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Simply disappointed


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#51
Nixhound77

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NeoSigma wrote...

I could -maybe- agree a teeny tiny -little- bit with the OP, but only when it comes to magic in this game. Most spells are really lackluster, even if they have really awesome visual effects. But when I can do better as a melee character than with a "wielding the powers of the universe" type, there is a bit of an issue.

All in all though, the only problem I have with this game is that the melee templates far out-perform the magic temples. Two words... Arcane Warrior... Turn a mage into a warrior = God mode. Even though I guess Bioware warned us this would happen. But... yeah...


Can't be easy for the developers to read this forum ;) 

Two of the most common complaints are that the game is too difficult, or that the game is too easy. And now NeoSigma complaints about mages being underpowered compared to fighters, when there is a whole topic complaining about the opposite, that mages are overpowered compared to fighters, and should be made less powerful.

Some people think the game is too hard on easy, and some play it on nightmare without ever dying.

Personally I think the game is just fine, not perfect, nothing is, but the game has the best combat system in any rpg I have ever played IMO.

#52
Metalideth

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Loved it all until the end. Never have I been more bored by an ending ever.

#53
MadMaligor

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Most of what the OP said is coming from either a lack of understanding about what a true CRPG is, or sour grapes at being sucked in by what JS noted was some very pretty/exciting but wildly misleading advertizing.

The thing about the load times though, dude is spot on.  My comp is addmittedly not top of the line, but its not scraping the barrel either.  After a couple of hours of play load times in the minutes, yes I said minutes, are not uncommon.  Thats just poor design.  Btw, thats running at low settings/resolution, and yes I have the latest drivers, a good vid card, blah blah blah.

I'm having Civ IV flashbacks.  The graphics are decent, but we are not talking state of the art FPS, or even close.  Heck some of the scenery is obviouslly dated, possibly in years.

Something is wrong and its becoming more noticeable as people post about some of the same reoccuring issues they are having, after the "Ooooh's" and "Aahhhh's" have worn off.

I'm a fan.  I'm almost done with a full first play through, taking my time and enjoying it, then on to another.  But the few nagging drawbacks are becoming more and more of a detractor from my enjoyment.

Load time posts are starting to pop up more and more frequently.  Please let us know your looking into the issue.

#54
Stebenator

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read about game before you buy! I check all reviews from 3 places + videos and player comments... GoW2(multiplayer) and crysis are only disappointments of my game

#55
Rurikhan

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I'd just like to add, that by 'Blocky' , I don't think the OP was bashing the game graphics, we was bashing the 'pre-loaded area' game style, like for instance when you 'Gather your party and Venture Forward' you're leaving one block and jumping to the next (notice the load timer), thus blocky design a'la NWN style. I'm not particularly found of that design style myself, but it hasn't really hindered my enjoyment of the game, it would be worse if you had full open world with constant slow-ups as you go along, like you see in other games.

Overall I'm enjoying myself quite a lot in the game, but I can relate to some of the issues the OP refers to, but then again they don't seem to hinder my enjoyment all that much, and in fact I'm already thinking about my second and third playthrough's and I haven't even gotten half way with my current one.

Modifié par Rurikhan, 18 novembre 2009 - 12:15 .


#56
aberdash

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GuntiNDDS2 wrote...

aberdash wrote...

I still occasionally play BG2 and I still say its much better than DA.


- it looks worse
- it has horrible controls (by todays standards)
- it has less unique and less detailed environments
- it's based on a ruleset that requires extensive studying if you want to understand it propper.
- it has an unconvinient interface
- it requires extensive reading of dialog and stuff
- the combat is less diverse and you have less tactical options.
- it doesnt have any of the DA "back-of-the-box" features like dialog/consequences stuff and cinematic moments.
the only points that speak for it is its extensive length, a somewhat better story and its nostalgia glorification of remembering how it tottally sucked you in when u played it for the first time.

Nah, its more like I appreciate good gameplay and story over more polygons.

Also LOL at saying BG2 has less depth in combat than DA.

Modifié par aberdash, 18 novembre 2009 - 02:51 .


#57
GuntiNDDS2

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aberdash wrote...

GuntiNDDS2 wrote...

aberdash wrote...

I still occasionally play BG2 and I still say its much better than DA.


- it looks worse
- it has horrible controls (by todays standards)
- it has less unique and less detailed environments
- it's based on a ruleset that requires extensive studying if you want to understand it propper.
- it has an unconvinient interface
- it requires extensive reading of dialog and stuff
- the combat is less diverse and you have less tactical options.
- it doesnt have any of the DA "back-of-the-box" features like dialog/consequences stuff and cinematic moments.
the only points that speak for it is its extensive length, a somewhat better story and its nostalgia glorification of remembering how it tottally sucked you in when u played it for the first time.

Nah, its more like I appreciate good gameplay and story over more polygons.


as stated in my list of things, i dont see how bg2 had better gameplay mechanics. maybe you want to elaborate on exactly what makes bg2's gameplay better than DA's in your oppinion.
As for polygons, bg2 had no polygons :D

#58
aberdash

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How was gameplay better? There was no class that could do everything. Bosses were actually hard(omfg I hated dragons). Some thought actually had to be put into picking your spells since there were few spells that were clearly better than everything else. Every class had its role to play in the party. This is just my opinion but I think the characters were better in BG2. Not related to gameplay but there was a very active modding community(which is still active but much less so now).

And of course there was no infinite mana pool to spam powerful spells with.

Spam your spells in BG2 and your mage just becomes a very ****ty fighter halfway through the fight.

Modifié par aberdash, 18 novembre 2009 - 03:05 .


#59
GuntiNDDS2

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so most of your complaints about da's gameplay is that you precive mages can be skilled in a way that makes them very powerfull. it's your choice which spells you take. it makes sense from the lore/rp point of view that mages are substancially more powerfull than say rogues.



Off course the modding comunity is not yet up to what it has been then. The game was just released and the modding tools too. I am pretty sure we will have a great modding community here very soon.

#60
aberdash

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In DnD lore mages are very powerful but you dont see them dominating in every aspect of combat.

#61
GuntiNDDS2

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they dont dominate in every aspect of combat in da either. for example they are a horrible tank.

#62
Raxxman

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um, forcefield, AW, full tank setup = best tank in the game.

#63
GuntiNDDS2

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well forcefield locks you down, so you have no means to maintain aggro.

AW, maybe - havent spent too much time with that line yet but i doubt it'll provide a better tank then a decent warrior build.

the thing is tho nevertheless:

1) you cannot maximize all lines anyways, so either you'll specialise in certain aspects, like dd, healing, cc etc, or you make some hybrid build which in most scenarios won't really be too powerfull in any given aspect.

2) its your choice ! if you feel certain spells are too powerfull, take different ones. you can build your mages how you want em.

Modifié par GuntiNDDS2, 18 novembre 2009 - 03:20 .


#64
addiction21

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dracoj wrote...

I'm sure the fan boys will clobber this post, but there is no need.  This is directed at Bioware employees. 


Yup anyone that does not share your opnion is wrong and therefore a fanboy. If it is directed at Bioware why are you posting it on the community forum?

#65
Guest_Von Salza_*

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I'm not disappointed with Dragon Age



... of course it took me some time to understand minimally this NEW combat rules / spells / skills...

D&D, S.P.E.C.I.A.L. or TES rules / universe exist for far to long, most of us can jump in a game with this tested rules / settings at ease, no manual, no picking tips in the forums , DA is a new animal, and with growing pains, too young and still without the definite teeth. Bioware will get there, because they always did it in the past, and so there is no reason to believe otherwise.



On a strictly personal note, DA didn't hit me right concerning party NPCs, I strongly dislike most of them (so even here Bioware did a good job making me dislike them), except Shale that is on pair with the most of my memorable RPG gaming chars, Sand, Shandra, Wrex, Tali, Vicconia, Minsc, Bishop, Annah, etc etc... ...




#66
F-C

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dracoj wrote...

 The combat on Normal is beyond brutal in the last fights of the game. 


this part made me chuckle in real life.

its the end of the game, its supposed to be hard.

i mean really, lol.

#67
GoldenusG

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Pulse.01 wrote...

Planescape: Torment had the best story of that era RPG's. Baldur's Gate's had the best overall appeal for that era. Icewind Dale's had the best action-fix for that era. All of those BioWare RPG's are such classice in their own right, and the whole RPG's of that time really revolved around those games. And I liked WoW as well;)



Actually, P:T and ID1&2  were made by Black Isle Studio's, NOT Bioware.  Near as I can tell, the only input into those games Bioware had, was the engine.

#68
Guest_Von Salza_*

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Great game Torment, but the combat was awful...

#69
aberdash

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But the spells were so pretty...

#70
F-C

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Planescape : Torment was in my opinion one of the best story driven rpg games ever made.

on a sidenote, it wasnt even close to 'balanced'. on one playthrough just to see how powerful i could make my main character i used that cube that creates the dungeon over and over... i had my main character so ridiculously powerful he didnt even need a group at all. he was a god among insects.

Modifié par F-C, 18 novembre 2009 - 04:04 .


#71
WildstarGoethe

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Metalideth wrote...

Loved it all until the end. Never have I been more bored by an ending ever.


Have you ever seen the ending to NWN2...:P That was one of the worst game endings I've ever seen.

I haven't finished DA:O. It can't possibly be as bad as NWN2.

#72
iampotato

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I agree with some parts, and hope they'll "repair" alot with patches. But all in all, it's a 9/10 game for me. Going through a 2nd time right now.



And please stop flaming him because he gives BioWare some criticism. Isn't that good? If BioWare see we're unhappy with certain parts of the game, maybe they'll change, right?

#73
Guest_Von Salza_*

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NWN2 had a terrible ending but the court thing with Sand made up for it...

#74
F-C

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Von Salza wrote...

NWN2 had a terrible ending but the court thing with Sand made up for it...


i lost the trial on purpose because i knew my ridiculous overpowered melee could wipe the floor with the guy it makes you fight when you lose.

#75
AshedMan

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Why should a single-player game built around party combat have to balance individual classes against eachother?