Did you catch the re-used scenes?
#76
Posté 05 avril 2011 - 01:42
#77
Posté 05 avril 2011 - 01:50
Modifié par Shirosaki17, 05 avril 2011 - 01:53 .
#78
Posté 05 avril 2011 - 01:59
Or maybe we ought to go old school: Origin reused a lot of the space background in Wing Commander..and Wing Commander 2 and Wing Commander Privateer. What a bunch of slackers!!!
#79
Posté 05 avril 2011 - 02:01
#80
Posté 05 avril 2011 - 02:11
#81
Posté 05 avril 2011 - 02:18
Mezoti wrote...
I guess I have a higher level of expectation than you.Marah_Fayne wrote...
Yeah, not going to fault them for reusing some body motions. This was a small DLC to tie ME2 to ME3, I'm not going to get all pissy because Bioware/EA didn't fire up the mocap studio just for this DLC.
Yeah, and life sucks when you do that. Let the good times roll man, don't get hung up letting moss grow.
Picking on re-used animations is the moss growin' bro. Chilax!
Ahem. Anyway, Bioware have stated that they re-use animations quite a bit and personally, though I did notice that Dr. Kenson's animation when breaking out of her cell thing was the same as Jack's, it didn't bother me.
Developers can only do so much, at some there needs to be a willing suspension of disbelief. Reused animations is one of those times.
Like loading screens.
Modifié par GuardianAngel470, 05 avril 2011 - 02:19 .
#82
Posté 05 avril 2011 - 02:21
Shirosaki17 wrote...
I like how people say it's a cheap DLC costing 7 dollars. I mean if ME3 came out and was 10-11 hours long would you be saying well it's a $60 game. $7 is about 11.6% the cost of a new game. I think it's reasonable to ask for a few new animations for a DLC that's short and $7. I noticed the same thing really with the same animations being used by different characters and it can break immersion and make it look cheap. It's not like this DLC cost that much to produce and will probably be very profitable.
I payed 10 bucks for the two main STALKER games. There are definitely more efficient ways to spend your money out there.
I therefore agree with this principle.
#83
Posté 05 avril 2011 - 02:24
#84
Posté 05 avril 2011 - 02:33
Pwener2313 wrote...
So what if the animations are being "re-used". It's ME, we loved it when it was the worst shooter experience ever. This is just a bump in a wide road.
I have to disagree with this statement.
I'd have to say that honor goes to FFVII Dirge of Cerberus.
#85
Posté 05 avril 2011 - 02:35
Shirosaki17 wrote...
Love the fans. Bioware can do no wrong in their eyes.
Love the detractors. Bioware can do no right in their eyes.
#86
Posté 05 avril 2011 - 02:36
Shirosaki17 wrote...
Love the fans. Bioware can do no wrong in their eyes.
Just cause you understand WHy something is done, does not mean you like it. I don't preach doom and judgement day for ME3 just because a DLC did not live up to my standards though. They have a bigger team, more resources and so on for ME3 than the DLC-team did.
#87
Guest_Tigerblood and MilkShakes_*
Posté 05 avril 2011 - 02:50
Guest_Tigerblood and MilkShakes_*
#88
Posté 05 avril 2011 - 03:31
Then again, that's just me.
#89
Posté 05 avril 2011 - 03:34
Lies. People bring up valid criticism and they are shot down by aggressive fanboys/girls who have to insult the poster and then defend the company by justifying it in an irrational way. Like it's a cheap $7 DLC, they couldn't make 3 new animations.GuardianAngel470 wrote...
Shirosaki17 wrote...
Love the fans. Bioware can do no wrong in their eyes.
Love the detractors. Bioware can do no right in their eyes.
Modifié par Shirosaki17, 05 avril 2011 - 03:37 .
#90
Posté 05 avril 2011 - 08:35
#91
Posté 05 avril 2011 - 11:26
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
#92
Guest_Arcian_*
Posté 05 avril 2011 - 11:33
Guest_Arcian_*
You make it sound like the quality of the DLC hinged on 3 new animations being made. You know that those scenes are like, less than 15 seconds put together? I'm all for artistic innovativeness, but you are clearly overreacting to something that can't even be called a minor slight.Shirosaki17 wrote...
Like it's a cheap $7 DLC, they couldn't make 3 new animations.
Get over yourself, dude.
#93
Posté 05 avril 2011 - 11:57
#94
Posté 06 avril 2011 - 05:27
KawaiiKatie wrote...
My only question is:
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
Makes you wonder, doesn't it? I don't approve of quiet Joker. >:|
#95
Posté 06 avril 2011 - 05:56
KawaiiKatie wrote...
My only question is:
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
Well, they DID recycle a tiny voice clip of him for Arrival and, I think, Overlord.
#96
Posté 06 avril 2011 - 06:32
LGTX wrote...
KawaiiKatie wrote...
My only question is:
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
Well, they DID recycle a tiny voice clip of him for Arrival and, I think, Overlord.
But the part at the end when you're escaping was kinda weird since he didn't say anything. I realize it sounds nitpicky, but to be fair that's kinda what the entire thread is like.
#97
Posté 06 avril 2011 - 06:46
viggorrah wrote...
LGTX wrote...
KawaiiKatie wrote...
My only question is:
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
Well, they DID recycle a tiny voice clip of him for Arrival and, I think, Overlord.
But the part at the end when you're escaping was kinda weird since he didn't say anything. I realize it sounds nitpicky, but to be fair that's kinda what the entire thread is like.
You pretty much said it all. There are a hundred different reasons why Joker should have/shouldn't have said anything at that point, and the main topic was exhausted before the thread was even made. We need a moderator to close this up, I think.
#98
Posté 06 avril 2011 - 06:49
LGTX wrote...
KawaiiKatie wrote...
My only question is:
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
Well, they DID recycle a tiny voice clip of him for Arrival and, I think, Overlord.
He has no lines in any of the DLC as far as im aware. Some no body speaks to Shepard at the end of Arrival and only shep the doc and his brother have lines in Overlord.
#99
Posté 06 avril 2011 - 07:03
LGTX wrote...
viggorrah wrote...
But the part at the end when you're escaping was kinda weird since he didn't say anything. I realize it sounds nitpicky, but to be fair that's kinda what the entire thread is like.
You pretty much said it all. There are a hundred different reasons why Joker should have/shouldn't have said anything at that point, and the main topic was exhausted before the thread was even made. We need a moderator to close this up, I think.
Yeah I think so too. This thread's barely limping along now. (no pun intended in relation to Joker)
Modifié par viggorrah, 06 avril 2011 - 07:03 .
#100
Posté 06 avril 2011 - 07:51
Baihu1983 wrote...
LGTX wrote...
KawaiiKatie wrote...
My only question is:
If Bioware is totally cool re-using animations, why couldn't they have recycled one of Joker's old voice clips? Because seriously, mute!Joker really freaked me out.
Well, they DID recycle a tiny voice clip of him for Arrival and, I think, Overlord.
He has no lines in any of the DLC as far as im aware. Some no body speaks to Shepard at the end of Arrival and only shep the doc and his brother have lines in Overlord.
*spoilers warning*
Go Paragon on the final Overlord decision where you send David to Grissom Academy. Joker uses his "aye aye, Commander" line there. And choose "Call the Normandy" over alerting the colonies in Arrival - then you even get to see Joker in the cockpit as he reuses his Horizon phrase about getting all kinds of interference or something. As for the "nobody" at the end, I always had the distinctive feel that it was the Hammerhead VI, but couldn't wrap logic around the assumption.
*spoilers end*
Modifié par LGTX, 06 avril 2011 - 07:53 .





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