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It's Impossible to Defeat the Reapers


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#276
Soahfreako

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Saphra Deden wrote...

Soahfreako wrote...

It would not take the entire fleet.


Yeah it would, the Earth is a big place. I don't think you have any sense of scale.

Regardless, I won't argue this with you because if all the Reapers aren't attacking Earth then we are even more ****ed!

facepalm.jpg 

Did you read anything after that sentence?

#277
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Arcian wrote...

Sensors do, however, work in FTL.


No, they don't.

#278
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Soahfreako wrote...

Did you read anything after that sentence?


No, because your first sentence, your premise, invalidates anything else you have to say. Thus I save time by attacking the premise.

If you think the Reapers are fighting elsewhere as well that's fine. You may be right. If that is the case though we stand absolutely no chance of beating them.

#279
Soahfreako

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Saphra Deden wrote...

Soahfreako wrote...

Did you read anything after that sentence?


No, because your first sentence, your premise, invalidates anything else you have to say. Thus I save time by attacking the premise.

If you think the Reapers are fighting elsewhere as well that's fine. You may be right. If that is the case though we stand absolutely no chance of beating them.

Then you are showing your ignorance as I explain my premise in that paragraph. You're willing to come up with theories but not willing to take criticism? I said Earth is small compared to many other planets. It is you who doesn't have a sense of scale.

#280
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Soahfreako wrote...

 I said Earth is small compared to many other planets. It is you who doesn't have a sense of scale.


The moon is small compared to other planets too but if you tried to walk across it on foot it how long do you suppose it might take you? Even our mere moon dwarfs a Reaper in size and the Earth is much larger than the moon.

Again, you have no sense of scale.

#281
Rivercurse

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Great first post in this thread. The virmire encounter with Sovreign was chilling. Harbinger just never had that effect, even with your little 1 minute one on one at the end of arrival. I almost feel that the Reapers and the threat they pose have been cheapened by the death of Sovreign :(

#282
100k

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Vigil said that the Reapers systematically wiped out every star system "planet by planet, system by system". It may be that the Reapers vast numbers, concentrated into a single area, is what makes them nearly invincible. They might just roll through the galaxy like a bowling ball.

#283
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Soahfreako wrote...

I don't ever remembering scanners or sensors ever working during FTL in any series of sci-fi. I've always seen them only work after they come out of it. I.E. How Joker almost runs into debris after arriving at the Collector 'homeworld'.

True, but that was travel by relay. I'm not sure the same applies for them, i.e the intense space-time effects of relay travel negating any sort of ship to space information exchange during the actual moment of translocation. Speculation, but anyway.

The codex is unusually vague about the technology behind navigation. I mean, I'm assuming its the passive sensors that allow for FTL navigation. Without some sort of in-flight navigation they are practically flying blind with the risk of running into random debris, which is quite abundant even though far apart (a point made moot by the fact that FTL is 4380x the speed of light). The codex says that passive sensors work in FTL, but that incoming data is distorted. I can only assume this rough data is used to avoid most larger stellar objects, relying on mass effect fields to disintegrate relatively smaller, undetectable debris.

#284
Soahfreako

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100k wrote...

Vigil said that the Reapers systematically wiped out every star system "planet by planet, system by system". It may be that the Reapers vast numbers, concentrated into a single area, is what makes them nearly invincible. They might just roll through the galaxy like a bowling ball.

Yes, but as we've explained, one detonated relay is all it would take to wipe out their entire fleet, and they now know that we know they aren't indestructible. It would be niave to think they would just try the same thing this time as well.

Modifié par Soahfreako, 03 avril 2011 - 08:41 .


#285
Soahfreako

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Arcian wrote...

Soahfreako wrote...

I don't ever remembering scanners or sensors ever working during FTL in any series of sci-fi. I've always seen them only work after they come out of it. I.E. How Joker almost runs into debris after arriving at the Collector 'homeworld'.

True, but that was travel by relay. I'm not sure the same applies for them, i.e the intense space-time effects of relay travel negating any sort of ship to space information exchange during the actual moment of translocation. Speculation, but anyway.

The codex is unusually vague about the technology behind navigation. I mean, I'm assuming its the passive sensors that allow for FTL navigation. Without some sort of in-flight navigation they are practically flying blind with the risk of running into random debris, which is quite abundant even though far apart (a point made moot by the fact that FTL is 4380x the speed of light). The codex says that passive sensors work in FTL, but that incoming data is distorted. I can only assume this rough data is used to avoid most larger stellar objects, relying on mass effect fields to disintegrate relatively smaller, undetectable debris.

Even if the sensors did inform them there's danger where they are headed, they can't change direction. So they're going to get blown up, they're just gonna be warned about it before they do.

#286
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Saphra Deden wrote...

Arcian wrote...

Sensors do, however, work in FTL.


No, they don't.


Hello, Elite Midget 2.0.

The ME Wiki states...

Passive sensors include visual, thermographic, and radio detectors that watch and listen for objects in space. A powered ship emits a great deal of energy; the heat of the life support systems; the radiation given off by power plants and electrical equipment; the exhaust of the thrusters. Starships stand out plainly against the near-absolute zero background of space. Passive sensors can be used during FTL travel, but incoming data is significantly distorted by the effect of the mass effect envelope and Doppler shift.


I must note that we weren't actually arguing whether or not sensors work in FTL, but whether sensors could detect a relay explosion moving at the speed of light, erupting from a distance 8 light minutes away, in a fraction of a second compared to the time it would take for the actual heat or light to reach the vessel.

#287
Soahfreako

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Arcian wrote...

Saphra Deden wrote...

Arcian wrote...

Sensors do, however, work in FTL.


No, they don't.


Hello, Elite Midget 2.0.

The ME Wiki states...

Passive sensors include visual, thermographic, and radio detectors that watch and listen for objects in space. A powered ship emits a great deal of energy; the heat of the life support systems; the radiation given off by power plants and electrical equipment; the exhaust of the thrusters. Starships stand out plainly against the near-absolute zero background of space. Passive sensors can be used during FTL travel, but incoming data is significantly distorted by the effect of the mass effect envelope and Doppler shift.


I must note that we weren't actually arguing whether or not sensors work in FTL, but whether sensors could detect a relay explosion moving at the speed of light, erupting from a distance 8 light minutes away, in a fraction of a second compared to the time it would take for the actual heat or light to reach the vessel.

Well played sir.

#288
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Soahfreako wrote...


Even if the sensors did inform them there's danger where they are headed, they can't change direction. So they're going to get blown up, they're just gonna be warned about it before they do.

What? Of course they can.

Modifié par Arcian, 03 avril 2011 - 08:49 .


#289
Soahfreako

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Arcian wrote...

Soahfreako wrote...


Even if the sensors did inform them there's danger where they are headed, they can't change direction. So they're going to get blown up, they're just gonna be warned about it before they do.

What? Of course they can.

They might be able to drop out of FTL if they had advanced warning, but if the sensors have distorted readings, then you can't entirely rely on them, correct?

Modifié par Soahfreako, 03 avril 2011 - 08:52 .


#290
Dave666

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Soahfreako wrote...

Arcian wrote...

Soahfreako wrote...


Even if the sensors did inform them there's danger where they are headed, they can't change direction. So they're going to get blown up, they're just gonna be warned about it before they do.

What? Of course they can.

They might be able to drop out of FTL if they had advanced warning, but if the sensors have distorted readings, then you can't entirely rely on them, correct?


...something...something...Newton...Objects in motion...

Probably can still change direction, but at the speeds involved, i wouldn't be too surprised if it was difficult at best.

#291
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Well alright, apparently sensors work in FTL. I can't argue with that if that is what the game says. Though I think it is telling that the game doesn't attempt to tell us how they work.

I guess that's soft sci-fi for you.

Whatever. That just means we are even MORE BONED.

#292
Tazzmission

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you know.... i wonder if the reapers will have a heritic type station that we got to destroy in order to defeat them. it be interesting if we got to venture into dark space and destroy the reapers by blowing w/e controlls them up

#293
Soahfreako

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Saphra Deden wrote...

Whatever. That just means we are even MORE BONED.

Why do you keep repeating what no one has challenged? We all fairly sure we're boned. I also think that's what will happen. But I don't want to be correct with that assumption/theory as it has yet to be set in stone. It is implied that we lose, but until I'm told by Bioware or find out in-game, it's still just a theory. Whoops, I just challenged it.

#294
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Tazzmission wrote...

you know.... i wonder if the reapers will have a heritic type station that we got to destroy in order to defeat them. it be interesting if we got to venture into dark space and destroy the reapers by blowing w/e controlls them up

It would be if that was a plausible way of victory.

#295
Tazzmission

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Soahfreako wrote...

Tazzmission wrote...

you know.... i wonder if the reapers will have a heritic type station that we got to destroy in order to defeat them. it be interesting if we got to venture into dark space and destroy the reapers by blowing w/e controlls them up

It would be if that was a plausible way of victory.



or if we blow dark space up kinda like what we did in arrival........

#296
Soahfreako

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Tazzmission wrote...

Soahfreako wrote...

Tazzmission wrote...

you know.... i wonder if the reapers will have a heritic type station that we got to destroy in order to defeat them. it be interesting if we got to venture into dark space and destroy the reapers by blowing w/e controlls them up

It would be if that was a plausible way of victory.



or if we blow dark space up kinda like what we did in arrival........

Do you realize that dark space is everything outside of the universe? O.o That would take a really BIG relay to accomplish.

#297
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Soahfreako wrote...

100k wrote...

Vigil said that the Reapers systematically wiped out every star system "planet by planet, system by system". It may be that the Reapers vast numbers, concentrated into a single area, is what makes them nearly invincible. They might just roll through the galaxy like a bowling ball.

Yes, but as we've explained, one detonated relay is all it would take to wipe out their entire fleet, and they now know that we know they aren't indestructible. It would be niave to think they would just try the same thing this time as well.


Harbinger was aware that the relay was going to be destroyed before he entered the system. Shepard didn't have a chance of being able to time an relay collision against Harbinger and his boys. It is likely that the relay, as Reaper technology, can send the Reapers a warning signal in the event that it was in danger. The Reapers aren't stupid. When building the Mass Relays, they likely considered what would happen if they would be destroyed.

On top of that, If the Sol Relay was destroyed, there's no proof that it could kill an entire Reaper fleet. They could likely just bite their pride and jump out of the system instantaneously. Reapers can perform high velocity maneuvers that would crush other ships.

#298
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Soahfreako wrote...

Do you realize that dark space is everything outside of the universe? O.o That would take a really BIG relay to accomplish.


Outside of the galaxy! GALAXY! Not "universe".

#299
Dave666

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 My Theory (pure speculation of course):

Given that the Normandy now has the Reaper IFF I have a strong suspicion that at some point the Reapers will be successful in shutting down access to the Relays to Organics.  However the IFF should (theoretically) allow the Normandy to still use said Relays which should recognize the Normandy as a Reaper.  Cue race against time to find help to regain control of the Relay Network.  

After regaining control of said Network we lure the Reapers to a system like Dholen and deactivate the Relay there trapping them.  Then using Dark Energy (using very precise calculations, hello Salarians) we send the Star Nova.

Dark Energy has a peculiar ability to create Mass Effect Fields so with the right calculations the Star should go Nova at speeds exceeding the speed of light. Dodge that Reapers!

#300
Dave666

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Saphra Deden wrote...

Soahfreako wrote...

Do you realize that dark space is everything outside of the universe? O.o That would take a really BIG relay to accomplish.


Outside of the galaxy! GALAXY! Not "universe".


Saphra is correct on this one, Dark Space is the space between Galaxies.