egervari wrote...
It takes forever for Adept and Engineer to be reasonably good. I am not saying they suck, but you shouldn't have to get every upgrade under the son, AND use your squadmates powers to their full potential just for it to work.
Have you watched those vids? AND, what's wrong with squadmates anyway. You also might want to chech my sig, there's a link to the Power of the Adept thread - you'll find multiple solo videos there. But you're right about the Adept's powers, they work best combined - Soldiers can shoot and shoot in slowmo, no option to use powerful combos like the biotic classes can.
Honestly, in the first 1/2 of the game, Adept is crap. It really is. It takes forever strip protections off, and you can't even do it very well on 2-3 mobs at a time. The time/abilities used to finally get the stupid protections off is equaivalent to the soldier just killing them outright.
Depends, playing NG+ makes it easier (fully leveled plus bonus weapon for starters), NG is relatively hard early on, but ~20% in the game, you can have the important biotic upgrades and bonus weapon. Adepts also give players the feeling they are getting stronger over time (important part of a rpg game imo) - Soldiers feel the same throughout the entire game.
Adept are no crap - maybe you are a crappy Adept player?
You are forgetting the soldier gets a damage boost that is greater than any other class in the game with his passives and adrenaline burst.
Enemies affected by Pull or Singularity take double weapon damage (100% bonus) and you can target multiple enemies with Pull Field (and Singularity) and those powers can be used more often than ARush and last much longer.
They do. It is VERY common for a soldier to kill 1 enemy and soften 2 others during a single use of Adrenaline burst... only to use the squadmate abilities to finish them all off. Basically, you can kill 3 enemies in 5-6 seconds. How is this not effective crowd control?
Sure it's effective, but an Adept can kill 3-4 enemies (with squadmate help) in 2 seconds which is a lot more effective.
The soldier lacks powers, but it doesn't matter since weapons and adrenaline rush are all they need anyway. Concussion shot is actually useful with just 1 point.
You can easily complete the game without using powers at all, no matter the class you're playing - Adepts can complete the game without using weapons too. I don't see what this has got to do with anything.
Yes, any discussion of balance should only be for Insanity. I'd rather see Normal being totally unbalanced and have Insanity balanced than the other way around. And yes, I know that Adepts will cruise through normal. Maybe even the best class on Normal.
I'm afraid that isn't going to happen, and Insanity is pretty well balanced as it is. In fact, the Adept is the class it works best. To be effective they need to use everything the game has to offer (guns, squadmates and powers), Soldiers play exactly like they do on Casual (aim - shoot - death enemy) no difference when regardless difficulty, no need to raise your game.
Yes, Soldiers are the easiest class to play with, but they're not more powerful than any of the other classes.