CulturalGeekGirl wrote...
MrFob wrote...
CulturalGeekGirl wrote...
MrFob wrote...
Didn't Jesse Houston (or some other dev) say in a quite old interview the ME3 is going to be darker but funnier st the same time? If you ask me, that's a weird combination and IMO not really what should happen.
Anyway, on topic: I think the way they did it makes perfect sense. Before you discover whats going on, the reaper are still trying to hide behind the collectors somewhat. After the end, that doesn't make sense anymore anyway.
Have you ever played Shadow Hearts? Hilarious fun during the opening forays of WWI, while the world is threatened by destruction from the Old Gods, who will corrupt your heart and kill your friends. The second game is less dark, but funnier... and I kinda missed the darkness.
My favorite comedies are all about murder, or human despair and misery, or the end of the world, on at least some level: Clue, Good Omens, the Hitchhiker's Guide to the Galaxy, Supernatural and Lost are two of my favorite TV shows, and they get pretty freaking dark while remaining funny. When you can jokingly lie about your dead mother while on a plane to an island that has consumed your life and sapped your volition... now that's comedy.
No, haven't played the game. Don't get me wrong though, I am not saying that dark and funny can't work. I am not even saying that I can't imagine a funnier story in the ME universe. All I'm saying is that I don't see it making a great combination for ME3. I want ME3 to be epic rather than too funny and while obviously it has to create suspense before the great finale, I hope they don't make it "slap in your face" dark for the sake of darkness. I think they did that sometimes in ME2 and it was not the best idea (e.g. why doalmost all your squadmates have to be sociopaths and killers?). Dark and griity is fine but in order to make it really stand out, they have to contrast it, just to remind you waht you are actually fighing for. I hope they do that in ME3.
Now now, nobody in your squad is a sociopath... they can all experience emotions, and seem to occasionally sympathize with other humans. They're all psychopaths. Clear difference*.
At first I didn't like the team makeup either, but then I realized that the main qualification for joining was that you were disposable, and everything fell into place. I'd imagine that, when they say it'll be darker, they mean you'll see more bad stuff go down. Like the teaser trailer - that's more wholesale destruction of a city than we have ever seen in Mass Effect. Even with that 60 seconds, it's already darker. I'm ok with that. I'm thinking we will be hearing at and seeing the fallout from millions dead, on all planets, from all races. Yes, things will suck.
That said, I thought of a better example than Shadow Hearts: Fallout. In fallout you are living in the gorram post-apocalyptic wasteland all the kids are talking about these days. Yet, it's one of the funniest games out there, when it wants to be. That's the kind of humor and darkness we're talking about, I figure
*Note: they aren't psychopaths either, technically speaking. But I like the joke. And yes, many of them do have highly questionable moralities.
I actually didn't like Fallout because of the humor. Way I see it, if the setting is going to be post-apocalyptic it should
feel post-apocalyptic. I think its jarring and unrealistic for characters like the trader in Megaton to exist (I also find excessively happy personalities abrasive).
I want my end of the world to be bleak not funny. That's why the STALKER series is so great; all the humor is in russian and I don't understand a word of russian. It makes for a very bleak, very atmospheric experience.
Personally, Fallout style end of the world should not be funny.
Reaper invasion? I can deal with some humor during a reaper invasion. I can't personally write it, but I can deal with it*.
*am currently writing a rather bleak fan fiction about the Reaper invasion. Kinda unintentionally bleak but at each turn in the road it seemed like the most logical thing.