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Still no Neverwinter Nights 3 ?


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#51
-Semper-

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Shallina wrote...

DAO only allow 3 texture while in nwn2 we got 8, And the area creator of the DA toolset is really bad since you can't check the terrain at every angle while creating the area.


that simply ain't true. in dragon age you are allowed to use 8 terrain textures too. plus there are awesome features like tesselation of the area mesh to make it more dense, relax and smooth stretched textures, rotating props around z axis and model based interiors without tiles. what i really miss is a scale function, seed values and variation for trees and a decent light renderer.

as you can see both nwn2 and da:o have their pros and cons and you can't easily say which is the superior one ;)

#52
Shallina

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NWN2 is better for a modder for many reason. The only real advantage of DAO are better creature model and animation. They really are amazing next to NWN2.

For area creation, DAO is behind. And in a sqare you are only allowed 3 texture, last time I checked it was like this, also the bad lighning engine makes area looks bad. No dinamic lighning really ain't good for good looking area.

You can create great interiors, but for exteriors it's no good at all.

DA has to run on the XBOX that only has 512 meg of RAM, and for it the possibility are volontary limited.

Also the single reason why NWN2 is better than DAO for modder is that the time for making a similar area is ten time shorter in NWN2 for better result beceause of the lightning. And modders have limited ressources. We can't work with teams all day on projects.

The only real advantage of DAO are those amazing animation, NWN2 ones next to them are really really bad.

I still haven't seen a single DAO exterior area that can compare to a good NWN2 exterior area. BUt DAO allow clearly more freedom for the layout of interiors and allow to makes more impressive one. Also many of the static object in DAO don't look good, but this is once again beceause of the console, they had to spare memory.

Really good animation and caracter model, also with full on scale buildind, while in NWN2 on scale building exist but are limited and for many need a little rescalling, and mor eliberty for interiors. That's the big + of DAO.

But are they really worth it for all that's left behind ?

Modifié par Shallina, 05 mai 2011 - 08:51 .


#53
The Fred

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I think Pain put it pretty well, these are all different games with different purposes. I don't think any of them are "NWN3", but that doesn't mean that they're bad. Comparing DA with NWN is something which has really been done to death. I haven't played DA but it looks cool enough that I wouldn't mind doing, it's just not something I'm really widly thrilled about (or I would have rushed out and bought it by now... maybe). Equally, comparing NWN with NWO isn't fair, I don't think. They're two vastly different things.

Maybe one of these days, GemRB will come out and blow our minds. Maybe the community will rewrite NWN(2) and shake the world back to its very foundations. Maybe some game developer will actually make an actual NWN3 and make it truly awesome.

Maybe we'll discover alien life (Europa is looking good, as are a few other moons). Maybe we'll get world peace. Maybe a lot of things will happen.

I guess all we can say for certain is that we can't say for certain what the future will hold.

P.S. That was meant to be deep and poignant, not sarcastic.

#54
SuperFly_2000

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painofdungeoneternal wrote...
DDO did a great job on a MMO of D&D.

You're kidding right?

#55
M. Rieder

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The Fred wrote...


Maybe we'll discover alien life ...



Do you think they have NWN3 already?  I wonder if it is 32-bit compatible.

#56
painofdungeoneternal

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SuperFly_2000 wrote...

painofdungeoneternal wrote...
DDO did a great job on a MMO of D&D.

You're kidding right?


No, i have heard good things about DDO in the IRC, in fact we probably don't have horses because of how much time hellfire has been spending in DDO. But he's been inspired to do some models based on what he's seen in DDO, which makes me think when i do play it, i'll have some fun.

To each their own, it's a decent game regardless of your opinion. The fact they are fighting Atari who is trying to throw them under the bus so they can replace them with their own NWO and cryptic just made me respect them.

#57
Haplose

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painofdungeoneternal wrote...

SuperFly_2000 wrote...

painofdungeoneternal wrote...
DDO did a great job on a MMO of D&D.

You're kidding right?


No, i have heard good things about DDO in the IRC, in fact we probably don't have horses because of how much time hellfire has been spending in DDO. But he's been inspired to do some models based on what he's seen in DDO, which makes me think when i do play it, i'll have some fun.

To each their own, it's a decent game regardless of your opinion. The fact they are fighting Atari who is trying to throw them under the bus so they can replace them with their own NWO and cryptic just made me respect them.


Yeah, it really is fun... for a time.
The getting-together, forming a party and cooperating aspect works much better then is usually the case in NWN.
The instances are well designed, include interesting traps and challenges to overcome. To work as a team, slowly progress to overcome them is a great experience. The arcade-ish combat is fun too. As is character building.

But after a while you've seen it all, beaten it all, and you're re-running the instances you have deeply memorized for the umpteenth time it becomes... less interesting. You do speed runs, farm equipment, raid bosses, farm those achievement points, etc. "Toons" are uber-equipped, munchkinized and can solo most quests. Those speed-runs where nothing provides a challenge and are often a 1-man show are what eventually kills the fun.

But overall it is a very good MMO indeed.. for a time. I wonder if NWNO will be able to compete.

Modifié par Haplose, 06 mai 2011 - 06:33 .


#58
SuperFly_2000

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DDO is a childish mainstream buttonmasher MMO with more resemblance to an action game than an RPG...like most similar MMO's.

Besides, the resemblence to WoW is really painstaking...as in all theese games...

Not taking any chances there...so thats the only thing they did good....brought D&D to theese kind of games....instead of re-inventing the genre.

I'm not saying that Neverwinter also won't fall in this pit because it probably will....but at least there is a new chance....

Modifié par SuperFly_2000, 06 mai 2011 - 07:56 .


#59
Haplose

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I don't think it really resembles WoW that much. It has a mostly DnD game system. Sure, spells have cooldowns, but a slot system wouldn't work that well in an MMO. And you need to find a rest shrine to recover lost health/mana (usable once per instance). Attacks come in chains where you gain an extra attack every 5 levels (actually it's quite different from DnD, as each new attack comes at an increased bonus to AB, rather then a penalty - but it works better for real time I guess, as it provides an incentive to make full attack sequences). You can Trip, Sunder, Stun, Manyshot, etc.
Enemies are streight from Monster Manual and have DnD damage reductions/resistances (actually increased reductions at higher instance difficulty levels) and you need Magic/Silver/Cold Iron(+Holy)/Adamantine (I think even Anarchic is usefull against Maruts) weapons to overcome them and perform well.

But what do I know. I never really played WoW.

#60
phobiah11

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just saw this post about "neverwinter 3 release?" if you havent seen it yet.. dungeons and dragons neverwinter set to release 12/31/11 http://www.playneverwinter.com/.. it was announced at E3.

i know not much info, but at least a tease is better than notta.

#61
Dann-J

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They bypassed the Spell Plague entirely? I was looking forward to a game set during the Spell Plague, after SoZ set the scene for one.

I wonder if a game designed to be an online RPG will still have a single-player mode? I much prefer playing with myself (Actress/Bishop).

At least the blue dragon in D&D:N doesn't look like it was made (poorly) out of plasticine.

#62
kamal_

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DannJ wrote...

They bypassed the Spell Plague entirely? I was looking forward to a game set during the Spell Plague, after SoZ set the scene for one..

You're walking down the streets of Halruaa.

You're dead. Game Over. :P