warrior specialization
#1
Posté 29 octobre 2009 - 11:44
I guess my question is, are there any other information out there that can shed some light on which off the two choices I should go for. I'm not just thinking purely combat effectivenesswise here. Although roleplayingwise and lorewise does leave some more room for personal preference.
Although my character will be off the noble and kind hearted sort. He does have a rather mean streak in combat. He favors raw strenght and brute force. Some would say he lives to fight, that he looses himself to the thrill off combat. Hence why berskerker was my first choice. But as mentioned before, he will protect the weak and innocent. And will go out off his way to hunt down and destroy evil.
So then. Berserker/Champion or Berserker/Reaver. From what I could gather Reaver seems a more of an "evil" choice. But it also seemed to be the more damage oriented choice too. While Champion seemed more off a Leader/protector/knight in shining armor sort off class.
Feel free to correct me or offer advice/opinions.
#2
Posté 29 octobre 2009 - 11:46
#3
Posté 29 octobre 2009 - 11:46
Berserker will be offensive.
Reaver will be offensive with a mix of bonuses for killing.
Templar is for mage killing.
GO berserker/reaver for maximum damage output.
*this is all guesses*
#4
Posté 29 octobre 2009 - 11:51
Anyway, I plan to be a Templar. Great RP choice for Human Noble, I also always have troubles with magic characters so this will do them good. As a dwarf you might want to take Berserker or Reaver, suits the character imo.
#5
Posté 29 octobre 2009 - 11:52
#6
Posté 29 octobre 2009 - 11:56
CastorKrieg wrote...
Can we have dual-class characters as in D&D? I was under the impression that with Bioware ditching D&D toolset the dual-class system is also out.
Anyway, I plan to be a Templar. Great RP choice for Human Noble, I also always have troubles with magic characters so this will do them good. As a dwarf you might want to take Berserker or Reaver, suits the character imo.
Last I checked you get to pick two specializations. One at lvl 7 and another at lvl 14. Although I'd suggest checking before taking my word for it. In case it has changed.
#7
Posté 29 octobre 2009 - 11:56
#8
Posté 29 octobre 2009 - 11:59
"Demons can teach more than just blood magic. Reavers terrorize their enemies, feast upon the souls of their slain opponents to heal their own flesh, and can unleash a blood frenzy that makes them more powerful as they come nearer to their own deaths. This is a specialization of the warrior class."
That don't sound like something like a "good natured" warrior would do.
#9
Posté 30 octobre 2009 - 12:10
Since there is no New Game + nothing is stopping you from picking Reaver on your second playthrough as a different character.
#10
Posté 30 octobre 2009 - 12:15
#11
Posté 30 octobre 2009 - 12:17
But it would be nice if Bioware could release a little more detailed information on the various specialization classes though.
#12
Posté 30 octobre 2009 - 12:18
nickharvey86 wrote...
Could someone give me a similar breakdown on rogue specialization. I want to be a combat heavy rogue, so im not sure if that would be a duelist or assassin etc. So if anyone knows what all four are and could give me a brief summary on them, i would be greatful. Thanks. Im also curious about what kind of weapons would be the best for each one.
http://dragonage.wikia.com/wiki/Rogue
That should give you all the info and links to the various specialization classes you need. At least what information is readily available at this point.
#13
Posté 30 octobre 2009 - 12:23
#14
Posté 30 octobre 2009 - 12:24
nickharvey86 wrote...
Could someone give me a similar breakdown on rogue specialization. I want to be a combat heavy rogue, so im not sure if that would be a duelist or assassin etc. So if anyone knows what all four are and could give me a brief summary on them, i would be greatful. Thanks. Im also curious about what kind of weapons would be the best for each one.
If you want melee combat heavy Assassin and Duelist will be your friends. Bard is mainly party buffs and enemy debuffs and Ranger allows you to summon forest critters for a short amount of time. If you plan on going archery Bard and Ranger will most likely be the better options unless the Assassin skills work with ranged attacks. Keep in mind you can pick two specializations so you aren't really limited to much.
#15
Posté 30 octobre 2009 - 12:26
#16
Posté 30 octobre 2009 - 12:29
#17
Posté 30 octobre 2009 - 12:36
#18
Posté 30 octobre 2009 - 12:43
#19
Posté 30 octobre 2009 - 12:43
#20
Posté 30 octobre 2009 - 01:00
#21
Posté 30 octobre 2009 - 01:00
SpanishFightingChicken wrote...
So I'm guessing that for a brute force just smash everything in my way warior berserker is best with reaver as second!?
Although this is nothing but a guess, since I do not have the experience nor all the information required to make an actual 100% surfire true statement on this. I'd have to say yes.
With the information available the Reaver seems more focused on just running in smashing people's face in and using blood magic sort off to regain health from it and as you get wounded you fly into a rage or something similar making you even more effective at killing. While the Champion seems to be more off a Buffer/Debuffer. And although the buffs and debuffs does increase the damageoutput off you and your party, it does so in a more passive/indirect manner.
#22
Posté 30 octobre 2009 - 11:30
#23
Posté 30 octobre 2009 - 11:33
CastorKrieg wrote...
Can we have dual-class characters as in D&D? I was under the impression that with Bioware ditching D&D toolset the dual-class system is also out.
Specializations are not class changes. They open up additional talent trees. You can get a specialization at level 7 and 14, assming you meet the minimum requirements, and perform the quest or get the item you need.
#24
Posté 30 octobre 2009 - 04:17
#25
Posté 30 octobre 2009 - 04:51
Modifié par pudknocker, 30 octobre 2009 - 04:52 .





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