Is there a way to access area tags used in the campaign? I wanted to add content to the campaign using the great tutorial by Vanderbeck, and I need to know the tags of areas other than the camp if I wish to add content to them via a script.
Title / ID of areas used in campaign?
Débuté par
void24
, nov. 18 2009 06:02
#1
Posté 18 novembre 2009 - 06:02
#2
Posté 18 novembre 2009 - 07:29
The OC resources are in Program Files > Dragon Age > Modules > Single Player > Data.
You can use the erf editor to open designerareas.erf, which contains one .are file for each area. Normally, the area tag is the same as the file name e.g. arl100ar_redcliffe_village.
To be absolutely certain, use the Export All Resources option to unpack the erf into a regular folder, then use the GFF Editor to open each .are file. The tag and other fields are immediately obvious.
This is a fairly general method for obtaining the properties of core designer resources.
There may be a much easier way - we're all on a learning curve here
You can use the erf editor to open designerareas.erf, which contains one .are file for each area. Normally, the area tag is the same as the file name e.g. arl100ar_redcliffe_village.
To be absolutely certain, use the Export All Resources option to unpack the erf into a regular folder, then use the GFF Editor to open each .are file. The tag and other fields are immediately obvious.
This is a fairly general method for obtaining the properties of core designer resources.
There may be a much easier way - we're all on a learning curve here
Modifié par Proleric1, 18 novembre 2009 - 07:31 .





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