ErebUs890 wrote...
Well, yeah. It's the last DLC mission. I think people were expecting BioWare to at least try and top Overlord or LotSB.
Matter of opinion.
I thought Arrival was better than Overlord.
Guest_mrsph_*
ErebUs890 wrote...
Well, yeah. It's the last DLC mission. I think people were expecting BioWare to at least try and top Overlord or LotSB.
Actually you're incorrect. Those points you made are simply opinions not fact. I don't agree with any of that and hence loved arrival.CulturalGeekGirl wrote...
Turnip Root wrote...
I think Gamespot's review was the one that got me thinking it was going to be a huge letdown.
You'd think a 5.0 for anything Bioware related would be an umitigated disaster but I ended up loving it. Bioware could've screwed up by making Hackett's character feel tacked on just as fan service but the Arrival DLC actually further developed his character.
The scenery at the end when you're about to collide with the Mass Relay was incredibly intense.
Only complaint I have is the lack of enemy variety.
I've said this before: what you think of Arrival depends on what you expect from Bioware, and what you value in Bioware's games. I'm not saying that those who enjoyed Arrival are wrong, but neither are those who thought it was vastly disappointing. It all depends on what you want from the game.
Compared to Overlord and LotSB, the development of Hackett in Arrival was pretty bare-bones. If your final conversation with him had been a "few wheels" deeper or longer, and had gone into what kind of trial you could expect, or what your options were, or what-have-you, I would have been much happier. As it was, I felt like I learned almost nothing.
Your scientist here was also much less developed and interesting than the Overlord scientist or the rogue Spectre in LotSB, and the "illusion of choice" was far less. Also, a number of people felt that the hype and advertising around the DLC implied you would be making a choice, instead of simply witnessing an event you had no impact on the result of. Finally, squad mates and side characters are a big part of what a lot of people enjoy about Mass Effect, and I think their complete absence (save for Hackett) left a significant gulf for some.
If none of this bothers you, then hurrah! It doesn't mean you're less of a fan, or more of a fan, just that you expect different things. I said at the time I finished Arrival that I would pay another $7 to "unplay it," and while I've softened a bit since then, I'd still probably have preferred to just see a cutscene or play a mini-flashback (like the Normandy destruction scene in ME2) than the full DLC. If your mileage varies, then I'm legitimately happy for you.
Modifié par CulturalGeekGirl, 05 avril 2011 - 12:33 .
CulturalGeekGirl wrote...
This doesn't have to be a black and white "war," with "fanboys" on one side and "whiners" on the other. Instead it can be an intriguing look into what players like about Mass Effect DLC, and what they don't like.
See that's what I liked about it. Straight to the point with a no other choice scenerio.hawat333 wrote...
The only real issues with it were the length, which is a joke at best for the price and the complete lack of decisions. Otherwise, it was a decent DLC.
Markinator_123 wrote...
People's expectations were just way too high. I enjoyed the DLC for what it was worth.
hawat333 wrote...
The only real issues with it were the length, which is a joke at best for the price and the complete lack of decisions. Otherwise, it was a decent DLC.
I didn't really consider Overlord all that good. The best piece of action was at the start in the battle shutting down the satelite uplink which was very good. But after that all the action was typical undynamic enemies up ahead, kill them. There was no squad mate voice acting or character development. There was hammerhead stuff if you like that but I consider that vehicle quite poorly designed. At the end you you are faced with an interesting decision but I suspect your choice won't have any real impact. If it turns out to the actual DLC will improve. The storyline in overlord was interesting, if simple, on it's own, but it didn't really feel part of the overall story. My biggest single issue with ME2 was the lack of focus on the overall plot. Arrival addressed that nicely. IMO Arrival was quite a bit better than Overlord.SalsaDMA wrote...
Overlord is a far far better DLC than Arrival was.
Jamesnew2 wrote...
LOTSB > ARRIVAL > OVERLORD...
Well I loved overlord but your right. LOTSB was their best and people just expected way too much.termokanden wrote...
Jamesnew2 wrote...
LOTSB > ARRIVAL > OVERLORD...
I think so too. I had extremely low expectations for Arrival after reading about it and was a bit surprised. It has some problems, but I think people were expecting way too much.
I was actually thinking this almost had to happen. LotSB set the bar too high.
The fact that you have to kill 300,000 Batarians, quite possibly plunging humanity into a war with them, to stop the imminent arrival of the reapers was not dramatic for you?CulturalGeekGirl wrote...
Some people have said they got similar feelings from Arrival, but I personally didn't. If anyone really liked a dramatic arc in Arrival I'd like to hear a more detailed explanation of what you saw in it, because I feel like I have to be missing something, here.
Malanek999 wrote...
The fact that you have to kill 300,000 Batarians, quite possibly plunging humanity into a war with them, to stop the imminent arrival of the reapers was not dramatic for you?CulturalGeekGirl wrote...
Some people have said they got similar feelings from Arrival, but I personally didn't. If anyone really liked a dramatic arc in Arrival I'd like to hear a more detailed explanation of what you saw in it, because I feel like I have to be missing something, here.
Turnip Root wrote...
I'm really confused. Did I play the same DLC as the critics did? I just downloaded and played through Arrival on the PS3 and I was expecting a major dissapointment but what I got instead was a great new environment to explore, and some great new development of Admiral Hackett whose role I was sad to see reduced in Mass Effect 2.
That scene at the end where you confront Harbinger alone was worth the price. Totally sent a chill down my spine and leaves me incredibly excited about what awaits Shepard in Mass Effect 3.
So from what I have read in the reviews the complaints seem to stem around the emphasis on action. I don't see how that's a bad thing since I love third person cover shooters but even still I think the DLC deserves additional praise for actively encouraging you to avoid conflict as another challenge.
I guess their issue was that the cutscenes weren't oversaturated with dialogue but I think in this particular case, less is more and the plot left a strong impact on me.
So yeah, I don't know what it is that made other people feel let down about Arrival, but I didn't feel whatever it is they felt. I loved it!
Well, when you take apart Arrival's plot, it is pretty damn dramatic.CulturalGeekGirl wrote...
[A bunch of stuff about Overlord that I completely agree with.]
Some people have said they got similar feelings from Arrival, but I personally didn't. If anyone really liked a dramatic arc in Arrival I'd like to hear a more detailed explanation of what you saw in it, because I feel like I have to be missing something, here.