It's Impossible to Defeat the Reapers
#851
Posté 08 juin 2011 - 05:22
Like the codex said the Thaix canon on a frigate gives it the fire power of a Cruisser so logically a Cruisser would have the fire power of a Dreadnaught and a Dreadnaught would have the power of the Death Star.
Getting the shields down = Fair fight.
#852
Guest_Saphra Deden_*
Posté 08 juin 2011 - 05:32
Guest_Saphra Deden_*
#853
Posté 08 juin 2011 - 05:39
#854
Guest_thurmanator692_*
Posté 08 juin 2011 - 05:41
Guest_thurmanator692_*
#855
Posté 08 juin 2011 - 05:43
thurmanator692 wrote...
Is it just me, or the ME3 reapers looking a LOT less impressive than Sovereign was?
Yeah, they look tiny.
And they sound less impressive. I still can't believe they gave Harbinger such a weak voice, he's got NOTHING on Sovereign's tone. It's like going from Sinatra to Buble.
#856
Guest_thurmanator692_*
Posté 08 juin 2011 - 05:45
Guest_thurmanator692_*
Edit: Not that im complaining, i kinda wanted them to not use an intelligable language, it makes them scarier
Modifié par thurmanator692, 08 juin 2011 - 05:47 .
#857
Posté 08 juin 2011 - 05:51
Saphra Deden wrote...
...but the cruisers at the battle of the Citadel couldn't do jack to Sovereign. Albeit, it is possible that the nature of the Thanix weapon allows it to bypass mass effect fields entirely. If so, then yes, the war could potentially be a lot more winnable. Though many of the other factors I cited still work against us and could still cost us the war. The biggest unknown is the number of Reapers. Depending on how many there are (and theoretically there could be tens of thousands, or more) no amount of tech could win the war for us.
Are we even listening to what I'm saying? They couldn't do jack because Sovereign's shields were still up, once they were down he was torn apart in under 5 seconds. Getting the shields down is the key to laying the smack down on the Reapers because their armor alone is clearly weak because a frigate's normal guns were able to rip through the Reaper in a single shot.
Once the shields are down larger more powerful ship armed with even more powerful guns than the Normandy had in ME1will be able to destroy the Reaper quickly.
So the point of my conversation is that we need to get the shields down.
#858
Guest_Saphra Deden_*
Posté 08 juin 2011 - 06:54
Guest_Saphra Deden_*
ISpeakTheTruth wrote...
Are we even listening to what I'm saying? They couldn't do jack because Sovereign's shields were still up, once they were down he was torn apart in under 5 seconds. Getting the shields down is the key to laying the smack down on the Reapers because their armor alone is clearly weak because a frigate's normal guns were able to rip through the Reaper in a single shot.
That's my point. How are you going to get the shields down? It isn't even apparent that the firepower of the fleet actually had an effect and that it wasn't just a fluke when Shepard killed the Saren avatar.
Also remember that was the entire 5th fleet against one Reaper. What if you had to fight two or three or a dozen at once? You'd never survive long enough to destroy them all. You saw how fast Sovereign was tearing through the fleet. He was hitting them so bad they wanted to retreat.
So yeah, if we can get the shields down reliably and quickly we can stand a snowball's chance in hell (assuming the Reapers don't just flee and otherwise change tactics), but actually doing that is another question.
#859
Guest_thurmanator692_*
Posté 08 juin 2011 - 07:05
Guest_thurmanator692_*
#860
Guest_Saphra Deden_*
Posté 08 juin 2011 - 07:18
Guest_Saphra Deden_*
thurmanator692 wrote...
EDI's anti-Reaper countermeasures?
Might work, might not. Might not work forever. The Reapers can adapt. Plus, she's just one "person". Not so easy to reproduce her.
#861
Posté 08 juin 2011 - 07:31
Remember... The should have been "here" when Sovereign signaled them. However the keepers were reprogrammed by the protheans thus they were delayed. Delayed again with the demise of Sovereign. Then now with the human reaper destruction.
... Either that ... Or as you say. We're screwed.
#862
Guest_Saphra Deden_*
Posté 08 juin 2011 - 07:32
Guest_Saphra Deden_*
#863
Guest_thurmanator692_*
Posté 08 juin 2011 - 07:44
Guest_thurmanator692_*
#864
Posté 08 juin 2011 - 08:10
Saphra Deden wrote...
thurmanator692 wrote...
EDI's anti-Reaper countermeasures?
Might work, might not. Might not work forever. The Reapers can adapt. Plus, she's just one "person". Not so easy to reproduce her.
She is a construct. Her personality may be impossible to reproduce but her capabilities should be easy. As for the 'might work, might not,' if you assume every attempt is impossible then you are prejudging the result.
You are basicly saying 'it is impossible to be certain that we can defeat the Reapers, so therefore it is impossible.'
It is impossible to determine in advance if any given lottery ticket I buy is the top winner, and it is certainly very improbable that it is, but that doesn't mean it is impossible.
#865
Posté 08 juin 2011 - 08:17
Saphra Deden wrote...
ISpeakTheTruth wrote...
Are we even listening to what I'm saying? They couldn't do jack because Sovereign's shields were still up, once they were down he was torn apart in under 5 seconds. Getting the shields down is the key to laying the smack down on the Reapers because their armor alone is clearly weak because a frigate's normal guns were able to rip through the Reaper in a single shot.
That's my point. How are you going to get the shields down?
That's what ME3 is for. ME3 will give us one of two ways to defeat the Reapers.
1) Find a way to take down the Reaper shields to defeat them
2) Find or create some super weapon that can defeat the Reapers.
There that's how its going to happen because its the only way to defeat them and since I believe the Devs would find number 2 way too Dues Ex Machina they'll probably go with number 1. Odds are since the Reapers are 50% organic and 50% machine the Salarians and Geth/Quarians will join their expertise and create some sort of virus or ammunition that can permiate the shields.
#866
Guest_Saphra Deden_*
Posté 08 juin 2011 - 08:18
Guest_Saphra Deden_*
ISpeakTheTruth wrote...
That's what ME3 is for. ME3 will give us one of two ways to defeat the Reapers.
1) Find a way to take down the Reaper shields to defeat them
2) Find or create some super weapon that can defeat the Reapers.
Oh I just love meta-gaming.
Anyway, I agree with you about that. Obviously ME3 will provide a solution. I just don't think it will be a particularly satisfactory or intelligent solution.
#867
Posté 08 juin 2011 - 08:22
Reapers destroy themselves through over-analysis, epilogue plays, credits roll.
#868
Posté 08 juin 2011 - 08:23
#869
Posté 08 juin 2011 - 08:26
JoeLaTurkey wrote...
thurmanator692 wrote...
Is it just me, or the ME3 reapers looking a LOT less impressive than Sovereign was?
Yeah, they look tiny.
And they sound less impressive. I still can't believe they gave Harbinger such a weak voice, he's got NOTHING on Sovereign's tone. It's like going from Sinatra to Buble.
Cruiser class reapers, bud.
#870
Guest_thurmanator692_*
Posté 09 juin 2011 - 03:16
Guest_thurmanator692_*
Theory time. Reapers need organics to both procreate and for fueling and resouces and such correct? So to get the most efficiency out of a reaping, they need to get the maximum amount of reapees, logical right? BUT if they wait too long, the organics in the galaxy could become too advanced to be defeated. So the Reapers, being the logic savvy sentient mega machines they are, would try and calculate a time in which there would be a maximum of organics, without too much difficulty in subduing them. Sovereign was left behind in the galaxy to report the development of organics. Everything was going as planned, the Council races as a whole hadn't changed much at all for a few thousand years when all of a sudden, a new race jumps on to the scene, an extremely robust and adaptable race, that had come from using sticks and stones to developing FTL travel in the three thousand years or so that the council was pretty stagnant. Sovereign has an Oh ****! moment, goes to find an agent that could get it into the Citadel to call in the Reaper armada, and everything would have been peachy if one strapping human lad/lass hadn't completely screwed it all over. And now that extremely robust and adaptable race is aware of the Reapers, and knows what their capable of. Since the beggining ot the series, it's been said that humanity's strongest point is our ability to adapt. To get a lot done with very little in the way of time or resources. This is going to be our reason for victory. They've let us grow for too long, and now they have to deal with the most advanced and adaptable race in all their time.
#871
Guest_thurmanator692_*
Posté 09 juin 2011 - 03:25
Guest_thurmanator692_*
We should Chase husks through the forest on speederbikes and overthrow them using catapults and slingshots.JoeLaTurkey wrote...
ISpeakTheTruth wrote...
thurmanator692 wrote...
Their armor works just fine
As soon as Soverign's shields went down the Alliance fleet was able to destroy him rather quickly. The shields are the key if we can bring the shields down or find a way past them then we have a semi-fair fight on our hands.
In that case we'll have to hope the Reapers keep a vulnerable shield generator on a moon with one topographical feature, protected by one legion of husks and surrounded by cuddly natives who can defeat the husks with bows and arrows.
...and we can infiltrate the moon with a stolen shuttle and old code clearence.
...I made myself mad again.
Be careful though. It may be a trap.
#872
Posté 09 juin 2011 - 04:10
The Reapers have wiped out thousands of civilizations. I doubtt a unified galaxy can make even a blemish in the Reaper Armada
A dozen Reapers could wipe out an entire fleet in a couple of minutes without breaking a sweat. Numbers aren't really going to matter its all about the Deus Ex Mahinima.
And I believe Cerberus has the Deus Ex Mahinima The salvaged Klendagon Mass Aelerator weapon that one-shotted a reaper.. It ould also be the reason why Cerberus is indotrinated
#873
Guest_thurmanator692_*
Posté 09 juin 2011 - 04:15
Guest_thurmanator692_*
#874
Posté 09 juin 2011 - 09:19
no more isolated systems... the fact that the reapers must want to keep the systems isolated must mean we stand a good chance of harming them... we have already had longer time to develop than the reapers wanted to allow.
#875
Posté 09 juin 2011 - 11:52
Seriously, nukes discharge a large amount of heat and shockwave, and that's what a mass effect field can't handle.The only problem is it's hard to detonate the nukes when the reapers are around,they probably will shoot them down with their laser first.





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