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warrior specialization


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#1
Terwox_

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My first playthrough will be as a male dwarf noble. (see my current forum avatar picture). But as I was reading through the DA wiki in an attempt to figure out what specializations to pick I noted that the actual detailed information about the available choices was rather limited. The only thing I could decide on was that my first would be berserker, and that templar was out off the question. Which leaves champion and reaver for my second specialization.

I guess my question is, are there any other information out there that can shed some light on which off the two choices I should go for. I'm not just thinking purely combat effectivenesswise here. Although roleplayingwise and lorewise does leave some more room for personal preference.

Although my character will be off the noble and kind hearted sort. He does have a rather mean streak in combat. He favors raw strenght and brute force. Some would say he lives to fight, that he looses himself to the thrill off combat. Hence why berskerker was my first choice. But as mentioned before, he will protect the weak and innocent. And will go out off his way to hunt down and destroy evil.

So then. Berserker/Champion or Berserker/Reaver. From what I could gather Reaver seems a more of an "evil" choice. But it also seemed to be the more damage oriented choice too. While Champion seemed more off a Leader/protector/knight in shining armor sort off class.

Feel free to correct me or offer advice/opinions.

#2
Darthnemesis2

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I'd say, if you want him to be the kind of person who lives for combat, than Berserker/Reaver would be the right choice.

#3
Arttis

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Champion will be more defensive buffs and offensive debuffs.

Berserker will be offensive.

Reaver will be offensive with a mix of bonuses for killing.

Templar is for mage killing.

GO berserker/reaver for maximum damage output.

*this is all guesses*

#4
CastorKrieg

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Can we have dual-class characters as in D&D? I was under the impression that with Bioware ditching D&D toolset the dual-class system is also out.



Anyway, I plan to be a Templar. Great RP choice for Human Noble, I also always have troubles with magic characters so this will do them good. As a dwarf you might want to take Berserker or Reaver, suits the character imo.

#5
GhoXen

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The other assumption here is whether specialization will lead to changes in people's disposition towards your character or not. I somehow predict that if you ever spec into a templar, Morrigan won't be too happy about it.

#6
Terwox_

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CastorKrieg wrote...

Can we have dual-class characters as in D&D? I was under the impression that with Bioware ditching D&D toolset the dual-class system is also out.

Anyway, I plan to be a Templar. Great RP choice for Human Noble, I also always have troubles with magic characters so this will do them good. As a dwarf you might want to take Berserker or Reaver, suits the character imo.


Last I checked you get to pick two specializations. One at lvl 7 and another at lvl 14. Although I'd suggest checking before taking my word for it. In case it has changed.

#7
CastorKrieg

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No way! I need my daily lesbian fix! Lots of presents and she will see the Light, after all I'm there to protect her ^^.

#8
Terwox_

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My main problem with going Reaver for my second specialization is that according to what I have read:



"Demons can teach more than just blood magic. Reavers terrorize their enemies, feast upon the souls of their slain opponents to heal their own flesh, and can unleash a blood frenzy that makes them more powerful as they come nearer to their own deaths. This is a specialization of the warrior class."



That don't sound like something like a "good natured" warrior would do.

#9
CastorKrieg

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Berserker is really your alley I think, or a Champion. You can be always like Minsc from BG, I think he was a Berserker.



Since there is no New Game + nothing is stopping you from picking Reaver on your second playthrough as a different character.

#10
nickharvey86

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Could someone give me a similar breakdown on rogue specialization. I want to be a combat heavy rogue, so im not sure if that would be a duelist or assassin etc. So if anyone knows what all four are and could give me a brief summary on them, i would be greatful. Thanks. Im also curious about what kind of weapons would be the best for each one.

#11
Terwox_

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Yeah, I could probably save reaver for another play-through. Too bad I'd really want to play as a reaver though, since it clashes with my first character's good nature. Oh well. I'll live.



But it would be nice if Bioware could release a little more detailed information on the various specialization classes though.

#12
Terwox_

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nickharvey86 wrote...

Could someone give me a similar breakdown on rogue specialization. I want to be a combat heavy rogue, so im not sure if that would be a duelist or assassin etc. So if anyone knows what all four are and could give me a brief summary on them, i would be greatful. Thanks. Im also curious about what kind of weapons would be the best for each one.


http://dragonage.wikia.com/wiki/Rogue

That should give you all the info and links to the various specialization classes you need. At least what information is readily available at this point.

#13
nickharvey86

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Not quite as specific as i wouldve liked, but thanks anyways.

#14
JMOR

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nickharvey86 wrote...

Could someone give me a similar breakdown on rogue specialization. I want to be a combat heavy rogue, so im not sure if that would be a duelist or assassin etc. So if anyone knows what all four are and could give me a brief summary on them, i would be greatful. Thanks. Im also curious about what kind of weapons would be the best for each one.


If you want melee combat heavy Assassin and Duelist will be your friends. Bard is mainly party buffs and enemy debuffs and Ranger allows you to summon forest critters for a short amount of time. If you plan on going archery Bard and Ranger will most likely be the better options unless the Assassin skills work with ranged attacks. Keep in mind you can pick two specializations so you aren't really limited to much.

#15
nickharvey86

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Awesome thanks. I was also wondering about weapons spec. will i be just as effective at using a bow and melee. Or do i have to make a distinct choice between one or the other?

#16
JMOR

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You can do both, but if you plan on getting skills for both you'll be cutting your combat effectiveness in a certain area. Basically you can do either, but if you do you won't be as good in a specific area as someone who specialized in just melee or ranged. Not to say that you'll be bad, versatility is always good.

#17
Terwox_

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If you want to get the most out off something you need to specialize. Problem with that is when you run into something that just shrugs off what you're specialized in, you have a problem unless you have an ace up your sleeve. Usually those aces come in form off your party members that can compensate for your weak areas. But sometimes it can also pay off to leave some points for diversity.

#18
SpanishFightingChicken

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So I'm guessing that for a brute force just smash everything in my way warior berserker is best with reaver as second!?


#19
nickharvey86

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Well the reason i wanted to roll rogue, is most because i want to be able to decide if it will be more beneficial in a fight to switch between melee and ranged. I plan on using Alistair, Oghren, Morrigan and the main.

#20
Arcite550

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Under my impression from a screenie i saw, Templars look to be more like paladins, the one i saw had healing spells

#21
Terwox_

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SpanishFightingChicken wrote...

So I'm guessing that for a brute force just smash everything in my way warior berserker is best with reaver as second!?


Although this is nothing but a guess, since I do not have the experience nor all the information required to make an actual 100% surfire true statement on this. I'd have to say yes.

With the information available the Reaver seems more focused on just running in smashing people's face in and using blood magic sort off to regain health from it and as you get wounded you fly into a rage or something similar making you even more effective at killing. While the Champion seems to be more off a Buffer/Debuffer. And although the buffs and debuffs does increase the damageoutput off you and your party, it does so in a more passive/indirect manner.

#22
frano1

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basicly templar/champion is great for shield and sword tanking warior and berserker/reaver is great for dmg dealer 2h warior...not much sense to take berserker reaver with sword and shield warior.i mean maeby berserker/champion would be good combo aldo for tank templar/champion is better:).with my human noble i ll take templar/champion or berserker/champion for tank warior and for second i will take berserker/reaver crazy badass dwarf noble 2h warior:D

#23
LdyShayna

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CastorKrieg wrote...

Can we have dual-class characters as in D&D? I was under the impression that with Bioware ditching D&D toolset the dual-class system is also out.


Specializations are not class changes.  They open up additional talent trees.  You can get a specialization at level 7 and 14, assming you meet the minimum requirements, and perform the quest or get the item you need.

#24
StillMyst

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From a purely RP perspective, you may only want a single specialization. I know that for my Human Noble S/S warrior, only the Champion specialization makes sense, since the other don't fit how I see the character. I'm also not too keen on taking additional specializations just for the initial stat boost ("Don't worry Morrigan, technically I'm a Templar now, but it doesn't mean anything...), but again thats a purely personal preference.

#25
pudknocker

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Modifié par pudknocker, 30 octobre 2009 - 04:52 .