Is it a general consensus that Dragin Age 2 was a failure?
#551
Posté 02 mai 2011 - 07:42
Profit wise? I think a lot of companies would like to sell 1.5 million copies, however, Bioware only has Dragon Age and the Mass Effect series right now, so it might not be acceptable. But on the other hand, DAII looks like it was put together on a shoe string budget so maybe it did make a very nice profit for EA and we can expect DAIII out next spring.
#552
Posté 02 mai 2011 - 10:30
Both as a stand-alone game and as a sequel to Dragon Age Origins, DA2 didn't deliver to the standards expected of Bioware, and in many areas fell far short of RPG's set in much lesser IP's.
DA2 was wasted time and wasted potential. It was a story hinged on a poorly interconnected series of events which, in contrast with the relative bombshell dropped at the end of DA2, was excruciatingly dull and to say nothing of recycled.
I'll sooner play DAO twice through again, than bother loading up DA2.
#553
Posté 02 mai 2011 - 11:10
#554
Posté 02 mai 2011 - 11:12
#555
Posté 02 mai 2011 - 09:07

For newer games, the bar is split in two or three: PC, Playstation and/or Xbox.
Among these raters at least there is general consensus. I am certainly one of the game’s detractors, but even so I was surprised to see a difference this huge between DA2 and all that came before it.
Modifié par panchamkauns, 02 mai 2011 - 09:14 .
#556
Posté 02 mai 2011 - 09:21
#557
Posté 02 mai 2011 - 09:53
Yes?mrcrusty wrote...
At least Skyrim will have the toolset.
Oblivion w/ mods and Oblivion w/o mods are really two different games. The latter being terrible, and the former being quite good.
Also, mudcrabs, nasty creatures.
edit: oopsies.
#558
Posté 05 mai 2011 - 05:30
#559
Posté 05 mai 2011 - 05:33
#560
Posté 05 mai 2011 - 05:38
#561
Posté 05 mai 2011 - 05:43
A game that technically breaks even can indeed be a failure. For example, suppose Dragon Age 2 costs $100 million to make (every possible expense incorporated). It then makes in revenue $101 million. So we have a $1 million 'profit' - which gets taxed - reducing it to (say) $700k. So we have $700k of net profit for a project we invested $100 million in. What's the return on that project?
0.7%
No shareholder will be satisfied with a return of 0.7% on a massive project such as DA2. Now, I'm not saying the true figures are anything like these, but just trying to illustrate that breaking even is often nowhere near good enough for a listed company. You need to be gaining an adequate return (risk adjusted, if you will) on your capital. If there are other companies getting better (risk adjusted) returns on the same amount of capital, you as a shareholder pick up your money and put it there (with some other assumptions etc.)
#562
Posté 05 mai 2011 - 06:00
#563
Posté 05 mai 2011 - 06:06
Modifié par MingWolf, 05 mai 2011 - 06:10 .
#564
Posté 05 mai 2011 - 06:15
#565
Posté 11 mai 2011 - 07:42
Dallo wrote...
I played right through DA:O with a character from each origin. I started a rogue (my fave class) in DA2 and finished Act 2 about 3 weeks ago, and haven't gotten back to it.
Is the game a failure? Well, I don't like it much so speaking personally I guess it is.
totally agree .
#566
Posté 11 mai 2011 - 10:35
LOL! Had two windows open and posted in the wrong one, but for some reason it kind of fits.
Modifié par SOLID_EVEREST, 11 mai 2011 - 10:37 .
#567
Posté 11 mai 2011 - 11:12
I had a dream that EA sold Bioware to Zenimax or Valve (who wanted into expand to the RPG market). That dream brought a tear into my eye.
Modifié par Savber100, 11 mai 2011 - 11:13 .
#568
Posté 11 mai 2011 - 11:48
Savber100 wrote...
*sigh*
I had a dream that EA sold Bioware to Zenimax or Valve (who wanted into expand to the RPG market). That dream brought a tear into my eye.
Valve. Bioware running on Valve time would have no excuse for recycled environments and truncated story elements.
#569
Posté 12 mai 2011 - 02:21
#570
Posté 12 mai 2011 - 02:41
people expecting an average review of 95 were some of the most telling
#571
Posté 12 mai 2011 - 03:47
People were expecting something more intense and elaborate than DAO, but the developers dumbed it down in a lot of ways and put out a more simplified, generic type of game. A lot of fans were disappointed by this.
It's a great game on its own. It's fun to play and it has sold a lot of copies and made a lot of money, so it is a success. But it didn't quite deliver what the fans of the original game were hoping for. In that way, it could be considered a failure.
Overall; a moderate success, IMO.
#572
Posté 12 mai 2011 - 05:12
I think that's unfair. Any impression I've had from the writers and programmers is that they care very much and make a lot of effort to put out something creatively solid. I'm guessing they were not given the time and support they needed to make a better game, and there are clashing prerogatives in terms of the design and feel. It is also hard to gauge how something will be received. Although I admit, the post-Origins releases have made me increasingly unhappy with the franchise.TommyJayG wrote...
Never mind the story and characters in DA2 (which were bogus) but visually, DA2 is not up to par or can compete with such titles as The Witcher 2 or Elder Scrolls 5: Skyrim. Bioware simply does not care about quality in their games these days, just the quanity of $$ they make and in keeping EA Games happy (not their hardcore fanbase). The reason for the success of sales in DA2 is because all us DA:O and Awakening fans expected something far more than the apparent uncreative team behind DA2 could muster up.
Modifié par Addai67, 12 mai 2011 - 08:46 .
#573
Posté 12 mai 2011 - 05:19
The Metalion wrote...
I don't think the game was a failure, but it didn't live up to expectations.
Then it was a failure. That's the way it works in a business especially one with narrow profit margins. If it doesn't meet or exceeds expectations it's a failure....even if by other standards it might not be.
-Polaris
#574
Posté 12 mai 2011 - 05:21
panchamkauns wrote...
I like to make graphs and charts so I made one for the Metacritic user ratings of various Bioware games:
For newer games, the bar is split in two or three: PC, Playstation and/or Xbox.
Among these raters at least there is general consensus. I am certainly one of the game’s detractors, but even so I was surprised to see a difference this huge between DA2 and all that came before it.
*Ouch* Gotta agree with you. One game clearly doesn't belong......
-Polaris
#575
Posté 12 mai 2011 - 05:55
I'm fairly sure there were many who proudly admitted that they were going to give Mass Effect 2 scores of 0/10 on Metacritic when it came out due to its various changes.
Love or hate (or anywhere between) Dragon Age 2, that graph should be some level of evidence that the fanbase doesn't hold Dragon Age 2 in as high a regard as Origins, or any other Bioware game. Well, those that bother using online media to express their opinions anyway, which is most likely a minority.
Though I must admit, I don't really use Metacritic myself. Out of interest, what is scale on the graph? I'm guessing most of the games are in the 80 - 90 range, with Dragon Age 2 sitting comfortably around 50?
Modifié par Boiny Bunny, 12 mai 2011 - 05:57 .





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