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Is Vanguard the best ME1 class?


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#26
Youknow

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The Grey Ranger wrote...

Youknow wrote...

At lower levels, it's one of the better classes in the game, and can maintain its shields far longer than any class besides adept at higher levels because of Barrier Specialization and Shield Boost. And it has better hardening than the Adept thanks to heavier armor. And unlike Adept, it can get much stronger weaponry as well. A Vanguard with Singularity has access to it faster than an Adept, and with Adrenaline Burst can actually cast its spells faster than an Adept for most of the game (for most of the lower levels, as your recharge time for your biotics IS AB).

However, at higher levels, the Adept is far better with its overall lower cooling times, and the advantage a Vanguard has (melee and gun damage) is not much, as an Adept at higher levels can keep an entire room pinned down by themselves.
 


The overall difference in recharge times on biotic powers between a bastion adept and any sort of vanguard is really pretty minimal.  IIRC a bastion adept with top end gear (2 medical exo x's and a savant x amp) is looking at around 13 seconds for their biotics to recharge at master level.  I think the vanguard is around 15 or 16, but you then throw in adrenaline burst.  So vanguards get their first recycle faster and have more flexability in their sequencing.  As far as weapons, a vanguard will do more damage due to their class bonuses, but everybody but sentinel gets the most damaging weapon in the game,  master marksman pistol.  

As I remarked earlier in the thread the difference between the colossus x light and colossus x medium is fairly small(6% dr and 30 points of shield with light armor having better physics resist at 38 vs 28 for medium).  The thing you run into with a vanguard is you have to decide on your priorities, since you'll be kinda short on points.  With an adept, not so much.  With adept you're all about your biotics.

What the whole thing comes down to for me is that there isn't really a best class.  It all depends on your preferred playstyle.

The biotic classes and engineer all live or die by crowd control.  If the enemy is locked down he's just a target.  With the immunity using classes, you can swap melee hits with a thresher maw for a while and walk away.

Really the only way soldier or infiltrator with good armor will die is to get stun locked, so that they can't reactivate immunity.


I don't recall saying anything about the later game armors though, as by then, both Vanguard and Adept just slap people around and don't really take much damage. But if a Vanguard doesn't bother taking advantage of what its good at, it'll just end up as a sligthly inferior version of Adept.

Regardless if Adept and Vanguard have minimal differences, Adept is still doing it better at higher levels, as Adrenaline Burst will help, both not nearly as much as you'd think because the recharge times are quick enough to be chained pretty much infinitely.

#27
The Grey Ranger

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Where the vanguard comes out ahead is not on their biotics but on their weapon damage. For some reason nemesis has +15% weapon bonus that doesn't show up in the documentation.

This was pretty well discussed in this thread. http://social.biowar...index/2673555/2