I'd say it's rather it mattered the least what these lines would say, exactly -- you know Hawke is about to crack some joke when you select it, what exact joke it is has very little impact. They could remove the paraphrase from that one and just leave the trollface icon, and it'd play just about the same.Maria Caliban wrote...
Would anyone agree that the charming/humorous ones are the easiest to predict?
"Hey, that wasn't what I meant." - misleading dialogue options: collect your examples here
#76
Posté 04 avril 2011 - 03:46
#77
Posté 04 avril 2011 - 03:46
Talking about the option to break up with Anders especially, after you've slept with him. I was curious so I loaded up the save and picked "No" to see what happens. We only spent one night together after all. Saying no to immediately living together isn't necessarily breaking up...is it? I really just wanted to say no, but Hawke ended up saying a whole bunch of stuff that made me go like, damn girl! : (
Modifié par Camenae, 04 avril 2011 - 03:46 .
#78
Posté 04 avril 2011 - 03:49
Of course Fenris can do the "I really like you but I'm not ready." thing, but Hawke? Nah.
#79
Posté 04 avril 2011 - 04:21
The Angry One wrote...
Yeah, don't want to live together? "This is a one night stand! You mean nothing to me! Har har!"
Of course Fenris can do the "I really like you but I'm not ready." thing, but Hawke? Nah.
Emo fringes and additional levels in brooding unlock special dialogue.
#80
Posté 04 avril 2011 - 04:24
This is a cinematic game- you're meant to sit back and watch. An element of surprise is one of the advantages. You can either fight it or roll with it.Ieldra2 wrote...
@Addai:
Having low expectations doesn't make it hurt less. I want to roleplay my character. The frustrating thing is that DA2 actually gives me the opportunity. It only doesn't let me recognize it.
#81
Posté 04 avril 2011 - 04:27
#82
Posté 04 avril 2011 - 05:34
-Yes
-No
-No, I was just surprised.
Clicking on the 'yes' option doesn't have a kinder "let's just be friends", "I'm not looking for a relationship", "I prefer women" or whatever else option. Instead it has an aggressive "I don't want you thinking about me like that", to which Anders responds that it seems everyone is trying to control his mind, and Hawke comes off like an arse, with no other option other than to be an arse to him in the first place, or lead him on. The fact that the 'yes' option translating to "back the f*ck off" was not cool.
#83
Posté 04 avril 2011 - 05:41
tmp7704 wrote...
I'd say it's rather it mattered the least what these lines would say, exactly -- you know Hawke is about to crack some joke when you select it, what exact joke it is has very little impact. They could remove the paraphrase from that one and just leave the trollface icon, and it'd play just about the same.Maria Caliban wrote...
Would anyone agree that the charming/humorous ones are the easiest to predict?
bingo
#84
Posté 04 avril 2011 - 05:43
Addai67 wrote...
This is a cinematic game- you're meant to sit back and watch. An element of surprise is one of the advantages. You can either fight it or roll with it.Ieldra2 wrote...
@Addai:
Having low expectations doesn't make it hurt less. I want to roleplay my character. The frustrating thing is that DA2 actually gives me the opportunity. It only doesn't let me recognize it.
oh all the ****** pr descriptions that marched out about da2. I did not see one mention cinematic. Mainly because thats ME's thing. Saying such would've validated many of us claiming da2 was, in fact, Dragon Effect. Funny then looking back at how incredibly apt that ended up being. Not even we could've predicted just how bad it would be.
#85
Posté 04 avril 2011 - 06:23
Maria Caliban wrote...
Would anyone agree that the charming/humorous ones are the easiest to predict?
I actually didn't even worry at times. I figured "Hawke'll maybe suprise me". The best of them being
"At least it can't get any worse. Not today, anyway. It's pretty late."
#86
Posté 04 avril 2011 - 06:30
After spending the night with Fenris, I was slightly taken aback that "Is something wrong?" managed to translate into "Was it too strange being with another man?"
#87
Posté 04 avril 2011 - 06:31
The Angry One wrote...
Yeah, don't want to live together? "This is a one night stand! You mean nothing to me! Har har!"
Of course Fenris can do the "I really like you but I'm not ready." thing, but Hawke? Nah.
So true, I never noticed that. On a related note, after 7 years there's no marriage option. Meh. I guess if it takes 3 years to get in the sack it makes sense?
#88
Posté 04 avril 2011 - 06:37
Yes I know I'm way too into this game..
#89
Posté 04 avril 2011 - 06:39
Then there's that convo with Aveline that has middle option replaced with a heart, saying "I couldn't lose you". Are you telling me it would have been obvious whetever it was a joke or a romantic option? Nope.
Also, there are some investigation options for her too. Like "Why her and not someone else?" If it didn't have the heart, people would mistake it for another question. I just don't see how people can think it's the same like in Mass Effect, or would have been fine without.
#90
Posté 04 avril 2011 - 06:40
#91
Posté 04 avril 2011 - 06:51
Camenae wrote...
I totally agree with the above poster's feelings on the 7 years no marriage option. Yeah I get that Hawke = strong independent woman and all that, but honestly she's what like 30 by the end of the game? If I were that age and I were with somebody for years I'd at least be thinking about it.
Yes I know I'm way too into this game..
Strong and independant isn't the same thing as commitment-phobic. Besides, we're supposed to be able to decide Hawke's personality ourselves.
I think the real reason it wasn't included was because if it was, Bioware would be taking a stance on same sex marriage. Remember that mission with the brain dead guy on life support in ME? No matter what you did with him, your crew always said it was the right thing to do. They (Bioware) don't want to take a stance on a sensitive real life political issue like that. Can't say I blame them to be honest.
#92
Posté 04 avril 2011 - 06:56
S Atomeha wrote...
the 'i'll teach you how to read' option to fenris. i wanted to teach him how to read without the whole gay romance thing.
I agree. Why do I have to combine the whole "learn to read&write" with getting in his pants?
#93
Posté 04 avril 2011 - 07:01
Yes, not to mention that it also happened frequently that the paraphrase and the icon seemingly contradicted each other...Ieldra2 wrote...
The problem is the icons don't help a lot in many cases. In fact, we know that the lower response is always some kind of "aggresive" or "decisive". The icons don't help with distinguishing an appropriately aggressive stance from a jerkish one, or, as in my first example, distinguish between genuine delight and priggishness.Torax wrote...
We should just be happy they added icons to better give us an idea. Instead of the confusion and face palms i had with Shepard.
I really don't like the paraphrased dialogue wheel, but Bioware already knows that. Also that I'm not the only one, as evidenced by some pretty long debates about it when the dialogue wheel was announced.
#94
Posté 04 avril 2011 - 07:09
TobiTobsen wrote...
S Atomeha wrote...
the 'i'll teach you how to read' option to fenris. i wanted to teach him how to read without the whole gay romance thing.
I agree. Why do I have to combine the whole "learn to read&write" with getting in his pants?
Well, it is a lot of effort to put forth for a casual friend. But I do agree. If nothing else, with Hawke's money (which we're not allowed to use because... I forget.) he/she could easily hire a tutor.
The unrealistic part was actually that not being literate was a big deal. The common man being literate is a very recent development to society. Only a few hundred years ago you were quite special if you could read. Ahh well, some realisms are better off left out, as I found out when I ran across a Morrowind mod that kept track of the PC's menstral cycle.
#95
Posté 04 avril 2011 - 07:11
Biggest instance of this that I recall was probably the Anders moving in dialogue, though. I was thinking "I'm not sure Hawke wants crazy Anders living with her right now". The ****y slap down she delivered had me laughing in shock whilst I loaded.
There were a couple of sarcastic/witty replies that I thought were a bit harsh. I generally took the sarcastic replies to be Hawke trying to casually sidestep seriousness, or occasionally poke fun at it. Sometimes she was just damn disrespectful. Made me laugh though.
I've mixed feelings about the dialogue wheel in DA2, myself. Sometimes the responses that catch me off guard frustrate me and I end up loading my save. Other times I am delightfully surprised by Hawke's gall and it makes me chortle with glee. Similar to my feelings on the paragon/renegade interrupts in ME2, as it happens.
#96
Posté 04 avril 2011 - 07:16
#97
Posté 04 avril 2011 - 07:48
Oh, sorry anders, I was trying to be a smartass, not your lover.
#98
Posté 04 avril 2011 - 08:02
Rifneno wrote...
TobiTobsen wrote...
S Atomeha wrote...
the 'i'll teach you how to read' option to fenris. i wanted to teach him how to read without the whole gay romance thing.
I agree. Why do I have to combine the whole "learn to read&write" with getting in his pants?
Well, it is a lot of effort to put forth for a casual friend. But I do agree. If nothing else, with Hawke's money (which we're not allowed to use because... I forget.) he/she could easily hire a tutor.
Well Fenris is hanging around for seven years of his live and risks it all the time in fights he doesnt even has to be in. He is just there for my Hawke. And my Hawke is his only friend. I think my Hawke could sacrifice some of his time to teach him to read and write
#99
Posté 04 avril 2011 - 08:03
>: D
Or were people just being mean to me when I first came to the U.S.? : /
#100
Posté 04 avril 2011 - 08:08
Camenae wrote...
You know what they say about the best way to learn a language???
>: D
Or were people just being mean to me when I first came to the U.S.? : /
To quote Merrill: Did I miss something dirty?





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