It's Impossible to Defeat the Reapers
#826
Posté 05 juin 2011 - 02:56
#827
Posté 05 juin 2011 - 07:01
Saphra Deden wrote...
I believe they have all the time in the universe to recharge before launching their offensive against the galaxy.
And the more of that 'all the time in the universe' they use doing so is more time to mobilize and/or get a portion of the population a running start.
I agree with the deus ex machina and dark energy being important, but deus ex machina is a cop-out and can't be predicated and we don't know enough about dark energy to speculate.
We know there is a link between dark energy and biotics, and we know that Gillian is way to prominent in the novels not to be important somehow. Jack and TIM's insistance to Pragia that she MUST survive might also figure in to a lesser extent.
I don't think a scorched Earth policy would work. What would we be scorching and how would it be hurting the Reapers more than it hurts us?
It depends on how supply dependant they are and what kind of supplies they need. It is not a given that it would work, but it might, or at least might be part of a solution.
If the Reapers have reached the galaxy without the aid of the mass relay neetwork then they have already demonstrated and they are not at all reliant on the technology like we are. That means that any tactic which involves destroying relays will wind up hurting us more than it hurts them.
That is hardly a given. They do show up in a system with a mass relay (even if Shepard blows it up), so they might actually be arriving that way after all. They would have lost some when the Alpha relay was cut off, but they could just come in via other relays instead. This also means it might just be an expeditionary force that shows up at Earth rather than the full invasion force they originally planned. If their forces are divided enough it might give us a fighting chance. We do know that they rely heavily on taking over command structures and mobility. Normally they simply take over the Citadel and use it to its full capacity. Cutting off key relays might limit them more than us.
#828
Guest_Saphra Deden_*
Posté 05 juin 2011 - 09:19
Guest_Saphra Deden_*
Moiaussi wrote...
And the more of that 'all the time in the universe' they use doing so is more time to mobilize and/or get a portion of the population a running start.
Yeah, 'cause they totally believe you.
Moiaussi wrote...
If their forces are divided enough it might give us a fighting chance. We do know that they rely heavily on taking over command structures and mobility. Normally they simply take over the Citadel and use it to its full capacity. Cutting off key relays might limit them more than us.
How does their forces being divided help us? That means we have to divide our forces as well. It makes the war more complicated. We could try keep our forces in large of groups as possible, but that means sacrificing more and more worlds. It would be hard to get each government to go along with it since they'd disagree on which worlds to save.
#829
Posté 07 juin 2011 - 09:14
Also there are those anti reaper algorythms that Edi has which would give us the chance to hack the reapers maybe turn one against its former team mates
Also im interested in the leviathan of dis it could be the deus ex seeing how reapers are millions of years and this thing was 1 billion years old especially since its a "Genetically engineered starship" Maybe made by the species who created the Reapers
Modifié par Arcadia364, 07 juin 2011 - 09:28 .
#830
Guest_Saphra Deden_*
Posté 07 juin 2011 - 09:33
Guest_Saphra Deden_*
Arcadia364 wrote...
A mass effect core needs to be discharged after being used for a while or it melts the ship its in from the inside. Since the derelict reaper shows that reapers also use mass effect cores they would also need to discharge after a while (Probably what the red lightning is)....
Which isn't an issue because the Reapers can discharge at ANY planet with a magnetic field, which is like, billions of planets in the galaxy including almost any planet they'd have an interest in attacking/harvesting.
#831
Guest_thurmanator692_*
Posté 08 juin 2011 - 04:29
Guest_thurmanator692_*
#832
Posté 08 juin 2011 - 05:36
But I think FemShep Renegade can save Earth. I mean, take a look at this:
Modifié par FeriktheCerberus, 08 juin 2011 - 06:01 .
#833
Posté 08 juin 2011 - 10:21
#834
Guest_Saphra Deden_*
Posté 08 juin 2011 - 12:07
Guest_Saphra Deden_*
thurmanator692 wrote...
Seriously though, do they need to attack th Citadel? Vigil said they did to both wipe out the head of government AND gain access to census records. Without all that, they have no idea where anybody is. So, we pull an Arrival at the Citadel when the Reapers show up.
The Reapers also take control of the Citadel to shut down the mass relay network. So "pulling an Arrival" there would be a bad move. It would completely deprive us of the station, possibly destroy it (which may crash the relay network anyway), and it will not prevent the Reapers from reaching it.
Also, as I believe I explained in my introductory post, blowing up relays to kill Reapers is not guaranteed to work. They communicate with one another instantly through quantum entanglement. The only Reapers you might destroy would be ones too close to the relay to have time to flee, though they could still warn their more distant brethren. Of-course, you can't just push a button and destroy a relay. You've got to hit it with something. "The Project" took a long time to set up.
Destroying relays to stall Reapers and/or destroy them is not really a viable strategy. It may work once or twice, but then it will be useless against Reapers and far more devestating for us.
FeriktheCerberus wrote...
Nope, it's impossible to completely defeat the Reapers, that would make the story too~~~cheesy.
But I think FemShep Renegade can save Earth. I mean, take a look at this:[smilie]../../../images/forum/emoticons/joyful.png[/smilie]
Nice. I might have a new desktop background now.
Modifié par Saphra Deden, 08 juin 2011 - 12:08 .
#835
Posté 08 juin 2011 - 12:15
FeriktheCerberus wrote...
Nope, it's impossible to completely defeat the Reapers, that would make the story too~~~cheesy.
But I think FemShep Renegade can save Earth. I mean, take a look at this:
Remember Virmire? Yeah, instead of two squadmates whom a lot of people seem to hate, now you get to choose between races. Quarians vs the Geth. BW's definitely not going for cheesy
Modifié par Antivenger, 08 juin 2011 - 12:15 .
#836
Posté 08 juin 2011 - 03:45
like fire or acid does on squadmates sheilds
#837
Guest_thurmanator692_*
Posté 08 juin 2011 - 04:36
Guest_thurmanator692_*
#838
Posté 08 juin 2011 - 04:38
thurmanator692 wrote...
Their armor works just fine
Then we need to fly down a trench, fire into a small thermal exhaust port and knock out the main reactor.
The targeting area is only two metres wide so Shepard's going to have to use proton torpedoes.
Modifié par JoeLaTurkey, 08 juin 2011 - 04:38 .
#839
Guest_thurmanator692_*
Posté 08 juin 2011 - 04:47
Guest_thurmanator692_*
#840
Posté 08 juin 2011 - 04:49
thurmanator692 wrote...
Two meters? That's impossible! Even for a computer!
It's not impossible, in Overlord you can bullseye cows - they're no bigger than two metres.
#841
Guest_thurmanator692_*
Posté 08 juin 2011 - 04:51
Guest_thurmanator692_*
#842
Posté 08 juin 2011 - 04:57
thurmanator692 wrote...
Their armor works just fine
As soon as Soverign's shields went down the Alliance fleet was able to destroy him rather quickly. The shields are the key if we can bring the shields down or find a way past them then we have a semi-fair fight on our hands.
#843
Posté 08 juin 2011 - 04:57
thurmanator692 wrote...
Their armor works just fine
Yeah but in mass effect you can see Sovereigns armour is no match for the Combined fire of a fleet
Without their shields they seem somewhat less invincible... the key, the deus ex is how to disable or bypass those shields
Even then though they're gonna shoot us at the same time as were shooting them so we need something else
Modifié par Arcadia364, 08 juin 2011 - 05:13 .
#844
Posté 08 juin 2011 - 05:01
ISpeakTheTruth wrote...
thurmanator692 wrote...
Their armor works just fine
As soon as Soverign's shields went down the Alliance fleet was able to destroy him rather quickly. The shields are the key if we can bring the shields down or find a way past them then we have a semi-fair fight on our hands.
In that case we'll have to hope the Reapers keep a vulnerable shield generator on a moon with one topographical feature, protected by one legion of husks and surrounded by cuddly natives who can defeat the husks with bows and arrows.
...and we can infiltrate the moon with a stolen shuttle and old code clearence.
...I made myself mad again.
#845
Posté 08 juin 2011 - 05:01
Mark my words the key to beating the Reapers will be removing their shields.
#846
Guest_thurmanator692_*
Posté 08 juin 2011 - 05:03
Guest_thurmanator692_*
#847
Posté 08 juin 2011 - 05:06
Saphra Deden wrote...
Yeah, 'cause they totally believe you.
In the mission briefing, Hackett tells Shepard he totally believes him, so yes Shepard had reason to believe that.
How does their forces being divided help us? That means we have to divide our forces as well. It makes the war more complicated. We could try keep our forces in large of groups as possible, but that means sacrificing more and more worlds. It would be hard to get each government to go along with it since they'd disagree on which worlds to save.
You are assuming that we have to save everything to win. That is not a given. If the Reapers kept their forces tight and cut off each empire quickly and decisively one at a time, we might not have a chance to save any of them. Retaking a world where large portions of the population have been converted to husks (which we know the spires can do very quickly) is a lot harder than dealing with smaller more managable forces on any given world.
Baring any magical AoE 'kill them all at once' weapons (wave motion gun, anyone?), massed firepower has huge advantages. If they are divided, we can mass our firepower. They will need more time to take worlds with lower troop strength per world and any given occupied world will be easier to hit.
#848
Posté 08 juin 2011 - 05:07
Modifié par ISpeakTheTruth, 08 juin 2011 - 05:11 .
#849
Posté 08 juin 2011 - 05:12
thurmanator692 wrote...
Sovereign's shields weren't just down, it was like it had to recover from Saren's death, which made it even more weakened than it would have been were it's shields just down
Its "active defenses" were down. Personally I think "shielding" can easily be used as an inclusive term to include all active defenses.
#850
Posté 08 juin 2011 - 05:15
ISpeakTheTruth wrote...
@ thurmanator692 that really doesn't matter at all. Once the shields were down a single frigate is shown to have the fire power to punch right through the armor and into the mass effect generator blowing it up. If the armor is that weak than a ship with even more fire power will be able to shred through a Reaper quickly.
i would add the normandy was state of the art with a massive element zero core
Actually come to think of it EDI happens to have cyberwarfare programs from sovereigns corpse and EDI listed the kind of things she can do once she hacks into systems including disabling shields
Modifié par Arcadia364, 08 juin 2011 - 05:24 .





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