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Companion armor... am I the only one that likes the change?


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#126
Abispa

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*sigh* But there are SO MANY pairs of pants to be found all over Kirkwall. And, damn it, they must be really nice since I had to be able to unlock "complex" treasure chests to get some of them.

#127
Rieverre

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Mixed feelings. On one hand, it's nice that your companions have their own style. On the other, I was fully expecting the upgrades to add small changes (even if it's just a bit of retexture) whenever you picked one up and was disappointed that they did not.

I really wouldn't mind a customizable armor system for both companions and the Player Character. Sort of like Shepard's in ME2, but for everyone. Allows you to play min-max and silly buggers around with stats on companion gear and keep them looking distinct at the same time.

It seems like the logical thing to do.

#128
kreite

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No your not the only one... 'sigh' being a minority on these forums is hard.

#129
Dragoonlordz

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The whole iconic or unique look to me is a fallacy. It's the devs version of what her unique appearence is as opposed to the players, that is the only unique thing about it. You could quite easily roleplay the idea of Isabella seeing a skirt, trousers in a shop and she likes it and wished to get herself as opposed to she hates everything in the game bar her one set of clothes because she wants to smell. This whole thing to me is a marketing gimmick in order to sell clothes sets 'costume packs' as additional fee DLC after retail.

If this was a route they wanted from the offset they should of had such in game when we paid full retail price for it. I do object to being scammed with this whole buy items for your characters approach that they used with ME2 DLC. All DLC for me should extend the game both in regards to locations and story and 100% not to be all about fashion and vanity.

Modifié par Dragoonlordz, 04 avril 2011 - 06:56 .


#130
CitizenThom

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am_victory wrote...

I actually love the way they handled it.  Finding
upgrades is fun. 

Digging through mounds of gear and comparing stats on 8
different characters... not so much. 

I would prefer if the characters
had a subtle difference in their appearance after each upgrade, though. 
Or, maybe let us choose one of three outfits for each character, or
maybe have them change a bit at the start of each act.  But the upgrades
- I hope that's here to stay.


Me too. Especially the bold part. I like not micromanaging the other characters, (still had to do it with rings, amulets and belts), but I wish there was astep by step transformation as you acquired pieces for the other characters. I did like for example, when Merrill's armor changed appearance to the white armor... I didn't really notice any other character's armor changing much when I acquired all of their upgrades.

#131
Gamer790

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Yes I did like the change. Frankly I was pleased that I didn't have to go to the nearest merchant at the end of every mission and then start the tedious process of sifting through every item in my inventory to check which ones were then best and then compare them to every piece of gear that my teammates and I were currently wearing and then finally sell it all once I had confirmed that all of my team was equipped with the best items. In fact I also wish that every team member had gotten their own personal weapons that improved as they leveled up and could never be unequipped or sold like Bianca. If that makes an impatient idiot who is only interested mere sensation then oh well.

#132
corebit

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The lamest reason some people use to justify the lack of companion armor customizability is that companions "have their own mind" and "not supposed to be our personal dress-up dolls"

And yet I dictate their every action through tactics and choose every single one of their attributes and abilities.

Have their own mind indeed...

Modifié par corebit, 04 avril 2011 - 08:10 .


#133
Night Prowler76

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I hated not being able to put better armor on my companions, it was a dreadful decision.

#134
Starling2105

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I loved it too. I never enjoyed having to throw Morrighan into some generic mage robes that were an upgrade.

The one way to have improved it however would have been to upgrade their armor in a bigger way than just rune slots etc. Maybe each act give a booster and a slight visual upgrade. I alawys liked the original designs for most of the characters in DA;O and DA2..and I liked in 2 that I got to keep that instead of throwing them in random looking armor...I liked my companions standing out like they did. Each with their own style.

#135
Schurge

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I liked it... I refused to change Morrigan's robes and Leliana always wore her chantry robes until the boss fight with her old boss and you get a dress.

Modifié par Schurge, 04 avril 2011 - 09:35 .


#136
MrTijger

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Night Prowler76 wrote...

I hated not being able to put better armor on my companions, it was a dreadful decision.


Eh, have you seen the stats on the Act 3 Companion armor? It was pretty damn high, I doubt you can buy or find anything that would improve on that anyway.

#137
Silhouelle

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I'd love a cosmetic armour system. By that I mean you can equip whatever armour you want onto companions for the stat bonuses and defensive values, yet if one so chooses have their 'companion armour' look still apply, or any other look that they've had at least once. :)

#138
Arken

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MrTijger wrote...

Night Prowler76 wrote...

I hated not being able to put better armor on my companions, it was a dreadful decision.


Eh, have you seen the stats on the Act 3 Companion armor? It was pretty damn high, I doubt you can buy or find anything that would improve on that anyway.

True. Changing companion armor serves no real purpose. I, like others, just want companions to change outfits more often. I prefer it when they have a defined look. When I beat Dragon Age: Origins I noticed no one was wearing what I put them in. I ran to each companion to find out what they were wearing, and though this is what they were supposed to wear. I tried to play the game with them with the armor they wore at the ceremony.

#139
MrTijger

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Arken wrote...

MrTijger wrote...

Night Prowler76 wrote...

I hated not being able to put better armor on my companions, it was a dreadful decision.


Eh, have you seen the stats on the Act 3 Companion armor? It was pretty damn high, I doubt you can buy or find anything that would improve on that anyway.

True. Changing companion armor serves no real purpose. I, like others, just want companions to change outfits more often. I prefer it when they have a defined look. When I beat Dragon Age: Origins I noticed no one was wearing what I put them in. I ran to each companion to find out what they were wearing, and though this is what they were supposed to wear. I tried to play the game with them with the armor they wore at the ceremony.


Its heresy, I know, but the ME 2 system would have worked here as well, the option to change the outfit once you reach a certain approval (or rivalry) level.

#140
Stelae

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Auru wrote...

I do enjoy there unique look, I mean Varric just wouldn't be Varric in some standard leather armour now would he?

but

why is he wearing the exact same clothes after 7+ years :/


Because he looks So.  Damned.  Good.  Seriously, why mess with perfection?:)

Put me in Team Iconic Look (over Team Customisation).  What the companion characters wear shouldn't be up to me; it chould be up to them - they're my companions, not my employees.  Although, a few cosmetic tweaks to reflect upgrades and the passage of time wouldn't be a bad thing. 

#141
88mphSlayer

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i would've liked to have seen some visual changes when you upgrade companion armor at the very least

#142
The_FenixV

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corebit wrote...

The lamest reason some people use to justify the lack of companion armor customizability is that companions "have their own mind" and "not supposed to be our personal dress-up dolls"

And yet I dictate their every action through tactics and choose every single one of their attributes and abilities.

Have their own mind indeed...


Can you imagine Varric without his leather coat? Or Morrigan without her odd outfit? Giving armors was nice in Origins but the majority of armors looked the same, Alistair was just a copy of my warden, the guards seemed like a copy of me and Alistair. It was annoying at times. But I do think they should of let us put them armors that were restricted to them. 

#143
Abispa

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@ corebit -- Although you can control your follower's abilities, they were still limited to force you to keep them "true" to their character, Merrill being the one most complain about since she can't be a healer. Perhaps they should have done the same with outfits, giving you a limited and specific selection of outfits, such as ME1.

#144
aknightofni

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I liked making the companions look unique, I especially enjoyed Merril's change of armor when romanced. However I would have preferred a system that let me actually customize my parties gear.

Couldn't they make a set number of models for different armor types for each character? Cloth, Leather, Mail and Plate sets for each character? Cloth armor on Merril -> one model, same piece on Anders -> different model. Keep the visual distinctiveness but allow for customization. Then companion super unique items like Morrigans Robes 2.0 (forget what they were called) could be end quest / romance items later on...

#145
88mphSlayer

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The_FenixV wrote...

corebit wrote...

The lamest reason some people use to justify the lack of companion armor customizability is that companions "have their own mind" and "not supposed to be our personal dress-up dolls"

And yet I dictate their every action through tactics and choose every single one of their attributes and abilities.

Have their own mind indeed...


Can you imagine Varric without his leather coat? Or Morrigan without her odd outfit? Giving armors was nice in Origins but the majority of armors looked the same, Alistair was just a copy of my warden, the guards seemed like a copy of me and Alistair. It was annoying at times. But I do think they should of let us put them armors that were restricted to them. 


i hate to bring up Assassins Creed Brotherhood again... but that game (and AC2) had upgrades in the form of visual add-ons, the base Assassins outfit was always there to see - the add-ons simply added armor in weak spots in a way that made your outfit look even better

so you can imagine getting an upgrade for Varric's outfit that changes the material of his jacket or adds a piece of shoulder armor or something

ie:
Image IPB
the leather spaulder

Modifié par 88mphSlayer, 05 avril 2011 - 01:00 .


#146
Nick Fox

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Dont like it myself, prefer to outfit my party to my own liking (be it stats or style and experiment with a couple of different set styles). I can see to some point this about uniquness, but really what makes a charater stand out more is their personality. Nothing wrong with some unique ones thrown in there gearwise but i personally get tierd of those kind of characters pretty fast usually. Going that route one will have to nail it extremly close to perfect to get away with it compared to when one can customise yourself imo.

Cant understand whats wrong with the freedom to outfit companion yourself, If one doesnt want to....well just skip it. not that hard.....is it ? Less choice is seldom a good thing in a rpg.

Image IPB

Modifié par Nick Fox, 05 avril 2011 - 01:35 .


#147
The_FenixV

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88mphSlayer wrote...

The_FenixV wrote...

corebit wrote...

The lamest reason some people use to justify the lack of companion armor customizability is that companions "have their own mind" and "not supposed to be our personal dress-up dolls"

And yet I dictate their every action through tactics and choose every single one of their attributes and abilities.

Have their own mind indeed...


Can you imagine Varric without his leather coat? Or Morrigan without her odd outfit? Giving armors was nice in Origins but the majority of armors looked the same, Alistair was just a copy of my warden, the guards seemed like a copy of me and Alistair. It was annoying at times. But I do think they should of let us put them armors that were restricted to them. 


i hate to bring up Assassins Creed Brotherhood again... but that game (and AC2) had upgrades in the form of visual add-ons, the base Assassins outfit was always there to see - the add-ons simply added armor in weak spots in a way that made your outfit look even better

so you can imagine getting an upgrade for Varric's outfit that changes the material of his jacket or adds a piece of shoulder armor or something

ie:
Image IPB
the leather spaulder


That's actually a good point, they could of implemented something like that. Though eventually all those armors were useless once you got Altairs armor. 

#148
am_victory

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brightblueink wrote...

Abispa wrote...

I'm neither here nor there on the whole "iconic appearance," but I agree that some modest change should be apparent with each upgrade, even it it were merely color or give Isabelle some pants (though her outfit does make her "extracurricular activities" easier to perform, I guess). And I found SO MANY pairs of pants during my adventures.


If you tried to slap a pair of pants on Isabela she'd probably give you lip for trying to force her to act like a "respectable" person. Do I think she looks silly without pants? Yes, yes I do, but she's a grown woman that my character just happens to know, not my toddler that hasn't learned how to dress herself yet. I can't tell one of my friends how to dress just because I think they look silly or ****ty, why should I be able to tell my companions how to dress?

Honestly, I think it's MORE like an RPG to not be able to tell the characters what to wear, even if it doesn't suit them. My role is the Champion of Kirkwall, not as Isabela's stylist or a god from another dimension impanting ideas into characters heads to wear outfits that completely clash with their personalities. It was much, much more jarring to me to have Wynne running around in a skimpy barbarian dress, Lelianna wearing apprentice robes from the circle dispite not being a mage, and Morrigan wearing a glorified nightgown with a ridiculous hat. (And yes, they all ended up wearing stuff like that for a time in DA:O on my playthrough based on the stats and what I had handy.)

I'm not at all against customization--I'm the sort of person that has my wallpaper set to shuffle every 30 minutes because I love to collect desktop wallpaper that fits my interests and personality. But if I'm really going to be customizing my characters I want it to be customizing my characters, not putting my characters into ill-fitting outfits that I think are hideous just because I want them to have higher stats. That has nothing to do with roleplaying or even being able to choose how I really want my characters to look.

Now, do I wish you had a few different outfits to choose from like we did in ME2, or that the upgrades were reflected a bit in companion's outfits? Yes, yes I do. But if I had to choose between Origin's system and II's system, I would definitely pick the "unique look" system every time.


Thank you SO much.  Excellent post that I agree with 100%.

#149
Serpieri Nei

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Dragoonlordz wrote...

The whole iconic or unique look to me is a fallacy. It's the devs version of what her unique appearence is as opposed to the players, that is the only unique thing about it. You could quite easily roleplay the idea of Isabella seeing a skirt, trousers in a shop and she likes it and wished to get herself as opposed to she hates everything in the game bar her one set of clothes because she wants to smell. This whole thing to me is a marketing gimmick in order to sell clothes sets 'costume packs' as additional fee DLC after retail.

If this was a route they wanted from the offset they should of had such in game when we paid full retail price for it. I do object to being scammed with this whole buy items for your characters approach that they used with ME2 DLC. All DLC for me should extend the game both in regards to locations and story and 100% not to be all about fashion and vanity.


It is a fallacy, since this isn't applied to Hawke. After all why should I wear inferior looking armor when I can be wearing the Champion Set 24/7.

But then again DA:3 may be like that.

Modifié par Serpieri Nei, 05 avril 2011 - 02:37 .


#150
DarkSpider88

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Like the unique looks but wish that upgrades found modified their appearance a little bit.