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Is it a general consensus that Dragin Age 2 was a failure?


579 réponses à ce sujet

#551
Jerrybnsn

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Quality wise it failed.

Profit wise? I think a lot of companies would like to sell 1.5 million copies, however, Bioware only has Dragon Age and the Mass Effect series right now, so it might not be acceptable. But on the other hand, DAII looks like it was put together on a shoe string budget so maybe it did make a very nice profit for EA and we can expect DAIII out next spring.

#552
Wivvix

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I think there is a general consensus that Dragon Age 2 was, overall, a failure.
Both as a stand-alone game and as a sequel to Dragon Age Origins, DA2 didn't deliver to the standards expected of Bioware, and in many areas fell far short of RPG's set in much lesser IP's.

DA2 was wasted time and wasted potential. It was a story hinged on a poorly interconnected series of events which, in contrast with the relative bombshell dropped at the end of DA2, was excruciatingly dull and to say nothing of recycled.

I'll sooner play DAO twice through again, than bother loading up DA2.

#553
SkittlesKat96

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I don't think it was a failure bit it was a bit of a disappointment, in some peoples opinions though it is a failure.

#554
SkittlesKat96

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I don't think it was a failure bit it was a bit of a disappointment, in some peoples opinions though it is a failure.

#555
bossk-office

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I like to make graphs and charts so I made one for the Metacritic user ratings of various Bioware games:

Image IPB

For newer games, the bar is split in two or three: PC, Playstation and/or Xbox.

Among these raters at least there is general consensus. I am certainly one of the game’s detractors, but even so I was surprised to see a difference this huge between DA2 and all that came before it.

Modifié par panchamkauns, 02 mai 2011 - 09:14 .


#556
Sith_exar_kun

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Lol on steam there's the dragon age day (yes, they're already giving da2 cheaper even on steam) and dao is outselling da2! I lold.

#557
Oopsieoops

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To say it was  a failure you'd have to know EA/Bioware's intentions. If it was to consolidate a new, larger fanbase, yes. If it was to outsell, or at least sell as much as DAO, then yes. If it was to make a great game, then yes. If it was to make a quick buck, depends on how much they spent. Probably no. If it was to flush their reputation and core fanbase down the toilet, then definitely no. :innocent:

mrcrusty wrote...

At least Skyrim will have the toolset.

Oblivion w/ mods and Oblivion w/o mods are really two different games. The latter being terrible, and the former being quite good.

Also, mudcrabs, nasty creatures.

edit: oopsies.

Yes? =]

#558
TommyJayG

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Never mind the story and characters in DA2 (which were bogus) but visually, DA2 is not up to par or can compete with such titles as The Witcher 2 or Elder Scrolls 5: Skyrim. Bioware simply does not care about quality in their games these days, just the quanity of $$ they make and in keeping EA Games happy (not their hardcore fanbase). The reason for the success of sales in DA2 is because all us DA:O and Awakening fans expected something far more than the apparent uncreative team behind DA2 could muster up. I thought that two heads were better than one, but as DA2 has proven, it apparently is not. In DA2 we come to realize that gone were all the good and successful things that made the Dragon Age fantasy world immersive and enjoyable. This game is a failure on so many fronts. Other developers are surely watching and taking note. If this is the future of Bioware games, then count me out.

#559
TheTranzor

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If the game makes more money than it cost to produce, then it isn't a failure. Maybe a disappointment to those who don't like it, but that doesn't make it a failure. So until we know if DA2 made more money than the cost of production, we won't know if it was a failure or not.

#560
TommyJayG

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Bioware should go back to being an independant company again. It all started to go downhill when they merged with EA Games. This is only the beginning...

#561
Boiny Bunny

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Depends on your definition of 'failure'.

A game that technically breaks even can indeed be a failure. For example, suppose Dragon Age 2 costs $100 million to make (every possible expense incorporated). It then makes in revenue $101 million. So we have a $1 million 'profit' - which gets taxed - reducing it to (say) $700k. So we have $700k of net profit for a project we invested $100 million in. What's the return on that project?

0.7%

No shareholder will be satisfied with a return of 0.7% on a massive project such as DA2. Now, I'm not saying the true figures are anything like these, but just trying to illustrate that breaking even is often nowhere near good enough for a listed company. You need to be gaining an adequate return (risk adjusted, if you will) on your capital. If there are other companies getting better (risk adjusted) returns on the same amount of capital, you as a shareholder pick up your money and put it there (with some other assumptions etc.)

#562
AlanC9

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True, Boiny Bunny. Which just emphasizes that none of us have enough information to discuss this question intelligently.

#563
MingWolf

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Ah the problem with declaring success or failure based on revenues vs. cost is that it doesn't take into account how customers feel about the product and how it really measures up against other products of this nature.  If a company manages to push out a poor quality product and markets it well, it might still sell and cover it's costs now, but will it be able to do the same in the future?  Games like DA2 don't exactly exist in a niche market; there are other game developers out there trying to grab as many eager gamers to try out their hits as they can, and to do so, they must push out games that are not only entertaining, but bears a standard of quality that fits a game that is sold at a defined market-driven price range.  If the game falls short of the mark, the company will feel the brunt of the backlash from their customers sooner or later. 

Modifié par MingWolf, 05 mai 2011 - 06:10 .


#564
Boiny Bunny

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^ Indeed. Reputational damage can cost a company of Bioware's stature a great deal of money from lost future revenue. It's nigh impossible to accurately quantify reputational damage though! (Part of the problem being a relative inability to separate it from other factors).

#565
Enurale

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Dallo wrote...

I played right through DA:O with a character from each origin. I started a rogue (my fave class) in DA2 and finished Act 2 about 3 weeks ago, and haven't gotten back to it.

Is the game a failure? Well, I don't like it much so speaking personally I guess it is.



totally agree .

#566
SOLID_EVEREST

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Definitely not! They are on the same boat as Rockstar right now (pre-ordered GTA IV collector's edtion--very upset at how crappy the game was). I was glad to get rid of that order and give it back to Amazon.

LOL! Had two windows open and posted in the wrong one, but for some reason it kind of fits.

Modifié par SOLID_EVEREST, 11 mai 2011 - 10:37 .


#567
Savber100

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*sigh*

I had a dream that EA sold Bioware to Zenimax or Valve (who wanted into expand to the RPG market). That dream brought a tear into my eye.

Modifié par Savber100, 11 mai 2011 - 11:13 .


#568
Kilshrek

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Savber100 wrote...

*sigh*

I had a dream that EA sold Bioware to Zenimax or Valve (who wanted into expand to the RPG market). That dream brought a tear into my eye.


Valve. Bioware running on Valve time would have no excuse for recycled environments and truncated story elements.

#569
dchesnes

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The internet has never come up with a general consensus on anything. You should have seen the flame wars in the "The Sun: Giver of Life or Menace to Society?" thread.

#570
2papercuts

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did it dissappoint many? just look back at the old threads

people expecting an average review of 95 were some of the most telling

#571
The Metalion

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I don't think the game was a failure, but it didn't live up to expectations.

People were expecting something more intense and elaborate than DAO, but the developers dumbed it down in a lot of ways and put out a more simplified, generic type of game.  A lot of fans were disappointed by this.

It's a great game on its own.  It's fun to play and it has sold a lot of copies and made a lot of money, so it is a success.  But it didn't quite deliver what the fans of the original game were hoping for.  In that way, it could be considered a failure.

Overall; a moderate success, IMO.

#572
Addai

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TommyJayG wrote...

Never mind the story and characters in DA2 (which were bogus) but visually, DA2 is not up to par or can compete with such titles as The Witcher 2 or Elder Scrolls 5: Skyrim. Bioware simply does not care about quality in their games these days, just the quanity of $$ they make and in keeping EA Games happy (not their hardcore fanbase). The reason for the success of sales in DA2 is because all us DA:O and Awakening fans expected something far more than the apparent uncreative team behind DA2 could muster up. 

I think that's unfair.  Any impression I've had from the writers and programmers is that they care very much and make a lot of effort to put out something creatively solid.  I'm guessing they were not given the time and support they needed to make a better game, and there are clashing prerogatives in terms of the design and feel.  It is also hard to gauge how something will be received.  Although I admit, the post-Origins releases have made me increasingly unhappy with the franchise.

Modifié par Addai67, 12 mai 2011 - 08:46 .


#573
IanPolaris

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The Metalion wrote...

I don't think the game was a failure, but it didn't live up to expectations.


Then it was a failure.  That's the way it works in a business especially one with narrow profit margins.  If it doesn't meet or exceeds expectations it's a failure....even if by other standards it might not be.

-Polaris

#574
IanPolaris

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panchamkauns wrote...

I like to make graphs and charts so I made one for the Metacritic user ratings of various Bioware games:

Image IPB

For newer games, the bar is split in two or three: PC, Playstation and/or Xbox.

Among these raters at least there is general consensus. I am certainly one of the game’s detractors, but even so I was surprised to see a difference this huge between DA2 and all that came before it.


*Ouch*  Gotta agree with you.  One game clearly doesn't belong......

-Polaris

#575
Boiny Bunny

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It's interesting to see that there are some who still claim that the true underlying Metacritic user score for Dragon Age 2 is around the same as all other Bioware games, and that the only reason it appears to be so low is due solely to (4Chan?) trolls.

I'm fairly sure there were many who proudly admitted that they were going to give Mass Effect 2 scores of 0/10 on Metacritic when it came out due to its various changes.

Love or hate (or anywhere between) Dragon Age 2, that graph should be some level of evidence that the fanbase doesn't hold Dragon Age 2 in as high a regard as Origins, or any other Bioware game.  Well, those that bother using online media to express their opinions anyway, which is most likely a minority.

Though I must admit, I don't really use Metacritic myself. Out of interest, what is scale on the graph? I'm guessing most of the games are in the 80 - 90 range, with Dragon Age 2 sitting comfortably around 50?

Modifié par Boiny Bunny, 12 mai 2011 - 05:57 .