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weird lag in some situations


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#1
Aleque

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Hi

I have Win7 64-bit, my graphic card is Geforce 9800 GTX, Dual Core 2.66GHz, 4GB RAM and I run Mass Effect 2 fine with all details maxed. However in DA2, I get occasionaly lag in specific situations.

I don't think my graphic card likes some walls and light shadings on them. There are situations where there is no lag at all during the conversations, and when it switches to other character that is standing in front of a wall texture and some candles, it begins to lag.

Any workaround?

Lowering my setting didn't seem to have fixed my problem. And I tried upgrading drivers. Is it an engine bug?


Thanks in advance

#2
Baramon

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I think it's a DX11 issue, because once I switched back to DX9, the game runs at max settings (60+ FPS) and never stutters, not once.  But if I turn DX11 on, no matter how much I "dumb down" the settings, the game lags frequently (and sometimes randomly) and does this micro-stuttering thing that just annoys the pee outta me, no matter what my framerate is currently running at.  It's very annoying (and disappointing) to have a game running at 55 FPS and it's still stuttering all the time and bogging down at random times.

#3
Aleque

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Ah, I totally forgot about the DX11 feature. I just disabled it and it fixed all the lag, and even made the game look more clean in the graphics. I can't set it higher than Medium though and some other features are greyed out as well. But I assume that's normal.

Thanks alot anyway :)

EDIT: oh well, shadows on the characters look bugged now like they did in DA:O, but I guess that's is the price I have to pay for a lag-free gameplay

Modifié par Aleque, 03 avril 2011 - 11:31 .


#4
Baramon

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update: All right, this is just weird. :huh:

I was messing around with the settings. Went into my DragonAge.ini file and changed a couple of settings. Made AF 16, and forced AA to 16 as well, even though my actual game (menu) settings were still on DX9. Oh, and I put in 3 for GraphicsDetail. I went into the game, played around for a bit, took some screenshots to compare later outside of the game in a photo editing program of the courtyard flagstones and various character poses. My last configuration has the menu bar set to DX11, AF is 8x, AA is 4x (or is it vice versa? will have to double-check) and VSync is off, as well as DDOF, SSAO, and one of the others off too. I think the only checkbox left in those settings just has High Quality Textures ticked. (Computer is off for the night, and too tired to trudge back upstairs to double-check everything. It's late.)

All in all, I think the only thing that's really a major change is the VSync setting.  I usually keep it set in all my games, because the LCD monitor/graphics card combo I have almost always shows that highly annoying "tearing effect"; you know, where the shearing lines crop up a lot and really detracts from the visual aspect of the game.

The stuttering is gone. No more lag. I've been everywhere (back to Sundermount, Wounded Coast, and completed several of the current quests, maybe a dozen or so; been through dozens and dozens of battles, and my framerate has never dropped below 35 that I can remember, and even then, nothing ever lagged that I could tell. Having the stuttering gone has really improved things immensely; but now I'm usually getting 45+ FPS in most places and during lots of combat.  Only in rare instances is it dropping down to say 35 FPS, and even then it's running nice and smooth, even with lots of Arcane Shield effects on all my characters, two of us chunking exploding grenades, three rogues in Haste mode, chopping and chunking baddies with Explosive Strike and Anders dealing out rapid wallopings of lightning and staff effects....

So, what gives?  VSync was screwing this up the whole time?  I find it hard to believe, but the results seem to bear it out.  Will have to do more investigating.  But I'm tired of investigating; I want to play!

Just:  Weird.

Modifié par Baramon, 04 avril 2011 - 05:11 .


#5
Fetacheese

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Aleque wrote...

Ah, I totally forgot about the DX11 feature. I just disabled it and it fixed all the lag, and even made the game look more clean in the graphics. I can't set it higher than Medium though and some other features are greyed out as well. But I assume that's normal.

Thanks alot anyway :)

EDIT: oh well, shadows on the characters look bugged now like they did in DA:O, but I guess that's is the price I have to pay for a lag-free gameplay


you're not missing much - it lags even on my system and i'm running a 6950 o/c beyound a 6970's specs. (which is not normal)

#6
Baramon

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I beg to differ: DA2 is fine on DX9, but DX11 makes it more ..."epic-y". A lot of textures stand out in "pseudo-3D", everything looks much improved (mainly spell effects). Turns a good game great.

@Fetacheese: Have you tried resetting your OC stuff back to factory standards? Supposedly that fixed a lot of DX11 issues for many folks. Just curious.

Modifié par Baramon, 04 avril 2011 - 02:41 .