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Are Bioware "slaves" to the Hardcore market?


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#151
Mezinger

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DungeonLord wrote...

Imagine Bioware is a baker and it makes some of the finest sour dough bread in the land. Everyone loves their sour dough bread and they've won several awards for it.

Then one day Bioware decides to drop making sour dough bread and instead focus on making croissants.

This instantly disappoints the sour dough lovers, but they accept grumblingly.

Then when people try the croissants, they realize they still have a tinge of sour dough but without the wholesome goodness that comes with it. They also aren't very good as croissants, because who wants sour croissants?


This is a good analogy. I hope they correct for the sake of the rest of the DA franchise... however given it came out after ME2 I think it's unlikely... I will probably pick of Witcher 3 now, just because Bioware games aren't as magical as they once were... though I'd take DA2 with all of it's  short comings over Awakenings any day... god Awakenings was just down right embarrassing, at least you can make excuses for DA2.

And I never played Jade Empire, I knew it was a ninja game and that wasn't my thing... too bad they decided to bring the ninja wizards to their "dark fantasy" franchise. 

Modifié par Mezinger, 05 avril 2011 - 05:28 .


#152
casedawgz

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Mezinger wrote...

DungeonLord wrote...

Imagine Bioware is a baker and it makes some of the finest sour dough bread in the land. Everyone loves their sour dough bread and they've won several awards for it.

Then one day Bioware decides to drop making sour dough bread and instead focus on making croissants.

This instantly disappoints the sour dough lovers, but they accept grumblingly.

Then when people try the croissants, they realize they still have a tinge of sour dough but without the wholesome goodness that comes with it. They also aren't very good as croissants, because who wants sour croissants?


This is a good analogy. I hope they correct for the sake of the rest of the DA franchise... however given it came out after ME2 I think it's unlikely... I will probably pick of Witcher 3 now, just because Bioware games aren't as magical as they once were... though I'd take DA2 with all of it's  short comings over Awakenings any day... god Awakenings was just down right embarrassing, at least you can make excuses for DA2.

And I never played Jade Empire, I knew it was a ninja game and that wasn't my thing... too bad they decided to bring the ninja wizards to their "dark fantasy" franchise. 


A ninja game. Dear God. A ninja game. There isn't enough facepalm in all the world right now.

#153
Mezinger

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casedawgz wrote...

A ninja game. Dear God. A ninja game. There isn't enough facepalm in all the world right now.


Some people like ninja games... good for them I say! To each their own, Ninja Gaiden and Tekken that way, Jade Empire too. But for the love of RPG fans everywhere let's hope DA3 isn't anymore like 99 Nights than DA2 was... that would be a crying shame... or real facepalm as you say.

:ph34r:

Modifié par Mezinger, 05 avril 2011 - 05:45 .


#154
casedawgz

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Mezinger wrote...

casedawgz wrote...

A ninja game. Dear God. A ninja game. There isn't enough facepalm in all the world right now.


Some people like ninja games... good for them I say! To each their own, Ninja Gaiden and Tekken that way, Jade Empire too. But for the love of RPG fans everywhere let's hope DA3 isn't anymore like 99 Nights than DA2 was... that would be a crying shame... or facepalm as you say.

:ph34r:


Jade Empire has nothing to do with ninjas and everything to do with kung-fu movies, which are entirely different things.

#155
Mezinger

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casedawgz wrote...

Jade Empire has nothing to do with ninjas and everything to do with kung-fu movies, which are entirely different things.


From where some of us sit, the two things are close enough.... "Press A and something awesome happens"

Kung-fu, Ninjutsu... they're both eastern "martial arts", so therefore close enough and frankly neither of them have any place in a western europe inspired, dark fantasy RPG. (DA2 not Jade Empire which clearly wasn't a western dark fantasy RPG).

Modifié par Mezinger, 05 avril 2011 - 05:51 .


#156
SicoWolf-

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My biggest gripes with Dragon Age 2 are with the story and the game world itself. Confined within a single city with few expedtions outside of it, and the same rooms and tilesets used over and over.

While there are certain aspects that have been "dumbed down" that I miss from the original, my disdain for the game has little to do with the "hardcore vs casual" debate, and I suspect this holds true for most people, whether they realize it or are willing to admit.

Modifié par SicoWolf-, 05 avril 2011 - 05:53 .


#157
casedawgz

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Mezinger wrote...

casedawgz wrote...

Jade Empire has nothing to do with ninjas and everything to do with kung-fu movies, which are entirely different things.


From where some of us sit, the two things are close enough.... "Press A and something awesome happens"

Kung-fu, Ninjutsu... they're both eastern "martial arts", so therefore close enough and frankly neither of them have any place in a western europe inspired, dark fantasy RPG. (DA2 not Jade Empire which clearly wasn't a western dark fantasy RPG).


They're really not close enough. Ninjas are Japanese assassins, whereas Jade Empire is a callback to the days when Bruce Lee ruled the cinema. Saying "meh, they're all Asian martial artists, they're all the same" does a disservice, both ethnically, and in the sense of the fiction.

#158
Mick301981

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BobSmith101 wrote...

Blood-Lord Thanatos wrote...

BobSmith101 wrote...

MrTijger wrote...

BobSmith101 wrote...

What sunk Westwood was:

1.Trying to expand the market through hybrid games at EA's behest.
2.Short dev shedules leading to substandard products.

The  difference, is that a lot of Westwood employees jumped ship rather than work under EA. Bioware seems mostly intact.


That last point should be all the indicators you need, in fact Bioware is hiring and expanding rapidly because they also have Bioware Mythic and opened Montreal late last year.
Not a single key player has left afaik, and I dont count Brent Knowles because he left to pursue life outside the gaming world.


Like others have said I expect TOR will either keep them going or break them. A bad reaction to ME3 would not help either.


and naturally you will be doing your utmost to be nasty right, bob? :o


About TOR ? No interest in it beyond academic.

ME3 ? Could go either way. I really enjoyed the combat in ME2, even with the other changes. Helped that I never really liked the endless repeated planets the Mako drove over as well. You ended ME2 maxed, so how they get around that will be a big factor. Another "resurection" and the game goes right back to the store.





Hmm... I wonder how ME3 is going to address this as well.  Will an imported Sheperd carry through his/her level and skill points and a new Sheperd be allocated skill points at the beginning, similiar to what was done with an imported Warden compared to an Orlesian Warden in Awakening? 

I'm quite curious about this:blink:.

P.S:  I never actually created an Orlesian warden for any awakening playthrough, but I assume the player was allocated a bunch of attribute/skill points at the beginning to use as they saw fit.

Modifié par Mick301981, 05 avril 2011 - 07:38 .


#159
MrTijger

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Mick301981 wrote...

Hmm... I wonder how ME3 is going to address this as well.  Will an imported Sheperd carry through his/her level and skill points and a new Sheperd be allocated skill points at the beginning, similiar to what was done with an imported Warden compared to an Orlesian Warden in Awakening? 

I'm quite curious about this:blink:.


Heh, the line starts wayyyyyyyyyyyyy over there Image IPB

I wish I knew, but I expect the ME 3 team wont be revealing much for at least another few months.

#160
apoc_reg

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Jade empire was good... DA2 is good with some flaws.

Disproportionate critique on these boards will only lead to not being taken seriously... and therefore not being worked on in subsequent games

#161
MrTijger

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apoc_reg wrote...

Jade empire was good... DA2 is good with some flaws.

Disproportionate critique on these boards will only lead to not being taken seriously... and therefore not being worked on in subsequent games


Indeed.

#162
Riloux

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I don't think we'll see any more great games out of Bioware. From now on, every game released by them will have been developed under EA's supervision.

DA:O and Mass Effect were being developed before EA purchased Bioware and so EA didn't have much say in them and those were the last great games they released. ME2 was good, but not great and DA2 is abysmal. I don't have much hope for Bioware's future and I guess it's time to move on.

Modifié par Riloux, 05 avril 2011 - 08:38 .


#163
MrTijger

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Riloux wrote...

I don't have much hope for Bioware's future and I guess it's time to move on.


Allright, well, good luck, send us a postcard?

#164
AkiKishi

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Mick301981 wrote...
Hmm... I wonder how ME3 is going to address this as well.  Will an imported Sheperd carry through his/her level and skill points and a new Sheperd be allocated skill points at the beginning, similiar to what was done with an imported Warden compared to an Orlesian Warden in Awakening? 

I'm quite curious about this:blink:.

P.S:  I never actually created an Orlesian warden for any awakening playthrough, but I assume the player was allocated a bunch of attribute/skill points at the beginning to use as they saw fit.


As you said.

It's fine for an expansion but for a full game it lacks growth potential. You could simply expand the skills in ME2 another 5 "boxes". HPs/Shields etc. have no fixed value so as long as the game plays right, the numbers don't matter a great deal, everything being scaled anyway.

#165
Cybermortis

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Hmm... I wonder how ME3 is going to address this as well. Will an imported Sheperd carry through his/her level and skill points and a new Sheperd be allocated skill points at the beginning, similiar to what was done with an imported Warden compared to an Orlesian Warden in Awakening?


Best guess will be that Shepard will start at level 1, with Imported Shepard' s getting a level boost at the start - as happens in ME2.

Note that in ME2 it is said, several times, that Cerberus wanted to bring back Shepard as they were. And the talk on the shuttle and reactions (or lack of) from everyone else imply that this is the case - Even if you changed Shepard's class and look. I'd guess that they would stick to the same formula, not least because it would make life a lot easier for the game designers. If you kept the old level from ME2 they would have problems balancing gameplay, since they would have to design the game for both new players and old players importing games from ME2.

P.S: I never actually created an Orlesian warden for any awakening playthrough, but I assume the player was allocated a bunch of attribute/skill points at the beginning to use as they saw fit.


Yes, this is what was done. An Orlesian Warden starts at lv 18(?) but without any skills, talents or stats having been assigned. This can cause problems if you don't hit 'level up' fast enough at the start.

#166
Mezinger

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casedawgz wrote...

They're really not close enough. Ninjas are Japanese assassins, whereas Jade Empire is a callback to the days when Bruce Lee ruled the cinema. Saying "meh, they're all Asian martial artists, they're all the same" does a disservice, both ethnically, and in the sense of the fiction.


To me they are close enough, because eastern martial arts is not an area of interest for me... and your assertion that I'm doing some sort of "ethnic" "disservice" by airing my areas of interest or disinterest is laughable... The equivalent would me be getting all upset if people didn't want to observer the differences between a Scottish Claymore sword and a German Zweihaender... "Oh noes they're doing an ethnic disservice"... they're essentially both BFGs I mean BFSs so I'd just have to get over it. :bandit: 

This isn't a forum for historical sword nerds or eastern martial art nerds... sorry. :devil:

Modifié par Mezinger, 05 avril 2011 - 02:17 .


#167
Cybermortis

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The equivalent would me be getting all upset if people didn't want to observer the differences between a Scottish Claymore sword and a German Zweihaender...


The latter is a two-handed great-sword some 6-8 feet in length originally designed to counter pikemen. The former is both a two handed great-sword and also a single-handed broadsword with a basket hand-guard.

This isn't a forum for historical sword nerds or eastern martial art nerds... sorry.


Nuts ;)


It is fair to call JE a 'Ninja' game given that one of your companions in the game is dressed as one. It may not be accurate, but people know what you are talking about in context so it doesn't matter.

None of which has anything to do with Dragon Age 2, apart from the plate-wearing Ninja who love to drop off the tops of buildings. (And whom can manage to do so without shattering their legs in the process).

'Hardcore' is always a difficult term to use, especially for RPG games. Some people may use it for games that have more statistics than an accountancy firm, or for games that have a lot of blood and guts OR for games with deep, dark and gritty stories. DAO isn't 'hardcore' compared to NWN, and NWN isn't hardcore compared to, say, BG depending on what you mean by 'Hardcore'.

BW clearly isn't given to pandering to the 'hardcore' RPG market as such, and never seems to have been. The early games were heavily reliant on the D&D rules, but overtime it is clear that they have struggled to trim down these rules so people who have no idea what the D&D rules are don't get lost and confused.

If I wrote; 'Fast-paced RPG with an easily accessible interface suitable for new players and RPG veterans' What game do you think I'm talking about?



The answer is Neverwinter Nights - I took the quote directly off the back of my copy.

Compare NWN to DAO and you can see similar interface styles...but the game itself plays at a snails pace compared to DAO and is far more complex in areas it doesn't really need to be. DA2 is in some regards the logical progression of this trend.