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Why did BioWare feel the need to move Dragon Age forward?


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#151
Mantaal

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John Brightman wrote...

Slayer299 wrote...

@ John Brightman - relevant to what? DAO was greatly successful. Relevant implies that it no importance or value to anyone.



To be honest Dragon Age: Origins didn't really stick with me.  Some of the subject matter was light and has faded from my memory.  Already, in Dragon Age II there have been some quests that will stay with me and I can say brilliant.  In particularly I reference the Magistrate quest.  That was well done.  The overall story for Dragon Age II seems more memorable and grounded in social issues that the latter didn't.  Just an opinion.  Dragon Age II seems seems to delve into the politics of the realm and some of the quests are pretty good.  I guess if you take the sum of the parts then Dragon Age II is a leap forward when compared to the whole of Dragon Age: Origins.

*Plus, Dragon Age II seems to bring racism into the light more than other Bioware games that I can remember and racism in the real world isn't going anywhere any time soon.  No matter how you feel about that.  It's a fact.


You really should play DA:O All you say about DA2 is in DA:O but a million times more. Racism in DA2? Start as a City elf in DA:O and you see what that word means at all.
Politics, good questlines, Memorizable Quests.. its the same

Modifié par Mantaal, 04 avril 2011 - 10:17 .


#152
Aether99

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Mantaal wrote...

John Brightman wrote...

Slayer299 wrote...

@ John Brightman - relevant to what? DAO was greatly successful. Relevant implies that it no importance or value to anyone.



To be honest Dragon Age: Origins didn't really stick with me.  Some of the subject matter was light and has faded from my memory.  Already, in Dragon Age II there have been some quests that will stay with me and I can say brilliant.  In particularly I reference the Magistrate quest.  That was well done.  The overall story for Dragon Age II seems more memorable and grounded in social issues that the latter didn't.  Just an opinion.  Dragon Age II seems seems to delve into the politics of the realm and some of the quests are pretty good.  I guess if you take the sum of the parts then Dragon Age II is a leap forward when compared to the whole of Dragon Age: Origins.

*Plus, Dragon Age II seems to bring racism into the light more than other Bioware games that I can remember and racism in the real world isn't going anywhere any time soon.  No matter how you feel about that.  It's a fact.


You really should play DA:O All you say about DA2 is in DA:O but a million times more. Racism in DA2? Start as a City elf in DA:O and you see what that word means at all.
Politics, good questlines, Memorizable Quests.. its the same


maybe if you read all the codex but as far as ingame stuff there is more in depth politics and templar/mage information then DAO. 

#153
Slayer299

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Please explain how there is more in-depth 'stuff' in DA2. The mage/templar started out quite nicely with the tension you can see really by A2 but what happens by A3? The story changes to show that the mages are evil incarnate and the templars are the reasonable choice.

Again, with the 'political tension' as it starts in A3 it's good and even some of the side quests, the one working for the nobles is good but nothing comes of it in the end so what was the point? The quests for both sides don't really build a sense of moral murkiness as to who is the better choice, so that is another opportunity lost...

#154
Aether99

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Slayer299 wrote...

Please explain how there is more in-depth 'stuff' in DA2. The mage/templar started out quite nicely with the tension you can see really by A2 but what happens by A3? The story changes to show that the mages are evil incarnate and the templars are the reasonable choice.

Again, with the 'political tension' as it starts in A3 it's good and even some of the side quests, the one working for the nobles is good but nothing comes of it in the end so what was the point? The quests for both sides don't really build a sense of moral murkiness as to who is the better choice, so that is another opportunity lost...


perhaps you just have a odd perception?  i didnt get that impression of the mages AT ALL.  in fact it was easy to see what was happening to those mages.  Best way i could compare it to would be teh wheel of time series, where a magic user has to be very careful, if they are weak willed they fall sorta.

you see a mages will break/freak out, panic etc, they get posessed by a demon.  getting posessed by a demon doesnt equate to blood magic or evil intentions.  This is why a mage is dangerous, and also why the templars pushing didnt help matters.

you can argue for opportunity lost if you want though, the entire games quests were not tied into the story of the templars/mages, some were, but not all.  i definitly got a more complete picture of politics and templars/mages in DA2 then i did in DAO though.

#155
Slayer299

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All the mages were Blood Mages or abominations or possessed, well with the exception of your companions, the Point du Lac? kid and Feynriel and that's about it. When that happens to almost every mage with such regularity it seems that the story is telling me that mages are dangerous and need to be controlled. In DAO Blood Mages weren't common and neither were abominations or being possessed, but it seems to be quite so in Kirkwall for some reason I cannot fathom.

Denerim didn't go into politics at all beyond Loghain, Arl Howe and a few other minor things, which is true but the opportunity in Kirkwall felt like a lost one to me. Especially with Merdith/Nobles and Mages/Templars...

#156
Gatt9

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Legbiter wrote...

Well, sure Bioware could theoretically release DA:O every 3-4 years. They'd be a niche company like those who put out hex wargames by title 3 or so though.


Now would probably be a good time to realize that Civilizations is a hex wargame that's outsold all of Bioware's games combined.  5 times.  Maybe 6.

It would also be a good time to discover that DAO's 3.2 million sales is about average for the industry.  You should spend some time actually researching average game sales before trying to toss around the word niche.  I'll get you started...

http://en.wikipedia....360_video_games

#157
Mantaal

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Aether99 wrote...

Mantaal wrote...

John Brightman wrote...

Slayer299 wrote...

@ John Brightman - relevant to what? DAO was greatly successful. Relevant implies that it no importance or value to anyone.



To be honest Dragon Age: Origins didn't really stick with me.  Some of the subject matter was light and has faded from my memory.  Already, in Dragon Age II there have been some quests that will stay with me and I can say brilliant.  In particularly I reference the Magistrate quest.  That was well done.  The overall story for Dragon Age II seems more memorable and grounded in social issues that the latter didn't.  Just an opinion.  Dragon Age II seems seems to delve into the politics of the realm and some of the quests are pretty good.  I guess if you take the sum of the parts then Dragon Age II is a leap forward when compared to the whole of Dragon Age: Origins.

*Plus, Dragon Age II seems to bring racism into the light more than other Bioware games that I can remember and racism in the real world isn't going anywhere any time soon.  No matter how you feel about that.  It's a fact.


You really should play DA:O All you say about DA2 is in DA:O but a million times more. Racism in DA2? Start as a City elf in DA:O and you see what that word means at all.
Politics, good questlines, Memorizable Quests.. its the same


maybe if you read all the codex but as far as ingame stuff there is more in depth politics and templar/mage information then DAO. 


Im talking about the Political meeting in Denerim. Dont know how you call it in english.
It was kinda impressive for me to get the Lords and Ladys on my side against Loghain on the final Vote.
And the Political Consequences about the King/Queen.
And the Politics in Orzammar.

In my personal Opinion this Templer/Wizard thing is not even a small % part of the Politics you got in DA:O

Modifié par Mantaal, 05 avril 2011 - 03:39 .


#158
Slayer299

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Gatt9 wrote...

It would also be a good time to discover that DAO's 3.2 million sales is about average for the industry.  You should spend some time actually researching average game sales before trying to toss around the word niche.  I'll get you started...

http://en.wikipedia....360_video_games


So that would mean then that games like RDR, ME, ME2, AC2 (along with the other 34 titles on that list) were failues since they sold less than 2 million for the XB then, yes? According to the list you linked to there were 51 titles, 39 made under 2 million and only 12 hit the magic 3 million mark.

#159
T764

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As a long time rpg player (both P&P and VG) i WANTED Origins combat to change, it was stale and out of date. DA2's combat is flawed in that it fails to be good as a hack and slash game (no block/guard, lack of alternate attacks beyond activated abilites and no combo's). I like DA2 and DA:O but i want more sophisticated combat beyond tap A lots and press A, watch character attack.