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It's Impossible to Defeat the Reapers


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#326
Dave666

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Admoniter wrote...

They could always pull a Benders Game; I.E. render all Eezo inert, I mean as far as plans go everyone in the universe is pretty much boned. But if the Reapers we're congregated on a planets surface I doubt they would be able to take off again, without their fancy shmancy Eezo.


Erm...how?  Thats like rendering all Hydrogen inert.  Element Zero is a (fictional) Element on the Periodic Table.

#327
Admoniter

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Dave666 wrote...
Erm...how?  Thats like rendering all Hydrogen inert.  Element Zero is a (fictional) Element on the Periodic Table.


Why the anti-backwards crystal of course.

#328
Dave666

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Admoniter wrote...

Dave666 wrote...
Erm...how?  Thats like rendering all Hydrogen inert.  Element Zero is a (fictional) Element on the Periodic Table.


Why the anti-backwards crystal of course.


Damnit! I knew I was forgetting something! How could I forget about that?! :pinched:

Made me laugh. :lol:

#329
Admoniter

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Dave666 wrote...
Damnit! I knew I was forgetting something! How could I forget about that?! :pinched:

Made me laugh. :lol:


Admit it, when reading it you heard it in Farnsworths voice.

Good news everybody.

#330
MrObnoxiousUK

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Looking at what is at stake is humanitys total annihilation.about 90-95% of ALL of human population is tied up in Earth,The Asari,Turian's,Elcor,Volus ect have numerous colonies and can take a few hits before thier populationstarts to suffer.
Even if some humans survive. We will lose our seat on the council, as we would not be able to hold to our comitments.The Batarians would move into the Skyllian Verge and remove the human "pests"(if the council would'nt help us when we strong,they sure as hell won't help us when we are weak).
Wost case scenario, all humanity is wiped out. The small amount left isnt enough for a viable gene pool and all that is left of us is a ****ty statue next to the Krogan one on the presidium .

Modifié par Douglas, 03 avril 2011 - 11:55 .


#331
arc00ta

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Reapers always win. I'm fairly sure they have numerical superiority, each one is more powerful than a whole fleet, and if we go by "known" game history they have been completing cycles for at least 37 million years. Assuming they made one single reaper each cycle they would have 740 reapers since then. Basically, this means even excluding the fact that they're all hyper-intelligent AI's hell bent on destruction and have a godly level of experience doing it, they have more/bigger/better ships.

Unless the galaxy pulls some crazy anti-reaper superweapon from its collective spot where the sun don't shine, I can't see victory happening.

I'm fine with the reapers winning, by the way, as long as I could see the council get creamed first.

#332
Guest_Saphra Deden_*

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arc00ta wrote...

I'm fine with the reapers winning, by the way, as long as I could see the council get creamed first.


We'll have the last llaugh when all the other species are eradicated and humans live on Reaper form. Not the destiny I ever wanted for humanity, but it's better than extinction. We have to try and see the positive aspects of it. We'll be immortal, one mind or consciousness.

#333
arc00ta

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Saphra Deden wrote...

arc00ta wrote...

I'm fine with the reapers winning, by the way, as long as I could see the council get creamed first.


We'll have the last llaugh when all the other species are eradicated and humans live on Reaper form. Not the destiny I ever wanted for humanity, but it's better than extinction. We have to try and see the positive aspects of it. We'll be immortal, one mind or consciousness.


It makes me wonder, if my Shepard got "reaperized", can those big tentacle legs make air quotes? " Ah yes, a council with two brain cells to rub together. We have dismissed that claim."

#334
Devgil

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ZLurps wrote...
Of course nobody but BioWare knew anything about dark energy back in the day.


Ok, just too add some quasi-hard physics into this steadily becoming more insane soft sci-fi debate.

Dark energy and dark matter, whilst two different things, are thought to be the reason for why the entire galaxy - and every other spiral we've observed, rotates at the same speed all the way out to the edge. Current theories imply that the whole galaxy is stabilised by a massive sphere of dark matter, which must in some way be linked to dark energy. Now imagine working out how to control that sphere - which probably either extends into Dark Space or has links to it. Oh, hello Mr. Reaper armada. I just flung you out of my galaxy and crushed all of you into a singularity.

And you know the greatest thing? The properties of element zero make this - at least theoretically - possible. And the Reapers don't have this tech. Otherwise they wouldn't need the never to be sufficently damned hackable Citadel. They'd just teleport in from Dark Space every 50,000 years.

Yes, I know this is applying true - or at least mildly well-founded - theories to a soft sci-fi universe. But hey, you're going off the deep end with MacGuffins. I see no reason why I can't go the opposite direction.

More to come later.

Wind to thy wings

Modifié par Devgil, 04 avril 2011 - 01:57 .


#335
logan23tom78

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I'm sure this is a way, but the real question is what will the price be, how many will die. This will re shape the mass effect universe. and even then maybe a reaper or two will survive but the huge threat will be done for now.

#336
The Minority

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There is a way. You just gotta believe!!!

#337
breakdown71289

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that's right, me and Minority will take them ALL down.....right, buddy? :)

#338
MrObnoxiousUK

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To be blunt the best we could realistically do is load up a ****load of sleeper ships filled with people,resources and computer databases brimming with the sum total wealth of all human knowlege and buy time for them to get the hell out of dodge.

#339
jamesp81

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1Nosphorus1 wrote...

Why are most of the posters trying to doom us all?

I've got a feeling Shepard will sacrifice Earth to save the rest of the Galaxy, heck I think that sounds like a plausible ending, Humanity making one last sacrifice to preserve the lifes of countless other civilizations.


Sounds like a fail ending to me.  If Earth doesn't survive, then I wasted my time playing the other two games.  The point of a game is to be able to win.  If I can't save Earth, I can't win.

Besides that, I very much doubt this is the way it'll play out.  BioWare wants to do other things in the ME universe down the road.  Kind of hard to do that if the humans get wiped out.

#340
Guest_Saphra Deden_*

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The point of a game is to be entertained, not necessarily to win.

#341
Ice Cold J

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Dave666 wrote...

Ice Cold J wrote...

So, can they just cancel ME3 now, or should we give them $60 first without even seeing what suggestion THEY have to offer about beating the Reapers?


There's nothing wrong with speculating, it gives us something to do while we wait. Besides we're probably all wrong and Bioware will do something truly epic that'll amaze us all. :)


My thoughts exactly.

So why is OP Killjoy trying to rain on my parade? Image IPB

#342
LordShrike

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OP is right.
His presumptions are inaccurate and has zero tolerance for opposing arguments.
But sentient "Saphra Deden" is correct.

Hence: Mk. 9 "Big Spike Thing w/ 3 legs." awarded.
No cookies since i can't find them. And if i did, you probably would not want them. (Last seen in engine core...)

DAMN, I WISH SOVVY WOULD HAVE TOLD WHERE HE LEFT ALL THOSE INDOCTRINATION DEVICES. IT REALLY IS A PAIN TO FIND THEM ALL. -HARBRINGER.

P.S. Offering Mk. 6 "Big Spike Thing w/ 3 legs." in return for red thing that makes really cool sounds. Lost in BW Forums, you'll know it when you see it.

#343
100k

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Hey, did anyone notice that the Asari Councilor at the end of ME1 says "You saved not only our lives, but the lives of billions from SOVEREIGN and the REAPERS!"? I know it's probably just bad writing, but it comes off as pretty stupid to have her say that, then reprimand you in the next game.

#344
Gentleman Moogle

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Saphra Deden wrote...

The point of a game is to be entertained, not necessarily to win.


I am not entertained by a game I cannot win.

I am pissed off by a game I cannot win. 

A game I cannot win has only one use (Two, if you count Clay Pigeon substitute.): Frisbee. 

#345
ajburges

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Remember Sovereign states in ME1 that the Citadel and Mass Relays were to guide our growth until they invade at a critical juncture. Our iteration is past that juncture by at least several decades and we've had 2 years by ME2 to reverse engineer Sovereign tech and a further .5-2 years to study it and the Collector tech. It is plausible at this point that a new technology they haven't/can't prepare for will be available by/during ME3 to defeat them. This tech has already shown large dividends compare Normandy, SR2, and SR2+ (fully upgraded) vs the Collector ship.

Additionally Reapers have been playing the arrogance card heavily all series. If this is true arrogance, then they may not assess when to retreat properly.

Finally there are several hinted areas of additional galactic force multipliers:
True Geth
Quarians
Genophage cure
Rachni
Shadow Broker Network
Bioware pulling a McGuffin from...

And possible wildcards of greater than expected importance:
Ferros (via Thorian influence)
Promethean artifact
Remnants of project Overlord

#346
Drake_Hound

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Douglas wrote...

To be blunt the best we could realistically do is load up a ****load of sleeper ships filled with people,resources and computer databases brimming with the sum total wealth of all human knowlege and buy time for them to get the hell out of dodge.


hmmm ... Isn´t this always the emergency contency plan , anyway you don´t have to worry cerebus already beat you to it .
So even if earth is lost , no worries Cerebus has enough human dna stored someplace in space .
Gee one of the reason they wanted the collectors base , but I destroy it cause it´s a trap :P
If it didn´t work for the proteans , it surely won´t work for humanity .

#347
100k

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ajburges wrote...

Remember Sovereign states in ME1 that the Citadel and Mass Relays were to guide our growth until they invade at a critical juncture. Our iteration is past that juncture by at least several decades and we've had 2 years by ME2 to reverse engineer Sovereign tech and a further .5-2 years to study it and the Collector tech. It is plausible at this point that a new technology they haven't/can't prepare for will be available by/during ME3 to defeat them. This tech has already shown large dividends compare Normandy, SR2, and SR2+ (fully upgraded) vs the Collector ship.

Additionally Reapers have been playing the arrogance card heavily all series. If this is true arrogance, then they may not assess when to retreat properly.

Finally there are several hinted areas of additional galactic force multipliers:
True Geth
Quarians
Genophage cure
Rachni
Shadow Broker Network
Bioware pulling a McGuffin from...

And possible wildcards of greater than expected importance:
Ferros (via Thorian influence)
Promethean artifact
Remnants of project Overlord


And Jessie :devil:. Blood thirsty old b*tch!

The more I think about ME1's story, the more I am starting to wonder whether we (myself especially included) are under estimating what Shepard has done to thwart the Reapers. For millions of years, the Reapers have managed to cycle through all intelligent life in the galaxy, likely unhindered by most races. A few were probably tough, but most, having no knowledge of the threat beyond the outer rim, could be wiped out fairly simply. And then, against all odds, Shepard and Vigil threaten to cause mass delay after mass delay. 

Think about this:
Most of the time, the Reapers entered the galaxy via the citadel. Until Shepard's time, the secret of the citadel had never been stopped by any race. Ever. The citadel is instrumental in understanding all organic species, their governments, their locations, their forces, their hideouts, and, most importantly, the activation of the Mass Relays throughout the galaxy. With the citadel's control wrestled away from the Reapers, they will have to take the hard way, slowly squeezing every civilization from every corner of the galaxy. With the citadel's ability to close off Relays, so long as the citadel is able to remain in the control of the council, they can completely hinder the Reapers movements. The Reapers would only effectively attack one planet at a time, and would have to say together to do it. Splitting their forces up, and jumping to several different systems would be completely futile when the council races could shut down their own relays. The Reapers would have to split themselves into groups of hundreds, and jump at FTL for months to systems that would be well fortified.

But Shepard's damage to the Reapers goes deeper than that.

The collectors, like the keepers, are either dead or scattered and useless now. The Reapers infield spies and agents are gone.
Now the Reapers have to rely on small science teams within the galaxy to stumble upon Reaper "antennas" like Rho, and the husk building machines to get any information they want. We've seen it time and time again. Rho. The Prothean Relic. The Reaper husk hub. Etc, etc. These are probably more like small land mines than actually anything important, but if a small science team can inform the Reapers about the daily lives of a star system, it may be enough to formulate a plan.

Now, no matter what, the Reapers obviously have back up plans. They tried to jump directly into the system, and use a Relay to launch their assault on the galaxy. When Shepard destroyed that system, Harbinger was annoyed enough to tell Shepard off. Could it be that, with their initial infiltration of the galaxy being so utterly crippled (particularly with the loss of the citadel) that the Reapers will make an error they never initially anticipated: hastiness? Is it at all unreasonable to assume that the Reapers assault on the remote planet of Earth is to demoralize the rest of the galaxy, when in reality, it could be the very banner Shepard needs to wave to inspire all of the races?

#348
Guest_Saphra Deden_*

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LordShrike wrote...

OP is right.
His presumptions are inaccurate...


Clarify.

#349
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ajburges wrote...

Remember Sovereign states in ME1 that the Citadel and Mass Relays were to guide our growth until they invade at a critical juncture. Our iteration is past that juncture by at least several decades and we've had 2 years by ME2 to reverse engineer Sovereign tech and a further .5-2 years to study it and the Collector tech.


That's all true but I don't think that will be enough or as important as you say. After all the Protheans were more advanced than we are and they still lost.

ajburges wrote...

Additionally Reapers have been playing the arrogance card heavily all series. If this is true arrogance, then they may not assess when to retreat properly.


It's possible and a friend of mine agrees with you, but personally I don't think the Reapers would have been this successful for so long if they were idiots.

ajburges wrote...

Finally there are several hinted areas of additional galactic force multipliers:
True Geth
Quarians
Genophage cure
Rachni
Shadow Broker Network
Bioware pulling a McGuffin from...


The only one of these points that matter is the McGuffin. All the rest will just be fodder for the Reaper's weapons. They won't save the galaxy. All of those forces assembled at once would still lose to the might of the Reaper armada.

#350
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100k wrote...

 And then, against all odds, Shepard and Vigil threaten to cause mass delay after mass delay.


The delay has set the invasion back a few thousand years at most. That is assuming the Reapers had anything to do with the Rachni Wars which is by no means certain. Such a short time span to a species as long lived as the Reapers is the blink of an eye.

Things will be harder for the Reapers than they have before, but nothing has been done to hinder them in any lasting way. They can still reach the galaxy and they can still capture the Citadel. Once they do the war will be effectively over.