Why is Fireball so weak?
#1
Posté 01 avril 2011 - 09:30
#2
Posté 01 avril 2011 - 09:43
I guess we'll never know.
#3
Posté 01 avril 2011 - 09:45
*shakes fist at EA*
#4
Posté 01 avril 2011 - 09:53
#5
Posté 01 avril 2011 - 09:54
#6
Posté 01 avril 2011 - 09:55

...Anyways, I remember it being quite strong, A big area, decent damage, big force.
#7
Posté 01 avril 2011 - 09:56
#8
Posté 01 avril 2011 - 09:59
#9
Posté 01 avril 2011 - 09:59
Not just fireball, look at firestorm, it is random hits of fireballs from sky where as in DA:Origins fire will lit up an entire circle area and consistently damage hostiles .
Alot of powerfull skills have been eliminated in DA2 .... looks like they not only " STREAMLINED" the game but also tonned or dumbed down mage or magic skills
I bet DA:Origin mages can kick DA2 mages depending on the skills.
#10
Posté 01 avril 2011 - 10:02
#11
Posté 01 avril 2011 - 10:03
I would just make the hostiles constantly immovable and keept damaging them while my warrior dual sword wielding warrior would cut through the enemies. I really felt the power of mages in DA:O
now that experience was awesome .... thankfully DA:O didnt had "Awesome" button
#12
Posté 01 avril 2011 - 10:04
#13
Posté 01 avril 2011 - 10:05
#14
Posté 01 avril 2011 - 10:08
Elton John is dead wrote...
No thanks. There was no button awesome in DA2 because Epic Templar Guy wasn't in it. Button awesome was suppose to be LT to summon Epic Templar Guy to rape your enemies but this was scrapped at the last minute.
...Scary mental image.
The templar assassins which jump down from roofs and can turn invisible give a completely new meaning to surprise buttsex.
#15
Posté 01 avril 2011 - 10:13
Elton John is dead wrote...
No thanks. There was no button awesome in DA2 because Epic Templar Guy wasn't in it. Button awesome was suppose to be LT to summon Epic Templar Guy to rape your enemies but this was scrapped at the last minute.
That sounds just like Knight of the Round from FFVII... 'cept the raping part.
#16
Posté 01 avril 2011 - 10:17
Warheadz wrote...
Elton John is dead wrote...
No thanks. There was no button awesome in DA2 because Epic Templar Guy wasn't in it. Button awesome was suppose to be LT to summon Epic Templar Guy to rape your enemies but this was scrapped at the last minute.
...Scary mental image.
The templar assassins which jump down from roofs and can turn invisible give a completely new meaning to surprise buttsex.
you mean even in combat there is a gay option:blink:
#17
Posté 01 avril 2011 - 10:17
SPOILERS:
You would later find out that Epic Templar Guy is The Maker hence his awesomeness.
Modifié par Elton John is dead, 01 avril 2011 - 10:20 .
#18
Posté 01 avril 2011 - 11:17
#19
Posté 02 avril 2011 - 12:11
Warheadz wrote...
I think the fireball needs more awesome. It could transform into a dragon which shoots lightning and has boobs while it travels through the air.
Needz more lasers.
#20
Posté 02 avril 2011 - 12:13
#21
Posté 02 avril 2011 - 12:14
aries1001 wrote...
Magic is supposed to be really, really scarce in Thedas, and yet mages can make it rain from the heavens or create blizzards with their hands....not believable, not in Thedas.
scarce? you can't spit in kirkwall without getting a blood mage wet!
i killed hundreds of those fackers, even though i was on their side!
and to top it off, i even had to kill orsino even though i was killing templars left and right for him!
#22
Posté 02 avril 2011 - 12:18
lostcustmer wrote...
scarce? you can't spit in kirkwall without getting a blood mage wet!
i killed hundreds of those fackers, even though i was on their side!
and to top it off, i even had to kill orsino even though i was killing templars left and right for him!
That brings another question to mind... why the hell do mages in Kirkwall seem to get possessed by demons every single time someone so much as sneezes within a 20 meter radius of them?
Even Anders comments on how damn common abominations are in-game. "Can't you people ever say no? If just for aesthetic reasons."
#23
Posté 02 avril 2011 - 12:20
Fruit of the Doom wrote...
lostcustmer wrote...
scarce? you can't spit in kirkwall without getting a blood mage wet!
i killed hundreds of those fackers, even though i was on their side!
and to top it off, i even had to kill orsino even though i was killing templars left and right for him!
That brings another question to mind... why the hell do mages in Kirkwall seem to get possessed by demons every single time someone so much as sneezes within a 20 meter radius of them?
Even Anders comments on how damn common abominations are in-game. "Can't you people ever say no? If just for aesthetic reasons."
The Enigma of Kirkwall codex entries suggest there's something weird, and ancient, and evil going on underneath Kirkwall. It's never stated explicitly what, but even Kirkwall's layout supposedly has some (sinister) symbolic meaning.
I attribute it to that.
#24
Posté 02 avril 2011 - 12:21
#25
Posté 02 avril 2011 - 12:24





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