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If DA series is to regain it's Triple A status. (Please read the thread before posting in it)


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#1
Dragoonlordz

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I personally think Mike Laidlaw should not be in charge of it, I mean maybe moving him to manage a different project and put in charge someone who actually loves RPG's not Button=Awesome. Firing him is the dumbest thing I have heard in while, no sense at all really in that so that's irrelvant imho and don't really want it brought up much in this topic. But if he heads up the design of DA3 I do think that will be a bad move.

If the people that love DA2, love him that much and the direction he has taken DA series towards then surely they wouldn't mind he takes over the ME3 project. Or is it they just love him when in charge of DA series and not their favorite ME.

I do get the impression he isn't a RPG fan, doesn't like RPG genre in general finds it a bit too complicated and not action packed enough for him and would be much happier heading a project that is more action or adventure orientated.

I don't hate Mike I just think he isn't a great idea to head up the next DA project. I'm not asking for Brent back either really mainly because I don't think he would ever come back to Bioware. But at least could we have someone with as much love for the series as most of us here. Even if means giving John or Chris a go at managing the next title I think would be a better solution.

Modifié par Dragoonlordz, 04 avril 2011 - 03:22 .


#2
MrTijger

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Well, thank god Bioware has such talent as you that can evaluate the people working there without ever having set foot there or spoken to any of these people in person.

I'm sure they'll follow your directions to the letter.

The arrogance is un-f******-believable.

#3
Jaron Oberyn

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MrTijger wrote...

Well, thank god Bioware has such talent as you that can evaluate the people working there without ever having set foot there or spoken to any of these people in person.

I'm sure they'll follow your directions to the letter.

The arrogance is un-f******-believable.


You must be living under a rock buddy. If anyone's arrogant, it's that stubborn Mike Laidlaw. You don't have to work at Bioware, just look up the interviews with this guy, and you'll see why pretty much no one likes him after what he did to the game.

-Polite

#4
Dragoonlordz

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MrTijger wrote...

Well, thank god Bioware has such talent as you that can evaluate the people working there without ever having set foot there or spoken to any of these people in person.

I'm sure they'll follow your directions to the letter.

The arrogance is un-f******-believable.


Thanks. Always try to please. Posted Image

I based my opinion on everything he has said in interviews and the project released he was in charge of combined. I know what he thinks because he told us it doesn't take a rocket scientist to have an opinion based on his own words and the project he was the lead on.

Modifié par Dragoonlordz, 03 avril 2011 - 10:53 .


#5
neppakyo

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Good points you made there, and I agree, put him in something more action oriented. I got the same impressions from those interviews of his as you did, also that he thinks DA:O fans are idiots and can't 'evolve' to accept his changes and button of awesome.

Thats just a feeling I get.

Good points except from Mr. Douchey McDouchebag's comments in the 2nd post.

#6
NvVanity

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Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!

#7
Dragoonlordz

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neppakyo wrote...

Good points you made there, and I agree, put him in something more action oriented. I got the same impressions from those interviews of his as you did, also that he thinks DA:O fans are idiots and can't 'evolve' to accept his changes and button of awesome.

Thats just a feeling I get.

Good points except from Mr. Douchey McDouchebag's comments in the 2nd post.


MrTijger is always attacking everything I say these days so I don't really take it personally anymore.

#8
MrTijger

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Dragoonlordz wrote...

Thanks. Always try to please. Posted Image

I based my opinion on everything he has said in interviews and the project released he was in charge of combined. I know what he thinks because he told us it doesn't take a rocket scientist to have an opinion based on his own words and the project he was the lead on.


Oh well, that should suffice then, an interview and the fact you dont like the game.

No, clearly it does not take a rocket scientist, I'm even willing to go much, much lower in IQ than that. In fact, I'd say well below 80 in IQ is necessary to make a fair assesment of someone's qualities based on that data.

#9
Dragoonlordz

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NvVanity wrote...

Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!


You do know what a lead developer does don't you? They take the game or product in a direction and have input where it goes but they make the decisions. I know because I have lead a few software developements, while not games just applications. I'm not being too harsh I'm just going on his very own words what he want's in a RPG isn't what I want and that I expressed an opinion based on that.

#10
Cutlasskiwi

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 Yes, because people can only like him as a lead designer for Dragon Age if Mass Effect is their favorite. <_<

#11
neppakyo

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To put it in crude simpler terms of what some of us has felt Laidlaw has done, is this pic.

Caution: Contains crude humour, and may offend. If offended by said picture, then please sit in the corner with the emo's and cry till your mascara runs down your cheeks ;)

http://fukung.net/v/...45439583980.jpg

#12
Jaron Oberyn

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NvVanity wrote...

Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!


You do realize that Laidlaw is the reason these changes were made? I'm sure you also realize that he literally slapped his old fanbase, the fanbase that put him where he is today through their support over the years, when he said that DA2's negative reviews were because we can't handle change, and that we wanted Origins 2.0? The same guy who won't even acknowledge the shortcomings of the game, and the simplification ofthe RPG elements. I think you need to do a little more research on the guy you're so aggressively defending.

-Polite

#13
NvVanity

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Dragoonlordz wrote...

NvVanity wrote...

Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!


You do know what a lead developer does don't you? They take the game or product in a direction and have input where it goes but they make the decisions. I know because I have lead a few software developements, while not games just applications. I'm not being too harsh I'm just going on his very own words what he want's in a RPG isn't what I want and that I expressed an opinion based on that.


Nothing wrong with that opinion. He is the lead director. I just find it "improbable" that everything people didn't like about DA2 is all related to him.

Plus he did kill puppies. He, George Lucas and Peter Molyneux all together did it.

#14
Dragoonlordz

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MrTijger wrote...

Dragoonlordz wrote...

Thanks. Always try to please. Posted Image

I based my opinion on everything he has said in interviews and the project released he was in charge of combined. I know what he thinks because he told us it doesn't take a rocket scientist to have an opinion based on his own words and the project he was the lead on.


Oh well, that should suffice then, an interview and the fact you dont like the game.

No, clearly it does not take a rocket scientist, I'm even willing to go much, much lower in IQ than that. In fact, I'd say well below 80 in IQ is necessary to make a fair assesment of someone's qualities based on that data.


Welcome back glad to see you add something that was adding to not attacking the... Do'h spoke to soon. I'm not asking him to be fired that is beyond dumb I merely made a statement of my opinion. Nice to see you love me so much you follow me around attacking my views at every turn though. Nice to have company.

#15
Johnsen1972

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Dragoonlordz wrote...

I personally think Mike Laidlaw should not be in charge of it, I mean maybe moving him to manage a different project and put in charge someone who actually loves RPG's not Button=Awesome. Firing him is the dumbest thing I have heard in while, no sense at all really in that so that's irrelvant imho and don't really want it brought up much in this topic. But if he heads up the design of DA3 I do think that will be a bad move.

If the people that love DA2, love him that much and the direction he has taken DA series towards then surely they wouldn't mind he takes over the ME3 project. Or is it they just love him when in charge of DA series and not their favorite ME.

I do get the impression he isn't a RPG fan, doesn't like RPG genre in general finds it a bit too complicated and not action packed enough for him and would be much happier heading a project that is more action or adventure orientated.

I don't hate Mike I just think he isn't a great idea to head up the next DA project. I'm not asking for Brent back either really mainly because I don't think he would ever come back to Bioware. But at least could we have someone with as much love for the series as most of us here. Even if means giving John or Chris a go at managing the next title I think would be a better solution.


EA is a big company! He should get a new job easily, where his AWESOME Button is appreciated. (Just please dont join the ME Team, I actually want to enjoy ME3)

Im not buying any games designed by Mike L. so please design some EA Kid Games, the educational ones. Thank you! Posted Image

#16
Dragoonlordz

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NvVanity wrote...

Dragoonlordz wrote...

NvVanity wrote...

Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!


You do know what a lead developer does don't you? They take the game or product in a direction and have input where it goes but they make the decisions. I know because I have lead a few software developements, while not games just applications. I'm not being too harsh I'm just going on his very own words what he want's in a RPG isn't what I want and that I expressed an opinion based on that.


Nothing wrong with that opinion. He is the lead director. I just find it "improbable" that everything people didn't like about DA2 is all related to him.

Plus he did kill puppies. He, George Lucas and Peter Molyneux all together did it.


Nah, I just stated I didn't like the 'direction' he took the project and made that my opinion was formed on his own words and where he wanted the project to go. The end result was a project I didn't like, true. But I'm not blaming him for everything wrong with the game I just didn't/don't agree with direction he pushed it.

#17
Jaron Oberyn

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Dragoonlordz wrote...

MrTijger wrote...

Dragoonlordz wrote...

Thanks. Always try to please. Posted Image

I based my opinion on everything he has said in interviews and the project released he was in charge of combined. I know what he thinks because he told us it doesn't take a rocket scientist to have an opinion based on his own words and the project he was the lead on.


Oh well, that should suffice then, an interview and the fact you dont like the game.

No, clearly it does not take a rocket scientist, I'm even willing to go much, much lower in IQ than that. In fact, I'd say well below 80 in IQ is necessary to make a fair assesment of someone's qualities based on that data.


Welcome back glad to see you add something that was adding to not attacking the... Do'h spoke to soon. I'm not asking him to be fired that is beyond dumb I merely made a statement of my opinion. Nice to see you love me so much you follow me around attacking my views at every turn though. Nice to have company.


Looks like you have a fan. :P I used to have two of them before. Smudboy and Zulu_DFA. They're gone now. :(
I sure don't miss them.

-Polite

#18
Faust1979

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it seems like there are some gamers that want the same standard stuff in all their RPGs and don't want them to try and innovate. Why must RPGs be stuck with old conventions? most games seem to be stuck with the same old conventions that are from the 80s and 90s they just put new names on the games without trying for anything new

#19
eno detah

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The challenge with Mike's role, like any Product Director, is that he gets all of the credit for what went well... and... all of the blame for that which didn't.

In reality, while he surely had more influence on the project than a rank-n-file staffer, he isn't the only one who caused DA2 to be what it is (both the good and bad of it).

A lot of people in leadership roles face this same challenge. While I certainly don't blame you for saying what you're saying from the perspective of wanting DA3 to be all that it can be, I would encourage you to be a bit more understanding of the complexity involved in creating IP of this sort.

$0.02, YMMV, etc. :)

#20
NvVanity

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Dragoonlordz wrote...

NvVanity wrote...

Dragoonlordz wrote...

NvVanity wrote...

Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!


You do know what a lead developer does don't you? They take the game or product in a direction and have input where it goes but they make the decisions. I know because I have lead a few software developements, while not games just applications. I'm not being too harsh I'm just going on his very own words what he want's in a RPG isn't what I want and that I expressed an opinion based on that.


Nothing wrong with that opinion. He is the lead director. I just find it "improbable" that everything people didn't like about DA2 is all related to him.

Plus he did kill puppies. He, George Lucas and Peter Molyneux all together did it.


Nah, I just stated I didn't like the 'direction' he took the project and made that my opinion was formed on his own words and where he wanted the project to go. The end result was a project I didn't like, true. But I'm not blaming him for everything wrong with the game I just didn't/don't agree with direction he pushed it.


Fair enough. My bad for the "blame him for everything" comment. Most threads consist of that manner of rambling. It's quite hilarious.

#21
Byth

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Dragoonlordz wrote...
If the people that love DA2, love him that much and the direction he has taken DA series towards then surely they wouldn't mind he takes over the ME3 project. Or is it they just love him when in charge of DA series and not their favorite ME. 


Mass Effect and Dragon Age are two different series and Mass Effect already has a lead,. Also for the "Button=Awesome" thing, blame the marketing department. Also, DA2 and ME play almost nothing alike(unless adding a dialog tree suddenly makes a game a shooter/RPG hybrid) so laidlaw wouldn't be much use on that series.

Anyway, it's fine that you don't like DA2, but getting on a forum and saying in a nutshell "I don't like DA2 so fire the guy who made it." Isn't really going to effect anything.

Modifié par Byth, 03 avril 2011 - 11:12 .


#22
Jaron Oberyn

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Faust1979 wrote...

it seems like there are some gamers that want the same standard stuff in all their RPGs and don't want them to try and innovate. Why must RPGs be stuck with old conventions? most games seem to be stuck with the same old conventions that are from the 80s and 90s they just put new names on the games without trying for anything new


There's a difference between innovation and transition. DA2 could have had strong combat mechanics, along with strong RPG mechanics. However, they're transitioning from an RPG to an Action game, exactly how ME has transitioned from a Shooter RPG to a complete Shooter with a few RPG elements. DA2 has strong Action game elements, but weak RPG elements. If it was innovation, they'd have improved upon both, not improve on one and water down the other. Plus, I don't see how increasing the linearity of the story is innovation.

-Polite

#23
MrTijger

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PoliteAssasin wrote...

NvVanity wrote...

Hmm another thread where we blame problems of a game we don't like on one man.

Mike Laidlaw kills puppies. He shouldn't be in charge I say!


You do realize that Laidlaw is the reason these changes were made? I'm sure you also realize that he literally slapped his old fanbase, the fanbase that put him where he is today through their support over the years, when he said that DA2's negative reviews were because we can't handle change, and that we wanted Origins 2.0? The same guy who won't even acknowledge the shortcomings of the game, and the simplification ofthe RPG elements. I think you need to do a little more research on the guy you're so aggressively defending.

-Polite


Well, clearly, we've done our research a lot better than you. Knowles refused the job of Lead Designer because of the change in course for DA 2...BEFORE Laidlaw was in charge, hence the change was in before Laidlaw came onboard.

The fanbase didnt put him anywhere, the people who run Bioware did and I suspect they're a hell of a lot better at judging his talents than you will ever be.

#24
Johnsen1972

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Why not promote him to lead producer for EA-Kids Software? Kids should learn about that awesome button. I think thats the best way. He will earn more money and doesnt have fans who hates him.

Modifié par Johnsen1972, 03 avril 2011 - 11:12 .


#25
Dragoonlordz

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Faust1979 wrote...

it seems like there are some gamers that want the same standard stuff in all their RPGs and don't want them to try and innovate. Why must RPGs be stuck with old conventions? most games seem to be stuck with the same old conventions that are from the 80s and 90s they just put new names on the games without trying for anything new


It's almost always better if going to try something new to do it in a new series or title that isn't reliant on a previous different fanbase to what the lead has in mind. His vision of where he wanted to take the series was a great deal away from what made the series Triple A status in the first place, he said many things in interviews that showed this and the end result was DA2. I don't think it's being mean to say that he clearly would have been happier making a new title one that doesn't rely so much on a previously created fanbase for this alternative vision of his.

Modifié par Dragoonlordz, 03 avril 2011 - 11:18 .