Aller au contenu

Photo

Dragon Age 2 sales numbers: week 3


516 réponses à ce sujet

#176
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Great_Horn wrote...

This could lead to a vicious circle. If BW fails to reach their goal (e.g. sell XYcopies of DA2), they have to sell more DLCs. However after the mixed experience with DA:O DLCs, gamers will be more cautious in buying DLCs and expect more quality. So I assumed BW will try to bring out an expansion pack as soon as possible to settle disagreements.


There were around 400k in pre-orders. Having now been "stung" by DA2 , those people who bought the game expecting DA2(and not whatever Bioware put in the box) will likely not pre-order DA3. Lower pre-orders, lower sales, and so the cycle continues till EA pull the plug. It's more or less what happened to Westwood (the RTS equivelent of Bioware). EA wanted them to do FSP/RTS hybrids.

#177
abaris

abaris
  • Members
  • 1 860 messages

Great_Horn wrote...

So I assumed BW will try to bring out an expansion pack as soon as possible to settle disagreements.


You can't fix the disagreements about this game with any given expansion. It had to be rebuilt from scratch. Just think about all the points.

1) Combat mechanics and animations
2) Spawning paratroopers
2) Storyline
3) Unpopulated areas
4) Walkthrough NPCs
5) Unresponding NPCs
6) Repetitive environments
7) Repetitive sidequests

Did I miss something? Still think, an expansion could fix that?

#178
cljqnsnyc

cljqnsnyc
  • Members
  • 369 messages
An extensive patch could do the trick. I doubt they'd go a head with that idea. Personally, I think they should retcon the entire beginning and start in Lothering with proper introductions. Maybe dlc that allows you to play year 1 in Kirkwall? Patches and dlc can fill in many of the blanks. An expansion could continue the story. Take the lessons learned from the mistakes made with DA2 to create something the fans would appreciate. It would have a very positive affect on their reputation and cool down the forums as well...which leads to good word of mouth.

Modifié par cljqnsnyc, 02 avril 2011 - 08:59 .


#179
Great_Horn

Great_Horn
  • Members
  • 268 messages

abaris wrote...

Great_Horn wrote...

So I assumed BW will try to bring out an expansion pack as soon as possible to settle disagreements.


You can't fix the disagreements about this game with any given expansion. It had to be rebuilt from scratch. Just think about all the points.

1) Combat mechanics and animations
2) Spawning paratroopers
2) Storyline
3) Unpopulated areas
4) Walkthrough NPCs
5) Unresponding NPCs
6) Repetitive environments
7) Repetitive sidequests


Did I miss something? Still think, an expansion could fix that?






I was not
talking about the game play. I wonder myself how much BW has to sell to get
green light for DA:3 from EA. It would be ashamed if they would destroy their
own setting. However I definitely support the idea getting back to the roots
and build a solid RPG.

 

BTW: You
missed some points: the atmosphere, talking to merchants face-to-face not with
boxes, etc.

#180
fn_outlaw

fn_outlaw
  • Members
  • 119 messages
Alot of things can be "patched", in fact, I'd venture to say that EVERYTHING can be patched, but theasably....broken quests/actual BUGS would more than likely be their primary concern.

Everything else is a debate on opinion. MAYBE they'll bother creating a few new dungeons because, from what I understand, its one of the only things Bioware has actually admitted as a game fault. The storyline or any actual game mechanic have a very SLIM chance of seeing any change for the simple fact of cost. There are some who don't have any issue with either of those two things.

I could elaborate on DLC/Expansions that could give us more incite into the actual game, which might help with the overall storyline, but we'll probably get second rate DLC's that have little to no impact on the core experience itself.

#181
Jaduggar

Jaduggar
  • Members
  • 187 messages

abaris wrote...

You can't fix the disagreements about this game with any given expansion. It had to be rebuilt from scratch. Just think about all the points.

1) Combat mechanics and animations
2) Spawning paratroopers
2) Storyline
3) Unpopulated areas
4) Walkthrough NPCs
5) Unresponding NPCs
6) Repetitive environments
7) Repetitive sidequests

Did I miss something? Still think, an expansion could fix that?



An expansion is in no way dependent on any of those issues [of yours], with the exception of the combat.
Which is what the other person was getting at, I believe.

#182
CaimDark

CaimDark
  • Members
  • 148 messages
I don't get why people pay attention to VG Chartz. Their "methodology" amounts to little more than an (educated?) guess. Even NPD numbers are becoming less and less relevant. Not all retailers participate in their program, including a few major ones, they don't track digital sales and they don't account for the significant international market. Plus, they obviously can't track DLC sales, which can contribute significantly to a title's profitability.

#183
fn_outlaw

fn_outlaw
  • Members
  • 119 messages
Regardless of how they test and the inaccuracies of such, it still shows a trend... I've also noticed, in the PS3 rack at my local game store, a used copy...its the first one, mind you, but still...

I'm sure that, internationally, the game sucked just as bad as it did here in the U.S.

#184
CaimDark

CaimDark
  • Members
  • 148 messages

fn_outlaw wrote...

Regardless of how they test and the inaccuracies of such, it still shows a trend... I've also noticed, in the PS3 rack at my local game store, a used copy...its the first one, mind you, but still...

I'm sure that, internationally, the game sucked just as bad as it did here in the U.S.


Maybe it did, but not necessarily. Keep in mind that while the European and western market in general are not that different from the U.S market, there are still differences. For example, the Gothic series is (or was) very popular in Europe but not in the U.S. Incidentally, perhaps there is a lesson for Bioware to learn from the Gothic 4 debacle. In an attempt to conquer the U.S market, Gothic publisher Jowood tried to make a game that appealed to that elusive "everyone" category, and the results speak for themselves: a critical and commercial disaster and a bankrupt publisher.

#185
Packofpickledpeppers

Packofpickledpeppers
  • Members
  • 48 messages

fn_outlaw wrote...

Regardless of how they test and the inaccuracies of such, it still shows a trend... I've also noticed, in the PS3 rack at my local game store, a used copy...its the first one, mind you, but still...

I'm sure that, internationally, the game sucked just as bad as it did here in the U.S.


I'd say it's safe to say international sales sucked even worse than the US ones due to how quick the price dropped on European copies.

#186
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
We had 3 days advanced notice.

#187
Otterwarden

Otterwarden
  • Members
  • 569 messages

Packofpickledpeppers wrote...

fn_outlaw wrote...

Regardless of how they test and the inaccuracies of such, it still shows a trend... I've also noticed, in the PS3 rack at my local game store, a used copy...its the first one, mind you, but still...

I'm sure that, internationally, the game sucked just as bad as it did here in the U.S.


I'd say it's safe to say international sales sucked even worse than the US ones due to how quick the price dropped on European copies.


gamrreview.vgchartz.com/sales/44012/dragon-age-ii/#

Here's a 3rd week breakout for the X-Box 360 figures

43,444  Americas
N/A         Japan
18,291  EMEAA

61,735   Worldwide

Modifié par Otterwarden, 02 avril 2011 - 10:01 .


#188
Packofpickledpeppers

Packofpickledpeppers
  • Members
  • 48 messages

BobSmith101 wrote...

We had 3 days advanced notice.

Now I dont only feel like a Bioware beta tester, I feel like us Americans are beta testers for the Brits.

I dont mind that as long as we get something in return.  Like a sex tape with that new princess chick.

#189
silver-crescent

silver-crescent
  • Members
  • 1 642 messages
Meh I'm not too worried.

After 3 weeks, the game's like 60k copies behind DA:O's first 3 weeks (counting only the 360 and PS3 versions, since there's no data for DA:O PC sales).

Sure it could be better, but let's not forget that, unlike DA:O, DA2 wasn't released during holiday season.

Modifié par silver-crescent, 02 avril 2011 - 11:08 .


#190
Akka le Vil

Akka le Vil
  • Members
  • 1 466 messages

daemon1129 wrote...

Who cares when you can make enough money out of this. All Bioware need to do now is release DA3 in 2 years and they
still make a profit.  .  What this stat show is that with only 2 years
development phase, we made more profit, so why waste 6 years a game when
you could be maximizing profit?  We can rant and hate all we want,
I swear DA3 will still sell well enough to be cosider a success.  At the
end of the day, the companies still wins, consumer loses.

Seems that the whole "cash cow" analogy went right above your head...

The point of a cash cow is that it gives you steady income.
Killing it for its meat means that you get a big one-time income (for the meat), but after that you don't have the cow anymore (obviously, you killed it, duh).

DA2 sold well because of the hype and the good reputation of DA:O.
DA3, unless they really communicate well, won't sell anywhere as much, because of the bad reputation Bioware got with DA2.

#191
DoNotIngest

DoNotIngest
  • Members
  • 3 299 messages
I find it worrying that while DA2 won't get near the scale of DAO, DAO took 7 years whereas DA2 took 1.5... This means DA2 took about 23% of the time that DAO did, and thus a lot less cost, as well. There will have to be a huge sales drop if it's to be considered a failure, which doesn't seem that likely yet.

#192
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

DoNotIngest wrote...

I find it worrying that while DA2 won't get near the scale of DAO, DAO took 7 years whereas DA2 took 1.5... This means DA2 took about 23% of the time that DAO did, and thus a lot less cost, as well. There will have to be a huge sales drop if it's to be considered a failure, which doesn't seem that likely yet.

DA:O was built from scratch. DA2 was built on DA:O. You can't compare it like that because part of DA:O development was just reused in DA2.

#193
billy the squid

billy the squid
  • Members
  • 4 669 messages

borscht25 wrote...

Wait a minute?

Why would the EA/Bioware data be the most reliable? Don't they, ya know, sort of have the MOST reason to distort the data rather than the least?


They have shareholders, distorting company financial data is fraud

#194
ColdEnd

ColdEnd
  • Members
  • 55 messages

billy the squid wrote...

borscht25 wrote...

Wait a minute?

Why would the EA/Bioware data be the most reliable? Don't they, ya know, sort of have the MOST reason to distort the data rather than the least?


They have shareholders, distorting company financial data is fraud

I wish I lived in your world 'billy the squid', where corporate crime is actually prosecuted, politicians tell the truth, and I can step out my front door and slide down a rainbow onto the back of my white unicorn and ride off through the gumdrop hills singing a cheery song.

A world where no one would accuse me of being a homosexual for using that imagry. Lets see how many posts go by before I have proof we don't live in that world.

Modifié par ColdEnd, 02 avril 2011 - 11:41 .


#195
Canadish

Canadish
  • Members
  • 185 messages

ColdEnd wrote...

billy the squid wrote...

borscht25 wrote...

Wait a minute?

Why would the EA/Bioware data be the most reliable? Don't they, ya know, sort of have the MOST reason to distort the data rather than the least?


They have shareholders, distorting company financial data is fraud

I wish I lived in your world 'billy the squid', where corporate crime is actually prosecuted, politicians tell the truth, and I can step out my front door and slide down a rainbow onto the back of my white unicorn and ride off through the gumdrop hills singing a cheery song.

A world where no one would accuse me of being a homosexual for using that imagry. Lets see how many posts go by before I have proof we don't live in that world.


If I may try and make you feel a little closer to that world, I laughed my ass off reading that :lol:
Thank you for that post! ^_^

#196
F-C

F-C
  • Members
  • 963 messages
so many lounge chair analysts in this thread its silly.

get over yourselves and move on with your life. this is not an MMO and im fairly certain none of you have any financial stake in EA/Bioware.

so yeah... ive already move on and finished several more games... why am i supposed to care about this?

#197
Tantum Dic Verbo

Tantum Dic Verbo
  • Members
  • 3 221 messages

Packofpickledpeppers wrote...

Now I dont only feel like a Bioware beta tester, I feel like us Americans are beta testers for the Brits.


Historical precedent.  We beta-tested America for them, too.

#198
fn_outlaw

fn_outlaw
  • Members
  • 119 messages

F-C wrote...

so many lounge chair analysts in this thread its silly.

get over yourselves and move on with your life. this is not an MMO and im fairly certain none of you have any financial stake in EA/Bioware.

so yeah... ive already move on and finished several more games... why am i supposed to care about this?



I can take your line of questioning one step further:

Why post in a thread you don't care about?

#199
Melca36

Melca36
  • Members
  • 5 810 messages
EA kept The Sims Online, a failing flop of a game running for nearly four years before they finally shut it down.

I have no doubt there will be a DA:3. And hopefully they will learn you can't pander to one segment of gamers.

#200
fn_outlaw

fn_outlaw
  • Members
  • 119 messages

DoNotIngest wrote...

I find it worrying that while DA2 won't get near the scale of DAO, DAO took 7 years whereas DA2 took 1.5... This means DA2 took about 23% of the time that DAO did, and thus a lot less cost, as well. There will have to be a huge sales drop if it's to be considered a failure, which doesn't seem that likely yet.



*Sorry for Double Post*

It's that DA2 sales are dropping ALREADY and are projected to drop more. Most publishers are concerned with roughly the first six months of sales in the first place.

You see, the numbers for Origins didn't taper off as quickly as DA2. The point of this is that Origins has already outsold(with the exception of the first week) and Origins CONTINUED to get good sales past the six month mark, whereas, DA2 will lucky to have worthy numbers by the fourth month.  The value of DA2 vs Origins decreases exponentially.