So what happend to the Arcane Warrior?
#76
Posté 03 avril 2011 - 01:29
#77
Posté 03 avril 2011 - 01:55
#78
Posté 03 avril 2011 - 02:05
#79
Posté 03 avril 2011 - 05:18
speak for your self im still sore mages in origins didnt have any sort of weapon skills.TheJist wrote...
Because classes can't have any overlapping features I mean no one thinks that mage that can do some close combat is awesome do they no they like their strictly defined role based classes.
#80
Posté 03 avril 2011 - 06:18
#81
Posté 17 juillet 2011 - 03:47
#82
Posté 17 juillet 2011 - 03:50
Eterna5 wrote...
Vollkeule wrote...
lore is not an excuse, i miss the specialization. if it comes with a dlc i would feel pranked
This is a RPG, Lore matters A lot.
This is Dragon Age by Mike laidlaw, he apparantly hates the lore for his own game and ignores it frequently.
#83
Posté 17 juillet 2011 - 03:53
YES. REALLY.Eterna5 wrote...
Khayness wrote...
Eterna5 wrote...
But you don;t need to bargain with a demon to become a blood Mage, you simply have to able to summon negative spirits from the fade.
Anders-Fenris banter and the acquisition of the specialization in DA:O says otherwise.
Not really.
It is stated time and again that to use the blood magic one must "look a demon in the eyes and accept their offer".
#84
Posté 17 juillet 2011 - 04:02
TheGriffonsShallRiseAgain wrote...
Reason its gone, simple : Mages cant use swords anymore because of the new limitations which sucks. Why in the creators view can mages who have physical forms not use weapons is beyond me. I miss the Origins class systems for just this reason.
It is ridiculous.
Also another thing I can't stand is that I cannot go weaponless. If you unequip your weapon you get some generic magically summoned weapon instantly put in your hands.
In Origins you could punch things and cast spells unarmed.
When I first noticed this strange magically formed placeholder weapon I thought something was wrong ... turned out that was what they intended. LAME.
Modifié par MonkeyLungs, 17 juillet 2011 - 04:21 .
#85
Posté 17 juillet 2011 - 04:14
#86
Posté 17 juillet 2011 - 05:40
DW and archery back for warriors, ability to use daggers and swords/maces/1-handed axes for rogues. etc. Its currently too limited. imho
And weapon swapping slots please. My rogues in da2 use both archery and dw. I don't want to sell a dagger by accident...again.
Ukki wrote...
So if there is no teleporting what do the elven mirrors do when traveling through them, shoot you out in Mach3?
From the descriptions I have always thought of the mirrors as doorways to...somewhere else.
#87
Posté 17 juillet 2011 - 07:02
DocDoomII wrote...
goering wrote...
probably went like
"how can we make arcane warrior awesome if mages can't wield weapons?"
"well, we could just remove the stupid weapon restrictions you put in."
"NOOO, warrior=sword, rogue=dagger, button=awesome! let's just scrap it"
Don't know why... but this seems so... possible
Welcome to Bioware's new mentality.
Anyways I guess the whole DA universe forgot about them like most Elven lore.
Modifié par AstoundingArcaneArcher, 17 juillet 2011 - 07:03 .
#88
Posté 18 juillet 2011 - 12:02
End of line.
#89
Posté 18 juillet 2011 - 12:05
yah, its long lost art...not so common op.
#90
Posté 18 juillet 2011 - 12:19
If Arcane Warrior specialization is "lost" "forgotten" .. and all that ...
Then how comes my ORLESIAN WARDEN in AWAKENING is Arcane Warrior if my Frelden Warden is dead and so is all the knowledge with him.
#91
Posté 18 juillet 2011 - 02:19
xkg wrote...
Lol ok.
If Arcane Warrior specialization is "lost" "forgotten" .. and all that ...
Then how comes my ORLESIAN WARDEN in AWAKENING is Arcane Warrior if my Frelden Warden is dead and so is all the knowledge with him.
yes, LOL ok, it is
Im not defending it, just saying,
Modifié par HTTP 404, 18 juillet 2011 - 02:19 .
#92
Posté 18 juillet 2011 - 03:13
#93
Posté 18 juillet 2011 - 03:15
It's a gameplay mechanic, not a storytelling/lore mechanic, the two will always be at odds.xkg wrote...
Lol ok.
If Arcane Warrior specialization is "lost" "forgotten" .. and all that ...
Then how comes my ORLESIAN WARDEN in AWAKENING is Arcane Warrior if my Frelden Warden is dead and so is all the knowledge with him.
#94
Posté 18 juillet 2011 - 03:18
#95
Posté 18 juillet 2011 - 03:43
But I don't really want to see it in a DA2 expansion, because that would make me want to play as a mage, and then things would just get complicated story-wise... It should return in DA3 though... maybe...
Modifié par Icy Magebane, 18 juillet 2011 - 03:45 .
#96
Posté 18 juillet 2011 - 04:36
#97
Posté 18 juillet 2011 - 07:18
#98
Posté 18 juillet 2011 - 03:45
#99
Posté 18 juillet 2011 - 05:35
#100
Posté 18 juillet 2011 - 05:54





Retour en haut






