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Is "animate dead" counted as blood magic now?


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7 réponses à ce sujet

#1
Wulfram

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In Origins your Warden could have a pet skeleton with the Circle approved spirit school spell, but in DA2 it seems to pretty consistently be counted as blood magic - Alain's reaction being one example.

#2
Knightly_BW

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To me summoned skeletons always sounded like Blood Magic. As far as I know animating anything always involve demons/spirit in Thedas. All skeletons you fight in DA:O was possesed by demons. Also walking trees (Ent like creatures) possesed by demons/spirits as well.

So as Blood Magic involves demons it is more likely to have that kind of talent in that speciality..

#3
sylvanaerie

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well they did say they were retooling the talent trees. I suppose that's one change they made. Spirits would be hard to entice into corpses whereas demons would jump at the chance.
I've only met 2 spirits in Thedas who were animating something that wasn't supposed to be animated, "The Grand Oak" and Justice in Kristoff. I can't recall anything else, unless you count the riddling statues in the Gauntlet...but that place was strange to me anyway.  And I'm not sure those were even statues.

Modifié par sylvanaerie, 05 avril 2011 - 12:54 .


#4
Herr Uhl

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Animate dead isn't the same thing that they did. The ones doing it in DA2 infused demons into corpses. You controlled it like a marionette.

Though it is a pretty macabre practice.

#5
Knightly_BW

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If you are refering Grand Oak by Morrigan's remark, Morrigan have tendecy to call demons, spirits just like Merrill. She even calls demon impersonating Flemeth as spirit (Hope I don't remember following quote wrong). :)

"That's more likely. But it is too little too late, spirit!" (After Flemeth/demon slaps her)

Other than Justice also Wynne has a spirit in her... was it spirit of faith?

On side note, If I remember codex enteries from DA:O correctly only low level demons posses skeletons. Rage and Hunger this is why skeletons have differing names.

#6
Herr Uhl

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Asperius wrote...

On side note, If I remember codex enteries from DA:O correctly only low level demons posses skeletons. Rage and Hunger this is why skeletons have differing names.


The other kinds aren't stupid enough to posess a regular corpse.

Edit: Well, Revenants and Arcane Horrors are the exception.

Modifié par Herr Uhl, 05 avril 2011 - 01:08 .


#7
Foolsfolly

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I only ever used the spell when I was playing a power hunger mage/blood mage. That and the whole Walking Bomb spell felt more evil/blood magicy to me.

Especially DA:O's explosion animation with all that blood...which then infected other enemies around it (and potentially wiping out your whole party with friendly fire on).

But I always considered those things more evil-blood magic like.

#8
Lithuasil

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Blood magic is (afaik) the practice of luring demons from the fade, to do your bidding. Animate dead (in thedas) works by infusing a corpse with a demon (like anders, with less hygene).