Is it a general consensus that Dragin Age 2 was a failure?
#451
Posté 10 avril 2011 - 08:02
#452
Posté 10 avril 2011 - 08:18
I wouldn't shoot down DA2 that much. It was a decent game and I did enjoy playing it. The character story and interaction with party members was really a step forward. But the rest of the game felt half-done and extremely similar to ME2. But with elves and some male dwarves. (no female dwarf in sight) I was sad that being promised some none-robe armor for mages, there was only about two of said armor and with poor stats to keep. (not counting the champion armor) And despite all my choices, I still felt like I'd had no real effect on the town other then defeating the arishok.
But still...the darkspawn. T-T I was so tired of cheap spider scares partway through the game. I wanted the real darkspawn battles back. Real as in they look like darkspawn. Not some cheap knock-offs of Skeletor from He-Man and Masters of the Universe. xD (did anyone else think of this similarity? probably not. xD)
#453
Posté 10 avril 2011 - 08:25
Blue_Shayde wrote...
I wanted the real darkspawn battles back. Real as in they look like darkspawn. Not some cheap knock-offs of Skeletor from He-Man and Masters of the Universe. xD (did anyone else think of this similarity? probably not. xD)
Nope not just you
Modifié par SoR82, 10 avril 2011 - 08:27 .
#454
Posté 10 avril 2011 - 08:47
Like anything else.
#455
Posté 10 avril 2011 - 08:55
PirateT138 wrote...
abaris wrote...
Shadowbanner wrote...
DA2 has been an epic failure.
It does not stand a chance against Skyrim.
I absolutely didn't like what I saw of DAII and didn't buy it after trying the demo, but are you psychic?
As far as I know, Skyrim isn't out yet. And you're applying the same blind trust in another game company, based on what exactly? Promises, screenshots?
All Bethesda has to do is not play WAY below their own standards, like Bioware did with DA2.
It's not abnormal to expect a company to deliver their standard.
Bethesda's standard > Bioware's lackluster effort for DA2.
True story.
Bethseda's standard is to make Adventure games and label them as RPGs, generally while insulting fans, removing features, and playing dirty pool.
We're talking about a company so egotistical that they implemented a character in Oblivion just to mock Morrowind fans and their concerns. A company with such a debatable standard that when an E3 reported asked Todd about RPG elements, he ignored him and responded with "Wait! You've gotta see this nuke!".
It'll be a good day when Bethseda goes under in 12-18 months, that's about all it has left.
The reason I write the above is that Bethesda works with cycles of 4-5 years to mature an ES game, fine tune it and polish it before release.
Comparing a game like DA:2, which was developed in 12 months, with Skyrim, which has been developed over the last 5 years and a half, is tantamount to lucridity.
Bethseda used to have development cycles of 4-5 years for ES games. Mainly because Bethseda was nearly broke and bankrupt prior to getting *really* lucky with Oblivion.
Oblivion didn't sell well because it was a good game. It sold well because when it launched, the 360 had no other RPGs, and the PC hadn't seen one in a year. It also got really lucky by launching right into the middle of the open world fad that popped thanks to GTA. Had they released at any other time, we wouldn't be talking about Bethseda. They couldn't have competed with either Fable or Mass Effect. Which Fallout 3's rather disappointing launch demonstrated, they shipped 4.6 million units in their initial shipment, the game dropped off NPD charts in 8 weeks and had sold only ~2.2 million units, being generous.
Skyrim's going to be a massive wakeup call. Zenimax owns 7 studios, Bethseda's the only one who's managed to sell games in any significant quantity, ID hasn't released a game in 6 years. Skyrim is coming out now because Zenimax spent a ton of money buying all kinds of studios trying to be the next EA, and they've got no revenue. Not because Bethseda took their time or because it's a good game.
People are going to buy the game, discover it's the same thing as the last 3 releases with less features, and it'll get roasted.
Because that's Bethseda's standard. Every game is some variation of a Shooter (FPP or TPP) with as little real content as possible.
I mean seriously, we're talking about a studio who's Art Director publicly complained that Starcraft 2 and Diablo 3 weren't being made FPP or TPP, because at Bethseda, that's the only way to make a game! Never mind that no one at Bethseda can hold a candle to the design skills at Blizzard...
#456
Posté 10 avril 2011 - 09:27
#457
Posté 10 avril 2011 - 11:25
barryl89 wrote...
Roll on Dark Souls
Agreed, demon souls is awsome and cant wait for dark souls
any way on topic
does it suceed in appealing to cod fans? no
does it appeal to the tradtional fan base? no
will it be remembered as well as origins? no
will it win any awards unlikely
was its critical response as good as expected? no
were its initial sales good? yes
has it attracted new fans? most likely
did the sales reflect well compared to development time? most likely
realy it depends on what criteria you judge its success on
regarding skryrim, i havent seen enough to judge it. but, it will most likely flatten DA2 in sales
Modifié par element eater, 10 avril 2011 - 11:27 .
#458
Posté 10 avril 2011 - 11:35
But THIS mod makes everything better:
http://www.dragonage...ile.php?id=2623
#459
Posté 10 avril 2011 - 11:48
#460
Posté 10 avril 2011 - 11:58
I like the Kirkwall setting a lot and the fact that your friends had their own houses and agenda's. Great for immersion.
The Political disturbance theme rather than the "save-the-world" scenario was both refreshing and quite enthralling.
And for a game that was produced in a year, I thought it was remarkable work. I would also love to see some expansions or DLC that further hawke's story.
One downside I thought was (maybe I missed it) there seemed to be a lot of loose ends.
#461
Posté 11 avril 2011 - 12:37
ArcticBear wrote...
One downside I thought was (maybe I missed it) there seemed to be a lot of loose ends.
That's probably because DA2 is a shameless setup for future games.
#462
Posté 11 avril 2011 - 12:39
Gatt9 wrote...
Bethseda's standard is to make Adventure games and label them as RPGs, generally while insulting fans, removing features, and playing dirty pool.
I get the insulting, removing, and dirty pool parts... but Adventure games? How so? The TES games strike me as being far less like Adventure games than typical Bio product. I'm guessing you're using different genre criteria than I do, but I have no idea what yours are.
Modifié par AlanC9, 11 avril 2011 - 12:45 .
#463
Posté 11 avril 2011 - 12:41
lazuli wrote...
ArcticBear wrote...
One downside I thought was (maybe I missed it) there seemed to be a lot of loose ends.
That's probably because DA2 is a shameless setup for future games.
Dragon Age: hawke does stuff..
Dragon Age: Alienate our Fanbase
Dragon Age: Buy it. Buy it now! C'mon, just buy it, here's a free copy of ME2 kay?
Dragon Age: The 100 DLC episodes.
Dragon Age: Here's a youtube video of a cat playing the piano, cute isn't it?
Dragon Age: We're really not trying anymore.
Modifié par neppakyo, 11 avril 2011 - 12:42 .
#464
Posté 11 avril 2011 - 08:49
neppakyo wrote...
lazuli wrote...
ArcticBear wrote...
One downside I thought was (maybe I missed it) there seemed to be a lot of loose ends.
That's probably because DA2 is a shameless setup for future games.
Dragon Age: hawke does stuff..
Dragon Age: Alienate our Fanbase
Dragon Age: Buy it. Buy it now! C'mon, just buy it, here's a free copy of ME2 kay?
Dragon Age: The 100 DLC episodes.
Dragon Age: Here's a youtube video of a cat playing the piano, cute isn't it?
Dragon Age: We're really not trying anymore.
they got away with it when releasing ME2
#465
Posté 11 avril 2011 - 09:01
Modifié par blu_skye, 11 avril 2011 - 09:03 .
#466
Posté 11 avril 2011 - 09:32
#467
Posté 12 avril 2011 - 02:38
Every dungeon has the same layout, minus a single pathway. I understand The Wounded Coast having the same layout 3-7 years later. You're re-visiting it, it's not going to change. I get that. But giving a sidequest telling you to go to the area "The Beach of the Turtles" and giving it the EXACT same look, texture, and layout of The Wounded Coast is just lazy and almost insulting
The ending is completely static. No matter what option you choose or group you align yourself with, the ending is the exact same.
The combat just screams "tryhard". The "press a button and something happens" just appeals to those who like faster paced games, such as Call of Duty. If the community wouldn't have liked the combat system that DAO used, why would they have implemented it? It was used in KotoR and there wasn't an outcry about it. Hell, it was used in KotoR 2, and people weren't screaming "omg, i want to press A to swing my lightsaber a lot and make exlposions". I guess what i'm saying is that DOA's combat system has a history of success. There was absolutely no reason to revamp it. If anything, there should have been an auto-attack option. Those who wanted DAO combat could use it. Those who didn't could go with the default. Problem solved
However, i understand there was a static release date, and any gaming company can only do so much when allotted a small amount of time. Hopefully DA3 won't be given the same...
#468
Posté 12 avril 2011 - 03:38
You know them all personally, do you? What a busy life you must lead..element eater wrote...
does it suceed in appealing to cod fans? no
does it appeal to the tradtional fan base? no
Also, I'd consider myself part of the "traditional fan base" and I liked it. I guess you missed me when you were polling everybody else in the world.
Which in turn won't be remembered as well as Baldur's Gate, because everything was better in the old days. Damn kids.will it be remembered as well as origins? no
But, if not "cod fans" or "traditional fans", then who's left to like it?!has it attracted new fans? most likely
#469
Posté 12 avril 2011 - 03:55
Gatt9 wrote...
Bethseda's standard is to make Adventure games and label them as RPGs, generally while insulting fans, removing features, and playing dirty pool.
The irony of this being posted on the Bioware forums is mind boggling.....
#470
Posté 12 avril 2011 - 03:57
#471
Posté 12 avril 2011 - 04:00
neppakyo wrote...
Dragon Age: hawke does stuff..
Dragon Age: Alienate our Fanbase
Dragon Age: Buy it. Buy it now! C'mon, just buy it, here's a free copy of ME2 kay?
Dragon Age: The 100 DLC episodes.
Dragon Age: Here's a youtube video of a cat playing the piano, cute isn't it?
Dragon Age: We're really not trying anymore.
They were all good, but the last one really nailed it and had me laughing
#472
Posté 12 avril 2011 - 04:04
#473
Posté 12 avril 2011 - 04:04
nerdage wrote...
You know them all personally, do you? What a busy life you must lead..element eater wrote...
does it suceed in appealing to cod fans? no
does it appeal to the tradtional fan base? no
Also, I'd consider myself part of the "traditional fan base" and I liked it. I guess you missed me when you were polling everybody else in the world.Which in turn won't be remembered as well as Baldur's Gate, because everything was better in the old days. Damn kids.will it be remembered as well as origins? no
But, if not "cod fans" or "traditional fans", then who's left to like it?!has it attracted new fans? most likely
ok, i obviously I didnt mean that any one group dislikes or likes it as a whole thats never going to happen, but if thats how you want to read my statement then fine
Its reasonable to assume given the large amount of negative feedback on various forums and review sites that a large portion of people that play rpgs dont rate it.
perhaps the phrase 'remembered' is misleading i should have used regarded but yeh your right about the rose tinted glasses. Although i dont think that DAO's successor was destined to remain in its shadow
You can tell it hasnt attracted significant numbers of cod fans because if it had it would be topping charts across all platforms in all retailers.
finaly there are fans of video games that dont fall into either cod or rpg fan catorgories
Modifié par element eater, 12 avril 2011 - 04:06 .
#474
Posté 12 avril 2011 - 04:05
Modifié par Miashi, 12 avril 2011 - 04:05 .
#475
Posté 12 avril 2011 - 04:30
Miashi wrote...
If Dragon Age 2 had no 2 in it, and was called an adventure game, I'm quite certain the anger would never had happened. People would've had different expectations.
How right you are.
Perhaps if :
- Dragon Age : Champion of Kirkwall
or
- Dragon Age : The Alternative World
or
-Dragon Age : Hawke's Chronicles
but no ! this is Dragon Age : 2





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