It's Impossible to Defeat the Reapers
#926
Posté 02 juillet 2011 - 06:37
#927
Guest_Saphra Deden_*
Posté 02 juillet 2011 - 06:49
Guest_Saphra Deden_*
Osiris273 wrote...
I came up with a valid way to kill the reapers. Remember the codex says the FTL drive will automatically discharges itself when the ships have contact with the planets' surface. So that means no FTL for them when they are on earth. We'll just nuke them from orbit.
To do that you need ships in orbit and I don't think the Reapers will make that easy. They'll leave some of their own in space to prevent you from taking any cheap shots at them.
#928
Posté 02 juillet 2011 - 09:13
#929
Posté 02 juillet 2011 - 10:00
But yes, in the end it's a game so in the end we HAVE to win somehow, because nobody wants to play a game for 40+ hours just to have the end result be 'everybody dies anyway, nothing you did mattered!' I can stand heroic sacrifice but only if it results in victory.
#930
Posté 02 juillet 2011 - 11:27
As for the fact they would only be doing hit and run attacks, if they require entire major worlds to replentish their losses (as implied by ME2), we don't have to defend everything and attrition will hurt them a lot more than us. As long as we can find a counter to indoctrination and keep our CEC out of their hands (which likely means reprogramming the relays) we definately stand a good chance.
Also the Reapers do need static installations to replace losses or carry out their 'master plan,' so they will have targets they will need to defend.
There are a lot of assumptions about Reaper numbers and capabilities. The Collectors were nowhere near as tough as Sovereign and it is clear from the ME3 promos that Reapers are not all on Sovy's size class, meaning Sovereign could have been exceptional. Harbinger's fleet is not neccessarily anywhere near that tough.
#931
Posté 02 juillet 2011 - 11:30
I guess that's the sacrifice we'll have to make.Saphra Deden wrote...
Osiris273 wrote...
I came up with a valid way to kill the reapers. Remember the codex says the FTL drive will automatically discharges itself when the ships have contact with the planets' surface. So that means no FTL for them when they are on earth. We'll just nuke them from orbit.
To do that you need ships in orbit and I don't think the Reapers will make that easy. They'll leave some of their own in space to prevent you from taking any cheap shots at them.
#932
Posté 02 juillet 2011 - 12:28
TheWasian wrote...
lmao it's possible to destroy the Reapers. Especially with the fact if you decided to keep the base intact at the end of ME 2 you can use Reaper technology against them. Saying the Reapers can't be destroyed is practically the same as when Britain said they couldn't storm the beaches of Normandy, then the US jumped in there and said hell yeah we can it's fortified but we can do it. In that analogy the heavily fortified being Reaper and US/Britain being Shepard in the analogy. They overcame the beaches with heavy causalities but the impossible became possible. Throughout history what people said was impossible became possible. It was impossible to go to space now we have the ISS there. It was impossible to fly....we made it to space. It was impossible to find traces of the big bang theory we've done that. Nothing is "impossible" : ) plus to be honest it's a game and BioWare is going to let you decide what happens so one option would probably be you let Reapers win, everyone dies other being you win, but you die, you win and everyone else dies, and finally you win and everyone lives. This forum topic becomes pointless in that aspect...
SPOILER ALERT
Ceberus has that base and they sold out to the reapers for some reason
and also the argument its possible because people could be wrong is overused
same as saying we will win because it is a game
also OP is being said a lot and i have no clue about its meaning
could someone fill me in
#933
Guest_Saphra Deden_*
Posté 02 juillet 2011 - 05:44
Guest_Saphra Deden_*
Osiris273 wrote...
I guess that's the sacrifice we'll have to make.
Uh... yeah. Tell that to the aliens whose fleets you will be sacrificing to save a bunch of humans. They won't be very eager to help you.
Arcadia364 wrote...
also OP is being said a lot and i have no clue about its meaning
could someone fill me in
OP = Original Poster
As in the person who started the thread.
Modifié par Saphra Deden, 02 juillet 2011 - 05:46 .
#934
Posté 02 juillet 2011 - 05:59
It is total extinction if humans get turned into smoothies, because in case you didn't notice those people die, saying that a human reaper would carry on a legacy is like saying that the genetic ancestor of the modern chicken has its legacy carried on, they may have some of the same genetics but the ancestor species is still extinct.Saphra Deden wrote...
Smeelia wrote...
If we became a Reaper then we'd be a Reaper, not human.
We'd a Reaper with a huma heritage. Not an ideal outcome for humanity, but it is better than total extinction.
#935
Posté 02 juillet 2011 - 06:35
#936
Posté 02 juillet 2011 - 07:24
gmr89 wrote...
Indeed a shepard army would stop the reapers
#937
Guest_Saphra Deden_*
Posté 02 juillet 2011 - 07:26
Guest_Saphra Deden_*
Sajuro wrote...
It is total extinction...
No it isn't, our legacy continues on.
#938
Posté 02 juillet 2011 - 08:27
if that would even work
#939
Guest_Saphra Deden_*
Posté 02 juillet 2011 - 08:30
Guest_Saphra Deden_*
Arcadia364 wrote...
I was just thinking what if someone made biotic ships?
if that would even work
That's the kind of thing that could take a decade of pure research just to develop a hypothetical answer to.
#940
Posté 02 juillet 2011 - 08:45
I have doubts there will be a non cliche victory in the sequel to the trilogy
#941
Guest_Saphra Deden_*
Posté 03 juillet 2011 - 05:41
Guest_Saphra Deden_*
Arcadia364 wrote...
Its been 38 pages and i still cant think of any likely way to win
I have doubts there will be a non cliche victory in the sequel to the trilogy
I feel the same way. Nice to see that somebody else agrees.
I have a sinking feeling we'll find some special device or technology (probably an ancient one) to defeat the Reapers with no hard sacrifices necessary unless you play Renegade.
#942
Posté 03 juillet 2011 - 05:51
#943
Posté 03 juillet 2011 - 07:26
More likely I see Shepard having to destroy the principal base where all Reapers originate from and most likely a King Reaper. Without that leader Reapers suddenly fight over who gets power and in the chaos that ensues the galaxy will have an all out front against the Reapers with secret weapons and strategies that Shepard finds over the course of the game, and Shepard will of course win. Or Shepard is on the verge of death when he finds out that that was only a small portion of the true Reaper army and the sequel to the trilogy is all out survival for a new protagonist.
Both cliche IMO, but I'm anxious to see the multiple endings next year.
#944
Guest_Saphra Deden_*
Posté 03 juillet 2011 - 05:56
Guest_Saphra Deden_*
pablodurando wrote...
The only way to win in my opinion is to systematically whittle them down individually. The whole galaxy will have to act as a guirella force.
How would that possibly work, especially when the geurillas have no place to hide? Remember how I talked about the Reapers annihilating all of our colonies and garden worlds? They'd literally and figuratively starve us to death. The longer the battle goes on the worse our chances.
Seboist wrote...
I have a feeling that not all the Reapers
will be destroyed and that ME3 is just a vehicle for spin offs and an
MMO. The question is not if we'll be railroaded but how much.
I have a feeling this could be true as well... and I really don't like it.
#945
Posté 03 juillet 2011 - 06:19
#946
Guest_Saphra Deden_*
Posté 03 juillet 2011 - 07:41
Guest_Saphra Deden_*
Arcadia364 wrote...
What about a giant magnet?
A tad impractical.
#947
Posté 03 juillet 2011 - 08:14
About that deus ex
there happens to be a prothean artifact on the normandy
since its an artifact its gauranteed to be 100% useful unlesds they dont carry over that particular
object
#948
Guest_Saphra Deden_*
Posté 03 juillet 2011 - 08:15
Guest_Saphra Deden_*
#949
Posté 03 juillet 2011 - 08:19
#950
Guest_Saphra Deden_*
Posté 04 juillet 2011 - 12:26
Guest_Saphra Deden_*
Arcadia364 wrote...
it seems kinda pointless to have an ancient artifact like that as decoration
ME2 is chalk full of pointless crap.





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