Rogue Archer AND DW
#1
Posté 01 avril 2011 - 07:21
#2
Posté 01 avril 2011 - 10:22
Modifié par Irish Porkchopp, 01 avril 2011 - 11:10 .
#3
Posté 01 avril 2011 - 11:30
#4
Posté 02 avril 2011 - 12:04
corkey sweet wrote...
to me thats not even enjoyable at all. its a game, its designed to be fun. your build with no weapon talents is not fun
With archery you really don't need to put points in the archery tree. Pinning shot would be nice if it actually pinned and the AoE is decent if upgraded and your not playing on NM but really, the entire tree is underwhelming. On my Bow Rogue playthrough I only used Assissin abilities, once they came available. As a rogue you can build for 100% crit chance and huge crit damage The moves in the archery tree produce less DPS because of their long animations than simply continuing with auto attack crits.
I'm not a power gamer or min maxer and I was easily hitting for 800-900 damage per shot. Lyrium Rune + Haste makes it a real beast. You could easily skip over the archery tree and instead, invest in Dual Weapons, Assassin, Specialist (for +speed) and I personally just put one single point in Shadow for the +25% crit damage. You would put out amazing damage at range and even better damage in melee.
#5
Posté 02 avril 2011 - 12:09
#6
Posté 02 avril 2011 - 12:31
You can start out with a ranged Assassinate on a lieutenant, then move in for melee attacks staying out of range of your tank's friendly fire, and when one of your mages sets up a boss/elite with a brittle spell and hex of torment, you can close in for mark of death and daggers assassinate. Use Evade to hop away for more bow attacks or stick with melee and let lose Unforgiving Chain + Explosive Strike on a staggered enemy.
No need to completely fill up the Archery tree or the DW tree - the only one that is an absolute must for every Rogue is the Assassinate tree.
#7
Posté 02 avril 2011 - 01:00
Modifié par Shep309, 02 avril 2011 - 01:01 .
#8
Posté 02 avril 2011 - 03:29
corkey sweet wrote...
then why play an archer. it be pretty boring to just spam the attack button
You're attitude sucks, dude.
#9
Posté 02 avril 2011 - 07:23
Not really complaining, but I never used the swap weapon sets function in DAO really, but here it would actually be useful to me. I'm a pause/play micro manager for the most part so dropping into the inventory screen would prob not interrupt the flow of battle too much. Currently on act 3 of my mage run through(
#10
Posté 02 avril 2011 - 08:01
corkey sweet wrote...
then why play an archer. it be pretty boring to just spam the attack button
an archer deals a ton of damage per hit (immense with crits) opposed to duel wielding...I like to think its a good anti-boss class.
#11
Posté 02 avril 2011 - 09:06
Have you seen the Berserker Vanguard guide? That's why. It's not about spamming the attack button, it's about consistent high damage and speed.corkey sweet wrote...
then why play an archer. it be pretty boring to just spam the attack button
On topic, I was considering going for an archer build next time, but I hadn't considered not putting points into the Archery tree at all. Sounds interesting, and might begin to compensate for the fact that Sebastian and Varric have better archery skill sets than Hawke.
#12
Posté 02 avril 2011 - 09:35
#13
Posté 02 avril 2011 - 01:54
Bones40 wrote...
corkey sweet wrote...
then why play an archer. it be pretty boring to just spam the attack button
You're attitude sucks, dude.
No, he is right. The archer is painfully boring to play since all you do is spam attacks and run away from attackers. Eventually you will get assassinate, but early game all you have are sustainables and passives.
Plus its much harder to play as an archer. My 2H warrior found nightmare easy, my mage isn't finding much trouble, my archer can barely do hard (currently at level 7).
#14
Posté 02 avril 2011 - 04:15
corkey sweet wrote...
to me thats not even enjoyable at all. its a game, its designed to be fun. your build with no weapon talents is not fun
Hmm. That's strange...because I am having fun.
#15
Posté 02 avril 2011 - 04:28
Apathy1989 wrote...
Bones40 wrote...
corkey sweet wrote...
then why play an archer. it be pretty boring to just spam the attack button
You're attitude sucks, dude.
No, he is right. The archer is painfully boring to play since all you do is spam attacks and run away from attackers. Eventually you will get assassinate, but early game all you have are sustainables and passives.
Plus its much harder to play as an archer. My 2H warrior found nightmare easy, my mage isn't finding much trouble, my archer can barely do hard (currently at level 7).
From my experience all rogue builds are more difficult early on in the game. They have little health and abilities don't go far. Stealth and evade are very helpful early on. Remember that you have a party to help you. If you're constantly running away from enemies then someone in your party is not doing their job.
Just because something is hard does not mean it isn't fun. Some people find that overcoming a challenge is rewarding...even in a game.
Also, fun is subjective.
#16
Posté 02 avril 2011 - 06:02
Apathy1989 wrote...
Bones40 wrote...
corkey sweet wrote...
then why play an archer. it be pretty boring to just spam the attack button
You're attitude sucks, dude.
No, he is right. The archer is painfully boring to play since all you do is spam attacks and run away from attackers. Eventually you will get assassinate, but early game all you have are sustainables and passives.
Plus its much harder to play as an archer. My 2H warrior found nightmare easy, my mage isn't finding much trouble, my archer can barely do hard (currently at level 7).
No he's not right. I played an entire playthrough as a pure archer, and it was maybe the most fun playthrough I've done (so far I've completed DW Rogue, 2H Warrior, Mage, Sword and Shield Warrior and Bow Rogue). I've just started another DW Rogue because I don't remember him being near as powerful as my Bow Rogue, but DW was my first playthough so I want to go back with what I know now and play it again.
I suppose playing on console it might suck because of no auto attack, but on the PC you just hit the 'attack nearest target button' each time an enemy is dead while you moniter your cooldowns, keep an eye out for Rogue's and Mages and moniter your companions health and aggro. With how fast you can take down enemies you really can control the battlefield from the back. Throw in a few threat management skills (goad, armistice) and you really control things.
At any rate, it's his opinion that it would be boring. Nothing more. Why come in here and tell people that their playstyle is boring? It's like going into a yacht club and telling everyone how boring sailing is compared to speedboating.
edit - also, does hitting a 'special' button to activate an ability like pinning shot enhance your gaming experience that much over hitting the attack button? It's just a different button that leads to a longer animation and less damage. Trust me, at higher levels you rarely use the archery abilities because you're too busy marking people, assassinating people, using vendetta, goading enemies etc. There's no lack of things to do without the 4 lack luster special attacks in the archery tree. In place of those 4 mostly useless attacks, you can get at least that many abilities to use that are much more useful. Some of which can very well be DW abilities.
Modifié par Bones40, 02 avril 2011 - 06:59 .





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