It's Impossible to Defeat the Reapers
#451
Guest_Saphra Deden_*
Posté 05 avril 2011 - 08:47
Guest_Saphra Deden_*
#452
Posté 05 avril 2011 - 09:48
Saphra Deden wrote...
Fighters aren't exactly free to build you know. Plus you have to launch them from somewhere and the Reapers can always strike there. I do agree that with the right armament, like the thanix, they might be our best weapon against the Reapers. However there are hundreds of Reapers and we can't possibly attack them all. While we swarm a few the rest will hunt down our carriers and bases and destroy them.
Fighters are still cheap. Admiral Mikhailovich made the comment in ME1 that for the cost of the SR1's drive core, they could've built drive cores for 12,000 fighters.
#453
Posté 05 avril 2011 - 09:51
If I get a choice, I'ma name the main carrier the Tiger's Claw.
#454
Posté 05 avril 2011 - 09:55
Gentleman Moogle wrote...
I support fighter warfare in ME3.
If I get a choice, I'ma name the main carrier the Tiger's Claw.
I was thinking SSV United States, but I do like the reference you made.
#455
Posté 05 avril 2011 - 10:33
Load up a ship or fleet of ships with about 20,000 humans in cryonic suspension, and create AIs to pilot the ships, and have them decide where to colonize. Send those ships as far away from the relay network as possible, to establish a colony on some distant world away from the relays. Have it go dark like Illos, and be ready to up and run at any time. Destroy all records of this effort, keep it as secret as possible, and kill off any people involved who are at risk of indoctrination or defection. Fight the Reapers as best you can, and die bravely so they can't rip the secrets out of your brain.
Congratulations! You've just avoided the Reaper genocide, and can spend the next 50,000 years preparing for their next arrival. Or maybe the next 800,000 years if that's what you want.
#456
Posté 05 avril 2011 - 11:21
You cannot manipulate dark matter (like a block of epoxy or cement) and thus manipulate the movement of visible matter:
"according to Newtonian mechanics. Based on this, it would be expected that the average orbital speed of an object at a specified distance away from the majority of the mass distribution would decrease inversely with the square root of the radius of the orbit (the dashed line in Fig. 1). At the time of the discovery of the discrepancy, it was thought that most of the mass of the galaxy had to be in the galactic bulge, near the center. The rotation direction is based on how the galaxy was formed.
Observations of the rotation curve of spirals, however, do not bear this out. Rather, the curves do not decrease in the expected inverse square root relationship but are "flat" – outside of the central bulge the speed is nearly a constant (the solid line Fig. 1). The explanation that requires the least adjustment to the physical laws of the universe is that there is a substantial amount of matter far from the center of the galaxy that is not emitting light in the mass-to-light ratio of the central bulge. This extra mass is proposed by astronomers to be due to dark matter within the galactic halo, the existence of which was first posited by Fritz Zwicky some 40 years earlier in his studies of the masses of galaxy clusters. Presently, there are a large number of pieces of observational evidence that point to the presence of cold dark matter, and its existence is a major feature of the present Lambda-CDM model that describes the cosmology of the universe."
So, there's either dark matter OR MOND is correct. There is no reasonable "weapon" to derive from dinking with a block of dark matter that can somehow halt/speed up/do something crazy with the visible matter of the galaxy.
#457
Posté 05 avril 2011 - 11:22
jamesp81 wrote...
Gentleman Moogle wrote...
I support fighter warfare in ME3.
If I get a choice, I'ma name the main carrier the Tiger's Claw.
I was thinking SSV United States, but I do like the reference you made.
Thanks. I have a special love for the games. Always wished they'd do more with the series.
#458
Posté 05 avril 2011 - 11:27
#459
Posté 05 avril 2011 - 11:31
Roenik wrote...
Having the Geth on our side will be primordial to fighting the Reapers, either face to face or through subterfuge.
.... I don't usually do this, but that is such a massive misuse of that word, I just had to step in.
Primordial means 'having to do with the very beginning.'
The term you're looking for is 'key', or perhaps 'pivotal.'
/grammar ****
#460
Guest_Saphra Deden_*
Posté 05 avril 2011 - 11:34
Guest_Saphra Deden_*
#461
Posté 05 avril 2011 - 11:36
Saphra Deden wrote...
How would the geth help?
They have a fleet that I would say is the same size as the Alliance fleet, if not bigger.
They would help greatly.
#462
Posté 05 avril 2011 - 11:38
Modifié par Bluefuse, 05 avril 2011 - 11:39 .
#463
Posté 05 avril 2011 - 11:39
xzxzxz701 wrote...
Saphra Deden wrote...
How would the geth help?
They have a fleet that I would say is the same size as the Alliance fleet, if not bigger.
They would help greatly.
Add to that the fact that they think and communicate at hyperspeeds, and you have one of the most powerful armadas in existence were they ever to truly mass for war. Keep in mind, the more Geth you have in one locale, the stronger they are due to their localized hive-mind-like design.
One Geth alone is a pushover.
A squad of Geth are dangerous in their own right.
A thousand Geth are a match for a force ten times their size.
A million Geth in the same place?
Damn.
#464
Guest_Saphra Deden_*
Posté 05 avril 2011 - 11:41
Guest_Saphra Deden_*
In addition to that, what good is a fleet going to be against the Reapers? The whole of the geth fleet might be good for killing a handful of them and then it will be exhausted. Same with all the other fleets in the galaxy.
#465
Posté 05 avril 2011 - 11:49
Saphra Deden wrote...
You have no idea how effective the geth fleet is. The armament of those ships is a mystery and frankly I doubt it is all that spectacular. Remember that the geth's primary focus is cleaning up Rannoch and building their super computer. Those two tasks would easily eat-up most of their resources leaving them with a much more modest military.
In addition to that, what good is a fleet going to be against the Reapers? The whole of the geth fleet might be good for killing a handful of them and then it will be exhausted. Same with all the other fleets in the galaxy.
The Geth have been around for 300 or so years. Not all of there resources is spent on cleaning up Rannoch and building their super computer, thats speculation. What is a fact though is that they are a race of sentient AIs, and they have been around for 300 years. The fleet that attacked the Citadel I assume was only part of the Geth fleet, so its pretty easy to assume the the Geth fleet is pretty big.
Even if they do manage to take out a few Reapers, or only even distract them that would be more than enough. Time is the most valuable resource in a war.
#466
Guest_Saphra Deden_*
Posté 05 avril 2011 - 11:51
Guest_Saphra Deden_*
#467
Posté 05 avril 2011 - 11:52
#468
Posté 05 avril 2011 - 11:53
Saphra Deden wrote...
Time is not the most valuable resource in war and it isn't something we have anyway. Time is by far on the Reaper's side.
Thats why by even holding off the Reapers for a week could give us a better chance at winning the war.
Modifié par xzxzxz701, 05 avril 2011 - 11:54 .
#469
Posté 05 avril 2011 - 11:54
Saphra Deden wrote...
You have no idea how effective the geth fleet is. The armament of those ships is a mystery and frankly I doubt it is all that spectacular. Remember that the geth's primary focus is cleaning up Rannoch and building their super computer. Those two tasks would easily eat-up most of their resources leaving them with a much more modest military.
In addition to that, what good is a fleet going to be against the Reapers? The whole of the geth fleet might be good for killing a handful of them and then it will be exhausted. Same with all the other fleets in the galaxy.
First, you say you know nothing about the Geth fleet, then you doubt it is impressive and claim it would only be useful for killing a handful of Reapers. Which is it?
#470
Guest_Saphra Deden_*
Posté 05 avril 2011 - 11:56
Guest_Saphra Deden_*
xzxzxz701 wrote...
Thats why by even holding off the Reapers for a week could give us a better chance at winning the war.
What is a week to a race that has existed for over a 100 million years?
In a week they can level a dozen colonies. In short time our infrastructure will be in ruins. We won't have the fuel or food to supply our fleets.
#471
Posté 05 avril 2011 - 11:59
Modifié par dill72, 06 avril 2011 - 12:05 .
#472
Posté 05 avril 2011 - 11:59
Saphra Deden wrote...
xzxzxz701 wrote...
Thats why by even holding off the Reapers for a week could give us a better chance at winning the war.
What is a week to a race that has existed for over a 100 million years?
In a week they can level a dozen colonies. In short time our infrastructure will be in ruins. We won't have the fuel or food to supply our fleets.
Its a week to us, in which we could study the salvaged Reaper tech and use it to combat the Reapers.
Of course they can, and they will, but the sacrafice would be well worth it. Most of the races already have more than enough fuel and food to supply a full out war effort for years, if not decades.
Modifié par xzxzxz701, 05 avril 2011 - 11:59 .
#473
Posté 06 avril 2011 - 12:00
dill72 wrote...
It is possible we can starve the reapers they have been in dark space waiting for a meal long overdue so if we can prevent them from processing humans and other live i believe we have a shot
They don't eat organics, they use them to create more Reapers....
#474
Posté 06 avril 2011 - 12:23
Modifié par dill72, 06 avril 2011 - 12:23 .
#475
Guest_Saphra Deden_*
Posté 06 avril 2011 - 12:23
Guest_Saphra Deden_*
dill72 wrote...
Then why not wait another few thousand years until everyone forgets about the reapers and then attack when no one has any idea what hit them
Judging by the trailer nobody has any idea what hit them.





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