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Is it evil to defile the ashes?


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#51
danerman

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jollyorigins wrote...

Despite hating the chantry and not wanting Genetivi to take back the evidence to everyone else (didn't want to kill a defenceless old man to make a point.) I just felt defiling the ashes was just desecrating someone's resting place and was a bit of a d**k move.


I respect that sentiment but most of my characters have to do one or the other (kill Genetivi or defile the ashes) out of neccessity so that the ashes don't get in the hands of the Chantry.  Most of them kill Genetivi only because they rely heavily on Leliana and/or Wynne.  Most of my characters male or female also end up having Leliana as a love interest because her accent is just too cute and adorable and I believe the old saying "crazy in the head, crazy in bed." I have one character(a bloodmage) that defiled the ashes since he has a special hate for the Chantry stronger than the practicality of having the most skilled people at his side.  He left Leliana in Lothering because he saw her as a crazy religious nut.  He killed Wynne at the Circle of Magi because she was getting in the way of him wanting to destroy the Circle of Magi for what they did to his good friend Jowen.  I actually don't enjoy that game too much at this point because Zeveran so far has not yet developed into a good enough thief so he can only open reletively easy chests.  This character being a mage himself is not too conserned about not having Wynne, he uses the worse built Morrigan as a second mage in his party and is in a relationship with her.

Modifié par danerman, 05 avril 2011 - 02:07 .


#52
Skadi_the_Evil_Elf

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[quote]TBastian wrote...

The statement assumes that ashes would work on them. The nature of the magic behind the ashes, whatever it is, is good-aligned. "Good" is pretty well defined in the game, considering the inhabitants of the world where all magic in the game is drawn from are only either malevolent or benign.[/quote]

Um, no...wrong. You're still in D&D land, obviously. Alignment is a nonexistant concept in DA. There is no good/evil law/chaos axis in the sense it existed in D&D. There is no defined good or evil in DA. Have you found anything in game that can only be used by "good" or "evil" beings? Of course not. Alignment has no physical, realistic value in DA, and as a concept...well......Origins is highly neutral/grey area.
[quote]
[/quote][quote]And your presumptious arguments are any better? The world of DA:O is as chaotic and confusing as the real one, since the developers took great pains to  add "realism" to the game. Why is it that your manner implies that you know more about the world of DA:O than any other gamer who has devoted hours into game? Are you a game developer in disguise, by any chance? Given the topic, who cares about story elements? The lore behind the ashes is as shady as Flemeth's origins.[/quote]

Chaotic and confusing to whom? Its pretty clear given the amount of realism, in a realistic scenario, there are always other alternatives. For gameplay purposes, to push a particular plot point, Eamon needed to be ressurected. There were numerous other ways, beyond a Landsmeet, that the situation could have been dealt with, when examining it from an objective perspective. A Warden could just as easily (and more quickly) hatched a plot to directly assassinate Loghain and deal with Anora directly, for example. But that was not desirable for the type of plot the writers were gunning for, Eamon/Alistair added a desired forced clonflict. One doesn't need to be a developer to see that.

And if you've spent hours playing the game, then you should have figured out that good/evil are not clearly defined concepts, and are very subjective concepts.

[quote]Then you don't mind if the corpse of someone you love is mutilated for the sake of an insane cult's god? Tell me now. Because Andraste is a symbol of good for many people.[/quote]

Do any of those people know you defiled her ashes? No. Did anyone know Andraste personally? No. People love her as a symbol. This love is not universal. So tell me, why should a non-Andrastian Warden care about Andraste or her ashes? Especially when more immediate things are at stake?

[quote]The magic word here is "probably". -We do not know- what would have happened if Andraste didn't come along, although there's a good chance the dwarves and their caverns could have fallen to the Imperium. You presume to know. Care to cite your sources?
Andraste, by all accounts, was a good person. I do not know how she would have dealt with non-Imperium mages. You seem to know. Sources please? The CHANTRY is responsible for "locking up and dehumanizing" of mages. The do it in Andraste's name, but let me spell it out for you specifically - ANDRASTE != (not equal) CHANTRY.[/quote]

Read your codexes. The dwarves enjoyed a long and beneficial relationship with the Tevinter imperium. Dwarves are also the only known people who can handle raw lyrium. Given also the innate resistance to magic dwarves possess, as well as their superior technology, it is unlikely Tevinter would have been invading the dwarves anytime soon.

Andraste was a historical figure. There is nothing to note if she was a good or bad person, only the effects of what she did can be known for certain. Andraste's character, however, has nothing to do with this arguement. I am not arguing over whether she is "good" or "bad" (irrelevant concepts in DA). I am arguing that not everyone thinks Andraste is the best thing since sliced bread, nor are her ashes the epitome of good and awesomeness in Thedas. They have impressive powers, yes. So what? So do alot of things in Thedas, such as lyrium.


[quote]Name me a non-insane faction in-game that does not see Andraste as a symbol of good. Try it.[/quote]

Seeing how the only insane factions I saw in game were all Ferelden surface dwelling short sighted idiots, who were all Andrastians..I pretty much just did. The dwarves, for all their faults in society, seem to be about the only realistic and sane group in Origins.


[quite]IE, join the cult of dragon, which everyone else thinks is insane. Wonderful. If you lack the mental capacity to see through the... odd... workings of the cult, that's your problem. Ignorance, as they say, is bliss.[/quote]

So your definition of "good" or "sane" is basically dependant on what everyone else thinks? Really? This explains alot.

[quote]Dragon's blood vs the fact that the no cultist has ever been able to penetrate the mere guardian of the cult's defenses, and the fact that the ashes' power transcends normal magical means. Geeee...[/quote]

The guardian is an extremely powerful, sentient spirit. Of course he can prevent them from entering. The Gauntlet is what keeps them out, not the ashes. The gauntlet was specifically designed to protect the gauntlet. Probably explains why Oghren noticed so much lyrium.


[quote]What kind fo sick twisted "good" mind would let a cult who has been killing people who have gone after the ashes for... centuries?, who corrupts everything around them in the name of their god and  whoo utright kills anyone who refuses to share their beliefs, go free? How can a "good", sane, intelligent character even consider such a thing?

[/quote]

When you get rid of this "good" and "evil" axis nonsense, you might see the problems with your arguements.

#53
pprrff

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Skadi_the_Evil_Elf wrote...

3. The character has no strong beliefs either way about the Chantry or cultists, but really does not wish to kill off the cultists.. If defiling the ashes lets them get out of there with minimal bloodshed, (killing the Guardian and ash wraiths, since they are all spirits, does not count), then its no problem. They got what they needed, to cure Eamon with, they just wish to leave. If the cultists want their ashes and their dragon, they can have them.


Yea, that's probably the most sensible thing. Why kill more people over some magical powder that you are not allowed to take home anyway. 

#54
TheIrishMidget

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danerman wrote...

jollyorigins wrote...

Despite hating the chantry and not wanting Genetivi to take back the evidence to everyone else (didn't want to kill a defenceless old man to make a point.) I just felt defiling the ashes was just desecrating someone's resting place and was a bit of a d**k move.


I respect that sentiment but most of my characters have to do one or the other (kill Genetivi or defile the ashes) out of neccessity so that the ashes don't get in the hands of the Chantry.  Most of them kill Genetivi only because they rely heavily on Leliana and/or Wynne.  Most of my characters male or female also end up having Leliana as a love interest because her accent is just too cute and adorable and I believe the old saying "crazy in the head, crazy in bed." I have one character(a bloodmage) that defiled the ashes since he has a special hate for the Chantry stronger than the practicality of having the most skilled people at his side.  He left Leliana in Lothering because he saw her as a crazy religious nut.  He killed Wynne at the Circle of Magi because she was getting in the way of him wanting to destroy the Circle of Magi for what they did to his good friend Jowen.  I actually don't enjoy that game too much at this point because Zeveran so far has not yet developed into a good enough thief so he can only open reletively easy chests.  This character being a mage himself is not too conserned about not having Wynne, he uses the worse built Morrigan as a second mage in his party and is in a relationship with her.


Why do you always have to kill Genetivi? Whats stopping you from just letting the dragon destroy the temple? That way the ashes become a myth once more, the cultists aren't able to kill people anymore, and Genitivi doesn't end up dead just because he innocently wanted to tell the people of Thedas that he found the Holy Grail of Dragon Age. Perfect ending.

Modifié par TheIrishMidget, 05 avril 2011 - 04:07 .


#55
Ahisgewaya

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TheIrishMidget wrote...

Why do you always have to kill Genetivi? Whats stopping you from just letting the dragon destroy the temple> That way the ashes become a myth once more, the cultists aren't able to kill people anymore, and Genitivi doesn't end up dead just because he wanted to innocently tell the people of Thedas that he found DA's Holy Grail.


While this would be preferable, it is impossible to do in this game. Watch your epilogue and tell me how the dragon destroyed the temple. 

The dragon  will not destroy the temple, so this is not an option. You could also steal the urn itself, except that you can't because the game won't let you. Nor will it let you kidnap Genitivi and lock him in a tower somwhere. You are given only the limited options the game designers gave you. 

I warned Genitivi that telling people would lead to great evil. He didn't care. I told him I would rather see him dead than have people know about the ashes. He said he would tell them anyway. I told him he was an idiot and then I killed him. And now the elves are more safe than they would have been because of a stupid little mans desire for glory and vindication. The Chantry is an evil organisation. They are into drug addiction and racism and ignorance. They need to be stopped, and Genitivi wants to do something which would give them more power. I spelled out for him how this would give them more power, and he said he didn't care. Because of that, he is dead now.

Modifié par Ahisgewaya, 05 avril 2011 - 04:16 .


#56
Collider

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No, I do not believe it is evil in any capacity. The intentions of the cultists may be less than altruistic, but essentially I am simply pouring blood on ashes. In pledging to do so, I avoided battle with Kolgrim and the rest of the cultists, which in itself saves some lives.
I was actually surprised that I was attacked by Wynne because of defiling the ashes.

Modifié par Collider, 05 avril 2011 - 04:19 .


#57
danerman

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TheIrishMidget wrote...

danerman wrote...

jollyorigins wrote...

Despite hating the chantry and not wanting Genetivi to take back the evidence to everyone else (didn't want to kill a defenceless old man to make a point.) I just felt defiling the ashes was just desecrating someone's resting place and was a bit of a d**k move.


I respect that sentiment but most of my characters have to do one or the other (kill Genetivi or defile the ashes) out of neccessity so that the ashes don't get in the hands of the Chantry.  Most of them kill Genetivi only because they rely heavily on Leliana and/or Wynne.  Most of my characters male or female also end up having Leliana as a love interest because her accent is just too cute and adorable and I believe the old saying "crazy in the head, crazy in bed." I have one character(a bloodmage) that defiled the ashes since he has a special hate for the Chantry stronger than the practicality of having the most skilled people at his side.  He left Leliana in Lothering because he saw her as a crazy religious nut.  He killed Wynne at the Circle of Magi because she was getting in the way of him wanting to destroy the Circle of Magi for what they did to his good friend Jowen.  I actually don't enjoy that game too much at this point because Zeveran so far has not yet developed into a good enough thief so he can only open reletively easy chests.  This character being a mage himself is not too conserned about not having Wynne, he uses the worse built Morrigan as a second mage in his party and is in a relationship with her.


Why do you always have to kill Genetivi? Whats stopping you from just letting the dragon destroy the temple? That way the ashes become a myth once more, the cultists aren't able to kill people anymore, and Genitivi doesn't end up dead just because he wanted to innocently tell the people of Thedas that he found DA's Holy Grail. Perfect ending.


That is a good way to end the quest reading the epilog.  However, there is no way to know that coming into the temple that the dragon will destroy it if kept alive.  So far the dragon has been there quite awhile and has left the temple in tact. She always seems to just want to take a snooze on the mountaintop and if I don't disterb her, she never bothers me.  On a side note I think it is very honorable to keep the dragon alive regardless of the other decisions made in the quest, she is a nearly extinct creature that does not bother you unless you disterb her.  In the end though I love outfitting one of the characters(sometimes the main character) with Dragon Bone Armor so I don't go that route.(Also the Wade dialog is very funny)  It is less than honorable for my characters to kill the dragon though.

Modifié par danerman, 05 avril 2011 - 04:41 .


#58
TheIrishMidget

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Ahisgewaya wrote...

TheIrishMidget wrote...

Why do you always have to kill Genetivi? Whats stopping you from just letting the dragon destroy the temple> That way the ashes become a myth once more, the cultists aren't able to kill people anymore, and Genitivi doesn't end up dead just because he wanted to innocently tell the people of Thedas that he found DA's Holy Grail.


While this would be preferable, it is impossible to do in this game. Watch your epilogue and tell me how the dragon destroyed the temple. 

The dragon  will not destroy the temple, so this is not an option. You could also steal the urn itself, except that you can't because the game won't let you. Nor will it let you kidnap Genitivi and lock him in a tower somwhere. You are given only the limited options the game designers gave you. 


That is an ending in the epilogue. It literally says the dragon goes on a rampage and destroys the temple and the Ashes fall into myth once more.

You get it if you don't defile the ashes and don't kill the high dragon.

Modifié par TheIrishMidget, 05 avril 2011 - 04:57 .


#59
Ahisgewaya

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TheIrishMidget wrote...

Ahisgewaya wrote...

TheIrishMidget wrote...

Why do you always have to kill Genetivi? Whats stopping you from just letting the dragon destroy the temple> That way the ashes become a myth once more, the cultists aren't able to kill people anymore, and Genitivi doesn't end up dead just because he wanted to innocently tell the people of Thedas that he found DA's Holy Grail.


While this would be preferable, it is impossible to do in this game. Watch your epilogue and tell me how the dragon destroyed the temple. 

The dragon  will not destroy the temple, so this is not an option. You could also steal the urn itself, except that you can't because the game won't let you. Nor will it let you kidnap Genitivi and lock him in a tower somwhere. You are given only the limited options the game designers gave you. 


That is an ending in the epilogue. It literally says the dragon goes on a rampage and destroys the temple and the Ashes fall into myth once more.

You get it if you don't defile the ashes and don't kill the high dragon.


Really? I might need to play through it again sometime then. As it is though, my character had no way of knowing that would happen, and Genitivi represented a direct threat to my character's people.

#60
Thetri

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It technically is evil to defile a holy relic. My first character is a evil SOB, he only lusts for power and only cares about himself. He defiled the urn, drank the dragon blood, killed the reavers, and then killed the dragon. Wynne or Leliana never heard of this since he never met Leliana and Wynne wasn't recruited yet.

#61
bleetman

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TBastian wrote...

What kind fo sick twisted "good" mind would let a cult who has been killing people who have gone after the ashes for... centuries?, who corrupts everything around them in the name of their god and  whoo utright kills anyone who refuses to share their beliefs, go free? How can a "good", sane, intelligent character even consider such a thing?


The same could be applied to the Chantry, if you ask me.

Modifié par bleetman, 06 avril 2011 - 01:46 .


#62
Ahisgewaya

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bleetman wrote...

TBastian wrote...

What kind fo sick twisted "good" mind would let a cult who has been killing people who have gone after the ashes for... centuries?, who corrupts everything around them in the name of their god and  whoo utright kills anyone who refuses to share their beliefs, go free? How can a "good", sane, intelligent character even consider such a thing?


The same could be applied to the Chantry, if you ask me.


This.

#63
frostajulie

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Ahisgewaya wrote...

bleetman wrote...

TBastian wrote...

What kind fo sick twisted "good" mind would let a cult who has been killing people who have gone after the ashes for... centuries?, who corrupts everything around them in the name of their god and  whoo utright kills anyone who refuses to share their beliefs, go free? How can a "good", sane, intelligent character even consider such a thing?


The same could be applied to the Chantry, if you ask me.


This.


couldn't resist
This
Again.:D

#64
GSSAGE7

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For starters, you can ask the Guardian if the Dragon is Andraste, and he flat out says "No, those guys are just nuts."
As for the decision itself, I don't really see why defiling the urn is even considered pragmatic. For starters, (I know he said not to bring real religion into it, but this fits), it could be like a guy telling you to toss the First Cross into a woodchipper because a guy told you he'd teach you a new trick. Consider the fact that you spent a good portion of the trip up there slaughtering Reavers, and then you're told you can become one too.
As for not wanting the ashes to be wasted, the Guardian is still there, and you'd probably still have to go through the trails. How many people religious enough to make it through the trials would want to take some of the ashes.
Honestly, the Leonidas impersonator didn't really strike me as the type who'd be worth destroying a major symbol of hope.

#65
Chigusa

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Despite the differences of opinion, I don't understand why someone here talks with such arrogance. Just like they were the only ones with the real truth in their hands.

There is no good or evil. There is interpretation of your character, and that's all!!!

My mage, once she found out how much the world could offer her, hated the Chantry for having her imprisoned like a bird in a cage. She gave a f**k of Andraste, she saw her as a symbol of the Chantry and decided to take vengeance over the Chantry by defiling the Ashes. She didn't share the cultists' philosophy, as a fact, she killed them when they told her the Blight was welcome.

She was a vengeful person, so tired of being treated as someone inferior because of her powers, but she was not evil. Ruthless, but not evil.

Something to object?
Someone feels the need to call me stupid for having such thoughts (yes, they were my character's choices, but it was me as player who decided how to build the character)?