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Dragon Age II Patch update


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#201
Taritu

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Luke Barrett wrote...

Taritu wrote...
Meaning they won't all come out at the same time, but when each one is independently certified. 

Right?


Correct. (technically they still could, but it would be a coincidence ;))



Awesome.  I have two games hanging just before Act III to avoid the Merrill bug.

#202
TitanT

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PaganOak wrote...

TitanT wrote...

Will this patch work for DA2 that was bought and installed via the EA Download Manager?


what a smart question !

of course man! :D


I wouldn't be so sure... Patch 1.01 doesn't, so why would this?
I get " Dragon Age II was was not found. Please reinstall the game and try again". 

Modifié par TitanT, 05 avril 2011 - 02:31 .


#203
Chairon de Celeste

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I hope the word about sore spot bugs
on consoles is just weaving circle
hogwash (Sony / Microsoft
said to insist several cross
game bugs don't exist and
refuse to certify the fixes
for those specific bugs).

Hopefully just an april 1rst spinoff
by those who took a joke for real.

:?:blink:

#204
Noahsdadiscool

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Tsuyiin wrote...

I can't think of a single valid reason why you can't release any patch notes before they are available to download. What other company does this?


No kidding,..I had to read this twice to make sure this was the official statement

#205
Hellosanta

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ishmaeltheforsaken wrote...

Hellosanta wrote...

I hope this will fix companion quests bugs and romance related bugs, especially Anders's rivalmance.


What's Anders's rivalmance bug?

You can pull out totally different scenes (different dialogues after blowing up the chantry + making him to side with templar) for ending if you rivalmance Anders but currently it's bugged so they don't show up.

#206
PSUHammer

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djwyattwood wrote...

Game is still unplayable on very high. Bioware (not to mention the game is lame), you have screwed me over for the last time. No more pre-orders, no more positive word of mouth. You used to be a developer I could count on, but you sold yourselves to the EA corporate world.



Interesting considering that I just completed a second playthrough on "Very High" settings.  But, some of the quests could use fixing, for sure.

#207
PSUHammer

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DashRunner92 wrote...

soooo... why aren't the PCs getting a beta patch like last time?


Be careful what you wish for.  BETA has it's name for a reason.

Also, the first patch was to resolve issues that kept people from actually starting or saving games.  Those issues were "gamebreaking" by definition.  Plus, the fixes were apparently easy and only for PC so they could get them out quicker.  The next patch is looking to be a large effort to address quest, AI and game balance issues.

#208
PSUHammer

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djwyattwood wrote...

naughty99 wrote...

djwyattwood wrote...

Game is still unplayable on very high. Bioware (not to mention the game is lame), you have screwed me over for the last time. No more pre-orders, no more positive word of mouth. You used to be a developer I could count on, but you sold yourselves to the EA corporate world.


Did you try updating your video card drivers?

I'm playing on my laptop on very high at 1920x1080 with hi-res texture pack, SSAO, Hi Quality Blur, 2 x AA, 16 x AF, and getting excellent frame rates, even though I have a second tier laptop video card (AMD HD 5830M). The only area where my frame rate drops a bit is in the exterior Bone Pit and Sundermount when there are lots of moving shadows of clouds.


Yes. I have an AMD 965BE (Quad Core) @ 3.8. EVGA GTX 570 SC. WIN7 64BIT. 8GB Ram. Using new beta drivers that came out a week ago. At 1920x1080, Very High, High-Rex, SSAO, 16x AF, 2x AA (The Other Misc Settings as well) I get about 8FPS. No way in hell this brand new DX11 factory overclocked card should be getting 8FPS.



There is something wrong with your system, then.  I have very similar specs in my PC and run the same settings as you.  I am getting 40fps.

Are you SURE you have the latest driver installed properly?  All Windows updates (including service pack1), updated motherboard, sound and DX drivers?

#209
Marsoni

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@TitanT
I have installed Dragon Age 2 threw the EA Download Manager and Patch 1.01 applies just fine. No Idea what could help you.

#210
TitanT

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Marsoni wrote...

@TitanT
I have installed Dragon Age 2 threw the EA Download Manager and Patch 1.01 applies just fine. No Idea what could help you.


Thanks for the feedback. At least I know it's not an issue with the software, but my setup.

#211
RaenImrahl

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Slightly OT:

djwyattwood wrote...

Yes. I have an AMD 965BE (Quad Core) @ 3.8. EVGA GTX 570 SC. WIN7 64BIT. 8GB Ram. Using new beta drivers that came out a week ago. At 1920x1080, Very High, High-Rex, SSAO, 16x AF, 2x AA (The Other Misc Settings as well) I get about 8FPS. No way in hell this brand new DX11 factory overclocked card should be getting 8FPS.


If you want to properly troubleshoot this... put a separate post in the forum describing the problem.

I'll tell you right now... the AMD Phenom II X4 965 Black Edition (which I have) does NOT run at 3.8GHZ.  It's standard is 3.4.  So if you're overclocking, I'd suspect that's your problem to begin with.

Modifié par RaenImrahl, 05 avril 2011 - 03:11 .


#212
thrashmental

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Hammer6767 wrote...

djwyattwood wrote...

naughty99 wrote...

djwyattwood wrote...

Game is still unplayable on very high. Bioware (not to mention the game is lame), you have screwed me over for the last time. No more pre-orders, no more positive word of mouth. You used to be a developer I could count on, but you sold yourselves to the EA corporate world.


Did you try updating your video card drivers?

I'm playing on my laptop on very high at 1920x1080 with hi-res texture pack, SSAO, Hi Quality Blur, 2 x AA, 16 x AF, and getting excellent frame rates, even though I have a second tier laptop video card (AMD HD 5830M). The only area where my frame rate drops a bit is in the exterior Bone Pit and Sundermount when there are lots of moving shadows of clouds.


Yes. I have an AMD 965BE (Quad Core) @ 3.8. EVGA GTX 570 SC. WIN7 64BIT. 8GB Ram. Using new beta drivers that came out a week ago. At 1920x1080, Very High, High-Rex, SSAO, 16x AF, 2x AA (The Other Misc Settings as well) I get about 8FPS. No way in hell this brand new DX11 factory overclocked card should be getting 8FPS.



There is something wrong with your system, then.  I have very similar specs in my PC and run the same settings as you.  I am getting 40fps.

Are you SURE you have the latest driver installed properly?  All Windows updates (including service pack1), updated motherboard, sound and DX drivers?


Og for f***s sake, 40 fps is low

#213
Thandal N'Lyman

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thrashmental wrote...
Og for f***s sake, 40 fps is low

I refer you to this thread:
http://social.biowar...0/index/6420212

Chris Priestly wrote...
Hello Dragon Age II PC users...
 
[snip]

*Note: Some users are still reporting “low framerates” in the 30’s, assuming it should run better on their PC. The very high detail is very demanding from the hardware, especially when running at a very high resolution. Any of the following can be tried to improve performance:
Use a lower antialiasing setting or turn antialiasing off completely
Disable v-sync
Use lower anisotropic filtering levels
Disable the diffusion depth of field effect
Disable the screen space ambient occlusion effect
Reduce screen resolution
Reduce graphics detail

[/snip]


Modifié par Thandal NLyman, 05 avril 2011 - 04:53 .


#214
thrashmental

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Thandal NLyman wrote...

thrashmental wrote...
Og for f***s sake, 40 fps is low

I refer you to this thread:
http://social.biowar...0/index/6420212

Chris Priestly wrote...
Hello Dragon Age II PC users...
 
[snip]

*Note: Some users are still reporting “low framerates” in the 30’s, assuming it should run better on their PC. The very high detail is very demanding from the hardware, especially when running at a very high resolution. Any of the following can be tried to improve performance:
Use a lower antialiasing setting or turn antialiasing off completely
Disable v-sync
Use lower anisotropic filtering levels
Disable the diffusion depth of field effect
Disable the screen space ambient occlusion effect
Reduce screen resolution
Reduce graphics detail

[/snip]


What I mean is, people saying they can run DA2 with smooth with 40 fps...
That ain't smooth in my book, not even close

#215
DashRunner92

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Luke Barrett wrote...

DashRunner92 wrote...

soooo... why aren't the PCs getting a beta patch like last time?


the 1.01 patch had very little depth; the changes were minor and to systems that would not affect users. The 1.02 patch, conversely, is quite large and has changes to very volatile areas of the code so we want to make sure it goes through all the hoops before its mass distributed.

The PC patch is not being held up by the console ones, they are all being certified independent of one another.


Ahh I see, that makes a lot more sense. I was scared that Bioware might be holding the PC patch until they were all certified. Thanks for the answer :D

#216
DashRunner92

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Hellosanta wrote...

ishmaeltheforsaken wrote...

Hellosanta wrote...

I hope this will fix companion quests bugs and romance related bugs, especially Anders's rivalmance.


What's Anders's rivalmance bug?

You can pull out totally different scenes (different dialogues after blowing up the chantry + making him to side with templar) for ending if you rivalmance Anders but currently it's bugged so they don't show up.


I already passed that, but still watch with the spoilers. That was a huge surprise when I went through that part.

#217
Hekynn

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Awsome I hope they get the crash bug fixed that I get now and then. :)

#218
AussieGiant

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Just a quick note to say that any frame rate above 30 is impossible for the human eye to detect. So 40, 50, hell 120 is purely academic. Films are shot at 24 fps as a bench mark. At this frame rate the human eye can detect a certain amount of shudder with fast moving objects...at the very best.

So if you are averaging over 30 fps already, do not expect to notice anything with new patches.

Please note I state "average" frame rate. In most games there are peaks and valleys throughout the game, if you notice something it's because the frame rate has dropped below about 25 for a short period of time. I hope that helps a little in the area of performance and the expectations people have with the nvidia/ati plus game patches coming out.

Modifié par AussieGiant, 05 avril 2011 - 07:05 .


#219
RaenImrahl

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AussieGiant wrote...

Just a quick note to say that any frame rate above 30 is impossible for the human eye to detect.

*snip*


Not quite.  If you're talking about a realtively static image, then yes, 30FPS will provide you with a "flicker-free" experience.  But motion at 30FPS (and let's face it, games are about motion) may not appear smooth.  A higher frame rate will compensate for a lack of genuine motion blur effect and help reduce input lag, because the PC is translating input to visual feedback at a faster, or more efficient rate.

Ideally, since most LCD computer screens run at 60Hz (or 60FPS), that should be the target goal.  Less than that is quite acceptable, as many other factors (texture quality, in-game animation quality, lighting effects, etc) all affect smooth gameplay.

What I will agree with, as you've implied, is that the obsession with FPS in the modern PC gaming industry is a little flawed.  An average between 30-60FPS on a game like DA2, with the appropriate supporting detail, makes for a pleasing experience.  And, of course, anything above 60FPS on a standard LCD monitor is just frosting.

Size is also a factor.  A game running between 30-60FPS on a 25" LCD computer monitor will look great, but that same performance on a 52" HDTV may still appear choppy.  That has to do with pixel density and the other technological "enhancements" in the latest generations of HDTVs which are suppose to help (and sometimes hinder) motion quality... like the God-awful 120Hz or 240Hz display effects that ruin (IMHO) the depth of field in lower-res video that's been upconverted.

Modifié par RaenImrahl, 05 avril 2011 - 07:28 .


#220
MrLRJ

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AussieGiant wrote...

Just a quick note to say that any frame rate above 30 is impossible for the human eye to detect. So 40, 50, hell 120 is purely academic. Films are shot at 24 fps as a bench mark. At this frame rate the human eye can detect a certain amount of shudder with fast moving objects...at the very best.

So if you are averaging over 30 fps already, do not expect to notice anything with new patches.

Please note I state "average" frame rate. In most games there are peaks and valleys throughout the game, if you notice something it's because the frame rate has dropped below about 25 for a short period of time. I hope that helps a little in the area of performance and the expectations people have with the nvidia/ati plus game patches coming out.


This is actually straight out of the 'you only use 10% of your brain and bumblebees can't really fly' Big Book Of Not Actually True At All Science. 24fps was a bench mark basically because it's the minimum possible point at which film gives the illusion of motion instead of a sequence of stills, and even then it relies heavily on motion blur for the trick to work. Just about anyone can recognise an improvement in clarity of motion up to 150fps, and 220fps isn't impossible for a lot of people to detect.

#221
PSUHammer

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thrashmental wrote...

What I mean is, people saying they can run DA2 with smooth with 40 fps...
That ain't smooth in my book, not even close


In my experience, anything over 30fps is fine unless you are playing a FPS.  The key here is MINIMUM frame rate as opposed to average frame rates.  A minimum FPS of 30 in this game is fine, and especially good with all visual settings maxed.  My LCD can't go over 60 FPS, but I average anywhere from 30ish to 60 FPS in this game.  Which I find perfectly acceptable.

#222
PSUHammer

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AussieGiant wrote...

Just a quick note to say that any frame rate above 30 is impossible for the human eye to detect. So 40, 50, hell 120 is purely academic. Films are shot at 24 fps as a bench mark. At this frame rate the human eye can detect a certain amount of shudder with fast moving objects...at the very best.

So if you are averaging over 30 fps already, do not expect to notice anything with new patches.

Please note I state "average" frame rate. In most games there are peaks and valleys throughout the game, if you notice something it's because the frame rate has dropped below about 25 for a short period of time. I hope that helps a little in the area of performance and the expectations people have with the nvidia/ati plus game patches coming out.


Framerates in film and frame rates in video games are different, in terms of how the eye percieves them.  Film benefits from a certain amount of motion blur.  

#223
vania z

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"Just a quick note to say that any frame rate above 30 is impossible for the human eye to detect. So 40, 50, hell 120 is"
eye is a lot faster.

#224
Solinsky

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I am quite hopeful this next patch will fix the freeze/crashing bug effecting dragon age 2.

#225
herwin1

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vania z wrote...

"Just a quick note to say that any frame rate above 30 is impossible for the human eye to detect. So 40, 50, hell 120 is"
eye is a lot faster.


Actually, any frame rate above about 30 fps is too fast for the visual system to respond to. Audition can sense 100 nanosecond jitter, but the visual system simply doesn't perceive more than 25-30 frames per second. The neurone dynamics in the system smooth things on a 30-40 msec time scale.

Modifié par herwin1, 05 avril 2011 - 09:52 .