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Is it a general consensus that Dragin Age 2 was a failure?


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#251
Zepplin_Rules

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Romudeth wrote...

No it's not a concensus. Dragon Age 2 has already sold over a million copies. That officially makes it NOT a failure.


Hmmm ET for Atari sold 1.5 milllion

Imagine: Babyz sold 2.44 million

50 Cent: Bulletproof 1.59 million

South Park N64 1.14 millon

The Sims Franchise hold over 30 million sales

Pac-Man Atari 2600: 7 million

 Just to name a few...

#252
CroGamer002

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Nope.

#253
Alpr

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Aurelet wrote...

Dragon Age II is an excellent story.

I just wish they hadn't charged me $60 to read it.


You didn't have to pay $60. Wait a week, youtube it.

Zepplin_Rules wrote...

Romudeth wrote...

No it's not a concensus. Dragon Age 2 has already sold over a million copies. That officially makes it NOT a failure.


Hmmm ET for Atari sold 1.5 milllion

Imagine: Babyz sold 2.44 million

50 Cent: Bulletproof 1.59 million

South Park N64 1.14 millon

The Sims Franchise hold over 30 million sales

Pac-Man Atari 2600: 7 million

 Just to name a few...


lol.

Most of those titles were when internet was non-existant or total sales or something. They didn't sell 1 million copies in first two weeks.

And the sims in that list is your opinion.

Modifié par Alpr, 06 avril 2011 - 08:41 .


#254
Boiny Bunny

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Listing The Sims as a 'failure' is the most ridiculous thing I've read today.

Whatever your opinion of it may be, it is one of the best selling PC franchises of all time.

#255
mdugger12

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It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.

#256
AkiKishi

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mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


Oki doki. That's easy enough.

Bioware wanted DA2 to be a mass market game. Is DA2 a mass market game success? No. Therefore DA2 failed to meet it's objective and is a failure.

#257
KalDurenik

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mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


30m sales?...?

Anyway its selling so badly they have to give away a game for free.

#258
Icinix

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Failure? No.

Disappointment at what it could have been and a massive kick up the bum for BioWares choice of direction? You bethca!

#259
mdugger12

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KalDurenik wrote...

mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


30m sales?...?

Anyway its selling so badly they have to give away a game for free.



30 million sales was in reference to the post about The Sims 3 being an example of a failure. lol I wasn't trying to boost how many DA II sold.

The reason they're giving away Mass Effect 2 is just to do something cool for people that already bought DA II and may not have ME 2. It's more to expose that "casual/new to RPG market" hardcore fans seem to despise to Bioware games. It really wouldn't work too well just as an incentive to purchase DA II.

Modifié par mdugger12, 06 avril 2011 - 09:50 .


#260
Alex Kershaw

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Yes, it's a failure. Metacritic doesn't lie.

#261
Alex Kershaw

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mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


Challenge accepted.

Metacritic averages over 50 and sometimes over 100 professional critic reviews. It is what developers use to judge their game as a success or failure. Mike Laidlaw has said that the company strives for 90+ in every game they release - I can get that quote for you if you wish.

Dragon Age 2 received 82/100 on Metacritic, which is by far the lowest rated RPG that Bioware have ever made. In fact, their second lowest is Neverwinter Nights at 89/100. In the past 5 years, Bioware's 3 other release have gotten 96, 91 and 91. Dragon Age 2's 82/100 is not only a failure in terms of user response (from the 42/100 user rating, but this is arguably biased), not only a failure in terms of the company's own goals, as stated by Laidlaw himself, but is a failure in terms of the quality of the game, as judged by Metacritic.

#262
mdugger12

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BobSmith101 wrote...

mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


Oki doki. That's easy enough.

Bioware wanted DA2 to be a mass market game. Is DA2 a mass market game success? No. Therefore DA2 failed to meet it's objective and is a failure.


That would be valid but it's not entirely accurate. Bioware made DA2 to be more appealing to a larger market. I don't think anyone ever expected DA 2 to sell more than COD or FIFA. But they did want to make the game more accessible to the a larger fanbase. It doesn't matter if that means "dumbing down" to you or even me, it seems to have been successful.

#263
AkiKishi

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mdugger12 wrote...
That would be valid but it's not entirely accurate. Bioware made DA2 to be more appealing to a larger market. I don't think anyone ever expected DA 2 to sell more than COD or FIFA. But they did want to make the game more accessible to the a larger fanbase. It doesn't matter if that means "dumbing down" to you or even me, it seems to have been successful.


Unless the goal was to make a game that failed to be mass market while at the same time alienating a lot of people who liked the previous game, then DA2 is a failure.

How is it successful ? Around half of that total were pre-orders from people who liked DA.

#264
Nightshade IX

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Passing the 1 million mark in less than 2 weeks reflects the success of Origins and not Dragon age 2. The sequel will only be a success if high sales can be sustained thereafter.

#265
mdugger12

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Alex Kershaw wrote...

mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


Challenge accepted.

Metacritic averages over 50 and sometimes over 100 professional critic reviews. It is what developers use to judge their game as a success or failure. Mike Laidlaw has said that the company strives for 90+ in every game they release - I can get that quote for you if you wish.

Dragon Age 2 received 82/100 on Metacritic, which is by far the lowest rated RPG that Bioware have ever made. In fact, their second lowest is Neverwinter Nights at 89/100. In the past 5 years, Bioware's 3 other release have gotten 96, 91 and 91. Dragon Age 2's 82/100 is not only a failure in terms of user response (from the 42/100 user rating, but this is arguably biased), not only a failure in terms of the company's own goals, as stated by Laidlaw himself, but is a failure in terms of the quality of the game, as judged by Metacritic.


I don't need a link. Honestly, I don't need Metacritic to agree that by Bioware standards this game is a bit of a drop compared to recent releases. I think we all rightfully expected more polish when DA II came out and there are gameplay elements that fans are split over. 

For this discussion I have no problem accepting the Metacritic score as a measuring stick. Even doing so I feel we can both agree that a score of 82/100 wouldn't mean a game was bad and certainly not a failure. And I think any developer should strive for near perfection. So did a developer "fail" if they fall short of lofty goals just because the developer was remarkable enough to achieve that goal in the past?

#266
Sabriana

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I simply don't trust unsubstantiated "over 2 billion sold" claims from anyone. (Yes, I know Bio never claimed "2 billion" that's just a number I made up for ALL claims by ANY distributor/producer). I also don't trust VgChart, they've been known to have been very wrong, after all.

I have a friend who works in a huge media store, and she tells me that DA 2 is returned on a fairly regular basis. They even had to make a "no return" exception for DA 2, because people were kicking up a fuss.

So while seller/distributor/producer Smithy Smith can claim "I sold over 100 dingidingles" and it would not be an outright lie, it takes on a whole other aspect when the full fact is "Smithy Smith sold over 100 dingidingles, and 50 were returned by unsatisfied customers."

Plus, the next time, those 50 dissatisfied customers and their families/friends/acquaintances will be far more careful about buying the dingidingles again.

#267
AkiKishi

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mdugger12 wrote...

Alex Kershaw wrote...

mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


Challenge accepted.

Metacritic averages over 50 and sometimes over 100 professional critic reviews. It is what developers use to judge their game as a success or failure. Mike Laidlaw has said that the company strives for 90+ in every game they release - I can get that quote for you if you wish.

Dragon Age 2 received 82/100 on Metacritic, which is by far the lowest rated RPG that Bioware have ever made. In fact, their second lowest is Neverwinter Nights at 89/100. In the past 5 years, Bioware's 3 other release have gotten 96, 91 and 91. Dragon Age 2's 82/100 is not only a failure in terms of user response (from the 42/100 user rating, but this is arguably biased), not only a failure in terms of the company's own goals, as stated by Laidlaw himself, but is a failure in terms of the quality of the game, as judged by Metacritic.


I don't need a link. Honestly, I don't need Metacritic to agree that by Bioware standards this game is a bit of a drop compared to recent releases. I think we all rightfully expected more polish when DA II came out and there are gameplay elements that fans are split over. 

For this discussion I have no problem accepting the Metacritic score as a measuring stick. Even doing so I feel we can both agree that a score of 82/100 wouldn't mean a game was bad and certainly not a failure. And I think any developer should strive for near perfection. So did a developer "fail" if they fall short of lofty goals just because the developer was remarkable enough to achieve that goal in the past?


You have now had two different examples of how DA2 failed to meet the goals that Bioware set. If you don't meet a goal you fail right ?

#268
1000questions

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Alot of it depends on how you see success ? What were the expectations from this game.

Well, for minority of people who think 1 M mark is a success irrespective of franchise,publisher or developer then it is. If your criteria or expectations are different then it may not be a success.

Now that being out of way , you think going by the actions of EA/Bioware they feel DA2 is a success ????

Really ? giving free ME2 with DA2 in order to boost sales is sign of success for you ? Somehow I am not convinced

#269
mdugger12

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BobSmith101 wrote...

mdugger12 wrote...
That would be valid but it's not entirely accurate. Bioware made DA2 to be more appealing to a larger market. I don't think anyone ever expected DA 2 to sell more than COD or FIFA. But they did want to make the game more accessible to the a larger fanbase. It doesn't matter if that means "dumbing down" to you or even me, it seems to have been successful.


Unless the goal was to make a game that failed to be mass market while at the same time alienating a lot of people who liked the previous game, then DA2 is a failure.

How is it successful ? Around half of that total were pre-orders from people who liked DA.


You're right, DA II sales figures include tons of pre-orders. Basically all the good faith fans had because of DA:O. And a lot of those same fans were alienated by the direction Bioware took the franchise. But the game is still chugging along and people are still buying it. So after the first week what percentage of hardcore DA fans do you think are included in the total number sales? Now realistically we can't call the game a success or failure from sales alone for another 6-8 weeks at it's current pace. There hasn't been any spike or drop off beyond what you would expect at this point. But I think we can assume, especially considering the backlash from the vocal alienated fans, that for it to even be selling at it's current pace they would have had to be successful in getting some casual fans to buy.

#270
Xewaka

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It is not a failure. However, it's not what most people expected from DA:O sequel, either, which is what caused the vitriolic reaction towards it.
Also, it's Dragon, not Dragin.

Modifié par Xewaka, 06 avril 2011 - 10:39 .


#271
ThePrince_of insufficient light

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Let them say what they want to......i believe DA;2 is a great game although bioware lacked some sense with it. To say "Dragon Age 2 is a failure" is wrong man... there alot of facts u are keeping aside. I think u guyz are taking it too cynically.

#272
A Crusty Knight Of Colour

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Success is meeting a goal. Failure is not meeting a goal.

Whether Dragon Age 2 failed depends on whether it met the goals and expectations of customers, fans, Bioware and EA.

If people expected Dragon Age 2 to be better than Origins and it wasn't to them, it was a failure from that perspective. Conversely, if you expected Dragon Age 2 to be better than Origins and it was to you, it is a success from that perspective.

Success and failure is relative to the goals it's trying to achieve.

Speaking from a marketing standpoint though, I'm sure that it didn't quite reach expectations in sale numbers. Which means...

#273
1000questions

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ThePrince_of insufficient light wrote...

Let them say what they want to......i believe DA;2 is a great game although bioware lacked some sense with it. To say "Dragon Age 2 is a failure" is wrong man... there alot of facts u are keeping aside. I think u guyz are taking it too cynically.


I think we are being critical not cynical and that too backed by sound logic and some facts.

#274
AkiKishi

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mdugger12 wrote...
You're right, DA II sales figures include tons of pre-orders. Basically all the good faith fans had because of DA:O. And a lot of those same fans were alienated by the direction Bioware took the franchise. But the game is still chugging along and people are still buying it. So after the first week what percentage of hardcore DA fans do you think are included in the total number sales? Now realistically we can't call the game a success or failure from sales alone for another 6-8 weeks at it's current pace. There hasn't been any spike or drop off beyond what you would expect at this point. But I think we can assume, especially considering the backlash from the vocal alienated fans, that for it to even be selling at it's current pace they would have had to be successful in getting some casual fans to buy.



I'd say about 60% is down to DA fans.

Remember the demo ? Over 1 million people were supposed to have played that, DA2 did not get 1 million pre-orders (it was something like 400k). That's only a 40% takeup from people who played the demo. That's not even half. Hardly what you would call a success.

You can call the game a failure both on the sales and the critical merit front.Sales are now just a case of how much of a failure.

Modifié par BobSmith101, 06 avril 2011 - 10:45 .


#275
mdugger12

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BobSmith101 wrote...

mdugger12 wrote...

Alex Kershaw wrote...

mdugger12 wrote...

It's not a failure. It's kind of funny to see the haters still beating they're drums over this game. DA II is selling fine and lots of people love it. I challenge anyone that is willing to call this game a failure to back up their claims with something more tangible than "Because bioware turned its back on the real fans!" or "It sucks!"

Oh and not to call anybody out by name for making stupid comments but I don't care if the game was literally watching paint dry, over 30 million sales can't be called a failure no matter what your opinion is.


Challenge accepted.

Metacritic averages over 50 and sometimes over 100 professional critic reviews. It is what developers use to judge their game as a success or failure. Mike Laidlaw has said that the company strives for 90+ in every game they release - I can get that quote for you if you wish.

Dragon Age 2 received 82/100 on Metacritic, which is by far the lowest rated RPG that Bioware have ever made. In fact, their second lowest is Neverwinter Nights at 89/100. In the past 5 years, Bioware's 3 other release have gotten 96, 91 and 91. Dragon Age 2's 82/100 is not only a failure in terms of user response (from the 42/100 user rating, but this is arguably biased), not only a failure in terms of the company's own goals, as stated by Laidlaw himself, but is a failure in terms of the quality of the game, as judged by Metacritic.


I don't need a link. Honestly, I don't need Metacritic to agree that by Bioware standards this game is a bit of a drop compared to recent releases. I think we all rightfully expected more polish when DA II came out and there are gameplay elements that fans are split over. 

For this discussion I have no problem accepting the Metacritic score as a measuring stick. Even doing so I feel we can both agree that a score of 82/100 wouldn't mean a game was bad and certainly not a failure. And I think any developer should strive for near perfection. So did a developer "fail" if they fall short of lofty goals just because the developer was remarkable enough to achieve that goal in the past?


You have now had two different examples of how DA2 failed to meet the goals that Bioware set. If you don't meet a goal you fail right ?


It's not always that simple. If my goal is to get 100 on a test and I get a 90 no matter how disappointed I may be I didn't fail the test. I just came up short. Does it mean I need to fix a few things and work harder to do what I set out to do? Absolutely. But nobody would consider it failure.