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Arishok vs Meredith


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#326
PantheraOnca

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Lithuasil wrote...

KnightofPhoenix wrote...

Ok where did we get the idea that Tevinter fights with slave armies only?

In the DA wikia, it says this:
"The Imperium draws a variety of soldiers from its territories to form an impressive army. Most noted throughout Thedas, however, is the use of elephant mounts that have been imported into Tevinter for centuries through the coastal colonies near the northwestern jungles; and a trio of gigantic war golems purchased from the dwarves, known as the Juggernauts. "

Am I missing something?


Interesting - I was merely assuming slave armies akin to persia, my bad. Makes tevinter more awesome and the "qunari would totally own them, if they wanted to" argument even more unlikely. 

On a different matter - One of the two mayor gripes I had with the often mourned lack of choice in DA2, was not being able to side with Ser Varnell, and the anti qun conspiracy. Turns out, you actually can. I'm sorry I doubted you, bioware. Reason I bring this up - if you do side with Ser Varnell, a Qunari strike team, complete with Sten and Saarebas, storms the room. Gameplay or not - this *would* explain why the arishok knows, if you kill ser varnell but decide to hide the bodies. But it would also mean that the oh so honorable "we protect those of the qun" arishok sacrificed his delegation as political pawns. 


Or they could not be there when you chose to side against varnell, and by magical plot shenannigans are there when you decide to side against the qun.

of course, it could also be a political move by the arishok, but then he might not be the dumb dumb charge charge bull some seem to think of him as.

#327
Lithuasil

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PantheraOnca wrote...
Or they could not be there when you chose to side against varnell, and by magical plot shenannigans are there when you decide to side against the qun.

of course, it could also be a political move by the arishok, but then he might not be the dumb dumb charge charge bull some seem to think of him as.


Given the Arishok knows what happened there, before you can tell him, it makes more sense for them to always be there. 
And being an incompetent fencer, and trying to be manipulative (and failing essentially) are not mutually exclusive. Being a honorable samurai-as-depicted-by-westeners-style warlord, and sacrificing your own men for political shenanigans *are* mutually exclusive however. Especially when part of the honor you claim, comes from protecting your own.

#328
KnightofPhoenix

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Maybe they just arrived and got too late? I don't know, I'd have to play it out and see.

EDIT: as for how he knows, he could have sent a single scout. Who reported back, and then the Arishok sent the squad.

Modifié par KnightofPhoenix, 04 avril 2011 - 11:08 .


#329
Lithuasil

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KnightofPhoenix wrote...

Maybe they just arrived and got too late? I don't know, I'd have to play it out and see.

EDIT: as for how he knows, he could have sent a single scout. Who reported back, and then the Arishok sent the squad.


Siding with Varnell, the delegation is still alive when the Qun strike team enters. So it does smell a bit like "let's hope they kill each other". To their surprise, Varnell slits the delegations throats before combat starts, and instead of aiding those bas that took their side, the Qunari go home.
(I know this is somewhat unfair, gameplay and all, but it's way too much of a fun discovery :P )

#330
Rifneno

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Lithuasil wrote...

KnightofPhoenix wrote...

Maybe they just arrived and got too late? I don't know, I'd have to play it out and see.

EDIT: as for how he knows, he could have sent a single scout. Who reported back, and then the Arishok sent the squad.


Siding with Varnell, the delegation is still alive when the Qun strike team enters. So it does smell a bit like "let's hope they kill each other". To their surprise, Varnell slits the delegations throats before combat starts, and instead of aiding those bas that took their side, the Qunari go home.
(I know this is somewhat unfair, gameplay and all, but it's way too much of a fun discovery :P )


Hmm.  Very cowardly.  Yes, that sounds like the path of the Qun.

#331
KnightofPhoenix

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Lithuasil wrote...

KnightofPhoenix wrote...

Maybe they just arrived and got too late? I don't know, I'd have to play it out and see.

EDIT: as for how he knows, he could have sent a single scout. Who reported back, and then the Arishok sent the squad.


Siding with Varnell, the delegation is still alive when the Qun strike team enters. So it does smell a bit like "let's hope they kill each other". To their surprise, Varnell slits the delegations throats before combat starts, and instead of aiding those bas that took their side, the Qunari go home.
(I know this is somewhat unfair, gameplay and all, but it's way too much of a fun discovery :P )


Doesn't really remove the possibility of a scout reporting, the Arishok sending the team, who arrive at that precise moment, because they have to wait for Hawke to make a choice lol.

It seems like the game wants to shove in a fight at every occasion it can anyways :D

#332
KJandrew

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Lithuasil wrote...

KnightofPhoenix wrote...

Maybe they just arrived and got too late? I don't know, I'd have to play it out and see.

EDIT: as for how he knows, he could have sent a single scout. Who reported back, and then the Arishok sent the squad.


Siding with Varnell, the delegation is still alive when the Qun strike team enters. So it does smell a bit like "let's hope they kill each other". To their surprise, Varnell slits the delegations throats before combat starts, and instead of aiding those bas that took their side, the Qunari go home.
(I know this is somewhat unfair, gameplay and all, but it's way too much of a fun discovery :P )

No Qunari strike team shows up, the Delagates break free of their chains. It's in the chantry after saemus is killed that the strike team show up if you side with the mother

#333
Lithuasil

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KnightofPhoenix wrote...
Doesn't really remove the possibility of a scout reporting, the Arishok sending the team, who arrive at that precise moment, because they have to wait for Hawke to make a choice lol.

It seems like the game wants to shove in a fight at every occasion it can anyways :D


I know it's 90% gameplay here, but based on that gameplay, it's pretty easy to argue that the Arishok *could* have prevented the delegations death, but did not care to, since he has interest in internal struggle weakening the bas. Given how honest and upfront he's been to that point (Nooo, we just crashed here, we're waiting for a ship), and given Saemus protector shows up just in time *after* political strife has been caused, to kill petrice, but is nowhere to be found, when saemus is murdered it kind of fits the theme.

#334
Lithuasil

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KJandrew wrote...
No Qunari strike team shows up, the Delagates break free of their chains. It's in the chantry after saemus is killed that the strike team show up if you side with the mother


Either the delegation was armed and twenty men strong, or you're remembering incorrectly :whistle:

#335
KnightofPhoenix

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Ok between Lythuasil and Kjandrew, I am getting confused :mellow:

Modifié par KnightofPhoenix, 04 avril 2011 - 11:21 .


#336
Lithuasil

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KnightofPhoenix wrote...

Ok between Lythuasil and Kjandrew, I am getting confused :mellow:


No need to be - I played the scene half an hour ago, and I'm pretty sure the delegation never had that many people, and saarebas, before ;)

#337
KnightofPhoenix

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Lithuasil wrote...
I know it's 90% gameplay here, but based on that gameplay, it's pretty easy to argue that the Arishok *could* have prevented the delegations death, but did not care to, since he has interest in internal struggle weakening the bas.


Or he finally has had enough of kidnappings and waited for them to do their crime so he can punish them.

I don't know, I'll have to play it out and see. I can't argue much about that right now.
But it does seem dictated by gameplay mroe than anything else. Not that I would cringe at the idea of the Arishok allowing some sacrifices to happen. The delegates seemed calm, as if expecting death.

Modifié par KnightofPhoenix, 04 avril 2011 - 11:25 .


#338
Lithuasil

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You need to play angry hawke though - that turns the usual "kill them, I don't mind" dialogue option into a dreamy eyed "in the name of justice, strike true and smite those heathens" speech (giving varnell pause for thought) and you the opportunity to throw the murder knife in the nearest qunaris stomach (that convinces Varnell)

#339
KJandrew

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All i know is a strike team shows up at the chantry if you side with the mother and the wiki says the delegates break free. So either you're misremembering or the internet lied to me.
On a side note i've just checked about 20 guides and not a single one sides with Varnell, which makes trying to find out what actualy happens bloody hard

Modifié par KJandrew, 05 avril 2011 - 12:15 .


#340
Lithuasil

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KJandrew wrote...

All i know is a strike team shows up at the chantry if you side with the mother and the wiki says the delegates break free. So either you're misremembering or the internet lied to me.
On a side note i've just checked about 20 guides and not a single one sides with Varnell


They break free, yes. But you fight more then three Qunari (those otherwise waiting and watching through the keyhole realizing you're not going to do their dirtywork).
And it's pretty hard actually, since you need to be **** hawke for the option to show up. Still, after everyone complaining there's no choice (and me agreeing with them, based on best served cold, and this scene) it felt utterly epic to discover that you actually HAVE the choice to side with the extremists, and its well done AND drastically alters the rest of the act.

#341
ZombiePowered

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Arishok drinks potions! He wins!

#342
Boss Fog

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sheppard7 wrote...

JabbaDaHutt30 wrote...



If Arl Eamon would have let my Mabari fight Loghain at the Landsmeet, he could probably pawn him too gameplay-wise 1v1.


Thing is we can't say Meredith was badass just because she killed a Qunari mage. Hell, everyone gets a turn killing one of those. That's like saying I'm badass because I ran over an ant with my car when everyone does it. When everyone does it, it does not equal greatness. As Varric's brother said when Hawke mentioned having someone who has killed darkspawn: "Get in line."

I saw Hawke take out more than one while fighting the 'Shok when all my companions were faced down too. So that means Hawke is greater than Meredith if greatness is measured by killing something like a Qunari mage. Qunari mages are weak.


LoL, I love how people try to justify Meredith being capable of felling the Arishok because she killed a Sarebaas.  Irrelevant, my mage Hawke blocked a right hook from a Qunari twice her size and put him on his ass with a follow up punch; does that make my mage Hawke a professional boxer?  Or how about Isabela returning with the relic and kicking the **** out of the Qunari guard at the door like he was nothing?

I'm fairly certain the Arishok would win in a 1v1 fight if Meredith didn't have the lyrium idol.  I doubt her prowess without it would be able to save her in a fight with the Arishok.  Hell the Arishok probably wouldn't even agree to duel her simply because she is a woman and is not Basalit-an.





 

Modifié par TelvanniWarlord, 05 avril 2011 - 03:50 .