Is it a general consensus that Dragin Age 2 was a failure?
#76
Posté 02 avril 2011 - 11:59
The only things that are better than DAO are the quests and some of the cinematics.
#77
Posté 03 avril 2011 - 12:02
rak72 wrote...
I concur.Atardecer wrote...
DA2 is priced the same as DA:O although it offers at least 20 hours less gameplay, as well as as having no significant additions, but many elements of DA:O removed. Is it a rip off? Perhaps overstating it, but it certainly should not cost the same. The price should reflect the effort gone into the game. In that sense, very disappointing EA and Bioware. They are capitalising on the good faith of those who bought DA:O to some degree. Mutton dressed as lamb, so to speak.
DaO kept me entertained for a year, DA2 - 1.5 weeks. I feel gypped.
I need some DLC....badly. There is definitely a lack of replayability to the game.
#78
Posté 03 avril 2011 - 12:11
#79
Posté 03 avril 2011 - 03:31
#80
Posté 03 avril 2011 - 03:34
I believe the game can be better if the right DLC is made and if its priced fairly. Example would be Fable 3 and Traitors Keep. Original game had a lot of potential it didn't live up to. The first few rounds of DLC didn't live up to what people wanted. For 560 msp, that DLC made a lot of people happy. It was long, had great new content and gave fans what they wanted, like making the game harder.
#81
Posté 03 avril 2011 - 03:47
If you ask the haters its the worst game ever.
BioBoiZ thinks its the best game ever and we should love it or gtfo.
General opinion? Its meh. Playable but doesnt deserve to be even in the same room as origins. With good reason i might add
#82
Posté 03 avril 2011 - 03:58
EA really needs to get off Bioware's back, and let them develop AAA titles again.
#83
Posté 03 avril 2011 - 04:11
Same here.rak72 wrote...
DaO kept me entertained for a year, DA2 - 1.5 weeks. I feel gypped.
What I find even worse is my epiphany that I have zero interest to discuss the characters or story in it, which I have done fervently with DA:O and still do (at times). When I think about DA2 I'm all "Meh, next game please."
DA2 totally failed to grab me emotionally, so that I actually care for its characters and story, which is never a good thing.
Modifié par Merilsell, 03 avril 2011 - 04:13 .
#84
Posté 03 avril 2011 - 04:29
Mesina2 wrote...
What's Dragin Age 2 anyway?
I don't know, the age of the Drag?
The Train wrote...
there is no consensus. a consensus is when everyone agrees (hence no need to say "general consensus").
there are entrenched positions. there are unabashed lovers of this game who can't comprehend why anyone would dislike it.
there are vitriolic haters of this game who see nothing good about it.
there are those who basically like it, with reservations, and their counterparts: those who dislike it, with some caveats.
that said, among those who have criticized portions of the game, there is some agreement on its flaws. but no, no agreement on whether or not it was a flop. in fact, i would say there is no agreement on how we would define what it means for it to be a flop or on what terms to say it is or is not a success. so we not only lack consensus around its status as flop, we lack consensus on how we would establish whether or not it was a flop.
Probably the best post in this thread.
#85
Posté 03 avril 2011 - 04:31
I don't know about the rest but most Bioware games to me are experiences, an epic journey with deep characters and interesting plots. DA2 was just a fun game... that's it. I excepted more from Bioware and a sequel to DA:O.
#86
Posté 03 avril 2011 - 04:34
Savber100 wrote...
I don't know about the rest but most Bioware games to me are experiences, an epic journey with deep characters and interesting plots.
I fully agree.
Then again, that's how I felt about DA2 (despite its obvious faults) so...
Modifié par Zjarcal, 03 avril 2011 - 04:34 .
#87
Posté 03 avril 2011 - 04:35
#88
Posté 03 avril 2011 - 05:28
#89
Posté 03 avril 2011 - 06:11
#90
Posté 03 avril 2011 - 06:20
AlanC9 wrote...
I'm not actually surprised by that. During all the nerdrage over ME2 I noticed that gamers with a lot of PnP experience are often not very attached to CRPG traditions. Especially ones like me who don't think D&D was ever a very good ruleset.
Really? Because I remember it completely differently, and I still have the PM's in my mailbox from the half-dozen people who thanked me for advocating the CRPG traditions. I didn't stick around all that long either.
I'm also pretty confident you can't support "Gamer with alot of PnP experience are often not very attached to CRPG traditions", about 12 seconds on RPGcodex shows pretty differently.
Of course, it's interesting to note that you don't bother mentioning that GURPS is the only non-D&D setting that actually sold well. Everything else did so poorly that they've long since been discontinued.
#91
Posté 03 avril 2011 - 10:58
With any luck, BioWare will enchance, alter or tweak the features that held this title back, when working on Dragon Age III. That said, I'm only really concerned about them resolving what I listed above. Everything else about the game was wholeheartedly enjoyable or merely commonplace. In fact, after finishing DA2 I started up Origins again and came to notice a lot of the features in the sequel were more welcoming. Of course, there are things in Origins that are more to my liking as well, but it's a shorter list.
However, one altered aspect of the two games, which I proclaim a godsend, is the upgraded combat. Jesus jumped up Christ is the combat soooo slooooooooooow in Origins. Forgive the overexaggeration of that last part, but it's literally the only way I can think to express my frustration properly at this point in my already overly long response, lol.
Anyway, I did not realize the full impact of the change until after I played some of the DLC from the Ultimate Edition, as a warrior no less, and found myself immediately longing for the Dragon Age II combat system. Now, understand that I rarely play as anything but a magic user in western RPGs. So, for me, the change in combat from Origins to DA2 wasn't really all that drastic, upon first inspection.
That's not to say some aspects of the combat in Origins aren't worthwhile. Because of the slower pace, there is definitely a wider range of combat possibilites, concerning strategies and tactics and what have you. Still, at times it leaves me wanting. While I have to say the executions from Origins are more "entertaining" than people just bursting into sacks of goo, the combat, in my opinion, is far superior in Dragon Age II... "tactics" aside, of course. And no, I don't mean those slots you fill with your own AI programming.
For better or worse, I'm finding Dragon Age II is an improvement and Origins more of a hindrance. That said, I'm still almost entirely enjoying myself. Origins is a great story-driven game with questionable graphics (although so is DA2 at times) and a clunky and slow combat system. I'd say a fifth of my vast game library is comprised of such games, minus the great story part, lol.
So, in light of it all, I can honestly say I don't want Dragon Age III to be just an Origins 3, as far as combat is concerned anyway. A return of some of the ideals and facets would be more than welcome though. Whatever BioWare decides to do for the third installment, I hope they eliminate nearly all of the bugs and glitches and refrain from reusing too many graphical resources the next time around.
Modifié par DarthBakura, 03 avril 2011 - 11:01 .
#92
Posté 03 avril 2011 - 11:10
Not as 'grand' as they had hoped? Probably.
#93
Posté 03 avril 2011 - 11:58
Zjarcal wrote...
The Train wrote...
there is no consensus. a consensus is when everyone agrees (hence no need to say "general consensus").
there are entrenched positions. there are unabashed lovers of this game who can't comprehend why anyone would dislike it.
there are vitriolic haters of this game who see nothing good about it.
there are those who basically like it, with reservations, and their counterparts: those who dislike it, with some caveats.
that said, among those who have criticized portions of the game, there is some agreement on its flaws. but no, no agreement on whether or not it was a flop. in fact, i would say there is no agreement on how we would define what it means for it to be a flop or on what terms to say it is or is not a success. so we not only lack consensus around its status as flop, we lack consensus on how we would establish whether or not it was a flop.
Probably the best post in this thread.
Frankly I think it's the best post in this forum.
#94
Posté 03 avril 2011 - 12:20
#95
Posté 03 avril 2011 - 12:26
Savber100 wrote...
The problem with DA2 is that it's just a 'good game'.
I don't know about the rest but most Bioware games to me are experiences, an epic journey with deep characters and interesting plots. DA2 was just a fun game... that's it. I excepted more from Bioware and a sequel to DA:O.
No it's not. It's not a good game. It's below average in pretty much every way.
Anyways the only way to determine if it's a failure or not is by looking at the sales numbers. And looking at the sales numbers for the first three weeks it definitely looks like a failure.
#96
Posté 03 avril 2011 - 12:31
ThisAlexXIV wrote...
They will probably make profit and they will probably sell more than 2 mio. copies. So I can't really see it as a failure. A disppoinment for many fans, probably. But I have no idea for how much that actually counts.
#97
Posté 03 avril 2011 - 12:46
But I guess it's safe to say that a large part of Bioware's "old" target group thinks the game could have been much better. I think it's also safe to say that the intended "new" target group has not bought the game in the numbers Bioware had hoped for.
#98
Posté 03 avril 2011 - 12:49
Taltherion wrote...
Don't think it's a general consensus. Different people, different tastes and different expectations. Different target groups, too.
But I guess it's safe to say that a large part of Bioware's "old" target group thinks the game could have been much better. I think it's also safe to say that the intended "new" target group has not bought the game in the numbers Bioware had hoped for.
And you'd be correct on both of those points.
So in other words, the game is a failure.
Modifié par Packofpickledpeppers, 03 avril 2011 - 12:49 .
#99
Posté 03 avril 2011 - 12:50
sympathy4saren wrote...
Is it a general consensus that Dragin Age 2 was a failure?
No.
Some people like it, some people don't like it.
Personally, I like it, but I freely admit that there are plenty of flaws (bugs and recycled areas).
#100
Posté 03 avril 2011 - 12:55





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