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Can BioWare please bring back...the Mako!!!


301 réponses à ce sujet

#26
Dave666

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archurban wrote...

do you want to step backward? unfortunately, ME 3 doesn't need mako anymore. jump & fly are much faster, efficient way than running on the ground. it's 22nd century. actually, I hate mako. it's just wrong.
ME 3 needs small jet fighter which is even advanced than hammerhead.


"Ah yes, Commander Shepard the fighter pilot" we have dismissed this claim... :whistle:

#27
Akizora

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I really don't want the MAKO back, it handled like a toycar being tossed around. Driving it was like driving a citybike around in a mudpit filled with spikes and bumpy terrain.

#28
Guest_xabiton_*

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I personally disliked the Mako except when i was on my way to Xeo geni corp. I was happy it was gone in ME2.

#29
LisuPL

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Exploring the uncharted worlds with Mako in ME1 had some magnetic charm in it....
I would love to have it back, just the worlds we get to explore shouldn't be so mountain-ous, otherwise using mako turns into a living hell and that's why some hated driving it.

#30
CroGamer002

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Mako and Hammerhead equally suck.

#31
vkt62

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I like both the Hammerhead and the Mako and hate both. Hated the driving dynamics of the Mako but I think that had more to do with the terrain. Hated the lack of heath bar, weak health, no weapon lock and no machine gun on the Hammerhead.

Modifié par vkt62, 04 avril 2011 - 04:47 .


#32
thompsonaf

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#33
Babli

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We traveled through the Conduit with Mako.

Mako wins.

#34
kidbd15

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MAKO >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Hammerhead
Seriously, Hammerhead was a stupid POS vehicle, MAKO was way better in most aspects, including the most important aspect: fun
Also, bring back kick ass planet exploration like in ME1. Sense of scale in ME1 is part of its appeal

#35
Chaos Gate

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I'd love the Mako back. As another poster said, the free range exploration it provided made ME1 feel so epic, so vast. I loved roving about in it, and throwing it about alien landscapes. Sniping distant enemies with the cannon was also a blast (no pun intended).

Bring back the Mako, get rid of the planet scanning, and all will be well again.

#36
Irrepressible

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I too prefer the Mako to the Hammerhead, the Hammerhead just isn't remotely immersive. I think part of the reason for that is the camera angle whilst using it, it makes it seem so small, something which isn't helped by being unable to get out of it to actually see the scale. 

#37
Spartanburger

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I think it would best best if you had a choice between the two. It solves many problems, allowing those who like one over the other to drive what they want and could add more interest for (god help us all) collection quests (Some locations only available to one vehicle).

I personally don't understand the hate for the Hammerhead. I liked it. I liked it a lot. It fit perfectly with my playstyle.
People complain that it can be destroyed with AR fire. The idea of the hammerhead is to jump in, strike hard and get out before the enemy even fires a shot. It's unrivaled mobility allow it to attack from nearly unlimited angles, and be able to dodge projectiles shot at it. Although I do think the main weapon needs some work with the auto-targeting, the ability to simple shoot around corners added another layer of tactical advantage.
But that's not to say it's completely superior to the Mako.
The Mako is designed for a different kind of combat entirely. I consider it more of a heavily armored and heavily weaponized APC compared to the quick strike vehicle that is the Hammerhead. If i was in a more open environment, much less cover and many enemies, I would chose the Mako. In ME1, most of the planets worked pretty well for what the Mako seems designed for. What we've seen in the firewalker missions is a different, more vertical and close quarters environment.


Basically, I prefer the Hammerhead many times over the Mako. Those who complain that its too weak don't are trying to thread a needle with a jet engine. But I would still prefer if we had the choice. The cargo hold is large enough for both the hammerhed, mako and the drop shuttle. Why not have all three?

If the two were to fight each other, I would believe that the battle would sway on the situation and the environment.
Were they in an open environment, it would not be long until the Mako one-shots the Hammerhead, assuming the Hammerhead didn't simply cross the map in the time it took for the Mako to rotate its cannon at it.
But if they were in an environment similar to the firewalker planets, or the planet where you recruit Grunt, or a planet with loads of vertical deviation, then the Mako would be out-maneuvered every step of the way and before it knew it, would end up with a couple dozen missiles up it's tailpipe.

So I say: Offer us both, and let us chose based on the environment we are entering.

#38
Seifer006

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the mako sucked...

there need no explanation

#39
Guest_Nyoka_*

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I don't know what's so epic about scavenging corpses in a desert. Might as well quit Mass Effect and play Fallout 3.

The Therum, Feros, Noveria, Virmire and Ilos drives in the mako were just mindless killing corridors. Sounds familiar? Of course it does: ME2 took a lot of crap for being "too linear" and "too shooty". But the mako is praised for that very same thing.

As for planet exploration... keep the up arrow pushed for two minutes until you get to the debris. Then, keep the up arrow pushed for one minute until you get to the turian insignia. Then, waste 5 minutes climbing a mountain and get stuck in it. Yes, sometimes the sky was pretty, but honestly it was not worth it.

I was greatly pleased when I saw the hammerhead.

Modifié par Nyoka, 03 avril 2011 - 09:49 .


#40
Nexus Arcade

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Why fight about the Hammerhead or Mako. If you remember where both of them are placed there is room for both.

#41
deathtard

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Has anyone else thought that they could improve the handling and controls of the Mako for ME3? I don't get why people are assuming that the Mako would be exactly as it was in ME1.

#42
DaBigDragon

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Hammerhead was way more fun to drive but it needs a serious armor upgrade.

#43
Guest_Tigerblood and MilkShakes_*

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sympathy4saren wrote...

I loved exploring with it. Honestly, and this isn't a jab at anybody, but I never understood why some people had trouble using it. It was versatile and fun. Please bring it back, BioWare.


Hell yeah brother or sister..the mako is by far the coolest vechile in me as far as cars go...the firewalker is too easy and boring...it take some time for me to get use to the mako but after that i could whip it,stick and bounce it where ever i saw fit

#44
AlanC9

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I'm not sure why a health bar would help the Hammerhead. If you take any hits at all you're doing something wrong and should stop doing it.

#45
Pwener2313

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Just put shields on the Hammerhead and I'll be a happy..... panda? a panda? why a panda? why not a dragon?

#46
piemanz

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I would have no problem with them bringing back the Mako, it's one of the few things gameplay wise i miss from ME1.

Modifié par piemanz, 03 avril 2011 - 10:37 .


#47
charmingcharlie

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I never had a problem with the Mako, I certainly enjoyed the Mako a hell of a lot more than I enjoyed the Mario/frogger tank.  I think Bioware got it dead wrong with the vehicle, the problem was never the Mako it was the god awful planet design.

At least with the Mako it felt part of the game rather than some nasty tacked on arcade section like the Mario/frogger tank.  The fact the tank hasn't seen light of day since Overlord gives me the impression that Bioware realise what a waste of time the tank actually was as well.

I do hope we get vehicle exploration for Mass Effect 3.  I miss exploring the planets in the Mako but I get the feeling that the direction of both the story and gameplay excludes a vehicle in any shape or form for ME 3.

Modifié par charmingcharlie, 03 avril 2011 - 10:49 .


#48
Terror_K

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AlanC9 wrote...

I'm not sure why a health bar would help the Hammerhead. If you take any hits at all you're doing something wrong and should stop doing it.


Are you honestly saying that in every single combat situation you could come across that you should realistically be taking zero hits?

The thing is, The Hammerhead crumbles against what are essentially pathetic combat encounters compared to what The Mako faced in ME1. If The Hammerhead had been taking on multiple Destroyers, Primes and Armatures like The Mako commonly did on Therum, Feros, Virmire and during the Geth Incursion missions then it would be torn apart, no matter how zippy it is. The Hammerhead never had to face more than a small handful of enemies at once and they were always in the same clumped location/direction. The Mako could sometimes have a dozen or so enemies to face, sometimes from different angles.

#49
Pwener2313

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charmingcharlie wrote...

I do hope we get vehicle exploration for Mass Effect 3.  I miss exploring the planets in the Mako but I get the feeling that the direction of both the story and gameplay excludes a vehicle in any shape or form for ME 3.


I think I saw BW say that there would be exploration in ME3. Wathever it's on vehicle or not is yet to be seen.... but who would want to esplora a planet on foot?

#50
Parah_Salin

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I always thought of the make as a hybrid tank/apc mated with a lunar buggy (climbing ridiculously steep grades and having thrusters to hop) The thing is people want to drive it like an abrhams from battlefeild 2 or something, when it's more of hoppy-sniper buggy.

I would mind being able to choose between different vehical platforms, and being able to switch vehicle weapons. I wouldn't mind seeing a slightly better handling version of the mako with weapons you could switch out, keeping the same ridiculously steep grade climbing ability+thrusters. I definitely thinking a main turret weapon based off the collector particle beam would be a must have, along a vehical mounted scaled down version of the Thanix Cannon (which is a scaled down version of s*********'s weapons, which basically shot a stream of molten heavy metals out at relativistic speeds) that would be an epic tank gun.

This in mind I also want to see some enemies with faster moving high-impact projectiles, or maybe get ambushed by gunships while in the new mako. Or hell, drive a gunship. All the damn merc groups can afford one, why not shepard?