DA3 should have Origin stories again
#101
Posté 04 avril 2011 - 02:43
A mage would be an apprentice to a Magister
An elf could be either a slave of a magister or a servent
A dwarf could be involved in the trading buisness with Tevinter since the dwarve have a good relationship with them.
A human could be a servent or a solider of the Imperium
Each one would give you a different image of Tevinter and would either give you a possitive or negative view of the country based on how the game starts out.
#102
Posté 04 avril 2011 - 02:56
Using this idea :
Different Origins = Different Races = Different Voices for each race and gender = Paying different voice actors for A LOT of dialogue = $$$$$$$$
IF there is a DA3 I can almost guarantee it will just be a human PC. Maybe they can do different origins for a human, but that's the best I think that they will do.
#103
Posté 04 avril 2011 - 03:51
#104
Posté 04 avril 2011 - 03:59
#105
Posté 04 avril 2011 - 04:01
stobie wrote...
Different approaches to the next world, I think. I'd rather we have that than separate start stories that blend into one. I'd rather have an elf or dwarf that progresses through the story differently, rather than an amazingly & elaborate Origins story that dwindles. I'd be happy with a shorter over all length, too, if the characters could stay distinct & true to who they are.
I would like to see this to, difference races who's experience is very different through the game
#106
Posté 04 avril 2011 - 04:23
Alexein wrote...
Consider DG's statements as part of Dragon Age X (where x is some undefined number). Such a game is probably only on paper and they probably haven't even had their coffee meeting to discuss it yet, let alone commit it to development. So don't worry about it affecting the immediate future of DA games.
Some undefined number greater than 2 you mean.
Although the reaction if they decided to make "Dragon Age I" the next game would be very . . . interesting.
#107
Posté 04 avril 2011 - 06:49
Being forced to play another race would enrich the world. I'm not sure BW would like to risk forcing people to play a dwarf though, as elves and humans are so much more popular.
#108
Posté 04 avril 2011 - 07:15
Danjaru wrote...
tmp7704 wrote...
Please, noDavid Gaider wrote...
If Hawke was the main character
I agree.. Please no more Hawke as main...
I also agree. What more can Hawke lose? How many more things can Hawke be at the wrong place at the wrong time for anyway?
DA3 should have a new protagonist.
#109
Posté 04 avril 2011 - 07:28
David Gaider wrote...
Nighteye2 wrote...
I really enjoyed the Origin stories in DA:O and think one game using them is not enough - the concept of Origin stories has a lot more potential to it that Bioware can use. In that line, players should also be able to select their species again - including the option to play Qunari this time, with a Qunari origin story. There is so much potential for interesting Origin stories in Thedas...it'd be a waste not to use it in DA3. :innocent:
I like the Origins, and could definitely see us returning to something similar in the future-- depending on the story in question. It need not be a way to introduce the world, as it was in DAO, but give a player different entry points into their personal story. So, yes, it's not out of the question at all.
I think Origin stories are brilliant for introducing world and really dragged players into Thedas/Ferelden. In future I hope you will think about city/location specific origins instead of race/class ones. I would love to play an Orlesian, an Antivan or a Tevinter character as player character... and if they will be fully voiced like Hawke... Yummy!
Modifié par Asperius, 04 avril 2011 - 07:29 .
#110
Posté 04 avril 2011 - 07:37
Asperius wrote...
I think Origin stories are brilliant for introducing world and really dragged players into Thedas/Ferelden. In future I hope you will think about city/location specific origins instead of race/class ones. I would love to play an Orlesian, an Antivan or a Tevinter character as player character... and if they will be fully voiced like Hawke... Yummy!
Interesting idea but that would be six voice actors for the main
protagonist!
Not impossible, mind you, Saint's Row 2 had half
dozen or so voice actors for the main character, but...that's six voice
actors for the same character!
Modifié par Foolsfolly, 04 avril 2011 - 07:38 .
#111
Posté 04 avril 2011 - 07:40
#112
Posté 04 avril 2011 - 07:55
David Gaider wrote...
I like the Origins, and could definitely see us returning to something similar in the future-- depending on the story in question. It need not be a way to introduce the world, as it was in DAO, but give a player different entry points into their personal story. So, yes, it's not out of the question at all.
Wait, wait, wait, did you just confirm that we're going to have a new playable character in DA3 and it's not going to be Hawke?
#113
Posté 04 avril 2011 - 07:59
Utter GENIUS
#114
Posté 04 avril 2011 - 08:02
Modifié par Woodstock-TC, 04 avril 2011 - 08:24 .
#115
Posté 04 avril 2011 - 08:21
This. I never want to see Hawke again.Foolsfolly wrote...
Danjaru wrote...
tmp7704 wrote...
Please, noDavid Gaider wrote...
If Hawke was the main character
I agree.. Please no more Hawke as main...
I also agree. What more can Hawke lose? How many more things can Hawke be at the wrong place at the wrong time for anyway?
DA3 should have a new protagonist.
#116
Posté 04 avril 2011 - 08:24
ISpeakTheTruth wrote...
If the next game is based in Tevinter that that would open the game up to all kinds of fun and different origins.
A mage would be an apprentice to a Magister
An elf could be either a slave of a magister or a servent
A dwarf could be involved in the trading buisness with Tevinter since the dwarve have a good relationship with them.
A human could be a servent or a solider of the Imperium
Each one would give you a different image of Tevinter and would either give you a possitive or negative view of the country based on how the game starts out.
Honestly I think they should listen to you for this. Fantastic idea.
One other possible origin could be being a brother/sister of the Imperial Chantry.
Modifié par FreyaWazHere, 04 avril 2011 - 08:24 .
#117
Posté 04 avril 2011 - 08:29
Foolsfolly wrote...
Asperius wrote...
I think Origin stories are brilliant for introducing world and really dragged players into Thedas/Ferelden. In future I hope you will think about city/location specific origins instead of race/class ones. I would love to play an Orlesian, an Antivan or a Tevinter character as player character... and if they will be fully voiced like Hawke... Yummy!
Interesting idea but that would be six voice actors for the main
protagonist!
Not impossible, mind you, Saint's Row 2 had half
dozen or so voice actors for the main character, but...that's six voice
actors for the same character!
If voice actors good with accents and PC will be a human only two will be enough. As English ain't my native language I don't know how hard is to give accents ( like Orlesian, Antivan and Ferelden).
If they want to make several races chooseable than that will require more actors like you say.
#118
Posté 04 avril 2011 - 08:55
David Gaider wrote...
PsychoBlonde wrote...
David, David, David, can we have Origins based on class instead of RACE maybe?
Part of that would depend on whether we were to have multiple playable races again. If not, splitting Origins among the classes would be a way to provide distinction between the classes (which is a goal). I don't know-- really it's simply speculation at this point. I'm just saying Origins are not off the table.
We got this in DA2, didn't we? Mage Hawke and non-mage Hawke had at least as much difference between the way they were reacted to in the story than the origins in DA:O. More possibly (it was hard to tell as I can't look in the toolset to see
#119
Posté 04 avril 2011 - 09:19
And bring Morrigan back! And not like Allistar or Lelliana in DA2!
By the way, David, your books were very interesting and I dont understand HOW it happend that the story in DA2 is so weak?! (to be honest I know... it is according to limited resourses).
#120
Posté 04 avril 2011 - 09:19
Being forced to play another race would enrich the world. I'm not sure BW would like to risk forcing people to play a dwarf though, as elves and humans are so much more popular.
I recall from the telemetry on DAO that humans were also an order of magnitude more popular than elves. I think around 70% of play throughs were with humans, with about 25% percent elves and 5% dwarves. (I could be misremembering the human and elven numbers, but the dwarf one stuck in my head.)
Given that, I can't see BioWare ever forcing people to play as a non-human.
#121
Posté 04 avril 2011 - 09:22
I think many of us would want to know what happend to our Warden because his story is not finished.
Unless she died killing the Archdemon, like the Warden in my icon.
#122
Guest_laecraft_*
Posté 04 avril 2011 - 09:25
Guest_laecraft_*
There's been a lot of outrage concerning Hawke being limited to human race. However, it worked in Planescape:Torment. If you recall, the hero even had a fixed gender, in that game. Which was why the whole affair with Ravel even worked.
Anyway, I wanted to say this: restrictions in the origins open the possibilities, not close them. I'd much rather be allowed to choose which actions my character takes than be allowed to choose which character I play with no choice over his actions.
#123
Posté 04 avril 2011 - 09:32
Andrastee wrote...
Being forced to play another race would enrich the world. I'm not sure BW would like to risk forcing people to play a dwarf though, as elves and humans are so much more popular.
I recall from the telemetry on DAO that humans were also an order of magnitude more popular than elves. I think around 70% of play throughs were with humans, with about 25% percent elves and 5% dwarves. (I could be misremembering the human and elven numbers, but the dwarf one stuck in my head.)
Given that, I can't see BioWare ever forcing people to play as a non-human.
It possibly depends on the story. If there will be a good story for elves or dwarves people don't mind that much. Tho' this idea will be ideal for an expansion pack/DLC instead of full game. Will give you a better insight about interesting development in those non-human societies.
I'd love to play as a city elf who will lead a rebellion against humans ends up with finishing Allienage concept or a Dalish Elf who will try to find more of missing elven lore (without blood magic
#124
Posté 04 avril 2011 - 09:33
Asperius wrote...
Foolsfolly wrote...
Asperius wrote...
I think Origin stories are brilliant for introducing world and really dragged players into Thedas/Ferelden. In future I hope you will think about city/location specific origins instead of race/class ones. I would love to play an Orlesian, an Antivan or a Tevinter character as player character... and if they will be fully voiced like Hawke... Yummy!
Interesting idea but that would be six voice actors for the main
protagonist!
Not impossible, mind you, Saint's Row 2 had half
dozen or so voice actors for the main character, but...that's six voice
actors for the same character!
If voice actors good with accents and PC will be a human only two will be enough. As English ain't my native language I don't know how hard is to give accents ( like Orlesian, Antivan and Ferelden).
If they want to make several races chooseable than that will require more actors like you say.
You could get away with fewer VAs if it was set in Orlais or something, because both elves and humans there have French accents, as opposed to the English and American accents they have in Ferelden and Kirkwall.
#125
Posté 04 avril 2011 - 11:15





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