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Trouble with grass rendering


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#1
M. Rieder

M. Rieder
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I am making a cave that is completely dark.  I am experimenting with putting grass with a very small blade size to give the impression of cave moss.  The effect is good but the grass flickers between its appropriate color and completely black seemingly at random.  If I leave the directional light on in the area but at a very low intensity, then the grass stays black consistently.  This isn't terrible, but I'd like to get it to consistently render the proper color.

Thanks for any help or suggestions.

#2
kamal_

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Don't use grass, use a grass texture.

#3
M. Rieder

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Hadn't thought of that. I'll try it. Thanks.

#4
Lugaid of the Red Stripes

Lugaid of the Red Stripes
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I think the grass is stuck in shadow, try using the swamp moss patch instead.

#5
kamal_

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Tons of grass textures, and the darkness of the cave should hide any greenness in a texture well. Performance should be better too. You can always get different colors with the color brush., some of the rocky textures with a color brush might look good.

#6
M. Rieder

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These are all great suggestions and I plan on using them. I have figured out how to make the grass render. I put the ground light intensity to 1.0 and set the color to a dark purplish-blue. This renders the grass and even gives it a feint glow like the cave plant placeables.

Lugaid, thanks for the moss patch suggestion I am using it for sure.

Kamal, I am going to try out some grass textures now to see how they look as well.

#7
M. Rieder

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I tried the moss and the grass texture and it looks really good. Added some drips and small jungle foliage and it looks nice.