Once they had discovered what the conduit was they concluded that Sovereign taking the Citadel by force Was a foolproof action and in universe it was.Zulu_DFA wrote...
So why didn't they prefer the more foolproof route?Anacronian Stryx wrote...
Because this is the method they have used so far hence it's their prefered method, If they prefered another method they would have taken another route.Zulu_DFA wrote...
Why, BTW? If the can as easlily fly back just in a couple of years?Anacronian Stryx wrote...
The reapers much prefer to use the citadel than going any other route,
If Shepard had been a in-game character with the same AI as all the others there is no way that (S)he could scale the tower - open the mass relay and defeat Sovereign in battle.
The problem wasn't the plan but the fact that Shepard is controlled by a player witch makes him/her unbeatable, Hell you will even see that now the Reapers are on what you call a foolproof plan Shepard will still kick their ass.
That doesn't mean that the plan it self was bad (in universe).
According to your own words, Sovereign initially had no clue as to the nature of the problem whatsoever. In other words, Sovereign couldn't have any estimate of its chances to fix the unknown problem. Shepard indeed was not a factor here, because for all Sovereign knew the problem could have been unfixable... Oh wait, that exactly what the problem was, according to Vigil.Anacronian Stryx wrote...
Sovereign had no way of knowing that some insanely over powerful human would climb the citadel tower and kill the Geth, Krogan warlords, Krogan Battle masters, rocket towers, Geth drop ships, Get by Saren one way or the other and then finally best Sovereign it self in combat, If Sovereign was meta playing perhaps the reapers would have made other plans but really in game the plan did make a lot of sense.Zulu_DFA wrote...
And you forget, that if not for Sovereign's EPIC FAIL, the Reapers would still have the element of surprise. And hit the Citadel en masse after FTL travelling to the Widow System (which, BTW, they still can).Anacronian Stryx wrote...
And you forget that Sovereigns method would have worked brilliantly if there hadn't been a guy or gal running around with player shield on(that hax).
Therefore, any investigation was bound to bear the inherent risk of disclosing the existence of the Reapers to the otherwise unsuspecting Galaxy. Therefore, since the Reapers have really zero problem about travelling back to the Galaxy without the Citadel, they had to do it immediately.
Sovereign arrives at the citadel gate (with his Geth fleet) and disclosing the existence of the Reapers to the otherwise unsuspecting Galaxy.
Reaper fleet arrives at the citadel gate and disclosing the existence of the Reapers to the otherwise unsuspecting Galaxy.
There really ain't all that much difference between these two actions, Both assume that no survivors will ever leave the citadel area once they have disclosed themselves both assume(d) that the once they closed the relay it will stay closed and no news will leave the area.
You're basically bashing Sovereigns plan because you have knowledge of how it all ended, But Shepard didn't do anything to foil the plan other than gun down anything that stod in his way - So what you want the game to come up with a plan that takes gameplay mechanics into consideration?





Retour en haut






