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Arrival: Object Rho - No Guns Adept on Insanity.


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#1
horangi88

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Arrival: Object Rho - No Guns Adept on Insanity.

I guess I was lucky and found the best cover EVER the first time tried this mission, but I have tested this approach multiple times (guns/no guns, heavy weapons/no heavy weapons) and it always works. The AI just won't flank from the right and the hard-chargers get caught in a chokepoint and won't advance any further. Call it an exploit or call it using the terrain to your advantage. Not the most exciting way to fight, but if you want to clear this level as an Adept, this is the easiest spot to do it from. Also, feel free to use guns and/or heavy weapons and another bonus power. The Arc-Projector makes the YMIR and last wave go down pretty fast. I just did it a few times with no guns after a lot people said you HAD to use Stasis or Heavy Weapons as an Apdet on Insanity. I'm on an XBOX so I can't make videos, but just try it yourself and you'll see what I mean.

The Build:

4 Heavy Warp
1 Throw
4 Pull Field
4 Heavy Singularity
4 Heavy Energy Drain

The Sweet Cover:

As you all know, when you start the first wave your back is to Object Rho. If you swing the camera around behind shepard you will see two columns connected to the wall by low glass planes. From this view, the cover we want is the glass connecting the left column to the wall. Most of the time you will be locked against the glass in between the wall and column, closer to the wall than the column. This position will give you the best line-of-sight to attack the emeny
waves while providing cover on three sides. I hope this description is clear enough for everyone. Just pause the game when the first wave starts and look around. You should be able to figure out the spot i'm talking about. The beauty of this spot is that you are covered on three sides, the enemies all approach from the the left and the Pyros and YMIRs will walk down between the columns as they close on your position. As long as you are locked against the glass you
will be safe. The Pyros and YMIR just hang out in that little square between the columns and shoot at you but they won't advance any further.

The Strategy:

The most important thing to do is to immediately lockdown the mook on your right and head to the cover spot. If you are too slow it seems that the AI changes direction and sends the waves from the right so be quick about it. For the ED build I cast a Singularity on him; however, if you use stasis as a bonus power that works as well. Once you're in cover, quickly take care of the mook on the right then turn your attention to the enemies on the left.  Lockdown with CC and Warpbomb away. Take care not hang your Singularity on the column and waste a cool down. I used Singularitiy the most, allowing it to wear down shields and following it with a quick Warpbomb. If you need to refill you shields, use Energy Drain followed by Pull or Singularity followed by a Warpbomb. Rinse, repeat. Not rocket science.

The Pyro/YMIR chokepoint created by this cover position means flanking is no longer an issue and that the only real danger you'll face is being staggered by a Flashbang, Flamethower or rocket.

1.Take care to stay in cover when you see a FB drop near you. They will fall on the opposite side of the glass so you'll be fine as long as you aren't standing up when they blow.

2. I find that Singularity takes care of pyros the best. It stops them from shooting and wears out their shields. It takes two warpbombs to kill them so singularity-warp and then pull-warp. Lastly, remember that You can always use ED if you need to refill your shields.

3. With no guns, the YMIR takes takes 10 Heavy Energy Drains for shields, 9 Heavy Warps for armor and 2-3 Warpbombs for health. With guns, it takes 4 Energy Drains and a clip of Locust ammo for shields, 3 Warps and 2 clips of carnifex ammo for armor and 1 Singularity (or Pull) and a clip of Carifex ammo for health. Also, some people have said the YMIR appears to shoot fewer rockets than usual on this mission. However, the rocket/bullet cycle seems normal to me when I'm in the sweet cover spot so use it to you advantage.

Like Mordin says, I'm just looking to help.

Good Hunting

#2
Locutus_of_BORG

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Ah, the soon-to-be classic cover exploit. Nice

Join this thread:
http://social.biowar...2785/10#6910053 Posted Image

#3
Alamar2078

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I think he already knows about that thread :)

#4
Maj.Pain007

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Heavy Mech flanks around for me.

#5
RGFrog

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Nice, my first run on Rho before I even new there were waves was an adept build and I died quickly. Going to give this one a try!

#6
ConjuringFire

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Great hint mate, I was almost rage quitting this before I saw your post, thanks

#7
Locutus_of_BORG

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If anybody's having trouble with this fight, check out the thread I posted earlier, especially the earlier and later pages. Lots of helpful strat discussion and videos.