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Dragon Age 2 marks the end of the RPG genre of old


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#101
RinpocheSchnozberry

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Dragoonlordz wrote...
X-Com apoc was turn based with the option of doing real time mode using button added to the game same with Aftershock, Afterlight and Aftermath, X-Com Enemy Unknown and Terror from the Deep were TBS only. They also tried branching out a developers favorite spin words "broaden the playerbase" and made Interceptor (Flight sim space shooter) again doomed to fail which is fact the sales dropped vastly.

When any developer uses the term "broaden" or "bring in" through history of gaming this more often than not by a long way has reflected badly in sales. There have been exception but they are few and far between.


Noooooo.  The XCom franchise died beacuse the last game in the series was bad.  Not just bad, but badbadbad.  Coupled with a flight sim that was bad.  Not just bad, but badbadbad. 

DA2's improvements are how RPGs will be in the future.  Cause DA2 was excellent.

#102
Guest_Alistairlover94_*

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RinpocheSchnozberry wrote...

Dragoonlordz wrote...
X-Com apoc was turn based with the option of doing real time mode using button added to the game same with Aftershock, Afterlight and Aftermath, X-Com Enemy Unknown and Terror from the Deep were TBS only. They also tried branching out a developers favorite spin words "broaden the playerbase" and made Interceptor (Flight sim space shooter) again doomed to fail which is fact the sales dropped vastly.

When any developer uses the term "broaden" or "bring in" through history of gaming this more often than not by a long way has reflected badly in sales. There have been exception but they are few and far between.


Noooooo.  The XCom franchise died beacuse the last game in the series was bad.  Not just bad, but badbadbad.  Coupled with a flight sim that was bad.  Not just bad, but badbadbad. 

DA2's improvements are how RPGs will be in the future.  Cause DA2 was excellent.

Isn't the upcoming X-Com game an FPS? Dumbing things down obviously improves over the predecessorPosted Image





#103
88mphSlayer

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the X-Com fps was cancelled

#104
Guest_Alistairlover94_*

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88mphSlayer wrote...

the X-Com fps was cancelled


Then there is justice in the worldPosted Image

#105
Dragoonlordz

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Alistairlover94 wrote...

88mphSlayer wrote...

the X-Com fps was cancelled


Then there is justice in the worldPosted Image


lol that made me laugh. Posted Image Though I have found no news of it being cancelled.

"While many fans of the turn-based tactical series are upset about it becoming an FPS, 2K assures that "the Canberra, Australia arm of 2K Marin" will "true to the roots of the franchise".

Why does that sound familiar...

@Comments on.

http://www.shacknews...magining-coming

Modifié par Dragoonlordz, 05 avril 2011 - 03:04 .


#106
cljqnsnyc

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About DA2, I agree it has it's moments. I'd never say it was the worse thing to ever infest my pc or anything so melodramatic. Even so, it has more flaws and inconsistencies than any Bioware game I've ever played. Mods are getting me through the pain. LOL

Seriously though, whatever the opinions pro DA2, anti DA2, or that gray middle region, that fact is it has become a highly divisive game, splitting the DA community into factions, and creating doubt and mistrust among the loyal fanbase. I wonder if Bioware foresaw this outcome, would they have released it in it's current form? Certainly not I'd wager.  It's great to try new ideas........when you have the time to present a complete picture. I understood what the story was trying to accomplish, it just didn't get there...not for me at least. Had there been more time to simmer so to speak, time to create, polish, fill in the blanks, it could have been quite an extraordinary game. They just didn't fully realize their vision in my view and it's a shame. Still, I own the game so despite all of it's shortcomings, I plan to get as much as I can out of it. Hopefully Bioware will help people who fall into my category out with a toolset update.....so some enterprising group of modders can perform a miracle.......a major overhaul mod! WOW! Just the thought! All would be forgiven. Well, not all but it's a step in the right direction. ../../../images/forum/emoticons/smile.png

Modifié par cljqnsnyc, 05 avril 2011 - 06:07 .


#107
Guest_Alistairlover94_*

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Dragoonlordz wrote...

Alistairlover94 wrote...

88mphSlayer wrote...

the X-Com fps was cancelled


Then there is justice in the worldPosted Image


lol that made me laugh. Posted Image Though I have found no news of it being cancelled.

"While many fans of the turn-based tactical series are upset about it becoming an FPS, 2K assures that "the Canberra, Australia arm of 2K Marin" will "true to the roots of the franchise".

Why does that sound familiar...

@Comments on.

http://www.shacknews...magining-coming


So it's like the whole "Brent leaving and Streamlaw stepping in" situation all over againPosted Image

#108
Jamesnew2

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Zmajc wrote...

It would be pleasant if they bothered to make a full game not half a game with recycled maps, no real decisions, pointless side quests, huge plot holes and really really bad companions.


It be pleasant if E.A had allocated them more time to do so. Get your facts straight They had a choice, recycle areas but give more content or Give less content and not use recycled. Wanna moan at someone moan at E.A being greedy for giving them 1 year in production when origins had 6. Not at bioware who had to stick it out and bare with the crap timeframe.

#109
Guest_Alistairlover94_*

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Jamesnew2 wrote...

Zmajc wrote...

It would be pleasant if they bothered to make a full game not half a game with recycled maps, no real decisions, pointless side quests, huge plot holes and really really bad companions.


It be pleasant if E.A had allocated them more time to do so. Get your facts straight They had a choice, recycle areas but give more content or Give less content and not use recycled. Wanna moan at someone moan at E.A being greedy for giving them 1 year in production when origins had 6. Not at bioware who had to stick it out and bare with the crap timeframe.


Which is why they should have put their foot down and just said no.Now their good name is smeared just because they sold their soul to the EA devil.Now then, lets see how long before I get banned and won't be able play their games.

#110
AkiKishi

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I'll give an X-com FPS a go. Technology is now at a point where it could be good and still be X-com like. If it's just a straight FPS with no R&D , then I'm not interested.

#111
Stanley Woo

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If you want this discussion to continue, please keep it relevant to Dragon Age 2, and let's please cut it out with the name-calling. Thank you.

#112
Merced652

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lets read an article on a console based site that dances on a dead genre.. Ok?

Modifié par Merced652, 05 avril 2011 - 05:01 .


#113
Dragoonlordz

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I think DA2 would not be having half the criticism it does now with exception of bugs/glitches and reusued maps and erm yeh ninja spawns if it wasnt for the fact it was a new idea tagged on the end of an already existing franchise/title/series with an established fanbase. As a new title or more specifically a new take on doing the RPG genre it would have been more successful as an original new product. The fans who like it would be happy because they got to play their game and the fanbase of DA wouldn't be so upset because it wouldn't tarnish and ruin what they loved in the first place.

I pointed this out in another thread I made about DA3 yet I was attacked nonstop even though as far as I know DA3 isn't in development yet and noone has been assigned lead role yet. But my point stands.

Modifié par Dragoonlordz, 05 avril 2011 - 05:09 .


#114
huwie

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Dubya75 wrote...

huwie wrote...

Dubya75 wrote...

huwie wrote...

An interesting snippet from the review:

"Because you never spoke there was always a certain degree of separation between your created character and the world he inhabited which made sure that any sense of immersion would be removed despite the game’s wonderful world and rich history."

I think they got that wrong. I felt greater character IDENTIFICATION with Hawke because of the voice -- FemHawke's voice acting really pulled me in -- but I felt greater IMMERSION in Ferelden because of the more fully-realised and intricately textured world. It's also possible that making the controlled character as unobtrusive as possible, reduces what you might call the "perceptional barrier" between the player and the game world.

I also felt greater AFFECTION for many of the Origins characters, and thinking about it, that might have partly been because I was less wrapped up in the main character and thus had more attention to devote to the others.


Well that was the reviewer's experience so you can't call him out as being "wrong" now, can you?


Good day, Officer :police:

You know things are bad when the "confusing fact with opinion" police start confusing fact with opinion.


Oh but I think an even bigger problem is selling one's own opinion as fact.
Your move, slick! :bandit:


Well done -- at least you present it as your opinion, this time ;)

Personally, I have a problem with people who try to belittle (shout down, in the most egregious cases) the genuine feedback  and analysis of others. Apart from a very few things that can be objectively proven, everything that's written here is opinion ... yes, including this opinion. Even things that can be objectively proven ("companion armour cannot be changed") are often subjective in their impact ("I love/hate that companion armour can't be changed").

I can understand why an arrogant, counterproductive "I am right and you are wrong" post might be called, but I don't accept that that applied to what I wrote above. The statements that it's my personal view are there for all to see.

#115
Statulos

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I am an old RPG player. I started with Eye of the Beholder and Pool of Radiance so that makes 20 years (a bit more, perhaps) playing the genre.

If we complain about streamlined, I kindly suggest to play those very old games. Bioware is one of the few companies that reinvented the whole genre giving us a far better, deeper and adult approach to storytelling. Sincerely guys, as much as I loved mentioned Pool of Radiance or Eye of the Beholder, I don't want present games to return to that but with flashy and cool graphics.

#116
Blood-Lord Thanatos

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Statulos wrote...

I am an old RPG player. I started with Eye of the Beholder and Pool of Radiance so that makes 20 years (a bit more, perhaps) playing the genre.

If we complain about streamlined, I kindly suggest to play those very old games. Bioware is one of the few companies that reinvented the whole genre giving us a far better, deeper and adult approach to storytelling. Sincerely guys, as much as I loved mentioned Pool of Radiance or Eye of the Beholder, I don't want present games to return to that but with flashy and cool graphics.


not to mention you are a awesome school teacher!

#117
Statulos

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Blood-Lord Thanatos wrote...

Statulos wrote...

I am an old RPG player. I started with Eye of the Beholder and Pool of Radiance so that makes 20 years (a bit more, perhaps) playing the genre.

If we complain about streamlined, I kindly suggest to play those very old games. Bioware is one of the few companies that reinvented the whole genre giving us a far better, deeper and adult approach to storytelling. Sincerely guys, as much as I loved mentioned Pool of Radiance or Eye of the Beholder, I don't want present games to return to that but with flashy and cool graphics.


not to mention you are a awesome school teacher!


I highly doubt that I ever tought you.

#118
nicethugbert

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Animations get a little faster and people start crying "the end of rpgs of old!" But they say that with every rpg that is not BG anyway.

#119
Dridengx

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"Dragon Age 2 marks the end of the RPG genre of old. For gamers such as me who grew up on a diet of dice rolls and D&D lore it may come as a bitter pill to swallow"

lol what I've been saying for weeks now. all the whiners can't accept change.I imagine them being like those who couldn't live without records, vhs tapes, black and white tv, and typewriters lol

#120
Blood-Lord Thanatos

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Statulos wrote...

Blood-Lord Thanatos wrote...

Statulos wrote...

I am an old RPG player. I started with Eye of the Beholder and Pool of Radiance so that makes 20 years (a bit more, perhaps) playing the genre.

If we complain about streamlined, I kindly suggest to play those very old games. Bioware is one of the few companies that reinvented the whole genre giving us a far better, deeper and adult approach to storytelling. Sincerely guys, as much as I loved mentioned Pool of Radiance or Eye of the Beholder, I don't want present games to return to that but with flashy and cool graphics.


not to mention you are a awesome school teacher!


I highly doubt that I ever tought you.


no, but I still like to think that school teachers who play videogames are awesome.

#121
Dridengx

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nicethugbert wrote...

Animations get a little faster and people start crying "the end of rpgs of old!" But they say that with every rpg that is not BG anyway.


Remember when Diablo came out? they bashed the hell out of it saying it was dumbed down, wasn't a real RPG, and made fun to all hell. Now, look, who knew what lol.

#122
Statulos

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Blood-Lord Thanatos wrote...

Statulos wrote...

Blood-Lord Thanatos wrote...

Statulos wrote...

I am an old RPG player. I started with Eye of the Beholder and Pool of Radiance so that makes 20 years (a bit more, perhaps) playing the genre.

If we complain about streamlined, I kindly suggest to play those very old games. Bioware is one of the few companies that reinvented the whole genre giving us a far better, deeper and adult approach to storytelling. Sincerely guys, as much as I loved mentioned Pool of Radiance or Eye of the Beholder, I don't want present games to return to that but with flashy and cool graphics.


not to mention you are a awesome school teacher!


I highly doubt that I ever tought you.


no, but I still like to think that school teachers who play videogames are awesome.


Sorry to tell you this but I am not a school teacher. :D

#123
TJSolo

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Dridengx wrote...

nicethugbert wrote...

Animations get a little faster and people start crying "the end of rpgs of old!" But they say that with every rpg that is not BG anyway.


Remember when Diablo came out? they bashed the hell out of it saying it was dumbed down, wasn't a real RPG, and made fun to all hell. Now, look, who knew what lol.


Diablo hit the nail on the head with it's action RPG style and loot system from day one. The "bashing" you are recalling is not of the same vein that DA2 is being said about DA2.

#124
Shirosaki17

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Hack and slash games like Diablo and Diablo 2 are not RPGs. They are action/adventure games. What are you role playing in Diablo?

#125
Kimberly Shaw

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Hawke does not save (or change) the world. Varric's stories lead the Seeker (and others) to believe that Hawke was the catalyst for everything that happened, but it is slowly revealed to us and the Seeker (at the same time) that in fact Hawke was just trying to survive and all the stuff happened around him. He didn't attack the <spoiler>, he didn't blow up the <spoiler>, he didn't attack <spoiler>...he just was at the wrong place at the wrong time while all this stuff happened around him. No matter what, bad stuff was going down and nothing he could say or do would stop it.

That's the entire storyline of the game, that Hawke's REAL story has to be told, that he didn't cause the Templar/Mage war (aka save/change the world).

This is fact, not opinion.

On opinion tho-- I disagree with the reviewer because I'm an old skool RPGer and think DA2 was an merely a 2nd rate action RPG with a terrible 3rd act and a decent middle. But that's only my opinion, just like everyone has one.