I wanted to make an Arcane Warrior, but not have him as an indestructable, boring autoattacker.
I essentially want a hybrid, one that can cast spells in the heat of combat then go right back to stabbing things with a greatsword. But i don't want him to be a lightweight, he needs to be able to survive when multiple enemies surround him. I was also going to go for the blood mage spec.
How can i best tackle this build? How can i get an Arcane Warrior to effectively cast spells and stab things, while not making him a complete light weight and effective in combat?
Thanks
Arcane Warrior *fun* build
Débuté par
Gibb_Shepard
, avril 03 2011 04:27
#1
Posté 03 avril 2011 - 04:27
#2
Posté 06 avril 2011 - 04:38
Without shimmering shield and other sustains your AW will be pretty weak in melee combat(even with high armor). You could always try to run them all and just cast with blood magic...then stab what you need. The good thing about doing this is that you can leech life from your teammates to replenish your "mana" then heal them back up if you feel like it. You could always cast a bunch of spells then activate your sustain abilities, but having to activate all that stuff in every fight would drive me crazy personally.....





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