Is it a general consensus that Dragin Age 2 was a failure?
#126
Posté 04 avril 2011 - 02:01
My conclusion would be, DA2 is an unfinished game which I consider to be an insult. Like I wouldn't notice or care about generic enemies, bugs, recycled locations, unfinished story, aweful kill animations and bad interface on the pc (click to move can be highly annoying). However DA2 has it's stroing points but they get overwelmed by it's shortcommings. Really even if the put in half a year extra they could have made this game so much better (my opinion), now the bad outweighs the good.
#127
Posté 04 avril 2011 - 02:03
#128
Posté 04 avril 2011 - 02:17
#129
Posté 04 avril 2011 - 02:20
sympathy4saren wrote...
I've heard (and understand) a lot of the negative feedback. Is it generally acknowledged that this game was a flop. Or what's the deal? And will DA2 stand a chance against Skyrim in a one-on-one comparison when its all said and done?
I doubt DA2 will be considered a "flop". I imagine the sales numbers will be fairly good.
Will it stand a chance against Skyrim in a one-on-one comparison?
Oh, that was a good one, thanks. I needed a good laugh this Monday morning.
#130
Guest_cosgamer_*
Posté 04 avril 2011 - 03:32
Guest_cosgamer_*
Nozybidaj wrote...
sympathy4saren wrote...
I've heard (and understand) a lot of the negative feedback. Is it generally acknowledged that this game was a flop. Or what's the deal? And will DA2 stand a chance against Skyrim in a one-on-one comparison when its all said and done?
I doubt DA2 will be considered a "flop". I imagine the sales numbers will be fairly good.
Will it stand a chance against Skyrim in a one-on-one comparison?:lol:
Oh, that was a good one, thanks. I needed a good laugh this Monday morning.
Nozy,
Sales numbers aren't good. Check out:
http://gamrreview.vg.../dragon-age-ii/
http://gamrreview.vg.../dragon-age-ii/
http://gamrreview.vg.../dragon-age-ii/
Horrible when comparing that to DA:O.
#131
Posté 04 avril 2011 - 03:38
And the fluff isn't as effective at disguising mechanics (which are good).
#132
Posté 04 avril 2011 - 04:39
Sabotin wrote...
I think the biggest issue is the game wasn't in line with customer expectations. It's not so much DAO2 to DAO, but more like BG:Dark Alliance to BG.
And the fluff isn't as effective at disguising mechanics (which are good).
Well BG: Dark Alliane at least didn't have the gall to call it self BG3, and I wouldn't have minded DA2 if it called itself something else, say DA:Kirkwall (as suggested in the RPS review).
Modifié par randName, 04 avril 2011 - 04:40 .
#133
Posté 04 avril 2011 - 04:41
Skyrim is pure hack & slash fantasy.
The question is whether Skyrim or Witcher 2 will have the better story wrapped around the hack & slash rpg.
#134
Posté 04 avril 2011 - 04:46
Is it general consensus that DA2 was failure?
No it´s not. There´s always some fanbois who disagree just for the sake of doing so.
#135
Posté 04 avril 2011 - 04:49
CloudOfShadows wrote...
lol
Skyrim is pure hack & slash fantasy.
The question is whether Skyrim or Witcher 2 will have the better story wrapped around the hack & slash rpg.
My guess is that I'll enjoy the story in tW2, the exploration in Skyrim, the customized main character in Skyrim (over the static Geralt, since he is hardly my type) & the companions/friends/NPCs in tW2; and generally tW2 will have less bugs, not that tW didn't have a ton of bugs, but Bethesda must be releasing some of the buggiest games ever.
But then, that's just guess work ~
Modifié par randName, 04 avril 2011 - 04:49 .
#136
Posté 04 avril 2011 - 04:50
CloudOfShadows wrote...
lol
Skyrim is pure hack & slash fantasy.
The question is whether Skyrim or Witcher 2 will have the better story wrapped around the hack & slash rpg.
There is alot more RPG elements in TES games compared to any BioWare game, just because of the sheer volume of quests and looting. Skyrim is going to be about the same size as Oblivion, so it will have alot more RPing to do than in DA2, get your facts straight please.
#137
Posté 04 avril 2011 - 04:52
MAXIMUM FAILURE
Modifié par DragonAgePoo, 04 avril 2011 - 04:52 .
#138
Posté 04 avril 2011 - 04:53
sympathy4saren wrote...
I've heard (and understand) a lot of the negative feedback. Is it generally acknowledged that this game was a flop. Or what's the deal? And will DA2 stand a chance against Skyrim in a one-on-one comparison when its all said and done?
Yes. DA2 is a failture.
No. DA2 will not stand a chance against Skyrim.
#139
Posté 04 avril 2011 - 05:01
Night Prowler76 wrote...
CloudOfShadows wrote...
lol
Skyrim is pure hack & slash fantasy.
The question is whether Skyrim or Witcher 2 will have the better story wrapped around the hack & slash rpg.
There is alot more RPG elements in TES games compared to any BioWare game, just because of the sheer volume of quests and looting. Skyrim is going to be about the same size as Oblivion, so it will have alot more RPing to do than in DA2, get your facts straight please.
I really can't recall any sort of choice in Oblivion during quests. Sure, you could explore dungeons that all had different layout, and I wonder how many tilesets they'll use this time around in Skyrim. But since they once again support consoles... I don't have high hopes for that.
And it really depends on what you call RPG. Oblivion was a step down from Morrowind for me in almost every RP aspect. It was streamlined in some of the right places, though, like travelling.
#140
Posté 04 avril 2011 - 05:12
I think DA2 was an attempt to appeal to an audience it was never meant to appeal to. It would be like trying to market/sell the Baldur's Gate: Dark Alliance titles to those who enjoy the Baldur's Gate PC games. I'm sure some will find enjoyment from both, but they are very different games with very different play styles, leading to very different audiences. A BG PC fan is unlikely to spend money, or be interested, in the Dark Alliance titles.
DAO was not meant to be accessible to the "pick up and play" crowd. The console gamers, if you will. DAO was, if you go back to its infancy of development, designed for the PC crowd. The idea of porting to the consoles was certainly there, but it was not the focus.
The idea of branching out and affecting a wider possible customer base is a compelling thing in business. It's one of those fantastic ideas on paper, but in practice, is absolute crap. Unless your product is something everyone needs/wants, you won't get to those possible profits (not at sustainable levels at any rate). RPGs are not those things. The devs/publishers know that. So what happens, is they try to make it appealing to everyone, so they all want it/need it. Look at the focus on casual gaming right now for examples. Many games are back to what they were like in the 70s and 80s: endless and pointless. People got tired of it, and the industry crashed. Not only did those profits not reach the dreamed-of levels, they disappeared altogether. Why devs and publishers think a nifty tablet or phone with a screen means it will be different this time around is beyond me.
DA2 was not a failure as far as a game is concerned. It's a game, and a decent one (spectacularly mediocre is my chosen description of it when asked). As an idea to increase revenue via increased accessibility (i.e. appeal to non-RPG gamers), THAT is where it is a failure (and a spectacular one at that).
Modifié par ZeshinX, 04 avril 2011 - 05:13 .
#141
Posté 04 avril 2011 - 05:19
CloudOfShadows wrote...
lol
Skyrim is pure hack & slash fantasy.
lol what?
#142
Posté 04 avril 2011 - 05:41
CloudOfShadows wrote...
Night Prowler76 wrote...
CloudOfShadows wrote...
lol
Skyrim is pure hack & slash fantasy.
The question is whether Skyrim or Witcher 2 will have the better story wrapped around the hack & slash rpg.
There is alot more RPG elements in TES games compared to any BioWare game, just because of the sheer volume of quests and looting. Skyrim is going to be about the same size as Oblivion, so it will have alot more RPing to do than in DA2, get your facts straight please.
I really can't recall any sort of choice in Oblivion during quests. Sure, you could explore dungeons that all had different layout, and I wonder how many tilesets they'll use this time around in Skyrim. But since they once again support consoles... I don't have high hopes for that.
And it really depends on what you call RPG. Oblivion was a step down from Morrowind for me in almost every RP aspect. It was streamlined in some of the right places, though, like travelling.
DA does a good job of giving the choice to help one side or the other, thats about the only difference in the questing compared to Oblivion, which in its defense, alot of the quests you could lie to one person and help the other out or visa versa, its the same but in a different way. and honestly, most of the side quests in DA2 dont really have any choice difference, they are mostly fetch quests or go help 1 specific person etc. I do agree that Morrowind was the better game, and yes fast travel in Oblivion was a good improvement as well.
But in the overall aspect of the games, TES games offer more of everything except maybe story telling, the amount of alchemy items and potions you can make is insane, as well as the enchantments for armor and weapons etc is vast compared to DA, and then add in the open world with what seems like over 100 locations and like 8 towns/cities, it kind of makes DA seem like a really tiny and insignificant world, just my opinion.
Modifié par Night Prowler76, 04 avril 2011 - 05:43 .
#143
Posté 04 avril 2011 - 05:46
Night Prowler76 wrote...
There is alot more RPG elements in TES games compared to any BioWare game, just because of the sheer volume of quests and looting. Skyrim is going to be about the same size as Oblivion, so it will have alot more RPing to do than in DA2, get your facts straight please.
Don't get me wrong, I loved Morrowind, since it was groundbreaking at its time and I liked Oblivion, though it failed to convince me where Morrowind had hooked me. But they both hadn't very many roleplaying elements. You could get to be head of every faction in these games, but it had zero influence. You could talk to people, but you had no connections to anyone. They liked you more if you bribed or sweettalked them, but apart from selling and buying stuff or handing out information, it had no influence.
Bioware games were much better in their roleplaying aspects. At least until now.
#144
Posté 04 avril 2011 - 05:48
I do miss Morrigan though. I hope she returns for Dragon Age 3. I wouldn't want conversations to be as long as they were in Dragon Age: Origins, but I'd like them to be longer than they were in Dragon Age II, somewhere in between those two.
I certainly hope the combat stays as it is, but with improved animations. I struggled to play Dragon Age: Orgins after the half way point because of how boring it was. The challenge and tactful game play was fun, but too slow paced for me.
Overall, they both have flaws. They're both great, and they're both bad. Some will love them, like them, dislike them, or even hate them. That's the way it is. It is in no way a failure.
As it stands right now, Dragon Age II has a 9/10 from me. Once the bugs and glitches are fixed, and if they can improve on the recycled maps (at least for DLC), it will have a 9.5/10 from me.
#145
Posté 04 avril 2011 - 05:50
abaris wrote...
Night Prowler76 wrote...
There is alot more RPG elements in TES games compared to any BioWare game, just because of the sheer volume of quests and looting. Skyrim is going to be about the same size as Oblivion, so it will have alot more RPing to do than in DA2, get your facts straight please.
Don't get me wrong, I loved Morrowind, since it was groundbreaking at its time and I liked Oblivion, though it failed to convince me where Morrowind had hooked me. But they both hadn't very many roleplaying elements. You could get to be head of every faction in these games, but it had zero influence. You could talk to people, but you had no connections to anyone. They liked you more if you bribed or sweettalked them, but apart from selling and buying stuff or handing out information, it had no influence.
Bioware games were much better in their roleplaying aspects. At least until now.
The other night I was playing Madden and made the choice to replace my starting quarterback. I didn't even know I was playing an rpg. Awesome.....
#146
Posté 04 avril 2011 - 10:16
#147
Posté 04 avril 2011 - 10:35
#148
Posté 04 avril 2011 - 10:41
#149
Posté 04 avril 2011 - 11:15
Hahaha. Those other 999,999 fools got pwnt! Suckers.
#150
Posté 04 avril 2011 - 11:47





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