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Jonathon Blow Goes In-Depth on the creation of Braid


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Dominus

Dominus
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For those who were big fans of Braid, GI recently linked a very in-depth behind-the-scenes, showing the evolution of the game from it's prototype beginning to the finished product.

Edit: I watched the entire thing, and can say it's worth watching from beginning to end. If you really dug into the game, it's interesting to see the thought process put in.

You can find the link here

Modifié par DominusVita, 04 avril 2011 - 10:38 .