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Dragon Age 2 sales numbers: week 3


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#151
Khayness

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Packofpickledpeppers wrote...

where he says they used fan feedback and data to gauge the direction of DA2, and then goes on to say DA2 was being developed before DAO was released and the awesome interviewer called him out and asked "Well if you were developing it before the first game was released how did you use user feedback?" LOL


I must have a link of that review For Great Justice!

Modifié par Khayness, 02 avril 2011 - 06:18 .


#152
Mr.BlazenGlazen

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lostcustmer wrote...

the trend is quite clear ...

initial sales because of marketing only ... bought reviews, intimidated game sites (rate 9/10 or kiss ads goodbye).
then the poor sods that bought it on day 1 rush up to warn their friends of this epic piece of crap.

that happens if you think you can treat your fanbase like sh;t.

Bought it on the first day, told my friend about it and he bought it. We both liked the game.

#153
contown

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Sequels are meant to sell more than their originals. THAT makes the game a success. Looks like DA2 didn't succeed.

#154
captain.subtle

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http://www.videogame...new_target.html

#155
Dr Bawbag

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I remember when ME2 first came out and had all n sundry crying over how badly some of the game was implemented, this is basically no different. Whilst a lot of people will have genuine grievances and others won't like how the game has evolved, the simple truth is the majority of the whines when a major game is released is by those people that are merely mimicking stuff they've read elsewhere.

It's amazing the amount of people that will complain about a game being unplayable, when in reality, they themselves haven't encountered bugs or glitches, they're just hanging on the words of others. Then you have those people that oppose any kind of change, no matter what it is, they just moan for the sake of moaning.

As with ME2 this will all blow over and people will then have DA3 to get their Daisy Dukes in a twist over.

#156
Packofpickledpeppers

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Khayness wrote...

Packofpickledpeppers wrote...

where he says they used fan feedback and data to gauge the direction of DA2, and then goes on to say DA2 was being developed before DAO was released and the awesome interviewer called him out and asked "Well if you were developing it before the first game was released how did you use user feedback?" LOL


I must have a link of that review For Great Justice!


Ask and ye shall receive!

http://www.1up.com/f...2-afterthoughts

It's on page 4.

#157
skyrend

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Dr Bawbag wrote...

I remember when ME2 first came out and had all n sundry crying over how badly some of the game was implemented, this is basically no different. Whilst a lot of people will have genuine grievances and others won't like how the game has evolved, the simple truth is the majority of the whines when a major game is released is by those people that are merely mimicking stuff they've read elsewhere.

It's amazing the amount of people that will complain about a game being unplayable, when in reality, they themselves haven't encountered bugs or glitches, they're just hanging on the words of others. Then you have those people that oppose any kind of change, no matter what it is, they just moan for the sake of moaning.

As with ME2 this will all blow over and people will then have DA3 to get their Daisy Dukes in a twist over.


Except that ME2 got glowing praise from pretty much all mainstream sources.  DA2 response has been tepid at best, and Bioware has had to defend the awful changes they made on different sites.

#158
daemon1129

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Dr Bawbag wrote...

I remember when ME2 first came out and had all n sundry crying over how badly some of the game was implemented, this is basically no different. Whilst a lot of people will have genuine grievances and others won't like how the game has evolved, the simple truth is the majority of the whines when a major game is released is by those people that are merely mimicking stuff they've read elsewhere.

It's amazing the amount of people that will complain about a game being unplayable, when in reality, they themselves haven't encountered bugs or glitches, they're just hanging on the words of others. Then you have those people that oppose any kind of change, no matter what it is, they just moan for the sake of moaning.

As with ME2 this will all blow over and people will then have DA3 to get their Daisy Dukes in a twist over.


ME2 had much better receptions. There were people ranting about the changes and it dead down because ME2 was actually a well made game.  DA2 on the other hand...Not the worst game ever, but its no were near a bioware standard, hence the ranting and crying and flaming etc.

#159
Otterwarden

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contown wrote...

Sequels are meant to sell more than their originals. THAT makes the game a success. Looks like DA2 didn't succeed.


Hence the high expectations:

www.hotncurrent.com/dragon-age-2-review
"Bioware, themselves may prove to be the worst enemy for Dragon Age
II. Not only because of the changes mentioned above, but mostly due to
the DLC support that actually fascinated the fans in 2010. In the
Origins, there was more to explore, but it was thought of being an
inferior quality gaming. This led them make these modifications.
Another demotivating factor is its launch in this basketball season.
There is basketball fever all around and in this scenario, will it be
wise to launch this game is a question.

In the first part, the sales figured somewhere around 4 million units.
Out of these, 3 million units were in the first six months. This time
however because of the visibility and familiarity with the game they can
expect an increase in the sales figures.
HULIQ has projected the sales of Dragon Age 2 to rise up to 3.25
million in 6 months and 4.5 million in 12 months. Whereas, Michael
Pachter’s firm projected the 2.5 million sales units for the first 6
months."

#160
aries1001

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Shiny Things wrote...

lostcustmer wrote...

da2 made 35 million in 3 weeks with a development phase under 2 years.
dao made 36 million in 3 weeks with a development phase over what - 6 years?

that makes it a success in the eyes of bioware. and boy, da3 will be worse.


WHOA THAR BUDDY

Your math is WAAAAAAAY off.

So just to quickly note

914395 total for DAO

843215 for DA2

Difference of 71180

Now
obviously EA doesnt get every penny of the $60 price tag. But since
we'll never know exactly how much of that they get, here's the total
amount of money difference for the entire $60 to chew on.

$4,270,800

So after just 3 weeks they've already made millions less than DAO.  Let's say EA gets 3/4 of that 4.2 mill.  They're still down $3,203,100.  Over just 3 three weeks.  The discrepancy is only going to grow larger as the weeks go on.

And dont forget that with less copies sold means less DLC that can be sold so they're gonna lose out on even more money there.


That may well be so. However, DA2 had a development time of 2 years (or less), while DA: Origins had a development time of at least 5 years (if not longer).  And yes, EA is still down about 3 million dollars. However, the development costs were cut in half (at least), thus probably making the game break even about the 1 million sold copies or so...

#161
Canadish

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If this is indeed true...
Then I hope it sends a message to Bioware and the leash holder EA.
Maybe next time we wont get Laidlawed. If we're lucky.

#162
Ixalmaris

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aries1001 wrote...

Shiny Things wrote...

lostcustmer wrote...

da2 made 35 million in 3 weeks with a development phase under 2 years.
dao made 36 million in 3 weeks with a development phase over what - 6 years?

that makes it a success in the eyes of bioware. and boy, da3 will be worse.


WHOA THAR BUDDY

Your math is WAAAAAAAY off.

So just to quickly note

914395 total for DAO

843215 for DA2

Difference of 71180

Now
obviously EA doesnt get every penny of the $60 price tag. But since
we'll never know exactly how much of that they get, here's the total
amount of money difference for the entire $60 to chew on.

$4,270,800

So after just 3 weeks they've already made millions less than DAO.  Let's say EA gets 3/4 of that 4.2 mill.  They're still down $3,203,100.  Over just 3 three weeks.  The discrepancy is only going to grow larger as the weeks go on.

And dont forget that with less copies sold means less DLC that can be sold so they're gonna lose out on even more money there.


That may well be so. However, DA2 had a development time of 2 years (or less), while DA: Origins had a development time of at least 5 years (if not longer).  And yes, EA is still down about 3 million dollars. However, the development costs were cut in half (at least), thus probably making the game break even about the 1 million sold copies or so...


For DA:O they had to program an entire engine while DA2 needed only a few simple changes.
So the actual savings of development costs is likely less than what you would expect. Especially when you add in the damage DA2 did to the brand name.

#163
Khayness

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Packofpickledpeppers wrote...

Ask and ye shall receive!


Cheers!

#164
Dr Bawbag

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skyrend wrote...

Dr Bawbag wrote...

I remember when ME2 first came out and had all n sundry crying over how badly some of the game was implemented, this is basically no different. Whilst a lot of people will have genuine grievances and others won't like how the game has evolved, the simple truth is the majority of the whines when a major game is released is by those people that are merely mimicking stuff they've read elsewhere.

It's amazing the amount of people that will complain about a game being unplayable, when in reality, they themselves haven't encountered bugs or glitches, they're just hanging on the words of others. Then you have those people that oppose any kind of change, no matter what it is, they just moan for the sake of moaning.

As with ME2 this will all blow over and people will then have DA3 to get their Daisy Dukes in a twist over.


Except that ME2 got glowing praise from pretty much all mainstream sources.  DA2 response has been tepid at best, and Bioware has had to defend the awful changes they made on different sites.


That was maybe the case, but these forums were utter carnage with people up in arms about ME2.  No inventory, too much shooting, no ash, no body looting etc, etc, etc...

Go to any major dev site when a game is first released and it will be the same story when it comes to sequels.  Alot of people simply expect the exact same experience they had first time around, then that causes problems as you will then have the "this is just a rehashed version of the first game" brigade come out in force too.  I also remember Morrowind receiving the same treatment upon its release - the worst RPG eva blah, blah, blah.

The discontented amongst us are always the most vocal.

Add to that, if people are gonna pre order a game, when they have seen little or no game-play, then, well, that's not BioWare's fault, that's there own fault for handing their cash over blindly.

#165
Baelyn

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Packofpickledpeppers wrote...

Baelyn wrote...

Why do you feel the need to attack me personally?


Because you're the one who seems to be putting his head in the sand.

As it was said, that VHcharts might (likely is) off a few hundered or even thousand copies doesn't invalidate that the trend of not selling much is clearly visible.


It was said with no proof.  Here we have links and sales data, you have nothing but blind fanoyism going "It's not accurate it's not accurate! I dont want to beliiiiiiieeeeeeevvvvveeeeeee!"  Give links and data about why these numbers arent accurate and by how much they arent accurate or STFU and GTFO.

A trend is not derived from one source of information. And right now all we have is one (very unreliable) source of information. Not only that but the lack of PC sales (digital) is not accounted for in these numbers whatsoever. His point goes even further to show that even if you could reliably show a trend right now it means nothing about whether this game was more or less profitable for EA than Origins. And there is no way to know that unless, as said, you have access to their stockholder meetings and can actually outright ask them "How much profit per copy of DA2 and DA:O did we make?"


The source of information is showing the trend dummy. See the trend, down down down?  Thats the trend.  The trend is derived from the sinking sales.  And the lack of PC sales shown dont matter.  Why?  Because you can see the trend on the consoles.  Do you think the PC sales are magically great or something?  They're not.  Put them up against DAOs PC sales and no doubt you'll see the same trend as you do on consoles, that DA2 doesnt come close to what its predeccessor did.  That's the whole point.  After just 3 weeks this game has already made millions less.  After 4 weeks the gap will become wider.  After a year it's going to be up in the 10's of millions less.

So yeah, your head = in the sand.  The game stinks and the sales show it.  Get over it.


There is absolutely no need for the sort of intolerance you bring in your posts. I never once was insulting or resorted to name calling whereas you think it necessary when I have done nothing but pointed out a simple fact that VGCharts is (and has been proven) an unreliable source over and over again.

I am sorry you feel the need to resort to this amount of anger, but I will not continue a conversation with someone of the like.

#166
nightlordv

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Origins was developed for 7 years and with the depth and the crap load of things to do in that show it. Dragon Age 2 was developed in about a year and a half and that shows with a rushed and very disappointing story that Bioware tried to appeal to the console market. I hope the sales slip because honestly it may give bioware the kick in the butt they need to take their time with the next installment. Why appeal to a new audience when the one you had was who got your game to where it was in the first place?

#167
Perfect-Kenshin

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Not surprising. The combat is great, but every other usual element of a Bioware game is severely lacking. Hopefully, Bioware learns their lesson.

#168
fn_outlaw

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Dr Bawbag wrote...

That was maybe the case, but these forums were utter carnage with people up in arms about ME2.  No inventory, too much shooting, no ash, no body looting etc, etc, etc...

Go to any major dev site when a game is first released and it will be the same story when it comes to sequels.  Alot of people simply expect the exact same experience they had first time around, then that causes problems as you will then have the "this is just a rehashed version of the first game" brigade come out in force too.  I also remember Morrowind receiving the same treatment upon its release - the worst RPG eva blah, blah, blah.

The discontented amongst us are always the most vocal.

Add to that, if people are gonna pre order a game, when they have seen little or no game-play, then, well, that's not BioWare's fault, that's there own fault for handing their cash over blindly.


You preorder based on brand noteriety.  That might have something to do with why people are so upset.  Don't say that the demo revealed most of the flaws, because it didn't.  It didn't show Merril's bug, it didn't show the "release date" bug and countless other BROKEN elements of the game.  That's not counting things based on opinion.  I don't know how many people pre-ordered, but as one of them, I feel the need to be vocal because of the expections with the DA name.

Personally, were the bugs fixed, this game might be okay, but aside from that it isn't even worthy of an AAA title.  People are up in arms because they bought a Bioware product (notoriously good games) that was sub par.  Where do you expect them to complain?  The local Mall?  Steam?

Also, the sales are bad, so it suggests that what we're seeing in these forums aren't the 'vocal minority'.  

#169
Dr Bawbag

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The figures tell squat. DA:O was released in November and this one was released in March. Of course the first one is going to have better sales as it was released when most people buy games, whereas DA2 was released when most games tend to sell considerably less.

Like every man and his dog knows, figures and percentages mean nothing on their own as they don't show the whole picture.

#170
nopho

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Dr Bawbag wrote...

The figures tell squat. DA:O was released in November and this one was released in March. Of course the first one is going to have better sales as it was released when most people buy games, whereas DA2 was released when most games tend to sell considerably less.

Like every man and his dog knows, figures and percentages mean nothing on their own as they don't show the whole picture.


"dragon age, what is dragon age?"

"dragon age 2? hell yes i loved the first one, lets buy it"

still sells less and biowares good name is, for many, damaged for a long time (like hell i'm going to preorder ToR)

#171
Packofpickledpeppers

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Dr Bawbag wrote...

The figures tell squat. DA:O was released in November and this one was released in March. Of course the first one is going to have better sales as it was released when most people buy games, whereas DA2 was released when most games tend to sell considerably less.

Like every man and his dog knows, figures and percentages mean nothing on their own as they don't show the whole picture.


The figures tell plenty.

DAO sold better than DA2.  What month they were released is irrelevant to that fact.

DAO had no brand recognition.  DA2 had DAO's GOTY brand recognition.

Where the month DOES matter is that not only is DA2 selling less now, it's going to sell much less overall because it won't even be an afterthought during this years holidays.

So the numbers say that this has no chance in hell of bringing in anywhere near as much money as the first game.  That doesnt mean it wont possibly maybe turn a small profit because of shorter dev time/costs, but the fact remains it wont generate even close to as much money, period.  There is a point where somethnig can be seen as "not profitable enough".  Don't forget the spiderweb of losses coming off this disastrous release.

"The Old Republic?  Is that a Bioware game?  Didnt they make DA2?  Yeeeeeah I think I'll wait and see on that one."

"Mass Effect 3?  Is that a Bioware game?  Those Dragon Age 2 guys?  Maybe I'll hold off until I hear some reviews."

etc.

You sound like you're mad though.  I'm sorry about that.  If it makes you feel better theres a good chance you wont have to worry about any more Dragon Age failures in the future.

Modifié par Packofpickledpeppers, 02 avril 2011 - 08:01 .


#172
Alex Kershaw

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Dr Bawbag wrote...

I remember when ME2 first came out and had all n sundry crying over how badly some of the game was implemented, this is basically no different. Whilst a lot of people will have genuine grievances and others won't like how the game has evolved, the simple truth is the majority of the whines when a major game is released is by those people that are merely mimicking stuff they've read elsewhere.

It's amazing the amount of people that will complain about a game being unplayable, when in reality, they themselves haven't encountered bugs or glitches, they're just hanging on the words of others. Then you have those people that oppose any kind of change, no matter what it is, they just moan for the sake of moaning.

As with ME2 this will all blow over and people will then have DA3 to get their Daisy Dukes in a twist over.


ME2 metacritic score: 96/100
DA2 metacritic score: 82/100

ME2 = Bioware's top rated ever RPG
DA2 = Bioware's lowest rated ever RPG

/argument

#173
Packofpickledpeppers

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Alex Kershaw wrote...

Dr Bawbag wrote...

I remember when ME2 first came out and had all n sundry crying over how badly some of the game was implemented, this is basically no different. Whilst a lot of people will have genuine grievances and others won't like how the game has evolved, the simple truth is the majority of the whines when a major game is released is by those people that are merely mimicking stuff they've read elsewhere.

It's amazing the amount of people that will complain about a game being unplayable, when in reality, they themselves haven't encountered bugs or glitches, they're just hanging on the words of others. Then you have those people that oppose any kind of change, no matter what it is, they just moan for the sake of moaning.

As with ME2 this will all blow over and people will then have DA3 to get their Daisy Dukes in a twist over.


ME2 metacritic score: 96/100
DA2 metacritic score: 82/100

ME2 = Bioware's top rated ever RPG
DA2 = Bioware's lowest rated ever RPG

/argument


Your numbers are a little off.

ME2 360= 96 Critic/9.0 User
DA2 360= 79 Critic/4.4 User

ME2 PS3= 94 Critic/7.9 User
DA2 PS3= 82 Critic/3.9 User

ME2 PC= 94 Critic/8.8 User
DA2 PC= 82 Critic/4.3 User

#174
abaris

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Alex Kershaw wrote...

ME2 metacritic score: 96/100
DA2 metacritic score: 82/100

ME2 = Bioware's top rated ever RPG
DA2 = Bioware's lowest rated ever RPG

/argument


Don't forget the user score:

ME2 8.8
DAII 4.3

#175
Great_Horn

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This could lead to a vicious circle. If BW fails to reach their goal (e.g. sell XYcopies of DA2), they have to sell more DLCs. However after the mixed experience with DA:O DLCs, gamers will be more cautious in buying DLCs and expect more quality. So I assumed BW will try to bring out an expansion pack as soon as possible to settle disagreements.