Brockololly wrote...
adneate wrote...
The elves in DA2 are probably the laziest most artistically bankrupt fantasy race ever put in a video game. Most of the faces look like someone spent about 7 seconds randomly fiddling with the sliders while the two Elf companion characters look as human-like as possible. Basically proving the entire concept that "Oh the Elves have to look different" is 100% BS because they know nobody wants to be followed around by some lop eared freak show. The entire race is somehow less believable and convincing than they were in Origins and considering that this is a race that doesn't exist that is saying something.
Yup- Everybody says how great Fenris and Merrill look, when of all the elves, they look probably the most human in terms of facial features which seems to sort of miss the point of their redesign.
Just overall, I liked how in Origins the elves and Qunari did look somewhat more human overall though. The changes made in DA2 just make the non human races seem more like they came from different planets, not different areas of the world. Its fine to have them visually distinct and so some changes are fine, but the redesigned races look more generic now when compared to your other typical fantasy settings. The nice thing in Origins I thought was how the races only differed a little in their physical look, but it was culturally and philosophically where they were distinct and unique when compared amongst each other.
Well-put, Brock. You basically touched on everything I was gonna say as far as the new look, itself, goes. I honestly loved the similarities in physicality between the races, with the social, economic, and religious factors being the main dividers. It was original, which furthered Dragon Age's direction towards a truly original fantasy series (in which elves aren't a high-class species, but more on the bottom-rung). With Dragon Age 2, the elves look too alien, and the Qunari look just way too extremely different and demonic. It comes across as a bit cheesy.
If the devs thought a change in accent for the dalish was absolutely necessary, then fine, I can accept it. I'm getting used to it, I think. However, I really liked how humans were the majority of characters who had accents, whereas elves and dwarves have more "american" (I'd prefer to call it neutral) accents, which included the Dalish in DAO. I know there are some exceptions in DAO to this rule (Bodahn, Sarel, one of the elf mages in the circle I think), but overall this rule was consistent. Now elves of the woods have accents, and it seems too cliche for me. Plus, this adds a whole new complication if the Warden is coming back, and with a voice; ideally it could have been 6 VOs ina future title, one voice per race/gender combo, but the added Dalish accent has 2 extra potential voices to do.