Aller au contenu

Photo

DA3 should have Origin stories again


158 réponses à ce sujet

#26
_Aine_

_Aine_
  • Members
  • 1 861 messages

Lilacs wrote...

 
It has been stressed that Dragon Age is about the WORLD, not about one individual's (Hawke, for example) story.  If Bioware decides to go that route (giving us another human protagonist) than it will be a divorce between Bioware and me.  I will always treasure the years we shared together---always


Cliffhangers or not; there are other methods such as  DLCs and/or an expansion that can continue Hawke's story.  However, DA III will be another chapter into the world of Thedas with multiple races to choose from.  I am looking forward to play as a female Qunari.  Now, that would be the awesomeness of awesome. Image IPB


Totally agree with you Lilacs ( Why did I almost call you Hawke? lol I have been playing too much! Help! ;) )  

I agree that what I enjoyed about DA:O was that it was about the world, and then you had the opportunity of seeing it from different vantages ( origins ) and then see your effect on that world through your actions.   The goals may have been pre-determined but there *were* different effects and outcomes.   

I missed that.  I am not sure I would be as eager to buy a obviously and almost pre-determined story again. Maybe I would rent it for PS3 though.  But to me, that is not so much RPG I enjoy roleplaying and spending weeks and months on. Rather, just hack and slash my way through ( good stories make it more enjoyable though!) and be done with it.  For me, two totally different styles of games, despite people calling both RPGs.  Just my opinion though.  I like both types of games, but not on PC.  PC for me is about roleplaying, detail, possibility, options, slower-gameplay (not meaning combat)  and immersion.

Just because DA2 *is* enjoyable enough, doesn't mean I am calling it *equal*.  To a great extent, things are what you make them.  =)  Just not sure I would want to do it again like that, honestly.  There are a TON of great games out there like that, few few games that make REALLY good RPGs.  I loved Bioware for being one of those that did.  I sincerely hope they go back to their roots.  Again, just my opinion.  

ps. I would LOVE to play a female qunari who has for whatever reason,  found herself all alone outside her people.  Would be wild. i love the Qunari and would love to revisit them ( horns and all! ) 

Modifié par shantisands, 03 avril 2011 - 07:33 .


#27
Herr Uhl

Herr Uhl
  • Members
  • 13 465 messages

adneate wrote...

Plus the upside of having the main character not talk is that they'll never say something unexpected or stupid.


I still want to be able to have the choice to roleplay stupid characters.

#28
fusilero1

fusilero1
  • Members
  • 80 messages
Personally I prefer Hawke to the Grey Warden and his/her many origins.

#29
AtreiyaN7

AtreiyaN7
  • Members
  • 8 395 messages

Upsettingshorts wrote...

I could see them doing a sort of hybrid. Have a protagonist be mostly silent, still track the way your responses tend to work like DA2, and then use the voice selected in the creator (like in DAO for battle cries) be used sporadically in cutscenes and such cinematic moments.

Otherwise during the conversations themselves the character could be silent.

Granted, I'd hate that. But I imagine a lot of people would like it.


Possibly, but I know that I would despise going back to that system..

#30
_Aine_

_Aine_
  • Members
  • 1 861 messages

AtreiyaN7 wrote...

Upsettingshorts wrote...

I could see them doing a sort of hybrid. Have a protagonist be mostly silent, still track the way your responses tend to work like DA2, and then use the voice selected in the creator (like in DAO for battle cries) be used sporadically in cutscenes and such cinematic moments.

Otherwise during the conversations themselves the character could be silent.

Granted, I'd hate that. But I imagine a lot of people would like it.


Possibly, but I know that I would despise going back to that system..


A cheat would be to use pitch change without tempo change on voice recorded material.  Wouldn't have the different accents or what not, but it *is* possible.  
Not saying it is a perfect option, but it is an option.

Modifié par shantisands, 03 avril 2011 - 07:39 .


#31
Auroras

Auroras
  • Members
  • 526 messages
Yes, please! I chose the Human Noble origin, because I liked it the best, idk. I also wanted to be able to marry Alistiar -/fangirl-... ;)

I always thought I would play an elf/dwarf in DA2, though. WRONG.

Now, I love my little Hawkiepoo, don't get me wrong. She's awesome. But I would really like some racial diversity in the next game. Perhaps even include Qunari in the character options.

I also really enjoyed having a voiced character, and loved the dialogue wheel. I know, I'm a loner. :crying: I'd like that to return in DA3, though having multiple voice actors could be an issue...  perhaps just use the same actor for all the origins save the Qunari? There were elves and dwarves with british accents in DA:O.

Modifié par Auroras, 03 avril 2011 - 08:11 .


#32
Sammyjb

Sammyjb
  • Members
  • 234 messages
I'd like a fifteen-thirty minute Origin, one for each of the four selectable races.

#33
MyKingdomCold

MyKingdomCold
  • Members
  • 998 messages
I think the origins were good and all, but there wasn't enough in the game itself to separate the origins storywise.

If you were an elf, there are probably less than ten times where you heard you were an elf. I mean, there was the beginning where Morrigan said elves aren't frightened little boys/girls and Flemeth asked about your "elven mind". Sure, the quartermaster at Ostagar thought you were a servant but after a certain point the origin stories didn't have much of a difference.

#34
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests

shantisands wrote...

Lilacs wrote...

 
It has been stressed that Dragon Age is about the WORLD, not about one individual's (Hawke, for example) story.  If Bioware decides to go that route (giving us another human protagonist) than it will be a divorce between Bioware and me.  I will always treasure the years we shared together---always


Cliffhangers or not; there are other methods such as  DLCs and/or an expansion that can continue Hawke's story.  However, DA III will be another chapter into the world of Thedas with multiple races to choose from.  I am looking forward to play as a female Qunari.  Now, that would be the awesomeness of awesome. Image IPB


Totally agree with you Lilacs ( Why did I almost call you Hawke? lol I have been playing too much! Help! ;) )  

I agree that what I enjoyed about DA:O was that it was about the world, and then you had the opportunity of seeing it from different vantages ( origins ) and then see your effect on that world through your actions.   The goals may have been pre-determined but there *were* different effects and outcomes.   

I missed that.  I am not sure I would be as eager to buy a obviously and almost pre-determined story again. Maybe I would rent it for PS3 though.  But to me, that is not so much RPG I enjoy roleplaying and spending weeks and months on. Rather, just hack and slash my way through ( good stories make it more enjoyable though!) and be done with it.  For me, two totally different styles of games, despite people calling both RPGs.  Just my opinion though.  I like both types of games, but not on PC.  PC for me is about roleplaying, detail, possibility, options, slower-gameplay (not meaning combat)  and immersion.

Just because DA2 *is* enjoyable enough, doesn't mean I am calling it *equal*.  To a great extent, things are what you make them.  =)  Just not sure I would want to do it again like that, honestly.  There are a TON of great games out there like that, few few games that make REALLY good RPGs.  I loved Bioware for being one of those that did.  I sincerely hope they go back to their roots.  Again, just my opinion.  

ps. I would LOVE to play a female qunari who has for whatever reason,  found herself all alone outside her people.  Would be wild. i love the Qunari and would love to revisit them ( horns and all! ) 





^THIS! 

You naailed it, Shanti!  You voiced/expressedd my exact sentiments.  Image IPBImage IPB

#35
highcastle

highcastle
  • Members
  • 1 963 messages

MyKingdomCold wrote...

I think the origins were good and all, but there wasn't enough in the game itself to separate the origins storywise.

If you were an elf, there are probably less than ten times where you heard you were an elf. I mean, there was the beginning where Morrigan said elves aren't frightened little boys/girls and Flemeth asked about your "elven mind". Sure, the quartermaster at Ostagar thought you were a servant but after a certain point the origin stories didn't have much of a difference.


I felt this too. Aside from a few key areas, people reacted to you more as a Warden than as an elf or a noble, etc. In DA2, however, you never forget where you came from, who your family is, or why they're important. My past and origin oddly seemed to matter more than in Origins itself.

Regarding the VO issue...I never thought I'd say this, but I'd actually rather have VO than origin stories. DA2 made a believer out of me. Hawke's emotions were much clearer than in Origins, where the warden looked far too stoic for many situations. Consider Leandra's death versus Ma and Pop Cousland's. No comparison. The personality system and intent icons made it clear what you were going to say, and I liked how your dominant responses influenced the filler dialogue. It made the character seem more human.

#36
Chromie

Chromie
  • Members
  • 9 881 messages

Plaintiff wrote...

QwibQwib wrote...

IMO is not the stories more like DA3 should be made mainly for PC or not for casual gamers...

Since when are console users "casual gamers" by default?


Since we had to suffer for the console users.

Look at this article here I kinda have to agree

#37
Lithuasil

Lithuasil
  • Members
  • 1 734 messages
DA3 should have exactly two origins (possibly from the same family, for va reasons) -
One for mages, and one for mundane. Picking should determine your side in the conflict, (thereby massively influencing the rest of the game for you) and the origin story itself, should leave you with a stance on the conflict at hand (i.e a genuine hatred against that templars that bullied you for the past two hours, or the bloodmages who just ate your family).

#38
Nighteye2

Nighteye2
  • Members
  • 876 messages

MyKingdomCold wrote...
I think the origins were good and all, but there wasn't enough in the game itself to separate the origins storywise.

If you were an elf, there are probably less than ten times where you heard you were an elf. I mean, there was the beginning where Morrigan said elves aren't frightened little boys/girls and Flemeth asked about your "elven mind". Sure, the quartermaster at Ostagar thought you were a servant but after a certain point the origin stories didn't have much of a difference.


I agree there is still room for improvement, but Bioware knows that, too. Considering how well they did on their first try with the origin stories concept, I have no doubt they'll do even better on their second try. :)

#39
stobie

stobie
  • Members
  • 328 messages
Well, I hope they give us more races in the next one. I *need* to be an elf with a Welsh accent!

#40
Kingthlayer

Kingthlayer
  • Members
  • 1 542 messages
I'd love to play a Dwarf again but going through Origins again, having the head chopped off my companions because they camera is focused on the Dwarf head is kind of annoying.

Also losing the VA'd character is just taking a step backwards. BioWare need to keep pushing forward, if the senior citizens fall off the bus, well hopefully they break a hip and stay down.

#41
Lithuasil

Lithuasil
  • Members
  • 1 734 messages

Big Mac Heart Attack wrote...

Also losing the VA'd character is just taking a step backwards. BioWare need to keep pushing forward, if the senior citizens fall off the bus, well hopefully they break a hip and stay down.


Qft. Feel yourself high fived.

Modifié par Lithuasil, 03 avril 2011 - 10:15 .


#42
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

Nighteye2 wrote...
I really enjoyed the Origin stories in DA:O and think one game using them is not enough - the concept of Origin stories has a lot more potential to it that Bioware can use. In that line, players should also be able to select their species again - including the option to play Qunari this time, with a Qunari origin story. There is so much potential for interesting Origin stories in Thedas...it'd be a waste not to use it in DA3. :innocent:


I like the Origins, and could definitely see us returning to something similar in the future-- depending on the story in question. It need not be a way to introduce the world, as it was in DAO, but give a player different entry points into their personal story. So, yes, it's not out of the question at all.

#43
stobie

stobie
  • Members
  • 328 messages
Oooh! That's nice to hear!

(crossing fingers for a Welsh voice actor)

#44
Tyrannosaurus Rex

Tyrannosaurus Rex
  • Members
  • 10 792 messages

David Gaider wrote...

Nighteye2 wrote...
I really enjoyed the Origin stories in DA:O and think one game using them is not enough - the concept of Origin stories has a lot more potential to it that Bioware can use. In that line, players should also be able to select their species again - including the option to play Qunari this time, with a Qunari origin story. There is so much potential for interesting Origin stories in Thedas...it'd be a waste not to use it in DA3. :innocent:


I like the Origins, and could definitely see us returning to something similar in the future-- depending on the story in question. It need not be a way to introduce the world, as it was in DAO, but give a player different entry points into their personal story. So, yes, it's not out of the question at all.


<3

City elf origin is by far my favorite intro of all the Bioware games I played. Hopefully Bioware can make an even greater one in the future.

#45
Ensgnblack

Ensgnblack
  • Members
  • 293 messages

David Gaider wrote...

I like the Origins, and could definitely see us returning to something similar in the future-- depending on the story in question. It need not be a way to introduce the world, as it was in DAO, but give a player different entry points into their personal story. So, yes, it's not out of the question at all.


David, I appreciate your responding to this thread.  If I might offer a suggestion on future "multiple entry points":

The Origins in DAO were largely cosmetic.  Were you to include different starting points it would be nice to have them have more of an impact on the story than someone addressing you as human/elf/mage and possibly being a little  ruder or nicer to you.

I loved DAO and am enjoying DA2 quite a lot, but I would hate to see a feature such  as multiple entry points put in the game the same way DAO had it.  After the initial  intro, the game was 99% the same  regardless  of one's origin. 

Actually, come to think of it,  was this intentional?   Would it be possible to change up more than the occasional piece of dialogue without sucking too much resource requirement into the game?

#46
stobie

stobie
  • Members
  • 328 messages
My city elf boy rogue is my favorite hero, even as much as I liked my various Hawkes, & my 'more like myself' elf mage in Origins. (I refused to pair my male elf with anyone - he's mine!) But that was such a great beginning - maybe because of the optional, 'talk to the kids & make up an elven hero' moment. I just loved him. The city elves are so touching - therefore, I think my very favorite scene in DA2 is when the Keeper comes to the alienage. That's just beautiful.

#47
Torax

Torax
  • Members
  • 1 829 messages
The City Elf and Dalish Elf Origins were great to me. Gave you insight. Even the Human Noble origin just helped you see where they come from. Do have to say the Female City Elf gutting Vaughn was just perfect. Even if I'm more partial to the Dalish from Origins. That was very epic. I also loved the Gladiator kind of reference from the Dwarf Castless Origin.

#48
stobie

stobie
  • Members
  • 328 messages
Really, all the Origins stories were good. I also liked both dwarf ones. I did the human one, and it was good, too. I just didn't feel the same connection to that one.

#49
Torax

Torax
  • Members
  • 1 829 messages

stobie wrote...

Really, all the Origins stories were good. I also liked both dwarf ones. I did the human one, and it was good, too. I just didn't feel the same connection to that one.


The Human one is interesting I guess. It definitely ends at a sad moment. Much like the Dalish one. The mage one feels slow to me, but that is only cause you start off in the fade that was pretty cool. Then you do a lot of wandering around the tower. Which made it feel a lot more like the Human Noble one. Dwarf ones had you moving a bit. City Elfs start off sort of slow but then you go into full on revenge mode.

#50
Redneck1st

Redneck1st
  • Members
  • 1 453 messages

David Gaider wrote...

Nighteye2 wrote...
I really enjoyed the Origin stories in DA:O and think one game using them is not enough - the concept of Origin stories has a lot more potential to it that Bioware can use. In that line, players should also be able to select their species again - including the option to play Qunari this time, with a Qunari origin story. There is so much potential for interesting Origin stories in Thedas...it'd be a waste not to use it in DA3. :innocent:


I like the Origins, and could definitely see us returning to something similar in the future-- depending on the story in question. It need not be a way to introduce the world, as it was in DAO, but give a player different entry points into their personal story. So, yes, it's not out of the question at all.



Any chance of bringing back the fact that warriors can dual wield as well? That was one of the things for which I missed this time through.