Icy Magebane wrote...
Well, Hawke is the destined "Champion"... even Flemeth noticed he was no ordinary man. But aside from that, I thought roleplaying referred to things like taking on another persona or using abilities based on class (like warrior, mage, rogue). If your "role" happens to also be "powerful hero," I don't see that as taking away from your ability to rp. In most video games, the protagonist tends to be more powerful than his or her allies, dating all the way back to Shining Force. I don't see how that's a bad thing... I mean yeah, it's cool to have limitations, like warriors not being able to use magic, but playing as a weak hero is frustrating to me. You have to be able to do something better than others, or else, why would anybody listen to you? These are just opinions though... take what you will from it.
And yet, Hawke, even with the power of quickload, does not have automatic success enabled. Roleplaying is about playing a role, yes. But it gets more rewarding, when said role happens to be within the spectrum of possible, or even relateable. That doesn't mean playing as joe average shopkeeper. But, if you will, playing as Bruce Wayne (i.e an extraordinary human) is much, much more rewarding then playing as clark kent (i.e an allfixing omnipotent plot device, thinly disguised as a humanoid). The More powerful you are, the less you are part of the world, and the more the world is no longer immersive, but degraded to being a toy box.
Speaking from personal (star wars) PnP experience - it's much more rewarding to be a 15 year old rogue Padawan, on the run from the order, and succeeding in getting rid of those send to drag you back, then it is to play an unstoppable, nigh immortal Sith and defeating a few dozen Jedi. One victory is achieved by cunning and intelligence, the other is achieved by dice. And an Rpg should try to aim for the first, rather then the latter, imho.