My annoying complaint of the week : why does male Hawke have to be a muscle mass when fem Hawke gets to be normally fit ?
#1
Posté 03 avril 2011 - 04:08
#2
Posté 03 avril 2011 - 04:12
#3
Posté 03 avril 2011 - 04:17
Between this post and the other one you just started re: all the men in the DA world being "gay," I reeallly doubt you have much experience with "chicks" or dates. Sorry, friend.BhallSpawn1011 wrote...
Go play a game about some wimpy ass dude who orders a salad at a restaurant when he takes a chick out on a date.
#4
Posté 03 avril 2011 - 04:25
#5
Posté 03 avril 2011 - 04:39
#6
Posté 03 avril 2011 - 05:36
#7
Posté 03 avril 2011 - 05:45
#8
Posté 03 avril 2011 - 05:51
#9
Posté 03 avril 2011 - 06:10
Hunter Stenwulf wrote...
lol what're you talking about femhawke is pretty curvy like a model or something... she's not 'normal' either.
I don't mean ugly normal, I mean fit but in a normal way. Femhawke doesn't look like she's on steroids, that's what I mean. I just find it cliched that the male character always has to have unnecessarily huge arms. Makes him look more like a guy who spent too much time at the gym than an actual warrior, let alone a mage.
#10
Posté 03 avril 2011 - 06:14
#11
Posté 03 avril 2011 - 06:14
#12
Posté 03 avril 2011 - 06:15
#13
Posté 03 avril 2011 - 06:25
#14
Posté 03 avril 2011 - 06:31
Modifié par Peer of the Empire, 03 avril 2011 - 06:35 .
#15
Posté 03 avril 2011 - 07:30
I'm not surprised they didn't even bother trying this level of realism for 2, but it would be really cool to see variety like this in the bodies in future games.
No excuse for Isabella not wearing armor and looking like a stripper when she's supposed to be an extremely formidable and proud dualist, though. Way to cheapen a strong female character just to give fanboys some T&A to ogle.
#16
Posté 03 avril 2011 - 07:34
Sailors weren't really known for wearing armor for starters and she's the highest dps toon ingame. I think that makes her pretty formidable imo.EccentricSage wrote...
Personally, I think musculature should depend upon the class the player picks, rather than gender. A female warrior in heavy armor would have to be a lot more buff than fem Hawk is, and any rogue should have a wirey build... not bulky, but lots of lean muscle. Meges moth male and female should be in good athletic shape, but not all that muscular.
I'm not surprised they didn't even bother trying this level of realism for 2, but it would be really cool to see variety like this in the bodies in future games.
No excuse for Isabella not wearing armor and looking like a stripper when she's supposed to be an extremely formidable and proud dualist, though. Way to cheapen a strong female character just to give fanboys some T&A to ogle.
#17
Posté 03 avril 2011 - 07:38
nijnij wrote...
Hunter Stenwulf wrote...
lol what're you talking about femhawke is pretty curvy like a model or something... she's not 'normal' either.
I don't mean ugly normal, I mean fit but in a normal way. Femhawke doesn't look like she's on steroids, that's what I mean. I just find it cliched that the male character always has to have unnecessarily huge arms. Makes him look more like a guy who spent too much time at the gym than an actual warrior, let alone a mage.
warriors bring heavy swords and heavy armors.....so it's normal for them to have a muscular body.....every medieval movie in the history had muscular warriors....if your problem is about mages...than blame bioware cause they shared the same body model for all classes....
#18
Posté 03 avril 2011 - 07:39
#19
Posté 03 avril 2011 - 07:42
kcman5 wrote...
Sailors weren't really known for wearing armor for starters and she's the highest dps toon ingame. I think that makes her pretty formidable imo.EccentricSage wrote...
Personally, I think musculature should depend upon the class the player picks, rather than gender. A female warrior in heavy armor would have to be a lot more buff than fem Hawk is, and any rogue should have a wirey build... not bulky, but lots of lean muscle. Meges moth male and female should be in good athletic shape, but not all that muscular.
I'm not surprised they didn't even bother trying this level of realism for 2, but it would be really cool to see variety like this in the bodies in future games.
No excuse for Isabella not wearing armor and looking like a stripper when she's supposed to be an extremely formidable and proud dualist, though. Way to cheapen a strong female character just to give fanboys some T&A to ogle.
It's retarded for her to go into battle in stripper wear, just sayn'. And I've done research on female pirates. Some wore normal clothes, others wore leather armor mixed with cloths, they didn't run around looking like hookers.
And I love Isabella, just to be clear. I just hate that the art team decided that because she's a woman who's comfortable with her sexuality, that this is the character to sleez up for cheap T&A material. <_<
#20
Posté 03 avril 2011 - 07:49
Lol..Somene had to be the "Fall guy" chalk it up as to taking one for the team. Would Avalene or Merryl looked any better in her getup? Nah. DAO had it's eyecandy as well.EccentricSage wrote...
kcman5 wrote...
Sailors weren't really known for wearing armor for starters and she's the highest dps toon ingame. I think that makes her pretty formidable imo.EccentricSage wrote...
Personally, I think musculature should depend upon the class the player picks, rather than gender. A female warrior in heavy armor would have to be a lot more buff than fem Hawk is, and any rogue should have a wirey build... not bulky, but lots of lean muscle. Meges moth male and female should be in good athletic shape, but not all that muscular.
I'm not surprised they didn't even bother trying this level of realism for 2, but it would be really cool to see variety like this in the bodies in future games.
No excuse for Isabella not wearing armor and looking like a stripper when she's supposed to be an extremely formidable and proud dualist, though. Way to cheapen a strong female character just to give fanboys some T&A to ogle.
It's retarded for her to go into battle in stripper wear, just sayn'. And I've done research on female pirates. Some wore normal clothes, others wore leather armor mixed with cloths, they didn't run around looking like hookers.
And I love Isabella, just to be clear. I just hate that the art team decided that because she's a woman who's comfortable with her sexuality, that this is the character to sleez up for cheap T&A material. <_<
Modifié par kcman5, 03 avril 2011 - 07:50 .
#21
Posté 03 avril 2011 - 08:00
kcman5 wrote...
Lol..Somene had to be the "Fall guy" chalk it up as to taking one for the team. Would Avalene or Merryl looked any better in her getup? Nah. DAO had it's eyecandy as well.EccentricSage wrote...
kcman5 wrote...
Sailors weren't really known for wearing armor for starters and she's the highest dps toon ingame. I think that makes her pretty formidable imo.EccentricSage wrote...
Personally, I think musculature should depend upon the class the player picks, rather than gender. A female warrior in heavy armor would have to be a lot more buff than fem Hawk is, and any rogue should have a wirey build... not bulky, but lots of lean muscle. Meges moth male and female should be in good athletic shape, but not all that muscular.
I'm not surprised they didn't even bother trying this level of realism for 2, but it would be really cool to see variety like this in the bodies in future games.
No excuse for Isabella not wearing armor and looking like a stripper when she's supposed to be an extremely formidable and proud dualist, though. Way to cheapen a strong female character just to give fanboys some T&A to ogle.
It's retarded for her to go into battle in stripper wear, just sayn'. And I've done research on female pirates. Some wore normal clothes, others wore leather armor mixed with cloths, they didn't run around looking like hookers.
And I love Isabella, just to be clear. I just hate that the art team decided that because she's a woman who's comfortable with her sexuality, that this is the character to sleez up for cheap T&A material. <_<
Morrigan's outfit didn't bother me because for one thing she is a mage, her general goal is not melee combat, and also because she didn't play it up. It seemed like the Chasind also simply have rather kinky tastes. It was true in Origins for both male and females. We got to oggle Morrigan's cleavage, we got to oggle Zevran's sexy thighs. Fair enough.
With 2, it's like they really cheapened a good character just to give some fanboys who don't know how to find free porn something to ****** over. Not to mention it's pants on head retarded for Isabella's style of combat. A woman with large ****** and no support around them would likely find herself IN PAIN, or else find them getting in the way. Trust me, I know from personal experience. I have no issue with her being SEXY, but make her be sexy in some sexy leather armor that excentuates her ample curves while still being reasonably practical. Hell, it probably would have been MORE arousing than the stupid thing she's wearing now. And I have NO problems with getting aroused by Isabella, being bi myself.
#22
Posté 03 avril 2011 - 08:15
Rixxencaxx wrote...
nijnij wrote...
Hunter Stenwulf wrote...
lol what're you talking about femhawke is pretty curvy like a model or something... she's not 'normal' either.
I don't mean ugly normal, I mean fit but in a normal way. Femhawke doesn't look like she's on steroids, that's what I mean. I just find it cliched that the male character always has to have unnecessarily huge arms. Makes him look more like a guy who spent too much time at the gym than an actual warrior, let alone a mage.
warriors bring heavy swords and heavy armors.....so it's normal for them to have a muscular body.....every medieval movie in the history had muscular warriors....if your problem is about mages...than blame bioware cause they shared the same body model for all classes....
Actually... In real medievel times, armor & swords were quite light. A tipacal browd sword waighed around 3 pounds, while the armor was articulated as to to be very easy to move in. So... Warriors wouldnt of needed muscles for armor but they had them rather as to be able to react faster & fight for longer periods of time.
Modifié par DAO MAdhatter, 03 avril 2011 - 08:20 .
#23
Posté 03 avril 2011 - 08:29
While Mage/Rogue Male Hawk looks too brawny for having 10 in Strength.
#24
Posté 03 avril 2011 - 08:40
DAO MAdhatter wrote...
Rixxencaxx wrote...
nijnij wrote...
Hunter Stenwulf wrote...
lol what're you talking about femhawke is pretty curvy like a model or something... she's not 'normal' either.
I don't mean ugly normal, I mean fit but in a normal way. Femhawke doesn't look like she's on steroids, that's what I mean. I just find it cliched that the male character always has to have unnecessarily huge arms. Makes him look more like a guy who spent too much time at the gym than an actual warrior, let alone a mage.
warriors bring heavy swords and heavy armors.....so it's normal for them to have a muscular body.....every medieval movie in the history had muscular warriors....if your problem is about mages...than blame bioware cause they shared the same body model for all classes....
Actually... In real medievel times, armor & swords were quite light. A tipacal browd sword waighed around 3 pounds, while the armor was articulated as to to be very easy to move in. So... Warriors wouldnt of needed muscles for armor but they had them rather as to be able to react faster & fight for longer periods of time.
That depends uppon the type of warrior. There were knights in the past who did wear very heavy plait and chainmail with heavy leather layers underneath. Sword size and weight also varries widely depending uppon style of the sword and the style of combat. You simply can not make a two handed sword weigh 3 lb. and have it be an effective weapon.
What you describe sounds more like the Roman armor, which would be more of a light-to-medium armor and had serious weeknesses if their enemy gets past their heavy sheilds. They were very susceptable to ambush or to being flanked, and Sparticus and his fellows wiped out an entire army with fire arrows that acted like napalm when they hit the leather under-structure of the armor.
#25
Posté 03 avril 2011 - 08:48





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