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Rogue Archer AND DW


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15 réponses à ce sujet

#1
Carol L S

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Can you actually pull off using both sets of weapon skills or does it make you too weak in everything else?

#2
Irish Porkchopp

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You can actually avoid the weapon specific skills and pull this off with great results. You can buiild heavily into the specializations for some awesome abilities. Might require a Maker's Sigh when you reach level 7. I'm currently running an archer with zero points in the archery tree. I did this intentionally so I could try out DW down the line.

Modifié par Irish Porkchopp, 01 avril 2011 - 11:10 .


#3
corkey sweet

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to me thats not even enjoyable at all. its a game, its designed to be fun. your build with no weapon talents is not fun

#4
Bones40

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corkey sweet wrote...

to me thats not even enjoyable at all. its a game, its designed to be fun. your build with no weapon talents is not fun


With archery you really don't need to put points in the archery tree.  Pinning shot would be nice if it actually pinned and the AoE is decent if upgraded and your not playing on NM but really, the entire tree is underwhelming.  On my Bow Rogue playthrough I only used Assissin abilities, once they came available.  As a rogue you can build for 100% crit chance and huge crit damage  The moves in the archery tree produce less DPS because of their long animations than simply continuing with auto attack crits. 

I'm not a power gamer or min maxer and I was easily hitting for 800-900 damage per shot.  Lyrium Rune + Haste makes it a real beast.  You could easily skip over the archery tree and instead, invest in Dual Weapons, Assassin, Specialist (for +speed) and I personally just put one single point in Shadow for the +25% crit damage.  You would put out amazing damage at range and even better damage in melee.

#5
corkey sweet

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then why play an archer. it be pretty boring to just spam the attack button

#6
naughty99

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I've had lots of fun with both. That is one of the best parts of playing a Rogue in DA2 IMO.

You can start out with a ranged Assassinate on a lieutenant, then move in for melee attacks staying out of range of your tank's friendly fire, and when one of your mages sets up a boss/elite with a brittle spell and hex of torment, you can close in for mark of death and daggers assassinate. Use Evade to hop away for more bow attacks or stick with melee and let lose Unforgiving Chain + Explosive Strike on a staggered enemy.

No need to completely fill up the Archery tree or the DW tree - the only one that is an absolute must for every Rogue is the Assassinate tree.

#7
Shep309

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well honestly, what's the point in building both weapon sets. As an archer when they get in close, you vidually get the same "look" as a dw rogue, minus the flashy twin fangs or assassinate. I enjoy my archer rogue about as much as I enjoy my DW rogue, they're both fun to play and both excell in different areas compared to each other.

Modifié par Shep309, 02 avril 2011 - 01:01 .


#8
Bones40

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corkey sweet wrote...

then why play an archer. it be pretty boring to just spam the attack button


You're attitude sucks, dude.

#9
CapnCruuunch

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 Super looking forward to trying this out when I start my next play through as archer (lady) Hawke. The game is long enough for me to play around with both and see which I like better (or switch back and forth like some people are suggesting).
Not really complaining, but I never used the swap weapon sets function in DAO really, but here it would actually be useful to me. I'm a pause/play micro manager for the most part so dropping into the inventory screen would prob not interrupt the flow of battle too much. Currently on act 3 of my mage run through(:wizard:), but def getting the itch to rogue it up! 

#10
HTTP 404

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corkey sweet wrote...

then why play an archer. it be pretty boring to just spam the attack button


an archer deals a ton of damage per hit (immense with crits) opposed to duel wielding...I like to think its a good anti-boss class.

#11
mjharper

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corkey sweet wrote...

then why play an archer. it be pretty boring to just spam the attack button

Have you seen the Berserker Vanguard guide? That's why. It's not about spamming the attack button, it's about consistent high damage and speed.

On topic, I was considering going for an archer build next time, but I hadn't considered not putting points into the Archery tree at all. Sounds interesting, and might begin to compensate for the fact that Sebastian and Varric have better archery skill sets than Hawke.

#12
Squishybeak

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is it just me or is anyone else noting the seious lack of rogues in DA2 there only seems to be your good self (if you play as rogue) and Varric I think it sucks <_< my boyfriend likes playing as rogue though :) i tend to go with warrior :P you get better gore with a big sword slicing in half or slicing with sword then a biiiiiiiiiiiiiiig smush with a shield :P mind you do like to use a bow for range attacks too be interesting to see how DA2 compares to DAO

#13
Apathy1989

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Bones40 wrote...

corkey sweet wrote...

then why play an archer. it be pretty boring to just spam the attack button


You're attitude sucks, dude.


No, he is right. The archer is painfully boring to play since all you do is spam attacks and run away from attackers. Eventually you will get assassinate, but early game all you have are sustainables and passives.

Plus its much harder to play as an archer. My 2H warrior found nightmare easy, my mage isn't finding much trouble, my archer can barely do hard (currently at level 7).

#14
Irish Porkchopp

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corkey sweet wrote...

to me thats not even enjoyable at all. its a game, its designed to be fun. your build with no weapon talents is not fun


Hmm.  That's strange...because I am having fun.

#15
Irish Porkchopp

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Apathy1989 wrote...

Bones40 wrote...

corkey sweet wrote...

then why play an archer. it be pretty boring to just spam the attack button


You're attitude sucks, dude.


No, he is right. The archer is painfully boring to play since all you do is spam attacks and run away from attackers. Eventually you will get assassinate, but early game all you have are sustainables and passives.

Plus its much harder to play as an archer. My 2H warrior found nightmare easy, my mage isn't finding much trouble, my archer can barely do hard (currently at level 7).


From my experience all rogue builds are more difficult early on in the game.  They have little health and abilities don't go far.  Stealth and evade are very helpful early on.  Remember that you have a party to help you.  If you're constantly running away from enemies then someone in your party is not doing their job.

Just because something is hard does not mean it isn't fun.  Some people find that overcoming a challenge is rewarding...even in a game. 

Also, fun is subjective. 

#16
Bones40

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Apathy1989 wrote...

Bones40 wrote...

corkey sweet wrote...

then why play an archer. it be pretty boring to just spam the attack button


You're attitude sucks, dude.


No, he is right. The archer is painfully boring to play since all you do is spam attacks and run away from attackers. Eventually you will get assassinate, but early game all you have are sustainables and passives.

Plus its much harder to play as an archer. My 2H warrior found nightmare easy, my mage isn't finding much trouble, my archer can barely do hard (currently at level 7).


No he's not right.  I played an entire playthrough as a pure archer, and it was maybe the most fun playthrough I've done (so far I've completed DW Rogue, 2H Warrior, Mage, Sword and Shield Warrior and Bow Rogue).  I've just started another DW Rogue because I don't remember him being near as powerful as my Bow Rogue, but DW was my first playthough so I want to go back with what I know now and play it again.

I suppose playing on console it might suck because of no auto attack, but on the PC you just hit the 'attack nearest target button' each time an enemy is dead while you moniter your cooldowns, keep an eye out for Rogue's and Mages and moniter your companions health and aggro.  With how fast you can take down enemies you really can control the battlefield from the back.  Throw in a few threat management skills (goad, armistice) and you really control things.

At any rate, it's his opinion that it would be boring.  Nothing more.  Why come in here and tell people that their playstyle is boring?  It's like going into a yacht club and telling everyone how boring sailing is compared to speedboating.  

edit - also, does hitting a 'special' button to activate an ability like pinning shot enhance your gaming experience that much over hitting the attack button?  It's just a different button that leads to a longer animation and less damage.  Trust me, at higher levels you rarely use the archery abilities because you're too busy marking people, assassinating people, using vendetta, goading enemies etc.  There's no lack of things to do without the 4 lack luster special attacks in the archery tree.  In place of those 4 mostly useless attacks, you can get at least that many abilities to use that are much more useful.  Some of which can very well be DW abilities.

Modifié par Bones40, 02 avril 2011 - 06:59 .