Disent quest help
#1
Posté 04 avril 2011 - 02:59
My hawke is a 2h warrior. I have varric, Merrill and ofc Anders.
#2
Posté 04 avril 2011 - 03:59
#3
Posté 04 avril 2011 - 04:06
The basic idea is to open the action wheel immediately to pause the game and get a sense of enemy placement. Tell everyone to use an AoE attack on Aulric and his goons... the stronger the better. The second round of attacks (or the first, if you have no AoE's) should be things like Horror, Petrify, Hex of Torment... all on Aulric himself. Try to silence or stun him as much as possible so he can't use any special abilities or potions. If your warrior has Cleave, use it and go to town on him.
Try to kill the Aulric first, then the rest of the Templars... more will spawn even after he's dead, but if you use AoE's, you should be able to focus at least one person on Aulric himself while catching random people in AoE blasts... also, when henchmen are low on health (like 25%), kill them with one of your party members... having somebody's tactics set to do that will save you the trouble of telling them to...
Hope that helps...
Also... archers can be a huge pain. Try to kill them first if possible... I like to use a 2 Hand Warrior with Massacre to clear out any trash while the rest of the team fights the boss... when I'm done with that, I go back to fighting the boss... etc... but yeah, Archers can be a problem if you don't eliminate them early.
Modifié par Icy Magebane, 04 avril 2011 - 04:08 .
#4
Posté 04 avril 2011 - 04:17
I have tried aoe but getting agro from the mage can be a pain.
Thanks for the advice.
#5
Posté 04 avril 2011 - 04:23
Play around with the tactics a little too... those can be very useful.
#6
Posté 04 avril 2011 - 06:32
hmm Yes Aveline has Rally but unfortunately I didn't bring her. I do have cone of cold, which is great when combined with scythe.Icy Magebane wrote...
Do you have a warrior with Rally? That's awesome for increasing stamina... especially with mana, since mages regain it from just standing around. Also, if you have Mind Blast, that will take care of any aggro that mages pick up... just use it wisely because of the cooldown... or maybe you can use Cone of Cold to freeze people who get too close?
Play around with the tactics a little too... those can be very useful.
If all else fails,then I might have to drop the difficulty to casual. I am used to more action orientated rpg's so it takes some getting used to.
Modifié par Moro200, 04 avril 2011 - 06:43 .
#7
Posté 04 avril 2011 - 06:44
#8
Posté 04 avril 2011 - 06:53
#9
Posté 04 avril 2011 - 07:03
#10
Posté 04 avril 2011 - 07:05
#11
Posté 04 avril 2011 - 07:39
How do I set them on hold or get them to follow me. They just run for the target automatically.blaidfiste wrote...
Easiest way. When the fight starts, grab your entire party, set them on hold, then run back the way you came. If you keep running, only Aldric and 2 temps will be fast enough to keep up with you. Kill them then work your way back to the entrance. The second wave of temps will be waiting for you but they will be a whole lot easier to handle without Aldric and the hunter.
Modifié par Moro200, 04 avril 2011 - 07:39 .
#12
Posté 04 avril 2011 - 07:41
#13
Posté 04 avril 2011 - 07:59
Now why didn't I think of that before. Yes it it way easy doing it this way.blaidfiste wrote...
Easiest way. When the fight starts, grab your entire party, set them on hold, then run back the way you came. If you keep running, only Aldric and 2 temps will be fast enough to keep up with you. Kill them then work your way back to the entrance. The second wave of temps will be waiting for you but they will be a whole lot easier to handle without Aldric and the hunter.
Thanks for the tip.
#14
Posté 04 avril 2011 - 08:01
I managed to get a group of templars stunned at a doorway. I think they might of got stuck, as they were trying to get through the door at the same time lol.
Modifié par Moro200, 04 avril 2011 - 08:03 .
#15
Posté 04 avril 2011 - 08:04
Moro200 wrote...
How do I set them on hold or get them to follow me. They just run for the target automatically.blaidfiste wrote...
Easiest way. When the fight starts, grab your entire party, set them on hold, then run back the way you came. If you keep running, only Aldric and 2 temps will be fast enough to keep up with you. Kill them then work your way back to the entrance. The second wave of temps will be waiting for you but they will be a whole lot easier to handle without Aldric and the hunter.
On PC
Ctrl + A - Selects Party
H - Hold position
Right Click - moves them all together
On console
Do the equivalent
#16
Posté 04 avril 2011 - 08:11
Glad to help. I figured it out from sheer desperation lol.Moro200 wrote...
Now why didn't I think of that before. Yes it it way easy doing it this way.blaidfiste wrote...
Easiest way. When the fight starts, grab your entire party, set them on hold, then run back the way you came. If you keep running, only Aldric and 2 temps will be fast enough to keep up with you. Kill them then work your way back to the entrance. The second wave of temps will be waiting for you but they will be a whole lot easier to handle without Aldric and the hunter.
Thanks for the tip.
#17
Posté 05 avril 2011 - 12:14
Humm I replayed Dissent and it took me about 2 minutes to finish with DW rogue Hawke, Anders, Aveline and Merrill.
#18
Posté 05 avril 2011 - 12:13
Case in point: I just replayed this scene last night with a 2H Warrior Hawke (because after playing the other classes I realized I played warrior completely wrong, including not realizing until level 20 that I had 2 specialization points to spend, as I thought plot points actually unlocked specializations like in DA:O). My first time at this scene, I got my butt handed to me. Last night, with the exact same party (Anders, Merrill, Varric), again on Normal, I finished in about a minute flat. The main differences:
1. Using tactics telling all companions to use potions
2. Focusing Anders and Merrill on abilities that leave targets Brittle
3. Focusing Hawke's abilities on things that ruin Brittle targets, and just general high damage. (Hawke abilities used in this fight included everything from the Two-Handed tree, Aura of Pain, Devour, Cleave, and a Stamina potion)





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