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DW Assassin - One-Shot Overkill (Nightmare Guide) Updated for 1.02/103, check bottom of OP (July 24th)


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#401
Rrend

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So, I think somewhere on these forums someone posted a massive critical from a DW rogue.  I've used this build up to level 20, about half way through Act 3 on Hard.  I didn't screen shot it, so feel free to not believe me, but I saw a 40K crit using Assassinate.  I'm waiting to finish this playthrough before updating to v1.03, so I doubt this is still possible, but it blew my mind.

With this build, I rarely if ever need to micromanage my other party members and I played hard so that I could actually spec the other characters for AOE damage/effects.  This playthrough is taking about a third as much time as my nightmare first playthrough as a 2H warrior... during which I think I killed Isabella at least 800 times.

#402
Rrend

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MysteryNotes wrote...

Looked through the last 10 pages of the thread and didn't see anything about them soo...

Are the new Rogue pack weapons worth using?
Jarvia's Shank and Beraht's Revenge

*edit*

If not, what should i go for instead?
Carta's Right+ Left hand?

Also, thanks for the guide, tried it out and am having loads of fun :P

*gives cookie*


Both rogue weapons are great until well into Act 2 and probably Act 3 depending on what you spend your cash on.

#403
AreleX

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Shep309 wrote...

What? There's a new patch out? Guess that's what happens when you vanish for a month or tow. Good to see Arelex still showing us common folk (and by that I mean less attractive) how things are done.


shep! i thought you left me

:crying:

the patch sucks, but i force myself to play it to assist the peasants who have lifted me even higher into legend

(this means you)

<3

i love you all

#404
zlaja

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I'm just playing through your guide, and with patch. Waiting forward your update. Very good job!

#405
ChaoticKnight

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Thank you for this guide! The game was so much more fun with a well built party. Might try your berserker/vanguard next or try and take what I've learned and make my own half-assed build.

#406
darkly18

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Great guide and I hope you have the time and motivation to update this guide for the 1.03 changes to Shadow and Assassin. Thanks!

#407
AreleX

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OK, guys. I've got a build ready to go, and have for a while.

The issue is this: it will require some finesse and judgment calls on your parts. It's harder to play, but better and stronger, overall. This has all been a lengthy introduction to 'It uses no tank and Walking Bomb'.

If you guys think you can handle that, by all means, let me know. If not, I'll make something more 'user-friendly'.

#408
SirValeq

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You should show us the more difficult WB build. It's easy enough to create a faceroll rogue nowadays, and with BioWare doing everything they can to dumb the game down, some of us still want to spice things up and play builds that are strong but punish mistakes with death.

#409
Grishnaz

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Did you play this from the start nm? im lvl 8 now and its been really tough, takes ages to down assassins, and archer spawns absolutely destroy merril/anders

The archers can be dealt with by positioning, but the assassins take forever to down and are just destroying everything :D

#410
darkly18

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@AreleX
Look forward to your new "finesse" build!

@ Grishnaz
I think AreleX repeated this, but on NM I did find that Varric, Anders and Merrill are the strongest team even for Hawke Rogue. In Act 1, all party ranged DPS ends fights before things get too hairy, but it is hairy until you get to use stuns/distractions like Glyph of Paralysis, Decoy, Grenades, Mabari, etc. Archers get the royal treatment first, unless there's an assassin/mage, in which case Horror, Winters Grasp, Hex of Torment/Brand usually gets you time to lay on the hurt. CCCs will do it even faster. Strange to step out without a tank but try it and you may be delighted with the speed you can clear most fights.

#411
frustratemyself

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Grishnaz wrote...

Did you play this from the start nm? im lvl 8 now and its been really tough, takes ages to down assassins, and archer spawns absolutely destroy merril/anders

The archers can be dealt with by positioning, but the assassins take forever to down and are just destroying everything :D


It's definately doable on nm. I'm currently doing a Shadow/Assassin run with party of Merrill, Anders and Seb and it's a pretty beastly team.

Assassins have been nerfed a bit in the last patch so they're easier to take down than before. If you don't imobilise them before they go into stealth you need to use distractionary methods to avoid them targetting Hawke or your party members ie dog or Decoy if playing shadow.

With your ranged party members you can have them target archers so they don't get slaughtered straight out.

But I'm pretty sure all of this has been mentioned already at some point.

@ Arelex I'd like to see the new set up with wb cause you know I like to live dangerously Image IPB

#412
AreleX

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i am touched by how many of you are willing to get blown to bits in the interest of badassery

you are truly my sons and daughters

:crying:

Modifié par AreleX, 20 juin 2011 - 03:48 .


#413
Kymberly

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Just a question, is the Jump To Tactic still bugged? Since you haven't updated it yet, I would still assume it is, but I wouldn't know

#414
Relix28

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AreleX wrote...

OK, guys. I've got a build ready to go, and have for a while.

The issue is this: it will require some finesse and judgment calls on your parts. It's harder to play, but better and stronger, overall. This has all been a lengthy introduction to 'It uses no tank and Walking Bomb'.

If you guys think you can handle that, by all means, let me know. If not, I'll make something more 'user-friendly'.


Post the WB build. I might curse your name more than a few times, but at least there will be some challenge involved. XD

#415
AreleX

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i'll try and update this sometime today, lord knows i won't want to play this bum-ass game once i have dungeon siege 3

Kymberly wrote...

Just a question, is the Jump To Tactic still bugged? Since you haven't updated it yet, I would still assume it is, but I wouldn't know


i hate you

(no)

#416
trunglefever

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I'd love to see the Walking Bomb build. I was trying to experiment with one on another playthrough, but just ended up stopping.

#417
AreleX

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it will require some more tweaking than i thought to ensure the lowest amount of complaints, and the smoothest execution, but i'm doing mage first

#418
AreleX

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in the meantime, i advise all arelex fans on 360 to get dungeon siege 3 and play it with me!

#419
frustratemyself

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AreleX wrote...

in the meantime, i advise all arelex fans on 360 to get dungeon siege 3 and play it with me!


You're getting paid a comission everytime you plug DS3 aren't you?

#420
AreleX

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20 bucks a pop

these hookers don't pay for themselves

#421
zlaja

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I just finished game in nightmare with old guide(1.2) ans new patch (1.3). PERFECT! No problems! Arishok down in 1,5 minutes. Only problem were quests with Fenrir. He devastated whole party with one blow. Everything else was just wonderful game with very much of pleasure. I'm going now with mage on nightmare. Warrior and rogue are finished. Will follow your guide again. Thanks!

#422
Brother Juniper

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AreleX wrote...

20 bucks a pop

these hookers don't pay for themselves


They don't pay you?

Modifié par strayhorn1915, 26 juin 2011 - 01:04 .


#423
AreleX

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strayhorn1915 wrote...

AreleX wrote...

20 bucks a pop

these hookers don't pay for themselves


They don't pay you?


not always, something about having 'kids' and putting them through 'school'

poppycock if you ask me

#424
TheBigMatt90

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I was just wondering if you could explain to me why taking Duelist is better than taking Shadow, if you are only taking Duelist for Vendetta. This is my first playthrough of DAII but I think I grasp whats hot, and whats not. Shadow just seems to have much better stuff in it - massive increases to crit damage, crit chance and disoients. Or is obscuring not as easy/good as i'm thinking. Also, what are the different ways of obscuring, Shadow Veil, Chameleon Breath the only ways?
Thanks in advance :)

#425
AreleX

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shadow is better

i enjoy duelist more

the whole reason i have taken so long in updating this guide is because i find shadow boring as hell, and shadow/assassin is now far and away the best combo