Important note: When it comes to helmets, the g2da_column 10 controls whether or not the head will dissappear.
1=head invisible (Use this setting if you plan on changing a helmet model to one with an hlf_ prefix)
0=head visible (Use this setting if you plan on changing a helmet model to one with an hlh_ prefix)
Heavy/Warrior Armour Reference:
img339.imageshack.us/img339/69/armhwy.png
(Updated, thanks to Boopie-Ne for spotting the two helmets I overlooked)
Medium/Rogue Armour Reference:
img12.imageshack.us/img12/2523/armrog.png
Light/Mage Armour Reference:
img707.imageshack.us/img707/4162/armmag.png
Clothing & Human Companion Equipment Reference:
img8.imageshack.us/img8/9426/armcth.png
Modifié par Gordulan, 04 avril 2011 - 02:18 .





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