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It's Impossible to Defeat the Reapers


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#926
Osiris273

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I came up with a valid way to kill the reapers. Remember the codex says the FTL drive will automatically discharges itself when the ships have contact with the planets' surface. So that means no FTL for them when they are on earth. We'll just nuke them from orbit.

#927
Guest_Saphra Deden_*

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Osiris273 wrote...

I came up with a valid way to kill the reapers. Remember the codex says the FTL drive will automatically discharges itself when the ships have contact with the planets' surface. So that means no FTL for them when they are on earth. We'll just nuke them from orbit.


To do that you need ships in orbit and I don't think the Reapers will make that easy. They'll leave some of their own in space to prevent you from taking any cheap shots at them.

#928
TheWasian

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lmao it's possible to destroy the Reapers. Especially with the fact if you decided to keep the base intact at the end of ME 2 you can use Reaper technology against them. Saying the Reapers can't be destroyed is practically the same as when Britain said they couldn't storm the beaches of Normandy, then the US jumped in there and said hell yeah we can it's fortified but we can do it. In that analogy the heavily fortified being Reaper and US/Britain being Shepard in the analogy. They overcame the beaches with heavy causalities but the impossible became possible. Throughout history what people said was impossible became possible. It was impossible to go to space now we have the ISS there. It was impossible to fly....we made it to space. It was impossible to find traces of the big bang theory we've done that. Nothing is "impossible" : ) plus to be honest it's a game and BioWare is going to let you decide what happens so one option would probably be you let Reapers win, everyone dies other being you win, but you die, you win and everyone else dies, and finally you win and everyone lives. This forum topic becomes pointless in that aspect...

#929
Raven4030

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Uh, the OP's point was that even if we had the tech available to beat the Reapers they had no reason to stand and fight. Given that there were never enough ships to protect all the colonies (let alone now) the Reapers have no reason to commit their resources to a heavily defended target. In short, they can beat us through attrition. Your analogy is flawed as Germany is a country, they HAVE to stand and fight. This is more like the US War on Terror... if Al-Qaeda had vastly superior weapons technology.

But yes, in the end it's a game so in the end we HAVE to win somehow, because nobody wants to play a game for 40+ hours just to have the end result be 'everybody dies anyway, nothing you did mattered!' I can stand heroic sacrifice but only if it results in victory.

#930
Moiaussi

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The OP is utterly convinced of their own logic and (unless they have changed somehere in recent days) refusing to consider that the Reapers might have fatal flaws we simply don't know about yet.

As for the fact they would only be doing hit and run attacks, if they require entire major worlds to replentish their losses (as implied by ME2), we don't have to defend everything and attrition will hurt them a lot more than us. As long as we can find a counter to indoctrination and keep our CEC out of their hands (which likely means reprogramming the relays) we definately stand a good chance.

Also the Reapers do need static installations to replace losses or carry out their 'master plan,' so they will have targets they will need to defend.

There are a lot of assumptions about Reaper numbers and capabilities. The Collectors were nowhere near as tough as Sovereign and it is clear from the ME3 promos that Reapers are not all on Sovy's size class, meaning Sovereign could have been exceptional. Harbinger's fleet is not neccessarily anywhere near that tough.

#931
Osiris273

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Saphra Deden wrote...

Osiris273 wrote...

I came up with a valid way to kill the reapers. Remember the codex says the FTL drive will automatically discharges itself when the ships have contact with the planets' surface. So that means no FTL for them when they are on earth. We'll just nuke them from orbit.


To do that you need ships in orbit and I don't think the Reapers will make that easy. They'll leave some of their own in space to prevent you from taking any cheap shots at them.



I guess that's the sacrifice we'll have to make.

#932
Arcadia364

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TheWasian wrote...

lmao it's possible to destroy the Reapers. Especially with the fact if you decided to keep the base intact at the end of ME 2 you can use Reaper technology against them. Saying the Reapers can't be destroyed is practically the same as when Britain said they couldn't storm the beaches of Normandy, then the US jumped in there and said hell yeah we can it's fortified but we can do it. In that analogy the heavily fortified being Reaper and US/Britain being Shepard in the analogy. They overcame the beaches with heavy causalities but the impossible became possible. Throughout history what people said was impossible became possible. It was impossible to go to space now we have the ISS there. It was impossible to fly....we made it to space. It was impossible to find traces of the big bang theory we've done that. Nothing is "impossible" : ) plus to be honest it's a game and BioWare is going to let you decide what happens so one option would probably be you let Reapers win, everyone dies other being you win, but you die, you win and everyone else dies, and finally you win and everyone lives. This forum topic becomes pointless in that aspect...


SPOILER ALERT

Ceberus has that base and they sold out to the reapers for some reason
and also the argument its possible because people could be wrong is overused
same as saying we will win because it is a game

also OP is being said a lot and i have no clue about its meaning
could someone fill me in

#933
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Osiris273 wrote...

I guess that's the sacrifice we'll have to make.


Uh... yeah. Tell that to the aliens whose fleets you will be  sacrificing to save a bunch of humans. They won't be very eager to help you.


Arcadia364 wrote...

also OP is being said a lot and i have no clue about its meaning
could someone fill me in


OP = Original Poster

As in the person who started the thread.

Modifié par Saphra Deden, 02 juillet 2011 - 05:46 .


#934
Sajuro

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Saphra Deden wrote...

Smeelia wrote...

If we became a Reaper then we'd be a Reaper, not human.


We'd a Reaper with a huma heritage. Not an ideal outcome for humanity, but it is better than total extinction.

It is total extinction if humans get turned into smoothies, because in case you didn't notice those people die, saying that a human reaper would carry on a legacy is like saying that the genetic ancestor of the modern chicken has its legacy carried on, they may have some of the same genetics but the ancestor species is still extinct.

#935
gmr89

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Image IPB

#936
Arcadia364

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gmr89 wrote...

Image IPB


Indeed a shepard army would stop the reapers

#937
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Sajuro wrote...

It is total extinction...


No it isn't, our legacy continues on.

#938
Arcadia364

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I was just thinking what if someone made biotic ships?
if that would even work

#939
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Arcadia364 wrote...

I was just thinking what if someone made biotic ships?
if that would even work


That's the kind of thing that could take a decade of pure research just to develop a hypothetical answer to.

#940
Arcadia364

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Its been 38 pages and i still cant think of any likely way to win
I have doubts there will be a non cliche victory in the sequel to the trilogy

#941
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Arcadia364 wrote...

Its been 38 pages and i still cant think of any likely way to win
I have doubts there will be a non cliche victory in the sequel to the trilogy


I feel the same way. Nice to see that somebody else agrees.

I have a sinking feeling we'll find some special device or technology (probably an ancient one) to defeat the Reapers with no hard sacrifices necessary unless you play Renegade.

#942
Seboist

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I have a feeling that not all the Reapers will be destroyed and that ME3 is just a vehicle for spin offs and an MMO. The question is not if we'll be railroaded but how much.

#943
pablodurando

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The only way to win in my opinion is to systematically whittle them down individually. The whole galaxy will have to act as a guirella force. EDI suggest that harvesting is a way of reproducing for the Reapers, so initially the best plan would be to hide. That said though it would be a long war that would kill most of the galaxy's population. So that's not going to happen in ME3.

More likely I see Shepard having to destroy the principal base where all Reapers originate from and most likely a King Reaper. Without that leader Reapers suddenly fight over who gets power and in the chaos that ensues the galaxy will have an all out front against the Reapers with secret weapons and strategies that Shepard finds over the course of the game, and Shepard will of course win. Or Shepard is on the verge of death when he finds out that that was only a small portion of the true Reaper army and the sequel to the trilogy is all out survival for a new protagonist.

Both cliche IMO, but I'm anxious to see the multiple endings next year.

#944
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pablodurando wrote...

The only way to win in my opinion is to systematically whittle them down individually. The whole galaxy will have to act as a guirella force.


How would that possibly work, especially when the geurillas have no place to hide? Remember how I talked about the Reapers annihilating all of our colonies and garden worlds? They'd literally and figuratively starve us to death. The longer the battle goes on the worse our chances.


Seboist wrote...

I have a feeling that not all the Reapers
will be destroyed and that ME3 is just a vehicle for spin offs and an
MMO. The question is not if we'll be railroaded but how much.


I have a feeling this could be true as well... and I really don't like it.

#945
Arcadia364

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What about a giant magnet?

#946
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Arcadia364 wrote...

What about a giant magnet?


A tad impractical.

#947
Arcadia364

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just as a thought
About that deus ex
there happens to be a prothean artifact on the normandy
since its an artifact its gauranteed to be 100% useful unlesds they dont carry over that particular
object

#948
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I doubt they'll carry that thing over or that it will be of any use. Whatever the deus ex machina is it will be something Shepard has to find.

#949
Arcadia364

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it seems kinda pointless to have an ancient artifact like that as decoration

#950
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Arcadia364 wrote...

it seems kinda pointless to have an ancient artifact like that as decoration


ME2 is chalk full of pointless crap.